Questions tagged [shadows]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
1 vote
0 answers
408 views

Cycles Textures not showing with shading - Works in Eevee

I think this must be some simple thing that I have missed, but I can't get this model to render properly in Cycles, yet it works perfectly in Eevee. The cycles version is not rendering with any ...
DrIgnatiusCole's user avatar
1 vote
1 answer
867 views

How can I remove shading on a plane but still allow shadows from other objects to be cast on to the pane?

I have objects on top of an 'Images as Plane' plane and I'd like it to not have any shading/gradients in lighting, so it looks like it would if I opened the image in an image viewer with maximum ...
Doot's user avatar
  • 209
1 vote
0 answers
2k views

How can I use shadow from environment world (HDRI)?

I make an animation in Blender 2.79 and render it using EEVEE in Blender 2.8 as it's very fast. One problem is that if I use HDRI whenever I do this for background, shadow of mesh doesn't appear on ...
kotte's user avatar
  • 11
1 vote
0 answers
349 views

Cast a shadow with HDR world lighting?

I have quickly created a bed in Blender and I'm using HDR lighting on the World node in Cycles, is it possible to create a shadow underneath the bed without adding more 'light' to the object? So ...
cz84's user avatar
  • 13
1 vote
0 answers
297 views

How to get transparent shadows using a spot with irregular/deep buffer?

I'm using Blender's internal renderer, trying to get some transparent shadow using a spot light with deep or irregular buffer switched on. Contrarily to this answer, the manual for 2.77 states this ...
pevinkinel's user avatar
  • 1,091
1 vote
2 answers
460 views

3D Scene in VSE: Hide an object keeping the shadow

I have a scene (add / scene) in my VSE, and I made the lights and shadow to match those of the background footage. Now what would be the best way/strategy/approach to hide the plane, only retaining ...
yPhil's user avatar
  • 440
1 vote
1 answer
537 views

Text render has weird shadows

I made a super basic design just a 2 texts with curve modifier. But when I render it (cycles mode) it has weird shadows. I tried to adding smooth modifier, edge split modifier, increasing sampling ...
Deccoyi's user avatar
  • 13
0 votes
1 answer
184 views

Fix creases on a curved surface

Basically I am working on an aircraft and I had to cut out the windows (I use the Knife Project tool ) But I have these weird shadows/creases. I know the topology is terrible but this is a quick ...
Osian Sodenkamp's user avatar
0 votes
1 answer
815 views

How to make toon shader more realistic and clean crooked shadow in models?

How can I make my toon shader more realistic? I have a crooked shadow in my character model, how can I correct it?
Noobinblender's user avatar
0 votes
0 answers
181 views

Posterized shadow pass in Cycles?

I rendered a shadow pass for my scene but unfortunately it is coming out a little odd compared to what I was hoping for. It looks posterized. Is there a way to fix this? I was looking for more of a ...
Animatoring's user avatar
  • 1,430
0 votes
1 answer
609 views

Python 2.8 - eliminating shadow by adding emission shader to background plane/image

In Blender 2.8, I have an image/plane ("sky") serving as a background that shows an unwanted shadow from an object in the foreground. Manually, I can eliminate the unwanted shadow on the background '...
vndep's user avatar
  • 713
0 votes
1 answer
883 views

White lines appearing when rendering shadows to separate layer and recombining in compositor

I have trawled forums for ages looking for a possible answer to this. I am trying to render shadows to a separate layer then recombining them in the compositor with the rest of the image. This is ...
ollieb's user avatar
  • 3
0 votes
1 answer
906 views

My model is not reflecting any light / looks dark

In the image I have 2 objects, the only difference between the two is that the one on the right is fully unwrapped while the one on the left is the default with no changes safe for the texture to ...
Sazdx's user avatar
  • 3
0 votes
1 answer
2k views

How to setup correctly the spot lamp

Can someone give to me any suggestion to set up correctly the spot lamp ? I would like that the light is like the one that you see on the last attached picture. I watched a tutorial,I tried different ...
Marietto's user avatar
  • 1,379
0 votes
1 answer
1k views

Create Simple Shadow Under Object in Blender Render

I have an 3D model that I would like to export to SceneKit in iOS. Everything is working except simple shadows underneath the object. I looked over this question and this simple tutorial here. What ...
Ranknoodle's user avatar
0 votes
2 answers
2k views

Faces shading looks strangely segmented after extrusions

I extruded something from this Obj model and the shading looks segmented as if there were distinct models. I have already checked that my normals are not inside out. Normals look ok:
GUY WHO NEEDS HELP's user avatar

1
2