Questions tagged [shape-keys]

Questions related to using and manipulating Shape Keys. Shape keys are used to deform objects by transforming the locations of control points over time. There are two kinds of shape keys, Relative and Absolute.

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298 views

Modify a single plane mesh to match image based on alphas, create shape keys

My goal is to create the shapes of continents as they drifted from Gondwana to the present day. My proposed approach follows, but I would welcome alternate approaches or comments on this approach. I ...
5
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1answer
3k views

Blender scene animation exported to Three.js without bones or skinning?

I have a mountain range scene very similar to this: The mesh is a simple plane extruded to form a low poly mountain range, the animation uses 3 shape keys, a base and 2 for random vertices ...
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168 views

Blender grease pencil shape keys

is there any possible way to achieve a similar result like here: https://www.youtube.com/watch?v=Tbp95snCPr4 with grease pencil? Or is there somewhere shape keys for the internal grease pencil tool? ...
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111 views

Normal Map only visible on single Shape Key?

Is there a way to make a normal map for facial wrinkles more/less visible with certain shape keys? I've seen something like this on youtube, but I haven't been able to determine how it was done. I've ...
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0answers
1k views

Move rig bones positions with shape key

I am making a character that morphs using a shape key, is it possible to re-position the bones and add them to the shape key of the character morph? I have looked at drivers but they do the exact ...
4
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2answers
489 views

Relative and Absolute shape keys on the same mesh

is there a way to use both relative and absolute keys together on the same mesh ? i want to use absolute keys to deform muscle in a way, and relative to animate face shapes. both on the same model.
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3k views

How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
3
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1answer
185 views

How to get rotational difference to work correctly?

I am following this book on animation, and I cannot understand this particular part. You are supposed to create a corrective shape key, to make the character's belt look good when the leg is posed ...
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222 views

How can I interactively change the shape of a cloth?

Below is a tutorial from Marvelous Designer to fold the tie into desired shape. Is it possible to do it in blender?
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1answer
2k views

Armature deformation behaviour with shape keys

I have a gum squeeze bulb rigged with an armature (simple two bones), when I turn the bone the top of the bulbs vertex group is attached to I get a nice bending of the whole bulb. Please see the ...
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0answers
146 views

Boolean intersect with all shape keys of target object

I have two objects, one lying inside the other, such that the outer object is like some kind of shell surrounding the inner one. I have a boolean difference modifier set to the outer object, its ...
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790 views

Mirror shape key with own symmetry axis

This one seems a little strange, but I've run into this problem several times while creating shape keys for some objects for motion graphics. I try to animate an object with shape keys, and I need to ...
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0answers
119 views

How do I Reset Timings on a set of absolute shape keys from python?

I have written some python to create a set of absolute shape keys: ...
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3answers
52 views

Shape key values saved as 0

I created a simple animation with shape keys. However exporting this animation not working properly. After I export it in gltf2 or fbx format, the shape keys are reset to 0 in exported file. What ...
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0answers
50 views

How to enable shape keys only for 1 animation?

I have 3 objects: human model, pants and 1 armature for both. Before I started work on pants, I made few animations for body (run, idle). Initial problem was that the pants partially fall into the ...
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0answers
499 views

How to open closed eyelids on pre made models

I'm "kind of" new to Blender and rigging/animation in general, but I like to jump out in the deep part of the pool. (Sorry) What I mainly want to do is rigging and animation, so I've kind of not paid ...
2
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1answer
229 views

Help with implementing Shape Key Drivers

I was wondering if anyone could help me out with figuring out how to use Shape Key Drivers for the model that I've been working on for quite a while. Basically, I need my model's head to be able to ...
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0answers
81 views

Non-linear Shape Key without key frames

I want to make data-driven facial animation based on FACS (Facial Action Coding System). I know that you can set a Shape Key to for example create a smile, however, as far as I understand, the model ...
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0answers
61 views

Smoothing vertices based on deformed mesh shape?

I'm trying to create corrective shape keys for a mesh, but one limitation I'm hitting is that even with the Armature modifier set to show in Edit mode and adjust the Edit cage, trying to move things ...
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0answers
88 views

Bug with Apply Modifier ( Simple Deform) as Shape Key?

I create an animation with a plane is transforming to a sphere by using the method describing by @leon-cheung in this topic . I want to apply the two modifiers (Bend in Simple Deform) as shape key ...
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0answers
63 views

How to merge a moving object into another moving object over a timeline?

The letter "A" is walking from left to right and slowly evolves into the letter "B". How is this done? Here's my search process: "Blender merge one rig into another" returned articles on how to ...
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0answers
306 views

How do I move Key Animations into the Action Editor?

So I have made some animations to my character using Shape Keys, and when I go into the action editor add a new Shape Key animation, it moves my old one into this thing: How do I move the Shape Key ...
2
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0answers
328 views

Importing Shape Key Animation using Evaluation Time into Unity

I have been trying to get an animation imported into Unity that is using shape keys. Specifically I am using an Evaluation Time animation, so absolute shape keys. If I am using Relative animation I ...
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0answers
948 views

Is there any way to export soft body simulation to Unity?

I have a mesh with soft body simulation. Is there any way to export it to Unity? So far I have baked the simulation into shape keys, and created key frames for shape keys values in every frame, using ...
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0answers
399 views

Making folds and sewing cloths

Blender Stack Exchange users! I'm a newbie when it comes to 3D and Blender, and would greatly appreciate your help. I'm also new to Stack Exchange, and it appears that I can't post as many links as I ...
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0answers
223 views

How to change shapekey value and add keyframe with one button with Python?

I am trying to make a script that changes the value of 5 shapekeys, four of them to 0 and the fifth to 1, then add a key frame to all of them. I am new to python. I had been searching and looks like I ...
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0answers
4k views

Exporting blender shape keys animation to Unity

I created simple object with some vertex groups and shape keys and added keyframes based on the shape keys. I have problem with exporting this animation to unity. It just shows that there is only one ...
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0answers
861 views

How to import a model as a shape key?

I want to make changes to a model on Zbrush then bring it back as a shape key on Blender. I won't be adding any geometry just changing the shape. EDIT: I tried what Mr Zak said but seems like there's ...
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0answers
869 views

Applying Mirror Modifier with Shape Keys on a rigged Model

Question: Is there a way to quickly apply a mirror modifier on a rigged character with shape keys? Story: I have a rigged game-character and use shape keys to later transit between a muscular and ...
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0answers
239 views

Map shape keys to the 0 - 1 range

I am importing my blender models to Unity and Unity only accepts shape keys in the 0-1 range (no negative values or values greater than 1). I have a model that has shape keys outside of the 0-1 min/...
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0answers
2k views

Can I copy shape keys from one model to another in separate files?

I'm setting up model bases and don't want to do all the shape keys all over again. I have them all done for the female base and want to copy them over to the male base. They have pretty similar vertex ...
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0answers
338 views

Driving Shape Keys by proximity of an Empty

How can shape keys be driven by an Empty's coordinates relative to the object? I'm guessing this can be done with a Python expression but not sure how to write it. Also, how might we specify the ...
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0answers
588 views

Python: remove driver for deleted shapekey

I'm trying to delete shape key drivers using Python, to clean up scenes. However, I cannot delete some drivers for previously deleted shapekeys: ...
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0answers
1k views

most simple way to drive shape keys in python via armature object

I'll explain the steps to reproduce the most simple example to allow to update a shape key value from python within the game engine. This is supposedly only possible through an armature object. start ...
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0answers
429 views

Multiple keyshape animations in BGE

I would like to know how to make two or more keyshapes animate/run in the BGE? For example, I have a face and want to move the left or right eyebrow, or both, by calling the two keyshapes animations ...
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1answer
22 views

How to bake multiple sounds to f-curve to the same object

So im animating a characters mouth using shapekeys and baking them to an audio clip. I want to add three different audio clips to the same character's mouth using bake sound to f curve. But, when i ...
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0answers
59 views

Is there a way to import Spark AR's example faceDistortionPack.fbx to Blender?

I'm trying to edit the faceDistortionPack.fbx, that is used as an example for Spark AR face deformation. When I import into Blender (2.80), I see the various meshes, I don't see the deformations. I'...
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1answer
60 views

Flatten mesh from uv's to retopo in blender 2.8

I am trying to flatten by uv's a mesh that I can retopologize then morph back the retopo. The reason is I have a marvelous designer model with lots of folds, I spoke with an artist that uses 3ds max, ...
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0answers
48 views

problems uv map and texturing with “shape keys”

i' not able to texturize correctly the new faces that appear from the mash using "Shape keys". For exemple if i have a cube and i animate the extrusion, the new lateral faces that appear don't follow ...
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1answer
26 views

Multiple Objects, Multiple UV's and Multiple Shape Keys Conundrum

I have a ton of objects, with multiple shape keys, what I need is a way to get uv's for each shape key on all objects at once. Any ideas how to do this? Even if I just had multiple objects with ...
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0answers
40 views

Binding Shape Keys to a Empty with Distance Influence

Is it possible to bind shape keys to a empty and depending of the angle and distance it has influence on a character or object? Example: https://youtu.be/zM3psSxWTYM?t=39 Basically exactly the same, ...
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0answers
45 views

Animation in edit mode?

So I want to animate from the segment you can see in the first picture to it being slightly morphed like in the second picture. I can't keyframe in edit mode it seems. I've tried keyframing it in ...
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0answers
67 views

How to convert lattice-deformed and bone-controlled eyes to exportable shape keys?

I have a rigged model of Thwomp that I need to export to Unity. The eyes are animated using an armature and Lattice Deformation modifier. As I understand it, you can't export Lattice deforms to Unity (...
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0answers
30 views

Find armature pose from shape key?

I'm curious if there's a way to find the corresponding armature pose from a shape key?
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1answer
42 views

i have 11 shape keys but my script wont read above number 9

Here is the script: ...
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25 views

Exported shapekeys to unity don't play correctly

Hopefully someone can shed some light on this I select all relevant parts of the mesh and armature etc and export to FBX 7.4 for use in Unity3d The model itself displays fine and so does the armature ...
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0answers
44 views

Can't set keyframe type of mask

Switching type does nothing at all. Keyframes stay normal yellow keyframes with unneeded linear motion between. Even if automatic keyframe insertion set to extreme or breakdown. How do I hold mask ...
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0answers
298 views

Shape key and driver Problems Blender 2.8

I'm rigging a character and I would like to fix spots that weight painting won't fix with shape keys. But assigning bone as a driver doesn't do anything. It's controlled by an IK bone and doesn't seem ...
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0answers
43 views

Vertex coordinates of shape key with subsurf modifier

For mesh objects with shape keys, you can access the vertex coordinates of the shape key using: ...
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0answers
101 views

Export Blender Shape-keys to Xcode

How can I export my Blender shape-keys to Xcode? I have one shape-key that I would like to export and I am somewhat new to Blender. Xcode uses an .SCN format and I don't know how to get the shape-keys ...