Questions tagged [shadows]

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Jagged shadow with custom toon shader

I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped. Here is what I ...
MattOnyx's user avatar
  • 275
3 votes
1 answer
31 views

Object casting duplicated shadows on different objects

I'm inserting few objects in blender after doing motion tracking on a video. There's a plane that represents the floor (set as shadow catcher) and then, as you can see in the image there's a sort of ...
Mdp11's user avatar
  • 131
3 votes
0 answers
283 views

How could I make a VDB volume not cast shadows?

I imported a VDB volume from Houdini into Blender 2.92 and it creates some weird shadows. How could I make it not cast any shadows? I went into Visibility > Ray Tracing but there's no Shadow ...
BlenderHotspot's user avatar
3 votes
0 answers
301 views

How can I make grease pencil be effected by shadow?

I'm using grease pencil in surface draw mode to make my scene look painted, but I'm not sure how to make grease pencil respond to shadowing. I know grease pencil can't cast shadows, so I set my ...
NullestObject's user avatar
3 votes
0 answers
207 views

Odd shadow cutout

I'm very new to Blender (10 hours in!), and I'm coming across a problem I haven't been able to successfully google. I have an object casting a shadow on a plane. I'm using an Area light pointing ...
Micke Alm's user avatar
3 votes
0 answers
217 views

How do I stop eevee shadows changing shape each frame?

I am doing an animation in eevee with one spot light, volumetric fog, the camera and light moving together over different models/objects.. My problem is each time it changes frame all the objects ...
Robert's user avatar
  • 31
3 votes
0 answers
220 views

Smoke is not casting shadows in Eevee

Smoke is not casting shadows in Eevee render. The blend file is given below.
GlitchApple's user avatar
3 votes
1 answer
368 views

Is it posible to get the coordinates of the shadow from its rendering?

I need to know the volume of the shadow cast by an object by a light or at least the coordinates of the contour of the shadow in the floor. I thought that it would be possible to get the coordinates ...
ShadFind's user avatar
2 votes
0 answers
78 views

Why do the shadows on this detail normal map look so crunched?

wondering if this is a genuine issue, or if I'm just going insane. So, I wanted to try creating some normal maps from sculpted skin details (specifically goosebumps). Booted up a multires modifier, ...
subthresh15's user avatar
2 votes
0 answers
62 views

Transparent eyebrow mesh start glowing if subsurface translucency map is added to skin (Cycles)

I'm making a lowpoly game character (using Blender 3.3.1). It is one mesh and has 3 materials on it. The eyebrows/lashes material is transparent. If I add a subsurface translucency map to the skin ...
MSGDI's user avatar
  • 21
2 votes
0 answers
235 views

Imported OBJ is super dark

I did a 3D scan, imported the obj and removed the material. For some reason, it shows up super dark in the viewport and in cycles render view. I've played with the materials but it keeps showing up ...
joe's user avatar
  • 21
2 votes
0 answers
35 views

How to intensify and edit glass caustics?

I am having trouble with my caustics - using 3.2 and they work fine. However they do not do the trick just right - I need the shadow of the glass to have much more of the light streaks, following the ...
un1ca_do4ka's user avatar
2 votes
0 answers
339 views

Does anyone know the best way to change shadow colors?

I have used the shader nodes to almost get what I want, however I am running into many difficulties. I am making isometric 2D sprite art to a mod an existing game so I need to work within the confines ...
InfectedBySmile's user avatar
2 votes
0 answers
101 views

Create object with no self casting shadows, but can cast and receive shadows in Eevee?

How do I create an object with no self casting shadows, but can cast and receive shadows in Eevee? (See image. Green: good! Red: Bad!) In the example, the object on the left has a normal node ...
Kevin H's user avatar
  • 41
2 votes
0 answers
180 views

How to make shadow catcher object invisible in mirror?

I modified and added this car model to my scene but it was having no side mirrors. So I made mirror plane and added mirror material to it but to cast car shadows on HDRI, I used shadow catcher object ...
Aman Kumar's user avatar
2 votes
1 answer
40 views

How to get correct lightning in the shadows?

I just started learning Blender. After I finished my first scene I saw some problems in the shadows. Is there someone who can help me out and tell what I could improve to get rid of these problems? My ...
Julian Greverath's user avatar
2 votes
0 answers
202 views

How to keep only Reflections and Shadows but object itself invisible

I want to render only: Object On the white table Table surface reflections Object Shadows on table Emission particles reflections & gloss on table I want White Table is to disappear totally It ...
ProMete's user avatar
  • 21
2 votes
0 answers
82 views

How to set a material's color when shadowed

I am trying to create a material that is normally white but turns blue in the shade. I know I can do this by changing my lamp's color, but I don't want all the other materials to also turn blue. Is ...
cajomar's user avatar
  • 121
2 votes
0 answers
153 views

How to create more realistic shadows?

Obligatory disclaimer: This is my first post on blender.stackexchange so forgive me if my post isn't on par with what's usually asked here. Explanation: I'm running v.2.80 of Blender currently and ...
Thunder_Ruler's user avatar
2 votes
0 answers
207 views

Using a different normal for shadows and shading

I'm using modified vertex normals for making an anime-style toon shading. The thing is, if an object is placed between the light source and the object with modified normals, it's shadow hasn't got it'...
Sergio Diaz Esparza's user avatar
2 votes
0 answers
117 views

Scene lighting and setup: how would you get such a render?

Just for fun, i'm trying to recreate a scene from the (nice) movie Cherry 2000. Here's a link to the clip. I like the aesthetic, but I can't figure out how they did setup their scene; and that's ...
gordie's user avatar
  • 2,468
2 votes
0 answers
230 views

How do you affect only shaded areas in Blender Cycles?

I am trying to make a pyramid shaped planet, and want to make the shadowed areas use a different texture (with city lights) than the areas in the light. I have tried using the normals node, but it ...
Sam Uyemura's user avatar
2 votes
0 answers
656 views

Update viewport after toggle of cycles shadows for all objects

I wrote this little script to toggle the visibility of the shadows of all objects. It works quite well, but at the end of the script, I'd like to update the viewport. I tried the "hack" with the ...
R. Gsell's user avatar
2 votes
0 answers
2k views

Shadow not visible on texture

In cycles I have imported an image as a plane. I've added an object to it and the default lamp. I see shadow from my own object onto the object itself but my object does not have any shadow on the ...
juFo's user avatar
  • 1,027
2 votes
0 answers
1k views

How does "distance" effect ambient occlusion?

In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab. How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
Alex Safayan's user avatar
  • 1,116
2 votes
0 answers
356 views

Cloth simulation dirty in render

I want to take a render picture of the cloth over a car. But every time I render it the cloth shadows are too big and somehow not nice (whole cloth with shadows are just 3 colours). It looks good in ...
Eni.Balli's user avatar
2 votes
0 answers
1k views

render with no shadows like in solid mode

It is possible to render a final animation with objects to look like when in solid mode and no shadows etc? How could I do that?
Karoste's user avatar
  • 21
2 votes
0 answers
260 views

Strange Shadowing on Object with Array Modifier

I'm creating a Map for Garry's Mod PropHunt but having some odd shadowing issues. For example on the supports left and right of the trackbeds: Somehow one of the support array's duplicate has odd ...
Flause's user avatar
  • 21
2 votes
0 answers
170 views

Long Shadow with gradient depending on length

I am trying to use Cycles to create a shadow effect that will decrease intensity based on the length of the shadow. But I am only able to achieve this : What I am doing is I am calculating ...
fredr121's user avatar
1 vote
0 answers
31 views

How to render prism refraction with Cycles?

The dispersion (red, green, blue) seems working under normal light conditions by using this methode Video. But in the extreme case of using a prism it does not, the prism stays dark, no matter how ...
PowerNow's user avatar
  • 209
1 vote
1 answer
83 views

How to get rid of multiple overlapping(jagged) shadows when donwsizing objects in Evee?

Soft shadows when downzing the object to 0,1m scale: When i model using 1m scale my softshadows just becomes normal: What i expected from a tutorial i'm following: What i tried and didn't work: ...
Thomas Eduardo's user avatar
1 vote
1 answer
160 views

How to get rid of multiple overlapping shadows?

When I move around in the viewport, these shadows solidify as if they are one, but when I stop moving they look like this. How do i get it to be more like a single soft shadow?
ceptillious's user avatar
1 vote
0 answers
29 views

Render showing tiles on terrain model even though they aren't present in viewport

Fairly new to blender so I hope I am giving enough detail on my issue. I have brought in a digital elevation model to blender and displaced it to give the landscape a 3D appearance. I subdivided the ...
pichaell's user avatar
1 vote
0 answers
31 views

Why does the shadow in my scene look like this?

I have been practicing Blender and I've been a fan of Dedouze so I'm trying to make an animation similar to his. However, after trying out his demo file and applying it to my scene, the shadows look ...
cabii's user avatar
  • 11
1 vote
0 answers
20 views

Trying to make a 2 planed 3-d space using image planes -- but having problems with weird shadow castings

Not the best or series 3-d person with blender. I get by with much head bashing and teeth nashing... But i think somethings have changed with Newest Blender. I am having this weird shadow casting with ...
Small River Films  Media inc's user avatar
1 vote
0 answers
2k views

Viewer node does not pop up in Blender 3.0

I am close to nervous breakdown. I have tried everything but the viewer node does not show up. I have rendered the image. I have enabled the node Wranger add-on. When I click Shift+Ctrl+LMB the ...
Juju's user avatar
  • 11
1 vote
0 answers
72 views

Light Behaves Weirdly Only on One Mesh

So here's the problem: I'm trying to get a starship to behave properly to light, but it only seems to respond at certain angles. The best way I can describe it is that there's specific angles that ...
Xenoture's user avatar
1 vote
1 answer
62 views

Flipped Normals cause Fluid to spill

I tried to make an animation with fluids for the first time, and I modeled the jug without tutorial after one I have myself. I used a cylinder as the geometry for the fluid, but the moment I started ...
DerMathze's user avatar
1 vote
0 answers
35 views

Issues with Shadows (Followup)

Yesterday I made a post about how my character didn't have any shadows rendered on it, the person who answered the question said he couldn't explain very much without a screenshot, so here's the ...
Agent Evan's user avatar
1 vote
1 answer
28 views

Issues With Shadows

I'm making a character, but every time I put it in render mode no shadows pop up. I feel like this has a simple solution but I can't figure it out. Can someone please help?
Agent Evan's user avatar
1 vote
1 answer
183 views

Trying to produce a shadow that is exported with an object

Potentially an impossible task, but feels like it should be able to be done. Is there a way to cast a shadow onto a transparent shadowcatcher, than export the .glb file so that when I use the image in ...
James's user avatar
  • 11
1 vote
0 answers
241 views

Eevee Shadow clipping issue even with shadow distance

I don't really know what's happening, when moving in certain areas, the shadow comes back, but if I look slightly away, the shadow keeps trying to disappear. I've been trying to solve this for a while,...
WolfStix's user avatar
1 vote
0 answers
162 views

water refraction

I am a beginner user of blender and I hope that stack exchange not only is for experts. I like to "make" a swimming pool in blender / eevee with water and refraction , without animation and ...
chris van vlaenderen's user avatar
1 vote
0 answers
32 views

Blender casting strange shadow based on where I'm looking

I'm currently experiencing an issue I can't find an answer to anywhere, It seems like something is casting a shadow in my scene that any lights I place can't overwrite. And the area it covers changes ...
TF_Respect's user avatar
1 vote
0 answers
107 views

How can I make an object not drop a shadow in eevee but keep the shadows on itself?

I dont want this shadow to be cast, but I want the shadows to be kept that are on the mesh of the projector object. So the method of disabling the shadows in the materials settings won't work. Im ...
lukellukel's user avatar
1 vote
0 answers
55 views

How to keep Background while using Shadow Catcher?

I am trying to Create a Chocolate-Bar like something on a Marble Background (Plane with Material Applied) I have added One of Blender's Default HDRI as Lighting & No Other lighting in the Scene.. ...
BlenderWala's user avatar
1 vote
0 answers
185 views

My Smoke simulation has this buggy blocky shadow

I have been tackling this problem for the last 2 days and I can't find any solution to it. So, I baked this smoke sim and test rendered it, It has some weird blocky shadow and reflection, I thought it ...
Albert's user avatar
  • 84
1 vote
0 answers
175 views

Fix lines in volumetric in EEVEE

I render space scene in EEVEE. Density is 0,01. Scene have two light - fill sun and blick point. And in scene I have this lines. I up all samples, but dont have clean pic. What i do wrong? settings, ...
Simon Laskin's user avatar
1 vote
0 answers
159 views

Poor normal map result when the model is lit by a strong light

I have modeled a detail piece for a project I'm working on. I've used the multi resolution modifier to sculp it, and then I baked a normal map from a higher subdiv level to a lower one. Standard stuff....
Paul's user avatar
  • 932
1 vote
0 answers
91 views

Strange shadows appearing in my eevee render

I am just starting in blender doing some animations rendered with eevee, I already tried everything to remove some strange shadows(artefacts) in some models but had no success. The top image is the ...
Bruno Costa Pinheiro's user avatar

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