Questions tagged [shadows]

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Eevee contact shadows VS model complexity

I have contact shadows and ambient occlusion working well to represent position and height of buildings model on top of a terrain object, in a top-down, orthographic view. The terrain object has a ...
Emy's user avatar
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2 votes
1 answer
135 views

How could you avoid multiple shadows when using multiple light sources?

I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
Nard_Dawg's user avatar
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2 answers
23 views

How to make world color not affect any mesh in eevee?

I want to make my world color in my animation blue, to mirror the sky, but it makes all of my meshes colored blue in the render mode. I'm using version 3.2.2. My goal is to have the meshes not ...
Please help's user avatar
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17 views

Shadow not working properly in eevee

There is a spot light above. The shadow is very unnatural there is no shadow where the leg touches the ground us there any fix? I have turned up samples to 100, high bitrate, 2k cascade and cube, ...
Moton's user avatar
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11 views

Shadows on transparent background not appearing with shadow catcher

I am rendering a png image with a plane transparent background being used a shadow catcher. However, the shadows are not appearing in the png. I have made sure that the shadow catcher is turned on in ...
Johnjoshel's user avatar
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Tree branches showing shadows off each other, ruining their transparency [duplicate]

I have a dead tree asset that has branches which are a jumble of planes that have transparency. I want the shadow of the tree but I don't want the branches shadows to expose the transparency(and show ...
Spencer Hooe's user avatar
1 vote
1 answer
38 views

How to disable shadows in Cycles?

I'm trying to disable shadows in Cycles for the purpose of using decals, since shadows break the illusion and make it an evident sticker. I've tried setting shadow mode to "none" in material ...
Andermaiden's user avatar
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12 views

shadows removed in layers

The "Shadow" option is not available in "Show Layer Properties" (Blender 3.5) was a link to this question however i want to be able to manipulate the shadows in compositing tab i ...
Uxoo's user avatar
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49 views

How to make rigged vector shadows on 3d mesh?/changing Texture shapes based on lighting/ Making freestyle lines look more 2d like

I want to do flat 2d shadows on a 3d mesh for that cartoon effect in blender. The problem is, from my research, is the human eye can always detect when the shadow wraps perfectly around the mesh, ...
Jessie Ferret's user avatar
2 votes
1 answer
53 views

How can I deal with a shadow that is distracting from text?

In my scene, I was rendering each area with light to make sure it looked good but came across a problem where the shadow from a picture was positioned in the middle of some text in the render. It ...
Mr_Weird's user avatar
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1 answer
25 views

Shaded smooth faces have weird shading

Why do shaded smooth faces have weird shading. Face orientation is as it should be I did check that.
ZerotheHero.TakeaSip's user avatar
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1 answer
21 views

Shadow of my model glitches and looks weird

Good evening, I recently found a problem with my model's shadow: the shadow glitches when camera moves, and it generally looks weird: And here is a shader I tried to use on it: I tried to ...
Zadtoon 2's user avatar
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0 answers
18 views

Shadows in Cycles

I have a request. Do you know where I am doing wrong? I have soft shading in the preview, but it's hard after rendering. Thank you Tom
Tom Jir's user avatar
2 votes
1 answer
47 views

Shadows won´t dissapear even with Light

I applied a texture on a UV Sphere. But it has a shadow on it, even though I placed 3-4 Light sources. It seems like the shadow is moving with the camera. I can not figure out why and how. Do you know ...
Lello's user avatar
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25 views

My doughnut shadow is fine in the viewport, but floating in render

This is what my donut looks like in the viewport: the shadow is fine and placed correctly. but when I make a image render, the shadow is misplaced, and it makes it look like my donut is floating like ...
Thunder Coder's user avatar
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44 views

Hand painted textures as shadows

I do a lot of work with Cycles and hand-drawn textures but I want to use image textures as real shadows, so this may partially be a shader question or even compositing. I'm inspired by Hewa's work ...
Benton's user avatar
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32 views

How do you make a sky texture ignore shadows?

I'm modeling an indoor scene where I need a skybox that lights up all of the objects even though it is indoors. Is there a way specifically to get a skybox texture in cycles that just lights up ...
Itz Chuckburg's user avatar
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30 views

Jagged shadows in EEVEE even with highest cascade / Cube size

I was working on a scene, in EEVEE, the shadows looked great, and after working on the geometry for a while, I noticed the shadows look jagged and really low-res. Here's the comparison between an ...
ttb's user avatar
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Shadows and grease pencil have disappeared

I'm having problems in this image. When I started creating it, there were cast shadows under the cloud in the foreground, and the Zeppelin. There are also supposed to be spinning propellers on each of ...
BaxterK's user avatar
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0 answers
14 views

Shadows appear when shrink wrap is used

I want to put decals on the surface of a face object, but I am having trouble with shadows appearing. I can already remedy this by unchecking the shadows in the visibility, but is there any way to fix ...
Tomo's user avatar
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1 answer
27 views

How to fix these shadows? [duplicate]

I modelled a cylindrical component which I should apply some round cavities on the side by using a boolean modifier, although I get these shadows, when I mode to Shade smooth: How can I fix them?
Carlo Ventimiglia's user avatar
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37 views

When I merge by distance the model gets these distorted shadows

I'm new to this so not sure if I'm explaining it all correctly, but basically in order to parent with automatic weights, I have to use "merge by distance", otherwise it doesn't work. Now ...
Sandy Van den Brink's user avatar
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0 answers
70 views

How can I fix this jagged shadow?

I'm trying to achieve a toon shading look with hard shadows, but when I turn off soft shadows I get a very jagged shadow around the neck, is there any way to fix this? I've tried upping the render ...
Liz Derby's user avatar
0 votes
0 answers
38 views

How to fix all the flicker when rendering

I made something in Blender today. But when I rendered it has some black streaks flicker around the faces of object. I'm not sure how to fix the problem, I tried a few methods but it didn't work out ...
Pat's user avatar
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0 answers
20 views

eevee rendering problem weird shadows on surface / artifacts / looks hollow

Heyo, I am getting these weird shadows on the surface when rendering with eevee, but it looks fine with cycles. I already turned on soft shadows and increased cube & cascade size, that didnt help (...
max_max_max's user avatar
1 vote
2 answers
73 views

What's causing this shadow line?

I have an emissive texture up against a wall. it's just a flat plane with a color set to the emission channel. At some distance, there is a sharp shadow line on the wall—but I don't see how it's ...
Ben Winter's user avatar
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0 answers
32 views

Inconsistent Shading and Separation in Model's Appearance

I'm currently facing an issue with the shading of my model, which results in inconsistent shadows and lighting on different sides. It appears as if the two halves of the model are visually separated, ...
R3llydude _________'s user avatar
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0 answers
26 views

Glass casting opaque shadow in cycles

So I've created this glass material with a color map to get some colored windows, but the light doesnt pass through it. I'm doing it on cycles so i've read a couple of people with similar issues but ...
Blanca Vazquez's user avatar
1 vote
1 answer
56 views

Casting Shadows on object through a transparent-like object

I am having some trouble trying to receive some shadows that are being casted by various other objects. I’ve placed a transparent like object between the other object that I want to receive shadows ...
jo A's user avatar
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0 answers
28 views

Unnatural shadows in corners with Cycles

The problem is that in all my renders the shadows in the corners, where objects/surfaces touch each other, look unnatural. The objects look "floating" above the surface, or "detached&...
Dmitry's user avatar
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0 answers
23 views

Weird shadow effect on render and preview

Anyone knows why this shadow error appears when I put a normal map on my model? It appears when I render or rotate the camera around the object. It seems to be an error with the pattern but i can't ...
javier200293's user avatar
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0 answers
17 views

I have a weird shadow / occlusion glitch in my animation with Cycles

I have a weird "1 frame" glitch in my animation causing an unwanted occlusion or shadow. You can see it in my gif in the mouth, and behind the creature a shadow trail on the picture. Motion ...
jmrudent's user avatar
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0 answers
22 views

flickering shadows on my wooden house model

I took the idea from Ryan king channel this wooden house at the end I tried to render it as a PNG after that I went to see how it looks with my right arrow key to make the pic moves , but I noticed ...
Games nr's user avatar
  • 253
1 vote
1 answer
26 views

Lighting interacting weirdly with my glass

I have a glass which I have modelled along with a light source: When i attempt to render the glass using the Cycles render engine, it comes up like this: Why am I having these weird light ...
CodeZealot's user avatar
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0 answers
27 views

Viewport Render is different from an actual render

So I was playing with Shader to RGB nodes, however I encountered a slight problem. I used an HDRI in EEVEE to make a simple lighting setup for my wooper, but it seems that the viewport render is ...
Mug _in_coffee's user avatar
1 vote
1 answer
137 views

Where's the shadow light pass gone (cycles)?

I'm following a tutorial (very beginner here) which wants me to enable the "shadows" light pass in the view layer - the tutorial is in blender version 3.2, which the docs say has this, but I'...
John Graham's user avatar
0 votes
0 answers
28 views

Can you reverse engineer animated UV's?

I have a scene with animated lights so that the light and shadow changes dramatically over its 900 frames. Is there any way to kind of reverse engineer the lights and shadows in the animation so that ...
Ryan B's user avatar
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0 votes
1 answer
36 views

How to view finalized render PNG with shadow catcher when scene denoise is turned on?

What lies behind this picture of a dolphin is a mesh set to be a shadow catcher, so it can effectively product an image floating in space. I understand that in Blender 3 the shadow catcher function ...
Matthew's user avatar
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0 votes
0 answers
26 views

How to fix inconsistent shadows on model

I have a shadow problem which looks like this: Here are what the normals look like: And here's how they look when I lift the 'button' from the model. How should I go about fixing the shadows in my ...
CodeZealot's user avatar
0 votes
1 answer
42 views

How to add text to surface without causing a shadow

I have a render of a soda can that I did here: I added the text using a curve modifier to make it wrap around the can. However, there is a shadow that shouldn't be there (Take a look at the star for ...
CodeZealot's user avatar
1 vote
0 answers
31 views

How to render prism refraction with Cycles?

The dispersion (red, green, blue) seems working under normal light conditions by using this methode Video. But in the extreme case of using a prism it does not, the prism stays dark, no matter how ...
PowerNow's user avatar
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1 vote
1 answer
1k views

The "Shadow" option is not available in "Show Layer Properties" (Blender 3.5)

When I turn on Cycles to render, I have no "Shadows" option in "Show Layer Properties" (Passes > Light > Other > ...), but in the video tutorial everything works perfectly....
Ejenkou's user avatar
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0 votes
0 answers
21 views

Smoke domain casts shadow despite the 'shadow' option is disabled in Ray Visibility

There is a point light just about the center of the smoke domain and even though the shadow ray visibility is disabled I keep getting flickering shadow glitches on the rendered animation. No ...
Grady Nelson's user avatar
0 votes
0 answers
29 views

What is this weird dark "blooming" around this object?

I have two separate files-- making a few maps. The lettering are all separate objects sunk into the map mesh. I copied and pasted the objects into the new map. But as you can see, they throw off ...
Hamm's user avatar
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1 vote
1 answer
53 views

Turn off shadows cast onto Backdrop Image

Is there a way to turn off "Shadow Catcher" for a backdrop image so no shadows are cast onto the image?
Daniel's user avatar
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0 votes
0 answers
23 views

Weird shadowy area in Viewport Shader

I've been using Blender for quite some time now, and I frequently encounter this issue. This issue happens when I do custom meshes and add vertices, edges or faces. There is a weird shadowy area that ...
Molson_Dub's user avatar
0 votes
1 answer
590 views

Where is the shadow catcher in blender 3.5?

I can't seem to find the shadow catcher in blender 3.5. Did they moved it or is it a bug and it's just not there?
J.Jesse's user avatar
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0 answers
33 views

How do I remove this sphere of shadow in this render?

ONLY when I use cycles renderer, this odd sphere appears around the origin. It seems to be tied to the parent collection as it dissapears when I hide it, but none of the objects that are inside the ...
Amrit Chauhan's user avatar
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0 answers
24 views

How to deal with one material is lighted up while baking indirect lighting in eevee and it does not have any shadows on object

I'm making an interior scene in eevee. I need to bake indirect lighting to get better shadows, but i'm eneding up that scene in general looks too dark, while upholstery material looks too light. If i'...
Maria's user avatar
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0 votes
0 answers
88 views

Sun lamp refusing to cast shadows in Eevee

Sun lamp refused to cast shadows in Eevee Things I've tried: Decreasing Max Distance Increasing Max Distance Triple checking material properties to make sure they cast shadows Adjusted Every ...
TriNyte's user avatar

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