Questions tagged [shadows]

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Unnatural shadows in corners with Cycles

The problem is that in all my renders the shadows in the corners, where objects/surfaces touch each other, look unnatural. The objects look "floating" above the surface, or "detached&...
Dmitry's user avatar
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Weird shadow effect on render and preview

Anyone knows why this shadow error appears when I put a normal map on my model? It appears when I render or rotate the camera around the object. It seems to be an error with the pattern but i can't ...
javier200293's user avatar
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I have a weird shadow / occlusion glitch in my animation with Cycles

I have a weird "1 frame" glitch in my animation causing an unwanted occlusion or shadow. You can see it in my gif in the mouth, and behind the creature a shadow trail on the picture. Motion ...
jmrudent's user avatar
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flickering shadows on my wooden house model

I took the idea from Ryan king channel this wooden house at the end I tried to render it as a PNG after that I went to see how it looks with my right arrow key to make the pic moves , but I noticed ...
Games nr's user avatar
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Viewport Render is different from an actual render

So I was playing with Shader to RGB nodes, however I encountered a slight problem. I used an HDRI in EEVEE to make a simple lighting setup for my wooper, but it seems that the viewport render is ...
Mug _in_coffee's user avatar
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Can you reverse engineer animated UV's?

I have a scene with animated lights so that the light and shadow changes dramatically over its 900 frames. Is there any way to kind of reverse engineer the lights and shadows in the animation so that ...
Ryan B's user avatar
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How to view finalized render PNG with shadow catcher when scene denoise is turned on?

What lies behind this picture of a dolphin is a mesh set to be a shadow catcher, so it can effectively product an image floating in space. I understand that in Blender 3 the shadow catcher function ...
Matthew's user avatar
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How to fix inconsistent shadows on model

I have a shadow problem which looks like this: Here are what the normals look like: And here's how they look when I lift the 'button' from the model. How should I go about fixing the shadows in my ...
CodeZealot's user avatar
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How to add text to surface without causing a shadow

I have a render of a soda can that I did here: I added the text using a curve modifier to make it wrap around the can. However, there is a shadow that shouldn't be there (Take a look at the star for ...
CodeZealot's user avatar
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Smoke domain casts shadow despite the 'shadow' option is disabled in Ray Visibility

There is a point light just about the center of the smoke domain and even though the shadow ray visibility is disabled I keep getting flickering shadow glitches on the rendered animation. No ...
Grady Nelson's user avatar
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What is this weird dark "blooming" around this object?

I have two separate files-- making a few maps. The lettering are all separate objects sunk into the map mesh. I copied and pasted the objects into the new map. But as you can see, they throw off ...
Hamm's user avatar
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Weird shadowy area in Viewport Shader

I've been using Blender for quite some time now, and I frequently encounter this issue. This issue happens when I do custom meshes and add vertices, edges or faces. There is a weird shadowy area that ...
Molson_Dub's user avatar
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How do I remove this sphere of shadow in this render?

ONLY when I use cycles renderer, this odd sphere appears around the origin. It seems to be tied to the parent collection as it dissapears when I hide it, but none of the objects that are inside the ...
Amrit Chauhan's user avatar
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How to deal with one material is lighted up while baking indirect lighting in eevee and it does not have any shadows on object

I'm making an interior scene in eevee. I need to bake indirect lighting to get better shadows, but i'm eneding up that scene in general looks too dark, while upholstery material looks too light. If i'...
Maria's user avatar
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Sun lamp refusing to cast shadows in Eevee

Sun lamp refused to cast shadows in Eevee Things I've tried: Decreasing Max Distance Increasing Max Distance Triple checking material properties to make sure they cast shadows Adjusted Every ...
TriNyte's user avatar
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Strange, blocky shadows that glitch with camera movement in eevee scene

I have some strange, blocky shadows in my renders that glitch out whenever the camera or the objects move. When I exit the camera view into 3d viewport it looks fine, but the blocky shadows show up ...
Thomas's user avatar
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Cycles alpha background, noise on edges

I am new to blender and i want to render some images with transparent background. This image is rendered with cycles and the shadows are generated on a plane with Shadow catcher. The problem is that ...
Alex Cristian R's user avatar
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Is there any way to select regions of mesh with shadow and measure the surface area of the mesh?

I am trying to quantify shadow on different parts of a mesh at different orientations of illumination. So far all I have found is to outline the shadow manually on the mesh, separate it and use the 3d ...
Jon B's user avatar
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Stop object from receiving shadow

I know I can stop an object from casting a shadow under "Ray Visibility," but can I also stop an object from receiving one in Cycles? Sometimes I want an object to cast a shadow, but only ...
user123511's user avatar
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Rendering is different from what I set

My layout is formed by the following elements: a metallic spiral tube, two orthogonal planes with the same color(wall and pavement) together with a camera and a sun. I also removed the shadow from the ...
Siderius's user avatar
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I am having problems with broken shadows and I am not sure how to fix/flatten them

Uneven faces showing broken shadows
BlueCC888's user avatar
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I made a half transparence in my 3d model, but i have shadows between models

I have shadows between the model, how can I delete?
Luis Miguel Colmenares Moreno's user avatar
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Bounding object with volumes casts shadows and causes artifacts

I'm making a scene and bounding boxes with volumes in them cast their own shadows instead of the volume shadows. I've tried setting "Shadow mode" to None, but it doesn't change anything. I'm ...
notoriji's user avatar
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1 answer
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In the Blender 3D viewport (TOP VIEW) When I turn on the shadow option... how can I adjust the position of this shadow?

In the Blender 3D viewport (TOP VIEW) When I turn on the shadow option... how can I adjust the position of this shadow?
GKCC's user avatar
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Hide Object Keep Ambient Occlusion

I need to hide an object but keep it's shadow and ambient occlusion effect. I am able to hide the object by assigning a transparent shader with Blend Mode: Alpha Blend and Shadow Blend Mode: Opaque. ...
Loma Harshana's user avatar
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Shader using DotProduct is creating stranger shadows

I am attempting to create a stylized moss shader. My strategy is to use a dotproduct as shown below to drive an alpha mask. In this example the mask material is applied to a sphere which is slightly ...
David's user avatar
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1 answer
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Location Data to create Proxy Mesh for shadow catcher

I received the suggestion to use the location data to create a proxy mesh. Do they mean to eyeball the point cloud and draw out a plane? What's the best way to recreate part of the cliff to catch ...
TORM3NTO's user avatar
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175 views

Is there a way around the strange behavior of a shadow catcher's projected shadows?

I'm working on some composites, where I need to mix 3D models with real photographs, and I need to use shadow catchers on both a ground plane, and on some rebuilt scene geometry to get accurate ...
Arcomade's user avatar
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1 answer
38 views

Eevee Casted Shadows Question

Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
Loko's user avatar
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The shadows in the toon shader are weird

https://www.youtube.com/watch?v=sJTEJKQ0lYw&ab_channel=MrTriPie. I watched the video in this link and followed it. But in my case, there are parts where the shadows are not sharp. The monkey in ...
eoss411's user avatar
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How to make eye whites stay white at all times on an anime character?

I want to make an anime eye but I can't find any resources on how to make a shader/texture that retains its color no matter the lighting. Any tips?
Blith's user avatar
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How to separately render a transparent shadow casted by an object?

My goal is to render two images: one for an object that I created in Blender which I understand how to do and the other image is for the shadow that the object casts. The background on which the ...
J. A.'s user avatar
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2 answers
348 views

Strange shadows appearing between transparent objects

Alright, so first off I will say that I am very new to Blender and only started using it a few days ago, so if you want more information or have any solution explain it to my like I am 5 years old. ...
Henrik Grönberg's user avatar
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1 answer
129 views

Smoke Domain casting shadows?

In a smoke, or fire, domain I've created light balls that are not balls emitting light, but moving planes with round colour gradients, as this gives me a smoother colour effect. What I notice is that ...
AkaijaArt's user avatar
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1 answer
164 views

Different shadow caustics in viewport and final render

I'm currently doing an architectural rendering with glass bricks. Since I'm trying to create an accurate and specific pattern of shadows on the wall I'm using shadow caustics. The strange thing is ...
ProfBaum's user avatar
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1 answer
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How to make shadows invisble for one object to another object?

How to make shadows invisble for one object to another object ? I want ONLY make this two object have shadow-hide relationships, all of the other object ever can shadow be or be shadow on this two. I ...
Fid Zhao's user avatar
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79 views

Why am I getting weird shadows on my Donut?

I get weird shadows. It was worse before, but I went into sculpt and smoothed the surfaces out, but these ones will not go away D: Btw this is only a problem in Cycles, but no Eevee
Isaac.Ewan's user avatar
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443 views

Why is it whenever i render my object the shadows disappear?

Whenever I render my donut the shadows disapear, even when im in camera mode (ctrl+alt+0), but the shadows are casted just fine when I use viewport shading. (I'm completely new to blender)
daskbosse's user avatar
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54 views

Difficulty with a flat surface that creates shadows

My question may seem simple, I'm new to Blender. I am using version 3.1.2. On a flat surface on which I apply the BoolTool tool to create an opening, my surface behaves strangely. I get ghost shadows ...
Francis's user avatar
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1 answer
111 views

Heavely blurred shadows with the sun node

I'm only posting it because i never found a solution online, i just recently FINALLY found the solution to the problem, and it's so easy. The problem: When i used the sun node the shadows ended up ...
user147241's user avatar
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1 answer
389 views

How to manipulate/stylize the edges of shadows?

I am trying to manipulate/stylize the edges of shadows. What I mean by that is that I would like to split the transition of a shadow to non shadow area into different colours like so Is either of ...
Poppi's user avatar
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1 answer
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Particle system rendered as object has weird shadow issues in Cycles, that is fixed when using children or random scale

I'm using particle system to distribute feather objects on a bird body. When I naively set it up and try to render it with Cycles, there is some of the objects shadows are not realistic (many of the ...
Kiraa's user avatar
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1 answer
89 views

Blender 3.1 Shadow Problems with "Hair" Simulation

I just recently updated my Blender version to 3.1 from 2.9. I wanted to render out a scene I have had, but I noticed many of the cubes are pitch black. I know they have to do with shadows from playing ...
The Justice King's user avatar
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3k views

why are there weird shadows when shading smooth?

I'm trying to make a chopping board, and so far I've added a hole using a bool, and then added a bevel using a mod. However, when I try to shade it smooth, these unneeded shadows are formed. How do I ...
Krish N's user avatar
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1 answer
167 views

Shadow showing differently in viewport and render with custom split normals on

I work with Blender 3.0 Cycles X and I am having a problem with the difference between viewport preview shadows and rendered shadows. I am rendering an anime-styled character and I wish that there is ...
Spark S's user avatar
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272 views

how do i make an object cast a shadow on another object

I want to make an object cast a shadow on another, but I don know how I've got a light with a sphere outside the camera view, I was hoping the sphere would sort of cast some sort of shadow, but it isn'...
River Webb's user avatar
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1 answer
59 views

How can I remove white from my backgorund layer?

How can I remove white from my background layer while keeping this blue color (because if I set the ground as shadow catcher I get only black shadow)?
vukiM's user avatar
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Shadows that are pretty when rendered with eevee look wrong with cycles

I am trying to render a donut. This is my render with Eevee This is my render with Cycles The shadows in the left side of the donut are very odd since that is the side light is on. My render setting ...
isa türk's user avatar
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1 answer
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how do I make the ghost effect for hands like oculus in blender

I am trying to create the ghost effect / toon effect where anything behind the first layer of mesh is ghosted with just the background. how do I make this in blender. here is a link to some example ...
oculus blender guy's user avatar
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265 views

Why is there no shadows after rendering in Eevee?

I'm relative new to blender, I'm trying to do a turntable for a product and using EEVEE for fast renders, the problem is, there is no shadows after rendering, everything looks ok on the viewport and i ...
Pedro Costa's user avatar

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