Questions tagged [shadows]

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How to keep only Reflections and Shadows but object itself invisible

I want to render only: Object On the white table Table surface reflections Object Shadows on table Emission particles reflections & gloss on table I want White Table is to disappear totally It ...
ProMete's user avatar
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2 votes
0 answers
51 views

How do I render with the viewport lighting? [duplicate]

Blender noob here. I'm trying to make some renders, but when I do the render looks really dark. I can add lights, but that's not what I want. I just want the render to look like it does in the ...
Bridgeman's user avatar
2 votes
0 answers
97 views

How to set a material's color when shadowed

I am trying to create a material that is normally white but turns blue in the shade. I know I can do this by changing my lamp's color, but I don't want all the other materials to also turn blue. Is ...
cajomar's user avatar
  • 121
2 votes
0 answers
156 views

How to create more realistic shadows?

Obligatory disclaimer: This is my first post on blender.stackexchange so forgive me if my post isn't on par with what's usually asked here. Explanation: I'm running v.2.80 of Blender currently and ...
Thunder_Ruler's user avatar
2 votes
0 answers
220 views

Using a different normal for shadows and shading

I'm using modified vertex normals for making an anime-style toon shading. The thing is, if an object is placed between the light source and the object with modified normals, it's shadow hasn't got it'...
Sergio Diaz Esparza's user avatar
2 votes
0 answers
117 views

Scene lighting and setup: how would you get such a render?

Just for fun, i'm trying to recreate a scene from the (nice) movie Cherry 2000. Here's a link to the clip. I like the aesthetic, but I can't figure out how they did setup their scene; and that's ...
gordie's user avatar
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2 votes
0 answers
243 views

How do you affect only shaded areas in Blender Cycles?

I am trying to make a pyramid shaped planet, and want to make the shadowed areas use a different texture (with city lights) than the areas in the light. I have tried using the normals node, but it ...
Sam Uyemura's user avatar
2 votes
0 answers
678 views

Update viewport after toggle of cycles shadows for all objects

I wrote this little script to toggle the visibility of the shadows of all objects. It works quite well, but at the end of the script, I'd like to update the viewport. I tried the "hack" with the ...
R. Gsell's user avatar
2 votes
0 answers
2k views

Shadow not visible on texture

In cycles I have imported an image as a plane. I've added an object to it and the default lamp. I see shadow from my own object onto the object itself but my object does not have any shadow on the ...
juFo's user avatar
  • 1,027
2 votes
0 answers
2k views

How does "distance" effect ambient occlusion?

In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab. How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
Alex Safayan's user avatar
  • 1,116
2 votes
0 answers
358 views

Cloth simulation dirty in render

I want to take a render picture of the cloth over a car. But every time I render it the cloth shadows are too big and somehow not nice (whole cloth with shadows are just 3 colours). It looks good in ...
Eni.Balli's user avatar
2 votes
0 answers
1k views

render with no shadows like in solid mode

It is possible to render a final animation with objects to look like when in solid mode and no shadows etc? How could I do that?
Karoste's user avatar
  • 21
2 votes
0 answers
265 views

Strange Shadowing on Object with Array Modifier

I'm creating a Map for Garry's Mod PropHunt but having some odd shadowing issues. For example on the supports left and right of the trackbeds: Somehow one of the support array's duplicate has odd ...
Flause's user avatar
  • 21
2 votes
0 answers
172 views

Long Shadow with gradient depending on length

I am trying to use Cycles to create a shadow effect that will decrease intensity based on the length of the shadow. But I am only able to achieve this : What I am doing is I am calculating ...
fredr121's user avatar
1 vote
1 answer
26k views

How can I fix this jagged Shadows?

I already subdividied the surface, but still getting this raw shadows in between of the spheres. What can I do?
Ulises's user avatar
  • 11
1 vote
1 answer
95 views

cycles - different effects when order switched, even with opposite factor

I was trying to fade shadows out and found animated shadow fade on Blender StackExchange. In the setup described above, shadow rays are multiplied by a factor, and that's applied to the factor on a ...
Judebert's user avatar
1 vote
2 answers
2k views

Pixelated shadow appearing in Cycles when using bump in node editor

I have a fairly simple scene with two cubes and a sphere on a plane. Each of the items has an image texture applied to it and a point lamp provides illumination. The sphere has a slightly more ...
Nathan Osman's user avatar
  • 1,413
1 vote
1 answer
288 views

When using the particle system, some assets don't use their alpha channel (Weird Pixels and Black Planes)

I'm rendering a scene that I created with some assets and trees from Sapling Tree Gen. But in my rendering there are these weird pixels/shadows and when I look closely I notice that some bushes don't ...
patrick823's user avatar
1 vote
1 answer
291 views

Dark areas in glass

I have been following along with Blender Guru's Donut tutorial. I reached the end of Level 3 Part 4, but I seem to have a persistent problem - the shadows on my cup and plate are way too dark. I ...
jchalber4's user avatar
1 vote
2 answers
2k views

Wanted: Cycles "Shadow Only" Lamp - Not a simple "shadow catcher" question

Hey BSE, thanks for reading! I'm working on a project in which my scene is brightly lit solely by world surface emission. This creates a stark, bright "ambient light" or "global illumination" look, ...
AlwaysSunny's user avatar
1 vote
1 answer
27 views

Eevee shadows not the same as Cycles; is there a fix?

Looks like generating accurate shadows is not something EEVEE can do. Or is there a fix I'm not aware of? I researched enough to learn that I had to turn "contact shadows" on, but that just ...
Smith_USA_MD's user avatar
1 vote
1 answer
490 views

Can somebody explain the shadow setting?

The cube size, cascade size, high bit depth, soft shadow and threshold. Does putting the setting on the highest better? or it depends? its seems that i've tried to put the setting on the highest and ...
DS177's user avatar
  • 189
1 vote
1 answer
61 views

Shadows not Showing up? Also help with color variation in shaders

Here is a link to the blend file Click here to download I created this set of gumdrops with an array modifier. The Rectangle underneath is shaded to like marble and has a couple of image textures and ...
Marmariyis's user avatar
1 vote
2 answers
574 views

Strange shading after OBJ import

I have strange shading after importing an obj file: When I zoom in, the face seem perfectly flat. I checked normals, they are ok. I also tried the "clear sharp" function, nothing changed. ...
Raku's user avatar
  • 143
1 vote
3 answers
1k views

Grease Pencil: render is darker than what is displayed in the viewport

2D Animators question: I have a material with a certain color, but in the rendering it appears a bit darker. See here: Maybe there is an light or shadow source. What I've tryed: deleted all light ...
Moonmen's user avatar
  • 23
1 vote
1 answer
2k views

No shadows on transparent object ( Blender 2.8 )

EDIT: I've found a solution that works in my case, i've posted that solution below. EDIT 2: Fixed "Eevee settings" to "Material settings in Eevee" So I've got a couple bushes in a scene and I ...
Alex's user avatar
  • 51
1 vote
2 answers
980 views

Wrong shadow on the mesh? (bl nodes)

When I cast a shadow on my NPR model, I found that there were always some areas of bump that would not receive the shadow, So I seperate the part of the mesh that went wrong. As shown in the picture ...
Heixue's user avatar
  • 117
1 vote
1 answer
2k views

How do you cast very dark shadows?

I'm working on a space scene in blender and I've run into an issue with my shadows. In normal planet scenes, the shadows on the planet are so dark you cannot see the rest of it. With mine, even when I ...
CraftyMaelyss's user avatar
1 vote
1 answer
723 views

Ray shadows are not correct [duplicate]

I created a simple scene with a plane, a mountain and some trees. I added a sun and selected "Ray shadows", but the shadows are created like if the sun is right above the scene. It's not where I ...
PandaSekh's user avatar
1 vote
1 answer
147 views

Emissive Surface unknown shadow

I made a lamp rig and but whether I use the bulb or a circle in front of the bulb as an emissive surface it casts a shadow in the middle of the lit area. What might be causing this?
Will Scott's user avatar
1 vote
1 answer
3k views

Why are there no shadows on the ground?

I am new to Blender and am having some trouble with shadows. I am making an image and I have positioned my camera and models, but when I render, there are no shadows on the ground Please help me as ...
Boredkid505's user avatar
1 vote
1 answer
38 views

Challenging Transition from Vertical to Horizontal Faces

I'm trying to make a transition from vertical to horizontal faces, but I have no idea how to do it without causing shading issues. I've never seen the pattern like this before and I didn't find ...
DextinteR's user avatar
1 vote
1 answer
94 views

How to disable shadows in Cycles?

I'm trying to disable shadows in Cycles for the purpose of using decals, since shadows break the illusion and make it an evident sticker. I've tried setting shadow mode to "none" in material ...
Andermaiden's user avatar
1 vote
1 answer
26 views

Lighting interacting weirdly with my glass

I have a glass which I have modelled along with a light source: When i attempt to render the glass using the Cycles render engine, it comes up like this: Why am I having these weird light ...
CodeZealot's user avatar
1 vote
2 answers
329 views

Glossy, metallic donut in Cycles reflecting itself with very bright noise

I am trying to make a series of chains and metal fixtures with bearings on them in Blender 2.93, but whenever I use a glossy or principled shader (Metallic: 1, Roughness 0.2, everything else default), ...
user133143's user avatar
1 vote
1 answer
127 views

How to get solid shadows cast from obstacles?

I need clear shadows from the blinds on my character. There are some shadows, but they are very scattered, which, of course, do not seem to exist. What I've already tried: 1 - Move the blinds point-...
White Raven's user avatar
  • 1,033
1 vote
1 answer
76 views

How do I create this specific bake map?

I had gotten a bake from a friend which I absolutely love! I've searched around I don't even know the name of the bake to even find the correct tutorial. It's not a normal shadow/AO map. It has like a ...
imreadytoblend's user avatar
1 vote
1 answer
539 views

Positioning sun light to get drop shadow or an object in orthographic view

I got a cube with some reflective material applied to it, behind it is a plane which has shadow catcher nodes set up. From an angle I can see the shadow behind the cube, but in orthographic camera ...
blender breath's user avatar
1 vote
1 answer
772 views

Eevee shadows and lighting in viewport different from final results

I've always used cycles engine in blender 2.79 but when 2.8 was released I tried to switch to eevee since it take less time to render and it looks good but the problem with eevee is the lighting looks ...
MCBlock's user avatar
  • 31
1 vote
1 answer
608 views

Weird shadow issue with Cycles?

Relearning blender, I notice when I render my image, the shadow looks pointy.. the mesh is very smooth so I don't know whats causing this. The same thing happens in Eevee. Anyone know what might be ...
cgperfect's user avatar
  • 707
1 vote
3 answers
1k views

Weird shadow behavior on mesh

I have some weird shadows on my objects. More specific it changes when the angle of view has changed. You can see in the first image the middle cushion is lightened and in the second image is darkened....
Giannis G's user avatar
1 vote
2 answers
1k views

How do I darken shadows from a shadow catcher in the compositor?

I am working on a shot of a car sitting in a plane integrated into a video I shoot. When I rendered the image sequence I separated the shadow from the car (when I was rendering the Car itself I ...
Andrew's user avatar
  • 53
1 vote
1 answer
714 views

Wrong shadows with Cycles Renderer

I've tried to preview my final render, however I've noticed that the shadows are casted incorrectly. The problem isn't the positioning. Moving the lights doesn't affect shadows and only makes already ...
Mikhal Hjadynkov's user avatar
1 vote
1 answer
58 views

Sunlamp inside of a Cave

So I'm working on a scene where I need to light a city inside a cave with four sunlamps, except when I add the cave box the light gets stopped by the cave. How can I stop that from happening?
Nils's user avatar
  • 40
1 vote
1 answer
399 views

Shadow isn't casted on object

I'm making an animation of Solar system and shadows of all planets are shown, except Saturns rings which have no shadows¸, although there's no light from the Sun coming to the certain parts of the ...
Dino Gržinić's user avatar
1 vote
1 answer
1k views

How to Created Stylized Grainy Cel Shading

How can I accomplish this look here in this video, including changing the color of cast shadows and adding a gradient noise texture? https://www.youtube.com/watch?v=8SHNsKjnAgs
iturbina's user avatar
1 vote
1 answer
2k views

I have a problem with my lighting and shadow

I use cycles GPU. My light source is at left but the shadow also at the left. I think that the point light did'nt work and it uses scene light. I try to tick on the scene world under viewport shading ...
Aziz Akmal's user avatar
1 vote
2 answers
3k views

Removing shadows

How do I remove an object's shadow ? I do not have a node setup for either object as I would not know where to start with tackling this issue. Also, the small object will be animated to move, hence ...
Steb's user avatar
  • 151
1 vote
1 answer
834 views

The shadows on Eevee are clippy? [duplicate]

I don't know the proper term, but I'm a new blender user and I was trying to create a light and the shadows from it are very clipped, but only on Eevee. Works fine on cycles.
Blender341223's user avatar
1 vote
1 answer
2k views

Is it possible to setup eyelashes with uv texture without using shaders nor hair particle?

I tried setup eyelashes with uv texture without using shaders nor hair particle system, because hair particle system is a bit naughty and I'm going to use it later on in three.js, which doesn't ...
June Wang's user avatar
  • 311

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