Skip to main content

Questions tagged [shadows]

The tag has no usage guidance.

322 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
0 votes
0 answers
20 views

shadow only looks good when it has to be behind the character. on the front does not work correctly

how to make the shadow stay correctly in front of the image plane, when it is supposed to be behind it is perfect, when it needs to be in front it is cut off and away from the character.[In this first ...
Carlos Eduardo's user avatar
0 votes
0 answers
86 views

When I activate the shadow catcher in the plane it shows the hdri instead of showing just the shadow

When the shadow catcher is activated on the plane, it shows the envarioment instead of the other ground plane follow new images to check it out
Carlos Eduardo's user avatar
0 votes
0 answers
39 views

weird artifacts in shadows

I started to get really weird artifacts popping in my scene, i checked a bit everything i thought of but it doesn t seem to fix the issue. Do you guys have an ideas about that kind of stuff? thanks
Florent Lebrun's user avatar
0 votes
0 answers
23 views

Shadow not working properly in eevee

There is a spot light above. The shadow is very unnatural there is no shadow where the leg touches the ground us there any fix? I have turned up samples to 100, high bitrate, 2k cascade and cube, ...
Moton's user avatar
  • 1
0 votes
0 answers
74 views

Shadows on transparent background not appearing with shadow catcher

I am rendering a png image with a plane transparent background being used a shadow catcher. However, the shadows are not appearing in the png. I have made sure that the shadow catcher is turned on in ...
Johnjoshel's user avatar
0 votes
0 answers
19 views

shadows removed in layers

The "Shadow" option is not available in "Show Layer Properties" (Blender 3.5) was a link to this question however i want to be able to manipulate the shadows in compositing tab i ...
Uxoo's user avatar
  • 1
0 votes
0 answers
91 views

How to make rigged vector shadows on 3d mesh?/changing Texture shapes based on lighting/ Making freestyle lines look more 2d like

I want to do flat 2d shadows on a 3d mesh for that cartoon effect in blender. The problem is, from my research, is the human eye can always detect when the shadow wraps perfectly around the mesh, ...
Jessie Ferret's user avatar
0 votes
1 answer
23 views

Shadow of my model glitches and looks weird

Good evening, I recently found a problem with my model's shadow: the shadow glitches when camera moves, and it generally looks weird: And here is a shader I tried to use on it: I tried to ...
Zadtoon 2's user avatar
0 votes
0 answers
19 views

Shadows in Cycles

I have a request. Do you know where I am doing wrong? I have soft shading in the preview, but it's hard after rendering. Thank you Tom
Tom Jir's user avatar
0 votes
0 answers
35 views

My doughnut shadow is fine in the viewport, but floating in render

This is what my donut looks like in the viewport: the shadow is fine and placed correctly. but when I make a image render, the shadow is misplaced, and it makes it look like my donut is floating like ...
Thunder Coder's user avatar
0 votes
0 answers
180 views

Hand painted textures as shadows

I do a lot of work with Cycles and hand-drawn textures but I want to use image textures as real shadows, so this may partially be a shader question or even compositing. I'm inspired by Hewa's work ...
Benton's user avatar
  • 1
0 votes
0 answers
191 views

How do you make a sky texture ignore shadows?

I'm modeling an indoor scene where I need a skybox that lights up all of the objects even though it is indoors. Is there a way specifically to get a skybox texture in cycles that just lights up ...
Itz Chuckburg's user avatar
0 votes
0 answers
150 views

Jagged shadows in EEVEE even with highest cascade / Cube size

I was working on a scene, in EEVEE, the shadows looked great, and after working on the geometry for a while, I noticed the shadows look jagged and really low-res. Here's the comparison between an ...
ttb's user avatar
  • 11
0 votes
0 answers
79 views

Shadows and grease pencil have disappeared

I'm having problems in this image. When I started creating it, there were cast shadows under the cloud in the foreground, and the Zeppelin. There are also supposed to be spinning propellers on each of ...
BaxterK's user avatar
0 votes
0 answers
29 views

Shadows appear when shrink wrap is used

I want to put decals on the surface of a face object, but I am having trouble with shadows appearing. I can already remedy this by unchecking the shadows in the visibility, but is there any way to fix ...
Tomo's user avatar
  • 13
0 votes
0 answers
132 views

When I merge by distance the model gets these distorted shadows

I'm new to this so not sure if I'm explaining it all correctly, but basically in order to parent with automatic weights, I have to use "merge by distance", otherwise it doesn't work. Now ...
Sandy Van den Brink's user avatar
0 votes
0 answers
180 views

How can I fix this jagged shadow?

I'm trying to achieve a toon shading look with hard shadows, but when I turn off soft shadows I get a very jagged shadow around the neck, is there any way to fix this? I've tried upping the render ...
Liz Derby's user avatar
0 votes
0 answers
62 views

How to fix all the flicker when rendering

I made something in Blender today. But when I rendered it has some black streaks flicker around the faces of object. I'm not sure how to fix the problem, I tried a few methods but it didn't work out ...
Pat's user avatar
  • 1
0 votes
0 answers
70 views

eevee rendering problem weird shadows on surface / artifacts / looks hollow

Heyo, I am getting these weird shadows on the surface when rendering with eevee, but it looks fine with cycles. I already turned on soft shadows and increased cube & cascade size, that didnt help (...
max_max_max's user avatar
0 votes
0 answers
39 views

Inconsistent Shading and Separation in Model's Appearance

I'm currently facing an issue with the shading of my model, which results in inconsistent shadows and lighting on different sides. It appears as if the two halves of the model are visually separated, ...
R3llydude _________'s user avatar
0 votes
0 answers
53 views

Glass casting opaque shadow in cycles

So I've created this glass material with a color map to get some colored windows, but the light doesnt pass through it. I'm doing it on cycles so i've read a couple of people with similar issues but ...
Blanca Vazquez's user avatar
0 votes
0 answers
91 views

Unnatural shadows in corners with Cycles

The problem is that in all my renders the shadows in the corners, where objects/surfaces touch each other, look unnatural. The objects look "floating" above the surface, or "detached&...
Dmitry's user avatar
  • 1
0 votes
0 answers
36 views

Weird shadow effect on render and preview

Anyone knows why this shadow error appears when I put a normal map on my model? It appears when I render or rotate the camera around the object. It seems to be an error with the pattern but i can't ...
javier200293's user avatar
0 votes
0 answers
23 views

flickering shadows on my wooden house model

I took the idea from Ryan king channel this wooden house at the end I tried to render it as a PNG after that I went to see how it looks with my right arrow key to make the pic moves , but I noticed ...
Games nr's user avatar
  • 405
0 votes
0 answers
70 views

Viewport Render is different from an actual render

So I was playing with Shader to RGB nodes, however I encountered a slight problem. I used an HDRI in EEVEE to make a simple lighting setup for my wooper, but it seems that the viewport render is ...
Mug _in_coffee's user avatar
0 votes
0 answers
33 views

Can you reverse engineer animated UV's?

I have a scene with animated lights so that the light and shadow changes dramatically over its 900 frames. Is there any way to kind of reverse engineer the lights and shadows in the animation so that ...
Ryan B's user avatar
  • 1
0 votes
1 answer
42 views

How to view finalized render PNG with shadow catcher when scene denoise is turned on?

What lies behind this picture of a dolphin is a mesh set to be a shadow catcher, so it can effectively product an image floating in space. I understand that in Blender 3 the shadow catcher function ...
Matthew's user avatar
  • 185
0 votes
1 answer
85 views

How to add text to surface without causing a shadow

I have a render of a soda can that I did here: I added the text using a curve modifier to make it wrap around the can. However, there is a shadow that shouldn't be there (Take a look at the star for ...
CodeZealot's user avatar
0 votes
0 answers
37 views

What is this weird dark "blooming" around this object?

I have two separate files-- making a few maps. The lettering are all separate objects sunk into the map mesh. I copied and pasted the objects into the new map. But as you can see, they throw off ...
Hamm's user avatar
  • 1
0 votes
0 answers
61 views

Weird shadowy area in Viewport Shader

I've been using Blender for quite some time now, and I frequently encounter this issue. This issue happens when I do custom meshes and add vertices, edges or faces. There is a weird shadowy area that ...
Molson_Dub's user avatar
0 votes
0 answers
44 views

How to deal with one material is lighted up while baking indirect lighting in eevee and it does not have any shadows on object

I'm making an interior scene in eevee. I need to bake indirect lighting to get better shadows, but i'm eneding up that scene in general looks too dark, while upholstery material looks too light. If i'...
Maria's user avatar
  • 1
0 votes
0 answers
100 views

Cycles alpha background, noise on edges

I am new to blender and i want to render some images with transparent background. This image is rendered with cycles and the shadows are generated on a plane with Shadow catcher. The problem is that ...
Alex Cristian R's user avatar
0 votes
0 answers
57 views

Is there any way to select regions of mesh with shadow and measure the surface area of the mesh?

I am trying to quantify shadow on different parts of a mesh at different orientations of illumination. So far all I have found is to outline the shadow manually on the mesh, separate it and use the 3d ...
Jon B's user avatar
  • 1
0 votes
0 answers
35 views

Rendering is different from what I set

My layout is formed by the following elements: a metallic spiral tube, two orthogonal planes with the same color(wall and pavement) together with a camera and a sun. I also removed the shadow from the ...
Siderius's user avatar
0 votes
1 answer
25 views

I made a half transparence in my 3d model, but i have shadows between models

I have shadows between the model, how can I delete?
Luis Miguel Colmenares Moreno's user avatar
0 votes
0 answers
62 views

Bounding object with volumes casts shadows and causes artifacts

I'm making a scene and bounding boxes with volumes in them cast their own shadows instead of the volume shadows. I've tried setting "Shadow mode" to None, but it doesn't change anything. I'm ...
notoriji's user avatar
0 votes
1 answer
47 views

In the Blender 3D viewport (TOP VIEW) When I turn on the shadow option... how can I adjust the position of this shadow?

In the Blender 3D viewport (TOP VIEW) When I turn on the shadow option... how can I adjust the position of this shadow?
GKCC's user avatar
  • 55
0 votes
1 answer
185 views

Hide Object Keep Ambient Occlusion

I need to hide an object but keep it's shadow and ambient occlusion effect. I am able to hide the object by assigning a transparent shader with Blend Mode: Alpha Blend and Shadow Blend Mode: Opaque. ...
Loma Harshana's user avatar
0 votes
0 answers
111 views

Shader using DotProduct is creating stranger shadows

I am attempting to create a stylized moss shader. My strategy is to use a dotproduct as shown below to drive an alpha mask. In this example the mask material is applied to a sphere which is slightly ...
David's user avatar
  • 1
0 votes
1 answer
49 views

Location Data to create Proxy Mesh for shadow catcher

I received the suggestion to use the location data to create a proxy mesh. Do they mean to eyeball the point cloud and draw out a plane? What's the best way to recreate part of the cliff to catch ...
TORM3NTO's user avatar
0 votes
0 answers
314 views

Is there a way around the strange behavior of a shadow catcher's projected shadows?

I'm working on some composites, where I need to mix 3D models with real photographs, and I need to use shadow catchers on both a ground plane, and on some rebuilt scene geometry to get accurate ...
Arcomade's user avatar
0 votes
1 answer
42 views

Eevee Casted Shadows Question

Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
Loko's user avatar
  • 91
0 votes
0 answers
1k views

The shadows in the toon shader are weird

https://www.youtube.com/watch?v=sJTEJKQ0lYw&ab_channel=MrTriPie. I watched the video in this link and followed it. But in my case, there are parts where the shadows are not sharp. The monkey in ...
eoss411's user avatar
0 votes
0 answers
206 views

How to make eye whites stay white at all times on an anime character?

I want to make an anime eye but I can't find any resources on how to make a shader/texture that retains its color no matter the lighting. Any tips?
Blith's user avatar
  • 69
0 votes
0 answers
81 views

How to separately render a transparent shadow casted by an object?

My goal is to render two images: one for an object that I created in Blender which I understand how to do and the other image is for the shadow that the object casts. The background on which the ...
J. A.'s user avatar
  • 175
0 votes
2 answers
705 views

Strange shadows appearing between transparent objects

Alright, so first off I will say that I am very new to Blender and only started using it a few days ago, so if you want more information or have any solution explain it to my like I am 5 years old. ...
Henrik Grönberg's user avatar
0 votes
1 answer
165 views

Smoke Domain casting shadows?

In a smoke, or fire, domain I've created light balls that are not balls emitting light, but moving planes with round colour gradients, as this gives me a smoother colour effect. What I notice is that ...
AkaijaArt's user avatar
0 votes
1 answer
215 views

Different shadow caustics in viewport and final render

I'm currently doing an architectural rendering with glass bricks. Since I'm trying to create an accurate and specific pattern of shadows on the wall I'm using shadow caustics. The strange thing is ...
ProfBaum's user avatar
0 votes
1 answer
46 views

How to make shadows invisble for one object to another object?

How to make shadows invisble for one object to another object ? I want ONLY make this two object have shadow-hide relationships, all of the other object ever can shadow be or be shadow on this two. I ...
Fid Zhao's user avatar
0 votes
0 answers
97 views

Why am I getting weird shadows on my Donut?

I get weird shadows. It was worse before, but I went into sculpt and smoothed the surfaces out, but these ones will not go away D: Btw this is only a problem in Cycles, but no Eevee
Isaac.Ewan's user avatar

1 2 3
4
5
7