Skip to main content

Questions tagged [shrinkwrap]

The Shrinkwrap modifier allows an object to “shrink” to the surface of another object. It moves each vertex of the object being modified to the closest position on the surface of the given mesh (using one of the four methods available). The Shrinkwrap constraint is the “object counterpart” of the Shrinkwrap Modifier. Use this tag for questions relating to the application of the Shrinkwrap modifier or constraint.

Filter by
Sorted by
Tagged with
0 votes
0 answers
19 views

Disable geometry node for Shrinkwrap objects

I have a bottle and i put some drops of water on it with geometry node. But when i want to use Shrinkwrap modifier for put stikers on bottle, geometry node affect on those too. How can i fix this?
0 votes
0 answers
15 views

Unintended lines appeared during retopology work

I was working on a retopology of a character in Blender. After applying multires and shrinkwrap, I noticed that I had an unintended surface connecting my thumb and index finger. It is not visible in ...
0 votes
0 answers
10 views

export stl file doesn't show image plane shrinkwrap [duplicate]

I'm new to blender. I wanted to put different pictures on my object. So what I did was import image as plane. Then shrinkwrap it to 1 surface of the square. Then I export it as an stl file. The ...
2 votes
1 answer
97 views

How can I Wrap or Bend an object over a Cylinder?

I'm working with the snapping tool to project a shape onto the surface of a cylinder. It worked before, but now it doesn't, and I don't know what the difference is. But when I use "Snap" it ...
3 votes
2 answers
242 views

What is the best way to model this hex gradient?

I'm a newbie and I am trying to model a hex gradient on a curved surface. I created the gradient I wanted in Illustrator, brought in as an SVG, converted to mesh, and had a lot of finicky work to try ...
0 votes
1 answer
452 views

Shrink-wrap wrapping object half inside target the object

The shape is what I want but I need the star to appear on the surface, but SR keep placing halfway inside the object and playing with offset makes it float above it. Tried solidify but it added too ...
2 votes
1 answer
74 views

Conforming Another Noise Tool Terrain to Custom Plane Shape?

I'm using the “Another Noise Tool” addon in Blender to generate mountain terrains. However, it appears that this addon only creates square-shaped terrains. Is there a method to make the terrain ...
1 vote
1 answer
52 views

Shrink/fatten does not work

Here I am using a boolean on my subject with two cylinders and then duplicating the cylinders and shrinking them, one is working but the other one is not.
1 vote
1 answer
447 views

How do I have my svg image wrap all the way around the edge of my oval?

I have imported my svg image, converted it to a mesh, then when i use shrinkwrap it goes up against the flatter length of the cylinder fine, but when i move it over the more curved parts of the shape ...
1 vote
1 answer
421 views

Why does applying shrinkwrap make my detail go away?

I retopo'd using a subD & shrinkwrap modifier. Now I want to make changes to the new topology, post-shrinkwrap. However when I apply the shrinkwrap so I can make those changes, I lose all my ...
2 votes
1 answer
781 views

When snapping to faces, is it possible to snap with an offset?

I frequently use the snap-to tool modifier, typically (but not always) to the closest face, when I'm modeling clothing. While this is very useful, I consistently have to make adjustments afterwards, ...
0 votes
1 answer
52 views

Shrinkwrap artifacts

Tried everything (i think), yet i cannot find the way to get rid of these artifacts. Did retopo after sculpting then add multisurface and shrinkwrap modifier. The retopo base mesh seems clean to me (...
2 votes
1 answer
35 views

How to animate stretching or wrapping fabric around an object?

Hello everyone, I have a stretch machine. I want to make this machine from the animation in the link I gave. But I couldn't find any source. Can you help me? What steps should I follow? Or is there a ...
1 vote
1 answer
74 views

How to wrap one object around another?

I've been trying a couple of different ways to get an object that has depth to wrap around a boot as a sort of strap. I've tried shrink wrapping a plane then adding depth, tried to shrink wrap ...
2 votes
1 answer
51 views

Wrap an array around an object without a curve

I have an array of cones I am trying to wrap around another object like in the reference photo: When I am trying to use the array modifier's "Object Offset" all cones are thrown randomly ...
0 votes
0 answers
20 views

Is there an easier way to smoothly attach one mesh to another?

I've been modeling a plane, which has a ton of smoothly connected parts and i am not sure how to connect these "fins": These are 2 separate objects that I would like to smoothly flow into ...
2 votes
1 answer
230 views

Why didn't the full logo appear?

I'm trying to add a logo to an object. The tutorials I watched instructed to export an Illustrator file as SVG. Then import it into Blender and shrink-wrap it to an object. I followed instructions (I ...
6 votes
4 answers
960 views

How to make my icosphere inflate in a heart shape?

I am trying to create a soft body/ cloth simulation where the eyeballs inflate and pop out of the eye socket and form into a heart shape. I tried quite some different approaches now but none worked ...
0 votes
0 answers
15 views

Unwrap uvw box with texture

I have problem with unwrap of simple box. As shown in picture I uploaded, UV map is in the middle of my texture, but blue parts of texture are visible on my model. I tried to apply scale, but it didn'...
1 vote
0 answers
78 views

Improving an Iterative Shrinkwrap Node in Geometry Nodes

Right now I am trying to create an iterative Shrinkwrap Modifier, to achieve two goals: Displacing the middle of an otherwise plain Grid according to 3D Scanned Forms, to create some VDM Texture (...
2 votes
2 answers
51 views

Any way to deform one object around another on one edge only?

I'm new to Blender so I apologize if this is something that is either super easy or clearly impossible. I've tried looking for solutions and a couple have come close to what I want to accomplish, but ...
0 votes
1 answer
17 views

Shrinkwrap vertex group of modified model to vertex group of shape-key'd Source model

I am working on modding a player character for a video game. I duplicated the character mesh, added geometry and modified it a good amount to make it les generic and more defined for muscle and body ...
0 votes
1 answer
96 views

Nose mask customized to 3D scanned faces, we want the edge of the mask to change depending on the face used

We are trying to make a model for a mask that we can fit perfectly to different faces. In the pictures below you can see that we have marked a black area, that should touch the skin on the face. We ...
1 vote
1 answer
29 views

How would i wrap a 3d object around another 3d object which is beveled and round and a little bit square shaped? [duplicate]

I want to wrap the white and black mesh around the wood mesh(the blade), I have tried every way possible and it just does not work/it twists in weird ways or just does not twist/rotate at all. (things ...
2 votes
1 answer
123 views

shrinkwrap or surface deform for clothing poking through other clothing?

i am looking specifically for a non-physics approach to rigging clothing. i have a rigged character with a shirt and jeans, weights are directly copied from the body via Transfer Weights. I have ...
3 votes
1 answer
202 views

Is it possible to exclude parts of the shrinkwrap target mesh?

I have a quick question about the shrinkwrap modifier. I have a rigged character and the character has some shrinkwrapped clothes, a shirt for example. I know it's possible with vertex groups to make ...
0 votes
0 answers
25 views

How to use bezier curve in shrinkwrap modifier with vertex groups?

I'm trying to make neck part of sweater: and I thought that I can do it like that: create bezier curve make vertex group for neck part of sweater add shrinkwrap modifier to curve with selected ...
0 votes
0 answers
53 views

Blender Shrink Wrap

Im learning car modeling currently and im new to blender. Im following as tutorial for modeling a wide body kit to a car. This is the tutorial https://youtu.be/Wj7ahpqGg5o Im having issues with the ...
0 votes
1 answer
29 views

How to shrink this cross mesh on this object

I'm trying to shrink-wrap this cross object on this complex shape with curves. It shrink-wraps but the result is bad. Is there another method to do this? I also tried offset, it does shrinkwrap but ...
0 votes
0 answers
27 views

Why wont my shrinkwrapped meshes (eyes) not rig perfectly?

I made this character and for the eyes i've uploaded a svg turned that into a mesh and then shrinkwrapped it arround the head and turned that into a mesh again. Now after I rigged my charackter, some ...
1 vote
0 answers
59 views

How can I wrap a cylinder to a curved face?

I'm modelling a Warhammer Space Marine pauldron (shoulder armour), and for the life of me I can't figure out how to wrap a circle/cylinder to it's curved surface in a way that doesn't drastically warp ...
1 vote
1 answer
136 views

The Shrinkwrap modifier doesn't work as expected on the Auxiliary Target

Is there a trick to get Shrink Wrap with Project option working correctly in for example @6:56 in the following instructional video: https://www.youtube.com/watch?v=YksPYPa05LM Here is an image of ...
0 votes
0 answers
110 views

Snapping or Shrink wrapping only a part of an object to a specified place on another object

There are many videos of snapping whole objects to another. I can snap a cube to a cube. But it all seems to fall apart if I want to do something more complex like snapping only one face of an object, ...
0 votes
1 answer
93 views

Easiest way to create gloves?

I'm trying to create gloves for my character and decided to use simple solution - high poly cylinder and shrinkwrap modifier and it looks ok, but I have a problem with fingers: I suppose this is ...
0 votes
0 answers
53 views

Ocean Shrink wrap modifier

The depth of my ocean doesn't deform with the surface when I applied the shrink wrap modifier (I use Blender 4.0.1).
0 votes
0 answers
109 views

Keeping Mesh Volume

I modelled a figure and already retopologized it. Then I add some subdivision modifiers to increase the details and shrinkwrap to match the volume with the sculpted one. What I want to know is, is ...
0 votes
1 answer
35 views

Why can I see the seperate shapes in the shadows? Is there a way to fix this?

I am modeling a character and I used the shrinkwrap modifier to combine two parts of his head. It all looks fine until you render it and you can clearly see the difference between the two separate ...
0 votes
1 answer
231 views

Geometry Nodes: How to shrinkwrap instanced planes around the object they were distributed on?

I am trying to make the vertices of the planes wrap around the pig's body. The planes themselves already stick to the body and are oriented along the normals of the pig but i want them to deform to ...
0 votes
0 answers
38 views

How do you shrinkwrap part of a mesh to another mesh with a smooth falloff?

In ZBrush, there is an option called Project All which basically works as a shrinkwrap modifier and projects the low poly to high poly to get the details In order to do that in blender, the way I know ...
0 votes
1 answer
36 views

Fitting a object on other object's surface

I attempted to get the object in second picture applied on a female body in third picture by using Shrinkwrap mode but it didn't work well and the object didn't fit well. What should I do?
1 vote
1 answer
152 views

Universal Sonic Mouth

I've been following a tutorial for sonic's mouth.It allows for universal movement across another object using shrinkwrap. It seems that I've ran into some problems.I can't get it to work how it does ...
2 votes
1 answer
68 views

Shrinkwrap + Simple Deform Modifier Problem

I am trying to make the letter "A" to sit on the surface of the plane which has active Wave and Simple Deform modifiers on. Initially, "A" and the plane were merged together and ...
1 vote
1 answer
26 views

Cropping frames Bottle under water with Shrinkwrap

I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
2 votes
1 answer
177 views

Is it possible to wrap a mesh around another?

I am modeling a Nissan Z GT500 and I am wondering if it is possible to wrap a mesh on a curved object. I don't know how to explain so I try to show what I want to do with a picture: Basically I want ...
0 votes
0 answers
52 views

Add geometry to warped / curved surface - best technique?

I am working on a ring. It will be 3D printed, I am working with SVG graphics that I import, and then extrude. I'd like to add some geometry along the sides of the ring (as seen in the example picture ...
2 votes
1 answer
232 views

Wrap array around sphere

I want to wrap an array of cubes around a sphere (which is not perfectly round). What's the best way to do that? I tried to use a Curve Modifier but working with two curves (for X and Y axis) doesn't ...
1 vote
1 answer
190 views

Shrink sleeve label on bottle product

I am new to the blender and creating a fitness-type product (Below is the sample image). Now, I am facing issues wrapping the label around the product like the given image. Is there anybody who can ...
0 votes
0 answers
33 views

Mesh Shrinks when extruding downwards

im fairly new to blender and im attempting to create a raised web pattern on my model when i encountered this thing happening on my web. as you can see here this is where i start moving downwards into ...
0 votes
0 answers
52 views

Why do some mesh vertices not shrinkwrap to the target object?

My objective is to displace the vertices of one mesh to match the positions of the vertices of another mesh. Both meshes are composed of the same number of vertices, located at the same XY locations ...
0 votes
1 answer
64 views

Wrapping object issues

I'm a debutant in blender and I got some issues while working on the donut tutorial. I give a shape to my donut at the start before coming back to modify it a way later. Now I'm trying to wrap my ...

1
2 3 4 5 6