Questions tagged [shadows]
The shadows tag has no usage guidance.
300
questions with no upvoted or accepted answers
4
votes
0
answers
230
views
Jagged shadow with custom toon shader
I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.
Here is what I ...
3
votes
1
answer
31
views
Object casting duplicated shadows on different objects
I'm inserting few objects in blender after doing motion tracking on a video.
There's a plane that represents the floor (set as shadow catcher) and then, as you can see in the image there's a sort of ...
3
votes
0
answers
283
views
How could I make a VDB volume not cast shadows?
I imported a VDB volume from Houdini into Blender 2.92 and it creates some weird shadows. How could I make it not cast any shadows? I went into Visibility > Ray Tracing but there's no Shadow ...
3
votes
0
answers
301
views
How can I make grease pencil be effected by shadow?
I'm using grease pencil in surface draw mode to make my scene look painted, but I'm not sure how to make grease pencil respond to shadowing. I know grease pencil can't cast shadows, so I set my ...
3
votes
0
answers
207
views
Odd shadow cutout
I'm very new to Blender (10 hours in!), and I'm coming across a problem I haven't been able to successfully google.
I have an object casting a shadow on a plane. I'm using an Area light pointing ...
3
votes
0
answers
217
views
How do I stop eevee shadows changing shape each frame?
I am doing an animation in eevee with one spot light, volumetric fog, the camera and light moving together over different models/objects..
My problem is each time it changes frame all the objects ...
3
votes
0
answers
220
views
Smoke is not casting shadows in Eevee
Smoke is not casting shadows in Eevee render.
The blend file is given below.
3
votes
1
answer
368
views
Is it posible to get the coordinates of the shadow from its rendering?
I need to know the volume of the shadow cast by an object by a light or at least the coordinates of the contour of the shadow in the floor. I thought that it would be possible to get the coordinates ...
2
votes
0
answers
78
views
Why do the shadows on this detail normal map look so crunched?
wondering if this is a genuine issue, or if I'm just going insane. So, I wanted to try creating some normal maps from sculpted skin details (specifically goosebumps). Booted up a multires modifier, ...
2
votes
0
answers
62
views
Transparent eyebrow mesh start glowing if subsurface translucency map is added to skin (Cycles)
I'm making a lowpoly game character (using Blender 3.3.1).
It is one mesh and has 3 materials on it. The eyebrows/lashes material is transparent.
If I add a subsurface translucency map to the skin ...
2
votes
0
answers
235
views
Imported OBJ is super dark
I did a 3D scan, imported the obj and removed the material. For some reason, it shows up super dark in the viewport and in cycles render view. I've played with the materials but it keeps showing up ...
2
votes
0
answers
35
views
How to intensify and edit glass caustics?
I am having trouble with my caustics - using 3.2 and they work fine. However they do not do the trick just right - I need the shadow of the glass to have much more of the light streaks, following the ...
2
votes
0
answers
339
views
Does anyone know the best way to change shadow colors?
I have used the shader nodes to almost get what I want, however I am running into many difficulties. I am making isometric 2D sprite art to a mod an existing game so I need to work within the confines ...
2
votes
0
answers
101
views
Create object with no self casting shadows, but can cast and receive shadows in Eevee?
How do I create an object with no self casting shadows, but can cast and receive shadows in Eevee? (See image. Green: good! Red: Bad!)
In the example, the object on the left has a normal node ...
2
votes
0
answers
180
views
How to make shadow catcher object invisible in mirror?
I modified and added this car model to my scene but it was having no side mirrors. So I made mirror plane and added mirror material to it but to cast car shadows on HDRI, I used shadow catcher object ...
2
votes
1
answer
40
views
How to get correct lightning in the shadows?
I just started learning Blender. After I finished my first scene I saw some problems in the shadows. Is there someone who can help me out and tell what I could improve to get rid of these problems?
My ...
2
votes
0
answers
202
views
How to keep only Reflections and Shadows but object itself invisible
I want to render only:
Object On the white table
Table surface reflections
Object Shadows on table
Emission particles reflections & gloss on table
I want White Table is to disappear totally
It ...
2
votes
0
answers
82
views
How to set a material's color when shadowed
I am trying to create a material that is normally white but turns blue in the shade.
I know I can do this by changing my lamp's color, but I don't want all the other materials to also turn blue.
Is ...
2
votes
0
answers
153
views
How to create more realistic shadows?
Obligatory disclaimer: This is my first post on blender.stackexchange so forgive me if my post isn't on par with what's usually asked here.
Explanation:
I'm running v.2.80 of Blender currently and ...
2
votes
0
answers
207
views
Using a different normal for shadows and shading
I'm using modified vertex normals for making an anime-style toon shading. The thing is, if an object is placed between the light source and the object with modified normals, it's shadow hasn't got it'...
2
votes
0
answers
117
views
Scene lighting and setup: how would you get such a render?
Just for fun, i'm trying to recreate a scene from the (nice) movie Cherry 2000. Here's a link to the clip.
I like the aesthetic, but I can't figure out how they did setup their scene; and that's ...
2
votes
0
answers
230
views
How do you affect only shaded areas in Blender Cycles?
I am trying to make a pyramid shaped planet, and want to make the shadowed areas use a different texture (with city lights) than the areas in the light. I have tried using the normals node, but it ...
2
votes
0
answers
656
views
Update viewport after toggle of cycles shadows for all objects
I wrote this little script to toggle the visibility of the shadows of all objects.
It works quite well, but at the end of the script, I'd like to update the viewport. I tried the "hack" with the ...
2
votes
0
answers
2k
views
Shadow not visible on texture
In cycles I have imported an image as a plane.
I've added an object to it and the default lamp. I see shadow from my own object onto the object itself but my object does not have any shadow on the ...
2
votes
0
answers
1k
views
How does "distance" effect ambient occlusion?
In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab.
How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
2
votes
0
answers
356
views
Cloth simulation dirty in render
I want to take a render picture of the cloth over a car. But every time I render it the cloth shadows are too big and somehow not nice (whole cloth with shadows are just 3 colours).
It looks good in ...
2
votes
0
answers
1k
views
render with no shadows like in solid mode
It is possible to render a final animation with objects to look like when in solid mode and no shadows etc? How could I do that?
2
votes
0
answers
260
views
Strange Shadowing on Object with Array Modifier
I'm creating a Map for Garry's Mod PropHunt but having some odd shadowing issues.
For example on the supports left and right of the trackbeds:
Somehow one of the support array's duplicate has odd ...
2
votes
0
answers
170
views
Long Shadow with gradient depending on length
I am trying to use Cycles to create a shadow effect that will decrease intensity based on the length of the shadow.
But I am only able to achieve this :
What I am doing is I am calculating ...
1
vote
0
answers
31
views
How to render prism refraction with Cycles?
The dispersion (red, green, blue) seems working under normal light conditions by using this methode Video.
But in the extreme case of using a prism it does not, the prism stays dark, no matter how ...
1
vote
1
answer
83
views
How to get rid of multiple overlapping(jagged) shadows when donwsizing objects in Evee?
Soft shadows when downzing the object to 0,1m scale:
When i model using 1m scale my softshadows just becomes normal:
What i expected from a tutorial i'm following:
What i tried and didn't work:
...
1
vote
1
answer
160
views
How to get rid of multiple overlapping shadows?
When I move around in the viewport, these shadows solidify as if they are one, but when I stop moving they look like this. How do i get it to be more like a single soft shadow?
1
vote
0
answers
29
views
Render showing tiles on terrain model even though they aren't present in viewport
Fairly new to blender so I hope I am giving enough detail on my issue. I have brought in a digital elevation model to blender and displaced it to give the landscape a 3D appearance. I subdivided the ...
1
vote
0
answers
31
views
Why does the shadow in my scene look like this?
I have been practicing Blender and I've been a fan of Dedouze so I'm trying to make an animation similar to his. However, after trying out his demo file and applying it to my scene, the shadows look ...
1
vote
0
answers
20
views
Trying to make a 2 planed 3-d space using image planes -- but having problems with weird shadow castings
Not the best or series 3-d person with blender. I get by with much head bashing and teeth nashing...
But i think somethings have changed with Newest Blender. I am having this weird shadow casting with ...
1
vote
0
answers
2k
views
Viewer node does not pop up in Blender 3.0
I am close to nervous breakdown.
I have tried everything but the viewer node does not show up.
I have rendered the image.
I have enabled the node Wranger add-on.
When I click Shift+Ctrl+LMB the ...
1
vote
0
answers
72
views
Light Behaves Weirdly Only on One Mesh
So here's the problem: I'm trying to get a starship to behave properly to light, but it only seems to respond at certain angles. The best way I can describe it is that there's specific angles that ...
1
vote
1
answer
62
views
Flipped Normals cause Fluid to spill
I tried to make an animation with fluids for the first time, and I modeled the jug without tutorial after one I have myself.
I used a cylinder as the geometry for the fluid, but the moment I started ...
1
vote
0
answers
35
views
Issues with Shadows (Followup)
Yesterday I made a post about how my character didn't have any shadows rendered on it, the person who answered the question said he couldn't explain very much without a screenshot, so here's the ...
1
vote
1
answer
28
views
Issues With Shadows
I'm making a character, but every time I put it in render mode no shadows pop up. I feel like this has a simple solution but I can't figure it out. Can someone please help?
1
vote
1
answer
183
views
Trying to produce a shadow that is exported with an object
Potentially an impossible task, but feels like it should be able to be done. Is there a way to cast a shadow onto a transparent shadowcatcher, than export the .glb file so that when I use the image in ...
1
vote
0
answers
241
views
Eevee Shadow clipping issue even with shadow distance
I don't really know what's happening, when moving in certain areas, the shadow comes back, but if I look slightly away, the shadow keeps trying to disappear. I've been trying to solve this for a while,...
1
vote
0
answers
162
views
water refraction
I am a beginner user of blender and I hope that stack exchange not only is for experts.
I like to "make" a swimming pool in blender / eevee with water and refraction , without animation and ...
1
vote
0
answers
32
views
Blender casting strange shadow based on where I'm looking
I'm currently experiencing an issue I can't find an answer to anywhere,
It seems like something is casting a shadow in my scene that any lights I place can't overwrite. And the area it covers changes ...
1
vote
0
answers
107
views
How can I make an object not drop a shadow in eevee but keep the shadows on itself?
I dont want this shadow to be cast, but I want the shadows to be kept that are on the mesh of the projector object. So the method of disabling the shadows in the materials settings won't work. Im ...
1
vote
0
answers
55
views
How to keep Background while using Shadow Catcher?
I am trying to Create a Chocolate-Bar like something on a Marble Background (Plane with Material Applied)
I have added One of Blender's Default HDRI as Lighting & No Other lighting in the Scene.. ...
1
vote
0
answers
185
views
My Smoke simulation has this buggy blocky shadow
I have been tackling this problem for the last 2 days and I can't find any solution to it.
So, I baked this smoke sim and test rendered it, It has some weird blocky shadow and reflection, I thought it ...
1
vote
0
answers
175
views
Fix lines in volumetric in EEVEE
I render space scene in EEVEE. Density is 0,01. Scene have two light - fill sun and blick point.
And in scene I have this lines. I up all samples, but dont have clean pic. What i do wrong?
settings, ...
1
vote
0
answers
159
views
Poor normal map result when the model is lit by a strong light
I have modeled a detail piece for a project I'm working on. I've used the multi resolution modifier to sculp it, and then I baked a normal map from a higher subdiv level to a lower one. Standard stuff....
1
vote
0
answers
91
views
Strange shadows appearing in my eevee render
I am just starting in blender doing some animations rendered with eevee, I already tried everything to remove some strange shadows(artefacts) in some models but had no success.
The top image is the ...