Questions tagged [shadows]

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25 votes
2 answers
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Volumetric Windows 10 logo effect

I'm trying to recreate the windows 10 background effect on a logo I've made in blender. Half the logo has a glass like material, the other half has a steel like material. And I'm using cycles at the ...
Des Horsley's user avatar
20 votes
1 answer
11k views

How do the new light probes in EEVEE work?

I've been experimenting with Blender's new EEVEE render engine, and so far have failed to get the realistic results I'm aiming for. I've seen some online tutorials and articles about the assets under ...
Squirrel's user avatar
  • 835
16 votes
1 answer
11k views

What is a shadow ray?

I have read the Blender documentation wikis on both the light path node and on light paths. But neither of them seems to clearly explain what a shadow ray is. For instance, the light paths wiki says:...
PGmath's user avatar
  • 24.9k
15 votes
2 answers
18k views

Render shadows over a transparent background in cycles

I'm trying to make a logo that will be on the header of a website. What I'd like to achieve, and the reason I'm using Blender, is the projected shadows on the background looking perfectly real (as ...
MicroMachine's user avatar
  • 4,571
15 votes
2 answers
19k views

How to change the shadow color in Blender Cycles?

I want to change the color of the shadow casting by a cube to green. While it's very easy to do it in Blender Internal (you select the lamp, go to the Lamp data header and change the shadow's color in ...
Paul Gonet's user avatar
  • 33.1k
14 votes
2 answers
4k views

How to make Shadows-Only Render

How can I achieve the following effect? Here, we see all shadows, and nothing else.
Alex Safayan's user avatar
  • 1,116
13 votes
1 answer
45k views

How to render an object without its shadow?

I am trying to delete the shadow from the heart but I can't:
Meri's user avatar
  • 723
12 votes
1 answer
16k views

Make an object not cast a shadow in eevee

Is there a way to make a single object not cast shadows in Eevee?
jwrush's user avatar
  • 772
11 votes
1 answer
619 views

Is there a way to adapt False Color to be seen for color blind people?

I have severe red/green protonopia and find the red and green to be the same when I use False Color mode to calibrate lighting exposure. I'm wondering if there is a way to get numeric feedback on ...
Sunlight Swift's user avatar
10 votes
1 answer
994 views

ignore self-shadows for a cel shaded effect?

So For this project i'm trying to achieve somewhat of a cel-shaded look. Cel Shading is an attempt to make 3D Art look 2D, But The Main problem I've found with Cel Shading effects is the shadows are &...
Marux's user avatar
  • 360
9 votes
1 answer
10k views

How to hide object but keep shadow in EEVEE?

This is very easy to do in Cycles, just have to click on the camera checkbox. I cant figure out how to do this in EEVEE. Any help would be appreciated.
icYou520's user avatar
  • 5,389
9 votes
1 answer
21k views

What is Clamp Direct/Indirect?

What does the "Clamp Direct" and Indirect values mean? I may seem silly but i'm really new to blender. Could you please tell me what are they useful for? Thanks!
leosefcik's user avatar
  • 115
9 votes
1 answer
8k views

How is Cycles different from V-Ray?

From what I know, V-Ray is the most realistic render engine out there. But, I also know that Cycles is physically accurate. How is Cycles different from V-Ray and what are the major differences when ...
Vladimir's user avatar
  • 4,657
9 votes
3 answers
4k views

Toon Shader – Change Color of Shadows

I made a character for a mobile game in Blender rendered with Cycles, and i used a toon material as shader. Now, for each toon material i create, i used an 'Image Texture' as a color gradient. I like ...
Lorenzo's user avatar
  • 91
8 votes
1 answer
14k views

Objects, shadows and reflections not rendering in EEVEE

I started to work with EEVEE short time ago and I was amazed by the capabilities of this engine. However, I noticed something strange when I was rendering some tests. Some objects/reflections/shadows ...
ermac's user avatar
  • 299
7 votes
1 answer
1k views

Shadow Incorrect at Bottom of Edge

In the images below, I have a cube that is sticking up about two thirds through a plane. But, despite the fact that the cube is not hovering over the plane, the shadow seems to indicate otherwise. How ...
GreenSaguaro's user avatar
7 votes
1 answer
715 views

How can I get the outline of a shadow with Freestyle?

For a vector illustration project, I am looking for a way to extract the shadows of objects in Freestyle. Currently I am only able to export the object itself (with Freestyle Edge Marks and the ...
Arnaud Antkowiak's user avatar
7 votes
1 answer
728 views

How to make material that recieves shadows but has no self-shadows?

I am looking to create a stylized material that receives shadows from other materials, but has no self-shadow / shading. I created this image to communicate what I mean by self-shadow, the image on ...
Think Tempest's user avatar
6 votes
3 answers
1k views

Contact shadows on glass ( INSIDE view )

I am making an animation with a mesh deforming itself on a 100% transparent surface , but i need to make it so the part of the the mesh pressing against the surface appears darker ,from an inside ...
Mai Sasaki's user avatar
6 votes
2 answers
11k views

shadow clipped when zoom out ( eevee )

I like the shadow here but when the camera zoomed out, the shadow gone. Is this normal? how to fix this?
Albert's user avatar
  • 471
6 votes
2 answers
7k views

Shadows on alpha channel PNG's and eevee

I am playing with the eevee render, and I am struggling on how to render projected shadows from objects textured with alpha channel. Here is a reference render on cycles on what I want to achieve. ...
Rafael's user avatar
  • 328
6 votes
1 answer
567 views

Fixing shadows in cycles without increasing subdivision

I'm creating a dune model in blender with cycles and the shadows are kind of messed up. the model is only created from a subdivided plane and then using noise textures. it already has 1.7 million ...
Linus Dosch's user avatar
6 votes
1 answer
638 views

Can I colorize hair particles based on the Emitters Shading?

I'm experimenting with CELL SHADED fur. The thing is that it doesn't look that great... I'd like for the hair particles to just take on the flat color of the surface where they're placed, after the ...
BlenderKP's user avatar
6 votes
2 answers
5k views

How do I make a pure white plane that receives shadows?

Basically, I just want a shader for my ground plane that receives shadows but is otherwise pure white. I figured this would just be a simple checkbox or two but it's proving to be more complicated. ...
Kenmore's user avatar
  • 203
6 votes
2 answers
4k views

Shadow-catcher stays noisy even with Denoising - also very dark

I am facing some issues with the shadow-catcher and denoiser in Blender 2.79. Denoising doesn't seem to have any effect on shadow catcher shadow. If I turn off shadow catcher on ground plane the ...
saicode's user avatar
  • 953
5 votes
2 answers
898 views

Is it possible to create a concave light?

I need a concave light that can create sharp shadows, I've created a sketch to illustrate what I mean: This light should be like the inside of a sphere, like a dome that casts light inward. I hope to ...
Brockoli Bruce's user avatar
5 votes
1 answer
4k views

Shadow terminator artifacts issues

I work with Blender 2.81a and I have a problem with some artifacts in the shadows of objects with smooth shading. Based on the release note of Blender 2.81 ,(https://www.blender.org/download/releases/...
SebDev9's user avatar
  • 109
5 votes
3 answers
4k views

Problem with shadow catcher and a question about alpha blending

I have a model of an object and a ground and I need to separate the two into two different render images. First image -- object with a transparent shadow, second image -- ground without an object. ...
Ivan's user avatar
  • 71
5 votes
2 answers
3k views

How to get rid of internal shadows/blackness in glass/transparent/refractive materials?

So I'm trying to make some very refractive glass in Blender Cycles. I've tried using the mix shader with Glass, Trasparency, by a factor of Is Shadow Ray + Is Reflection/Trasparency Ray etc, and I've ...
M. O. Marmalade's user avatar
5 votes
1 answer
4k views

How to minimize/soften the shadows?

I am very beginner in Blender Cycles. I am trying to imitate this in cycles: Easter Eggs Not sure if this scene is CG or an actual photograph. I have modeled the eggs (easy), now I just want to ...
veyron's user avatar
  • 53
5 votes
2 answers
6k views

Shadow Catcher not transparent

Maybe I do something wrong, but I read multiple posts about it and looked into different videos. I should do it right but it's just not working. I want to have a plane that just catches the shadow of ...
jona's user avatar
  • 277
5 votes
1 answer
5k views

2.81 Transparent Background Shadow Catcher

I have a fairly simple setup in Blender 2.81a. A model, light source, camera, and a simple plane beneath it. I am attempting to render an image which renders the plane as a transparent background, ...
Onyz's user avatar
  • 153
5 votes
1 answer
4k views

Bake shadows and import to three js

hope all is well! I was wondering how I would bake shadows and import the model with these shadows into three js. I would also like to change the material of the model in three js dynamically while ...
Edward Lynch's user avatar
5 votes
1 answer
7k views

How to cast the shadow of the texture's alpha channel and not the actual geometry of the plane?

So i have a simple bush scene in the blender render engine with a basic lamp and ground plane and i have also switched to material shading mode. The Bushes The bushes are basically alpha planes with ...
Retrax's user avatar
  • 1,480
5 votes
1 answer
308 views

Shadow baking on long roads/environment

I could find a proper explanation of how people bake their shadows for racing games? All baking examples and tutorials are about interior lightning or some small area etc. I really don't even know ...
crowjam's user avatar
  • 53
4 votes
3 answers
1k views

Why are my object's shadows so janky?

I'm trying to sculpt some stylized boulders for use in Unreal Engine. I got something I'm happy with: However, whenever there is light on them, the shadows look pretty messed up: After digging ...
Fractal's user avatar
  • 43
4 votes
2 answers
335 views

Odd shadow being cast: cube vs plane

I have a cube transposing a plane and just one light. The shadow casted is weird. There is something missing at the corner. When I switch to Cycles, I got the correct shadows.
Eduardo Asta's user avatar
4 votes
2 answers
649 views

Ugly shadow glitch

I'm new to blender so I may be just missing something simple. The bed frame in my low poly bedroom design from a tutorial I'm following has bad shadows on the top and bottom frames. This is when using ...
Kurozes's user avatar
  • 43
4 votes
2 answers
1k views

I'm trying to recreate my logo in Blender but I'm out of ideas

I have made this a long time ago in Photoshop 3D when it had more support for some effects and was easier to customize. I've been playing around with Blender for the first time now and i'm trying to ...
General_Zenon's user avatar
4 votes
2 answers
661 views

A mishmash of questions about lighting and messing with parallel line textures [closed]

I'm brand new to Blender (and 3D modeling). I'm attempting to use it to duplicate this graphical style (not my work): I've created my terrain, and experimented with a variety of node tutorials to ...
Dunstan's user avatar
  • 475
4 votes
2 answers
611 views

When I go in to rendered view, my object gets this weird shadow pattern

This is the shadow problem I get. There are no problems in either solid nor material view. Picture: Blend file:
DraugR's user avatar
  • 153
4 votes
1 answer
2k views

Grainy Camera Filter Style

Low poly works can look good with grainy rendering, but turning down the samples makes the shadows looks horrible. How do I create a grainy effect to my render? It can be in blender or post ...
Alex Safayan's user avatar
  • 1,116
4 votes
2 answers
8k views

How to Get only Shadows from a Collection in 2.8 EEVEE?

I want to know is there a way to render Shadows only in Blender's new EEVEE Render Engine. I want my objects in a separate collection and a ground plane on a separate collection(to receive shadows ...
Ahmed's user avatar
  • 321
4 votes
1 answer
674 views

Create a Mask with Nodes where There are Shadows (Cycles)

I'm creating a Procedural Earth Shader, and I'd like to add city lights on the dark side of the Earth. I could just use a gradient texture, and map it to the dark side of the Earth, and use that as ...
Ryan King Art's user avatar
4 votes
1 answer
215 views

My Light Has No Shadow Menu

When I click on my light there is no shadow menu on the right as the image shows, I am wondering how do I get this menu back? I am currently running blender 2.8 on Linux. Thank you in advance for all ...
LucyEly's user avatar
  • 65
4 votes
2 answers
6k views

How do I make the render lighting look like the materials preview lighting?

Before I put in "studio lighting" (I followed this simple studio lighting tutorial, with 1250W area lighting from top, left, right) the metal texture looked quite good, however, once rendered in ...
mig's user avatar
  • 195
4 votes
2 answers
1k views

Why are the 'Sun' shadows different to other light sources? Blender 2.8.1 Eevee

As you can see in the images below, the shadows cast from Sun are more accurate than ones cast from any other light type in Eevee. Why is this? Is there any way I can make a Point light cast shadows ...
stockadelemonade's user avatar
4 votes
1 answer
142 views

Determining if Cycles light rays provide direct illumination or self-shadow

I am looking to render Saturn and its rings. The sun illuminates the diffuse material of the rings on their sunlit side but their backlit side needs to have an emissive shader. However the rings must ...
Keavon's user avatar
  • 7,933
4 votes
1 answer
18k views

Eevee shadow problem

Recently I downloaded blender 2.8 for the new real-time render engine, but then I found out that the shadow in the eevee is really unexpected. Just like shown above, the quality of the shadow is bad ...
Shavius's user avatar
  • 49
4 votes
1 answer
637 views

Transparent object shadows in volume material [Blender Internal]

Currently I am fighting with lighting artefacts within a smoke simulation, when the lightsource is within the volume and especially also within a transparent object within this volume. (Note this ...
Ichthyo's user avatar
  • 551

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