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Questions tagged [shrinkwrap]

The Shrinkwrap modifier allows an object to “shrink” to the surface of another object. It moves each vertex of the object being modified to the closest position on the surface of the given mesh (using one of the four methods available). The Shrinkwrap constraint is the “object counterpart” of the Shrinkwrap Modifier. Use this tag for questions relating to the application of the Shrinkwrap modifier or constraint.

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Shrinkwrap an image to a cylindrical / slightly conical object with minimal distortion

I have some five gallon buckets of various different dimensions and artwork for a label that would go on them. I'm trying to figure out how I can show the label applied to a bucket accurately. The ...
eiton's user avatar
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3 votes
1 answer
187 views

Is it possible to exclude parts of the shrinkwrap target mesh?

I have a quick question about the shrinkwrap modifier. I have a rigged character and the character has some shrinkwrapped clothes, a shirt for example. I know it's possible with vertex groups to make ...
Johnny's user avatar
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3 votes
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Smoothing shrinkwrap result

I'm trying to wrap a plane around the stl of a city, in order to obtain a watertight geometry from a poorly defined base file. Shrinkwrap is pretty awesome for that, but I'd like to improve it ...
benpaillard's user avatar
2 votes
0 answers
92 views

How would I model Tsuka wrapping?

I'm trying to model a Tsuka wrapping and what I tried was to use a shrinkwrap so that my bezier curves get around a mesh I made. Problem is that when I'm using a shrinkwrap it flattens my custom ...
줄리앙Julien's user avatar
2 votes
0 answers
96 views

Warp/Deform a highly subdivided plane into an object's surface

Say I have an object which is basically, a Sphere sitting on top of a plane joined together. I want to deform a highly subdivided plane to wrap around this object's surface basically the plane should ...
KayMK11's user avatar
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2 votes
1 answer
726 views

When snapping to faces, is it possible to snap with an offset?

I frequently use the snap-to tool modifier, typically (but not always) to the closest face, when I'm modeling clothing. While this is very useful, I consistently have to make adjustments afterwards, ...
Michael Macha's user avatar
2 votes
0 answers
52 views

Align Camera Angle to Averaged Normals for Small Area Below Camera

Background: I have a large terrain mesh (~6M vertices) which I would like to "drive" over with my camera. The mesh was sourced from a high quality physical terrain DEM. I am using the ...
ProlificSwan's user avatar
2 votes
0 answers
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Shrinkwrap modifier with curvature control? – Machining inside corners

I am trying to create form fitting stands for some rocks that I 3d-scanned. What I've managed to do so far is to create a 3d-printable version. To produce the negative form I shrinkwrapped a plane on ...
mattmattmatt's user avatar
1 vote
1 answer
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Shrink/fatten does not work

Here I am using a boolean on my subject with two cylinders and then duplicating the cylinders and shrinking them, one is working but the other one is not.
nurul huda's user avatar
1 vote
1 answer
43 views

How to wrap one object around another?

I've been trying a couple of different ways to get an object that has depth to wrap around a boot as a sort of strap. I've tried shrink wrapping a plane then adding depth, tried to shrink wrap ...
HephMiner's user avatar
1 vote
0 answers
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Improving an Iterative Shrinkwrap Node in Geometry Nodes

Right now I am trying to create an iterative Shrinkwrap Modifier, to achieve two goals: Displacing the middle of an otherwise plain Grid according to 3D Scanned Forms, to create some VDM Texture (...
Todes Digga's user avatar
1 vote
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How can I wrap a cylinder to a curved face?

I'm modelling a Warhammer Space Marine pauldron (shoulder armour), and for the life of me I can't figure out how to wrap a circle/cylinder to it's curved surface in a way that doesn't drastically warp ...
Aethon's user avatar
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1 vote
1 answer
134 views

Universal Sonic Mouth

I've been following a tutorial for sonic's mouth.It allows for universal movement across another object using shrinkwrap. It seems that I've ran into some problems.I can't get it to work how it does ...
Super Star Productions's user avatar
1 vote
1 answer
26 views

Cropping frames Bottle under water with Shrinkwrap

I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
Mateusz Marcinkowski's user avatar
1 vote
1 answer
65 views

Does anyone know how to deform this geometry to this surface?

I'm trying these objects, shrinkwrap to this plane on the left but unfortunately my every try ends up with nothing happening or deforming the object. I don't know what to do?
Kudrax's user avatar
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1 vote
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How to get the outline/contour/silhouette of a selected object?

I want to use Python to get the outline/contour/silhouette of a selected object in the Orthogonal View. Just like the orange shape/outline that blender shows when I select the object in the view3D. As ...
sdsy888's user avatar
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1 vote
1 answer
89 views

Sticky tape around stuff

I tried few tutorials , followed some tips on the subject , tried shinrkwrap / simulation / modeling / geometry nodes / editing / curves but i can never achieve the effects i want because of my lack ...
Sakisaki's user avatar
1 vote
0 answers
78 views

shrink wrap not move well when rotating the rigging bone

How do I fix the shrink wrap on an object that does not follow the object when I rotate the rigging bone, the object (ball) and the shrink wrap already parent together with the bone. bone.
Steve Chan's user avatar
1 vote
1 answer
76 views

Adding a basement to a photogrammetry

To add a basement to a photogrammetry, I tried the answer givent in this question : How to create a flat base to a photogrammetry model in Blender? But so far I am stuck after the step : Add a ...
Philippe Darcissac's user avatar
1 vote
0 answers
114 views

How to tie up multiple objects with a rope simulation?

Does anyone know if it is possible in Blender to tie multiple objects together with a rope by using simulation? The goal is to have the blue objects floating until the red rope wraps around them and ...
VicKey's user avatar
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1 vote
1 answer
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Mesh doesn't fit well on Models while using shrink wrap

The Mesh doesn't fit well on the surface of my character reference, it's like the Mesh melted inside of my character, I am using Shrinkwrap. any suggestions?
Toon Town's user avatar
1 vote
1 answer
59 views

How to use shrink wrap to create vertex group?

I have shrink-wrapped an image onto a sculpted shape as seen here: I want to select the black parts of the shrink-wrap on the shape as a vertex group so I can apply hair everywhere on the shape ...
polonuim210's user avatar
1 vote
1 answer
425 views

How do I have my svg image wrap all the way around the edge of my oval?

I have imported my svg image, converted it to a mesh, then when i use shrinkwrap it goes up against the flatter length of the cylinder fine, but when i move it over the more curved parts of the shape ...
Aaron's user avatar
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1 vote
0 answers
103 views

How to use "shrinkwrap" constraint with "custom space"?

How to define the custom space in shrinkwrap constraint? When I select "custom space" from the list it says what I expect: "transformation relative to custom onject/bone/vertex group&...
Andrey Serov's user avatar
1 vote
0 answers
149 views

shrinkwrap animation vacuum distortion

I'm trying to create a shrinkwrap animation where I have a bag of candy and it gets vacuumed around frame 140 out of 200. Everything is working fine, but once the "bag" gets sucked in, it ...
felina hernandez's user avatar
1 vote
0 answers
109 views

Is it possible to "vacuum form" a mesh onto another mesh?

Suppose you have a mesh with X topology, it might be flat. You now want to "mold" that exact topology onto another mesh with a (maybe worse or somehow unfitting) topology. Shouldn't that be ...
user6329530's user avatar
1 vote
0 answers
974 views

Blend shapes, but for textures/decals...?

I'm trying to understand how to rig a very simple figure/head with blend shapes to use through a animation framework in unity. Now I made the head so low poly that the actual facial features would ...
Peter Nerlich's user avatar
1 vote
0 answers
327 views

overlapping clothes

Is there any technique to procedurally solve the problem of overlapping clothes? I thought I could solve it with Shrinkwrap to wrap the top clothes over the other one. It didn't work. It almost worked ...
Pyra_M's user avatar
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1 vote
0 answers
58 views

Shrinkwrap an image onto a corner of a cube (so on 3 sides at the same time)

I know how to shrinkwrap an image onto a curved or flat surface but when trying to get good results by shrinkwrapping onto the corner of a cube I have problems. I want the image to be on 3 sides: on ...
faybn's user avatar
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1 vote
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120 views

Shrink wrap around a letter/text

I'm trying to apply a shrink wrap to a letter created using the text tool. The letter is extruded, beveled but still editable. I made it a collision, and yet it does as illustrated in the image below ...
Kubs's user avatar
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1 vote
0 answers
316 views

Problem where 5 Face Flows are Meeting at 1 Vertex

I Think Images WIll be Best... SO those goes... .blend file - Google Drive You can see How the Mesh is getting Bad where that 5 face Joint vertex is.... I don't wanna describe anymore, you can see for ...
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1 vote
0 answers
207 views

Shrink-wrap into holes, cracks and crevices

I have a messy mesh that was generated in python. Think a sphere with lots of crevices, cracks, and holes (there is also an interior topology that is not important). I want to disregard the interior ...
Josiki's user avatar
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1 vote
0 answers
299 views

Stretch object over surface if objects intersect

I am attempting to make an animation where one object passes through another hollow object, with the hollow object stretching to accommodate the moving object. The problem I'm having however is how to ...
GiantDwarf's user avatar
1 vote
0 answers
33 views

Asking for help regarding usage of Shrinkwrap, Surface deform and Snap

I'm trying to follow this tutorial on how to deform my object relative to targeted surface. https://www.youtube.com/watch?v=luFz5gzvM9s&fbclid=IwAR0Tz5l0c7qzUIODeuzgJXOrPc1Au1PT_Ua9ljzw-HazFN-...
Me learn blender's user avatar
1 vote
0 answers
126 views

Shrinkwrap not working on half model ( mirrored half )

I'm new to Blender coming from Max. I'm doing retopo on a face that I sculpted on zBrush. The face and the hair are one object because the model is a manikin so it's solid and the hair style is not ...
Migelowsky's user avatar
1 vote
0 answers
196 views

How to fill all holes with shrinkwrap function?

I'm working for an architecture firm trying to clean up our Revit model and 3D print it. I looked through the 3D checklist and tried to clean up the model but every time I "Make Manifold" blender ...
Corey's user avatar
  • 11
1 vote
0 answers
135 views

How do I get just the surface of a complex object (with a lot of overlaps)?

I'm using Blender to create some procedural shapes by using textures and modifiers. Whith this process, I get a lot of overlapping, as some faces get though other faces and the normals are probably a ...
Matheus Leston's user avatar
1 vote
0 answers
215 views

How I model a vacuum package of meat using Blender?

I am trying to model a "Vacuum Packed Meat without Tray Inside" package, like the ones in the following example. Packaging must have the same creases / folds as the real ones. More like the third. I ...
Gabriel Magalhães's user avatar
1 vote
0 answers
312 views

Why won't my plane wrap all the way around a sphere? (Shrinkwrap modifier)

Why won't my plane wrap all the way around a sphere? I would like my plane to wrap around a sphere like in the picture above
Chef_0f_J0EY_SH3rWay's user avatar
1 vote
0 answers
104 views

Shrinkwrap modifier not moving vertices to nearest target surface point

I am attempting to animate a book opening. In order to keep my pages attached to the book binding as it opens, I am using a shrinkwrap modifier on the page meshes which transform the bottom page ...
Dalton Porter's user avatar
1 vote
0 answers
70 views

Complex gloove animation

I got to create a glove simulation, which is kinda hard to explain, but i give it a try, when you look at the below picture imagine your standing on the front of it, and those hands point to you, and ...
Peter's user avatar
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1 vote
0 answers
869 views

Shrinkwrap modifier onto displaced surface

I am trying to shrinkwrap an element onto a displaced plane. The displacement on the plane is created by inserting a texture into the Displacement input socket of the Material Output node for the ...
Lynxx's user avatar
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0 answers
20 views

Is there an easier way to smoothly attach one mesh to another?

I've been modeling a plane, which has a ton of smoothly connected parts and i am not sure how to connect these "fins": These are 2 separate objects that I would like to smoothly flow into ...
LaPepega's user avatar
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0 answers
15 views

Unwrap uvw box with texture

I have problem with unwrap of simple box. As shown in picture I uploaded, UV map is in the middle of my texture, but blue parts of texture are visible on my model. I tried to apply scale, but it didn'...
luka doric's user avatar
0 votes
1 answer
17 views

Shrinkwrap vertex group of modified model to vertex group of shape-key'd Source model

I am working on modding a player character for a video game. I duplicated the character mesh, added geometry and modified it a good amount to make it les generic and more defined for muscle and body ...
Jwalk9000's user avatar
0 votes
0 answers
22 views

How to use bezier curve in shrinkwrap modifier with vertex groups?

I'm trying to make neck part of sweater: and I thought that I can do it like that: create bezier curve make vertex group for neck part of sweater add shrinkwrap modifier to curve with selected ...
Сергей's user avatar
0 votes
0 answers
44 views

Blender Shrink Wrap

Im learning car modeling currently and im new to blender. Im following as tutorial for modeling a wide body kit to a car. This is the tutorial https://youtu.be/Wj7ahpqGg5o Im having issues with the ...
DSyn's user avatar
  • 1
0 votes
0 answers
27 views

Why wont my shrinkwrapped meshes (eyes) not rig perfectly?

I made this character and for the eyes i've uploaded a svg turned that into a mesh and then shrinkwrapped it arround the head and turned that into a mesh again. Now after I rigged my charackter, some ...
cherrybug's user avatar
0 votes
0 answers
82 views

Snapping or Shrink wrapping only a part of an object to a specified place on another object

There are many videos of snapping whole objects to another. I can snap a cube to a cube. But it all seems to fall apart if I want to do something more complex like snapping only one face of an object, ...
Mark777's user avatar
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0 votes
0 answers
51 views

Ocean Shrink wrap modifier

The depth of my ocean doesn't deform with the surface when I applied the shrink wrap modifier (I use Blender 4.0.1).
phocus's user avatar
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