Questions tagged [shape-keys]

Questions related to using and manipulating Shape Keys. Shape keys are used to deform objects by transforming the locations of control points over time. There are two kinds of shape keys, Relative and Absolute.

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14 views

How to add shape key driver in 8.1

This topic keeps getting more challenging. I have made a shape key where I moved some vertices in a model so the character goes from frowning to raising his brow. I also created a new bone in an ...
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1answer
41 views

Morphing a mesh between more than two shapes

I want to morph a cube into a sphere, and the sphere into a cone, all in one animation. Unless I am missing something, shape keys allow objects to go from A to B and back to A, or A to C and back to ...
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Shapekeys - Meshes have same number of vertices but still get error “mesh must have same number of vertices”?

Alright, I had 2 identical meshes and slightly modified the vertices on one. I need to join the other as a shapekey on the first. So I decimated one so it has exactly the same number of faces as the ...
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2answers
86 views

How can I uniformly modify a pipe with coding?

I have a plain pipe with a center-line. I need to gradually decrease its diameter towards the end (to create a taper). I've been told that I should use some codes to scale the bones automatically. I ...
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3answers
52 views

Shape key values saved as 0

I created a simple animation with shape keys. However exporting this animation not working properly. After I export it in gltf2 or fbx format, the shape keys are reset to 0 in exported file. What ...
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1answer
198 views

How can I normalize weights to a limited subset of weights on a model with shapekeys?

I just created a lot of shapekeyed facial expressions on a head/neck with appropriate head/neck weights, weights that I want to keep. I would like to create vertex groups like mouthCenter and ...
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1answer
300 views

Modify a single plane mesh to match image based on alphas, create shape keys

My goal is to create the shapes of continents as they drifted from Gondwana to the present day. My proposed approach follows, but I would welcome alternate approaches or comments on this approach. I ...
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1answer
23 views

How to bake multiple sounds to f-curve to the same object

So im animating a characters mouth using shapekeys and baking them to an audio clip. I want to add three different audio clips to the same character's mouth using bake sound to f curve. But, when i ...
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1answer
177 views

Why does changing the values of a shape key affect the whole model?

I am working with Manuel Bastioni humanoids. They use shape keys for facial expressions. The shape keys of the girl in the middle have gone completely out of wack, that is, when changing the values, ...
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1answer
174 views

Suddenly can not move bones after making some shape key

Yeah the headline says it all. I cant find the solution myself :( I made some shape key for the hand and couldnt move finger bones after that. The hip bones couldnt move too. Here's blend file http://...
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1answer
61 views

Flatten mesh from uv's to retopo in blender 2.8

I am trying to flatten by uv's a mesh that I can retopologize then morph back the retopo. The reason is I have a marvelous designer model with lots of folds, I spoke with an artist that uses 3ds max, ...
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2answers
666 views

Is there any way to mirror only selected parts of a shape key?

I'm modifying a model and trying to add simple expressions like blinking and etc. I'm trying to mirror a closed eye to the other side, but it causes the whole model to become symmetrical, I can't ...
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16 views

Fade soft body modifier off an object slowly?

I am nearing the end of a project, but I have run into a hurdle that I have been trying to solve for ages (sweating face emoji) In the video a dragon has had a spell cast onto it making its body into ...
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1answer
232 views

Help with implementing Shape Key Drivers

I was wondering if anyone could help me out with figuring out how to use Shape Key Drivers for the model that I've been working on for quite a while. Basically, I need my model's head to be able to ...
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1answer
185 views

How to get rotational difference to work correctly?

I am following this book on animation, and I cannot understand this particular part. You are supposed to create a corrective shape key, to make the character's belt look good when the leg is posed ...
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1answer
189 views

How to have skeleton/armature change with shape keys?

I want to have it so when I change the value of a shapekey, it also moves a bone according to the value. So for example, when I change my character meshes eye width or height, the eye bones move with ...
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1answer
2k views

Armature deformation behaviour with shape keys

I have a gum squeeze bulb rigged with an armature (simple two bones), when I turn the bone the top of the bulbs vertex group is attached to I get a nice bending of the whole bulb. Please see the ...
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24 views

Shape keys & multiresolution, good or bad idea?

I've happily started learning Blender recently, and soon will want to start animating stuff. It's been my understanding that the multiresolution modifier is a good way of adding more detail to your ...
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1answer
3k views

Blender scene animation exported to Three.js without bones or skinning?

I have a mountain range scene very similar to this: The mesh is a simple plane extruded to form a low poly mountain range, the animation uses 3 shape keys, a base and 2 for random vertices ...
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50 views

How to enable shape keys only for 1 animation?

I have 3 objects: human model, pants and 1 armature for both. Before I started work on pants, I made few animations for body (run, idle). Initial problem was that the pants partially fall into the ...
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1answer
178 views

Multiple problems: Rigged arm & hand with elbow corrective shape key

I have multiple Problems. :/ Trying to create a corrective shape key driver for the elbow, I managed to create the shape key itself without a problem. assigning it to a driver I realized, that the ...
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23 views

How to make blender duplicate and rename shapekeys, and also rename and remove specific materials

I am attempting to automate my process of getting models from DAZ Studio and changing them to be similar to MMD format that is commonly used for a game called VRChat. This is my first time using ...
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2answers
492 views

Relative and Absolute shape keys on the same mesh

is there a way to use both relative and absolute keys together on the same mesh ? i want to use absolute keys to deform muscle in a way, and relative to animate face shapes. both on the same model.
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0answers
60 views

Is there a way to import Spark AR's example faceDistortionPack.fbx to Blender?

I'm trying to edit the faceDistortionPack.fbx, that is used as an example for Spark AR face deformation. When I import into Blender (2.80), I see the various meshes, I don't see the deformations. I'...
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1answer
326 views

How to fix a very distorted mesh after having imported a BVH file with the Manuel Bastioni Lab

I've been all day working with the corrective shapekeys. I've understood how they works : I need to modify the mesh manually with the proportional editing and then I should create a shapekey with the ...
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1answer
22 views

Should I use bones or shape keys to control the movements of a cat models ear?

I'm not sure if this is where you ask questions like this, but I'm trying to rig a cat and am wondering if it would be better to use shape keys to control its ear movements or bones? Any thoughts? ...
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1answer
45 views

How to set up shape key driver in 2.80?

So I have this character animation with a shape key that flattens and unflattens his hat: (in glorious technicolor here) It looks good. But the shape key is mucking up all my other Actions now. It ...
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1answer
574 views

Blender and three.js Exporter?

I am using Blender 2.69 in Ubuntu 14.04 32-bit and Three.js Exporter. While exporting shapekeys and keyframe animation using three.js exporter ,the exporting works fine.But unable to animate the ...
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26 views

How to export shape keys as fbx when they are controlled by drivers?

Good afternoon, I have an animation set up in Blender where I have bones controlling the shape keys of my object. The shape keys have drivers, so when my bones move, the shape keys activate. However, ...
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14 views

Make an object follow and warp around a path

I am quite new to Blender and animation in general. I have a plane object that I need to follow a path shaped like a J, but it should also warp its shape around the path, so for instance when going ...
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1answer
13 views

animating mesh division and holes

I'm doing some mesh morphs using shape keys and the shrink wrap modifier with sub surf to get the mesh to mold to the shape of things i want it to shape into. the problem is when i have things with ...
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1answer
31 views

Changing value of shapekeys keyblocks with a specific name for all objects inside a Blender collection

This is my code right now: import bpy for k in bpy.data.shape_keys.keys() : bpy.data.shape_keys[k].key_blocks["Opened"].value = 0 It change the value of all ...
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1answer
27 views

How to connect shape key animation as driver to rotate a bone in pose mode

I am attempting to utilize facecap (iphone app) face fbx file (it has 51 shape keys with animation data on it etc) on a character with rigify rig (face as well). Question. i want jaw rotation (jaw ...
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1answer
114 views

Blender Blendshape meshes, UVs, and textures

Here is what I want to achieve Input: Three face models that are correctly UV mapped different textures. Goal: Create a blendshape and animate between them. Say A is a face with mouth and eyes ...
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1answer
27 views

Multiple Objects, Multiple UV's and Multiple Shape Keys Conundrum

I have a ton of objects, with multiple shape keys, what I need is a way to get uv's for each shape key on all objects at once. Any ideas how to do this? Even if I just had multiple objects with ...
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2answers
33 views

Binding one mesh to another

guys. I have 3 meshes: female feet, male feet (a shape key to female) and shoes. When I morph the first mesh into the second, I need the third to follow. Binding shoes to female feet with Mesh deform ...
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1answer
43 views

Why does the X rotation on my shape key driver go negative when I'm rotating on the Z axis?

As the title says, when I rotate the bone on the Z axis, there is a certain point where the X rotation in my driver for said bone goes from a 100 degrees to -79 degrees. This is a very strange issue ...
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1answer
158 views

Is it possible to export shape keys to c4d pose morph?

I try to export a model with shapekeys (a ManuelBastioni character), in order to import it in c4d. Is there a way to transfer these data to the equivalent in c4d (posemorph tag) ? I'm almost sure I've ...
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1answer
42 views

Where are the Shape Key Editor / Fake User Setting?

I've just picked up Blender again after almost 2 years and was stocked to see that 2.8 looks and feels amazing. What isn't so amazing is that the layout has changed and almost all tutorials use the ...
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2answers
435 views

animating shape keys

I recently learned shape keys and made couple of them. However the hard part for me now is animating them. Once I set values to 1 and key them and do the same for another facial keys nothing happens ...
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1answer
35 views

Shape Keys: Best method for simple mouth shape

Im trying to determine the best way to create the mouth animation of this hard working carrot! I will use shape keys, I’m just trying to create a clean mouth shape out of the Mesh. I’ve tried ...
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1answer
33 views

How to change shape keys with the same name in different objects at the same time

In the image below, the “face” object has shape keys “angry_left” and “angry_right”. And similarly, in the image below, the “eyebrows” object has shape keys with the same names “angry_left” and “...
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169 views

Blender grease pencil shape keys

is there any possible way to achieve a similar result like here: https://www.youtube.com/watch?v=Tbp95snCPr4 with grease pencil? Or is there somewhere shape keys for the internal grease pencil tool? ...
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1answer
61 views

Can I snap to face during transformation in animation?

I have this character with eyes on a body that I want to be able to squash and stretch. I am using "snap to face" when moving the eyes, but when use proportional editing on the body (later on I will ...
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0answers
18 views

Why do the Shape keys get stretched when I switch to Object mode?

I folded the corner of a sheet of paper using shape keys and it looks good while in edit mode. However when I switch to Object mode the corner that I folded gets stretched longer and wider. Why is ...
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91 views

Copy shape key to a different object with similar geometry

Is it possible to copy a shape key between objects with similar geometry? Specifically, I am looking to transfer shape keys from a higher poly mesh to a lower poly mesh that are very similar in shape, ...
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25 views

Bone locations that control shape keys with drivers

I have a rather complex rig with 292 bones total. I am at a point now where I would like to work on shape keys to add detail to mesh deformations such as muscle contractions etc… The question I have ...
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1answer
53 views

How do I create a riggable muscle and skin structure for a model I plan to animate?

So I'm kinda new to Blender. I know the basics, and am currently working on a model, but I'm unsure about how to go about the muscle rigging. I know there's other softwares that have settings for ...
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1answer
35 views

How do I add an appended object as part of a shapekey?

So the shield is part of a shapekey. It does not exist in the "basis" shapekey. The skull I made in a separate blend file and appended it to this file. I now want to join the skull and shield ...