Questions tagged [shadows]

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How i can remove shadow from glossy metallic?

On my wooden box i have glossy and metallic materials and i want to get rid of this blue tire shadow on the wooden box without loosing the glossy and metallic materials. When i cut off glossy or ...
Aamir's user avatar
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35 views

Is it possible to render an object's "ground shadows" on a separate layer in Blender Render? [duplicate]

Lately I've been trying to look for any tutorials on how to make "shadow catcher" planes in Blender Render because I need to render ground shadows on a separate layer. However it seems every tutorial ...
Terminus_Est's user avatar
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230 views

Normals seem to be correct but dark spots still appear [duplicate]

With a lot of the models I have been importing from a game there are dark spots in some places. I removed doubles already and recalculated normals, but I still get this when rendering: The dark spots ...
shellfire's user avatar
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0 answers
252 views

Can no longer bake shadows to my plane's texture, coming out white

I'm pretty new to blender and working on my first little project. I've been baking shadows to 1024p textures on my floor plane, and all was working correctly. But now after booting up the program ...
tyridge77's user avatar
0 votes
1 answer
133 views

Cycles single side floor problem

I have this strange shadow behave on render in Cycles. Simple one side floor is rendered correctly if Z location is > 3cm. There isn't any other geometry and no overlaping with walls. I'm new in ...
Destrosvet's user avatar
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0 answers
2k views

How to turn off shadows?

I have this 3D model which I imported into blender and the texture is covered by shadows and darkness, how do I turn it off or make it less shadowy?
JohnSilver's user avatar
0 votes
1 answer
98 views

Strange shading after running python script

I've written a pretty complicated script which chops up, joins and transforms parts of 1 giant 'world' mesh for better handling in a game engine. It all works as I'd expect, except for one thing... ...
hedgehog90's user avatar
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0 answers
102 views

Internal render, emit material and shadows [duplicate]

How to adjust the drop shadow when the scene is illuminated by object with emit material
Igor Yukhimenko's user avatar
0 votes
1 answer
116 views

Why I got a bad result image background shadow?

I am making this model but I got a bad final image when I used background and casted shadow on it. I think that I did everything well in materials and scene nodes. I attached blender file. that nodes ...
Najeb Albakar's user avatar
0 votes
1 answer
568 views

Light emitting planes casting shadows

I'm trying to light a bottle with several light emitting planes. In front of those planes I have planes with SSS to get diffused light. I switched off shadow and camera for those objects, but still ...
Markus Schlögl's user avatar
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0 answers
503 views

Smoke Domain casts a large shadow

I am making an animation in cycles render where there is a smoking object over a desert. There is a large dark spot(which is not the smoke) on the object below. Placing a light source near it helps ...
John Hutchinson's user avatar
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0 answers
181 views

Posterized shadow pass in Cycles?

I rendered a shadow pass for my scene but unfortunately it is coming out a little odd compared to what I was hoping for. It looks posterized. Is there a way to fix this? I was looking for more of a ...
Animatoring's user avatar
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430 views

Shadow Catcher in cycles problem

I've asked around and people have told me that this tutorial should allow me to do what I want to do. I've followed the steps outlined, however I am not getting the result I want. My first layer ...
Josh Silveous's user avatar
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0 answers
114 views

Model shadow/texture issues

I am currently working with a model that I made, and it is being a huge pain when trying to render the animation of it. The problem is that the texture gets extremely disrupted when any light source ...
WildHobbits's user avatar
0 votes
1 answer
878 views

White lines appearing when rendering shadows to separate layer and recombining in compositor

I have trawled forums for ages looking for a possible answer to this. I am trying to render shadows to a separate layer then recombining them in the compositor with the rest of the image. This is ...
ollieb's user avatar
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0 votes
1 answer
823 views

Eevee - How to cast shadow on a background image

Using blender 2.80 official release I want an object to cast its shadow over a plane (to show the right direction) but then i need the plane to disappear, while leaving the shadow as it was and over a ...
Nicolas Lovito's user avatar
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1 answer
852 views

Face surface/shading looks wrong in a FBX export from sketchup? [duplicate]

I dont have the original file anymore, of this fbx file that time ago get from the sketchup , and now remade some parts but still looks weird the surface. If I'm not worng there is an option to fix ...
Javier Bonilla's user avatar
0 votes
1 answer
183 views

Fix creases on a curved surface

Basically I am working on an aircraft and I had to cut out the windows (I use the Knife Project tool ) But I have these weird shadows/creases. I know the topology is terrible but this is a quick ...
Osian Sodenkamp's user avatar
-1 votes
1 answer
255 views

Shadow pass can't capture the shadow from emission

This can be solved using shadow catcher. I'm just curious why shadow pass can't deal it. So if i use lamp/light then shadow pass works fine. it can render the shadow from that light as i expected. ...
andio's user avatar
  • 2,064
-1 votes
1 answer
107 views

Shadow only showing on playback

Any idea way i am getting a different shadow on playback ?. When i click the play head, scrub or play. i get a shadow, on stop and render i get a totally different result
Ziv's user avatar
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-1 votes
2 answers
1k views

I see no way to denoise the shadows, nor a way to render JUST a shadow pass in 2.82 or above

Here are example images: 1 and 2 and Compositing Tab 3 Shadow Pass only 4 I see the Shadow and denoising Shadowing data in my render layers. I understand the cryptomatte function, but not the nodes ...
jeff spinner's user avatar
-1 votes
1 answer
91 views

Wall takes up lighting only in specific camera angles

In my blender file I have a problem with the the way the wall catches the shadow/light. In previous renders this worked completely fine previous render, but when I switched to blender 3.0 the lighting ...
Nikolai Otto's user avatar
-2 votes
2 answers
55 views

How can I improve this? [closed]

I'm very newbie on Blender and also on design/ilustration, but on this quarantine I decided to learn it as a curiosity :) I created this house from Midsommar, but I didn't like the result at all, it ...
Diego Jock's user avatar
-2 votes
0 answers
36 views

Why do my shadows look jagged and has weird lines all over? [closed]

I wanted to try cell shading but for some reason, even when turned up to the highest setting, my shadows look like these. Can anyone please tell me why? The .blend file is linked below https://drive....
Brandon Bernal's user avatar
-3 votes
1 answer
465 views

Shadows on emission shader [closed]

Hi i have shadows after rendering on emission shader but it doesnt appear in rendered view (see the screenshot). I tried lot of different settings for the render, on the mesh itself... i really dont ...
Fredo8454's user avatar

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