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Questions tagged [shadows]

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Better ways to do stylized low resolution shadows?

What options / tools are there to create stylized shadows in Blender? I have been able to find a method that works in the way I want, but at the cost of adding thousands of extra triangles to my ...
NPO's user avatar
  • 1
0 votes
0 answers
17 views

Transparent BSDF makes object and shadow invisible, but not through Mix Shader

this is my first post here, I'm new to Blender and I'm having an issue trying to achieve a certain effect. I'm trying to make an object become invisible when you look at it from certain angles. I'm ...
ernespa's user avatar
1 vote
2 answers
37 views

Strange shading errors for seemingly normal topology in cycles

This model seems to have normal topology (all quads and there are no n-gons) My first thought would be the very narrow quad at the front of the boat, but making the front wider didn't do anything. I ...
Chickenguy5's user avatar
-1 votes
0 answers
12 views

I know how to disable an object to cast shadow on others, but can i do the reverse thing? [duplicate]

I know how to disable an object to cast shadow on others, but can i do the reverse thing? I want to block one object from getting any shadows from other objects. Cycles.
Audio_Video_Enthusiast's user avatar
0 votes
0 answers
10 views

Why do my shadows look weird here? I applied smooth shading and marked the sharp edges as sharp [duplicate]

As the title said, these weird jagged shadows keep appearing all over my mesh. I already tried using auto smooth, normal smooth, and marking them as sharp and fixing the normals. Here's the blend file ...
Brandon Bernal's user avatar
0 votes
0 answers
15 views

blender alpha animation

I want to create an animation where an object starts with a transparency of 0 and gradually becomes 100. However, when the transparency is set to 0, there is still something like a shadow remaining. ...
biginner's user avatar
1 vote
1 answer
55 views

Need help removing black line on clothing

I added my sims to Blender 3.6 and noticed there was a black line shadow around her dress. How do I fix this problem?? I tried going to change the shader materials but that was not the problem at all. ...
AsiaWilliams's user avatar
2 votes
1 answer
94 views

Light doesn't show in viewport

I followed a YouTube tutorial and now have problem with lighting. I can't see it on my model. Dimension on Z axis is 0.75, so model isn't big. I've tried to increase intensity, it didn't help. Nodes ...
arina's user avatar
  • 25
1 vote
0 answers
22 views

Shadows disappear when I stop moving camera or render in Eevee

I'm having an issue with the shadows in Eevee. All shadows appear really soft and not dark at all. (see pictures below) I've looked around on forums and haven't found anything that works yet.
Jobsen05's user avatar
1 vote
0 answers
16 views

How to prevent shadows from highly metallic principled BSDF despite turning them off? (Cycles)

I have a plane with a material I like. However, despite turning off the shadows of the other meshes via the object properties, I still see a shadow/(reflection?). How can I turn it off? and why is it ...
Cedric Martens's user avatar
0 votes
1 answer
24 views

Weird shadow in water simulation

I have made a water simulation but it has a weird shadow that depends on the positon of the viewport "camera". I have no lights apart from the HDRi and adding lights don't change anything. ...
Akut Luna's user avatar
  • 275
1 vote
0 answers
24 views

Mysterious light streaks on a simple mesh

I'm guessing this has been asked thousands of times but I haven't been able to find a helpful answer yet: I'm getting strange light striping & shadows that show up at specific angles on this ...
Matthew Masurka's user avatar
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0 answers
18 views

Why is the shadow of the 3D viewport inconsistent with the effect rendered after shadow capture?

I have a question about shadow capture. The PNG output after shadow capture is directly superimposed on the background. Why is the shadow much darker than the viewport appears?
Tridge Mialey's user avatar
0 votes
0 answers
20 views

Shadow catcher layer looking weird

Trying to build up a decent reflection catcher to mix it with shadow catcher. Using a plane with shadow catcher on first render layer and reflective plane for the second layer. Why does the shadow ...
fundorin's user avatar
1 vote
1 answer
27 views

Viewport shading shadows not related to lights in scene?

Can someone explain this? I cant see how to control shadows from lights in Viewport Shading mode... There is some wierd other light source... Also, in Material preview and Render, the "Scene ...
Tony Sands's user avatar
0 votes
0 answers
14 views

What is going on with this hook? [duplicate]

I made it last night, saved my blend file and when I loaded it back today it looked like this..? I believe it may have something to do with normals and I tried recalculating them but it seems like the ...
ElectroN4ick's user avatar
1 vote
0 answers
52 views

There is no Shadow pass in Cycles

I want to render an EXR Multilayer sequence but there is no Shadow pass available. The 4.1 manual says there should be a Shadow pass option under Light>Other, but instead there is a Shadow Catcher ...
oliverwatson.tv's user avatar
2 votes
1 answer
27 views

Fix Crease Where Two Objects Meet

Goal: To get the two objects (mountain and flat plane) to have a seamless transition while still keeping them as separate objects. What I've Done: I made it so that the mountain texture fades to the ...
Monkachu's user avatar
1 vote
0 answers
25 views

Recreating variance shadow mapping using geometry and/or shader nodes

So for the past few days I've been trying to get a simple form of variance shadow mapping (or any kind of shadow mapping) to work in Blender. In Eevee, you can of course just use a Diffuse BSDF and ...
LuigiTKO's user avatar
2 votes
0 answers
84 views

RG(B) Map to create a toon/cel face shadow mask

First time modelling a proper anime-style character. I've been trying to create some smoother toon/cel shade-style shadows for the face of a character, I saw an idea used for Unreal that used an RGB ...
Rejala's user avatar
  • 53
0 votes
0 answers
8 views

Sun lights think there is a 200m shade around the camera, the rest of the scene lights don't work at all with shadows turned on. EEVEE Blender 4.0

first post. Been learning blender in my spare time for about a year, so please keep in mind this could be a very simple problem to you that I just don't know how to fix. Two crazy things keep ...
Zeus's user avatar
  • 1
1 vote
1 answer
29 views

How to catch shadows which appear due to plane deformation, but make the plane transparent?

I'm making a "crater" (by deforming a plane), and I do not want the grey color of the plane to be present in the final render, i.e. I would like only deformation-caused shadows to be left, ...
nicael's user avatar
  • 111
0 votes
0 answers
49 views

Flickering of shadows and lights in eevee animation

I've been trying to figure out why my emission shader and shadows flicker in eevee when I render this as an animation. I experimented with light and shadow settings, samples, viewport and camera clip ...
lakerice's user avatar
  • 1,687
-1 votes
2 answers
142 views

No shadows and no light

I have imported an obj file into Blender and made a rounded plane as a background. I made the background blue. After that I have inserted some light and raised and ripped in the settings, but without ...
Mikkel's user avatar
  • 21
-1 votes
1 answer
44 views

Help with Shadow compositing

Hello Blender community. I want to make a shadow effect like in these screenshots, but my compositing skill is not enough to do this. I want to make a fan animation for this game. I recreated the ...
Tonchor's user avatar
0 votes
0 answers
6 views

Fading object out in Workbench

Is it possible to fade out an object in workbench and not have the vanished object produce a shadow? Thank you
ptn's user avatar
  • 1
0 votes
0 answers
32 views

Why won't the shadow cast upon the cube, yet casts upon the driveway?

I've set up a light, and it does cast a shadow, but not upon the green cube. Does anyone have a fix? Here is a screen shot:
Lochlin's user avatar
0 votes
0 answers
17 views

weird shadow lines in shaded mode with texture enabled

I am learning modelling with imphenzia youtube channel, and have applied same settings for low poly modelling. I am seeing weird unexpected shadow lines visible from only some specific angles. they ...
sourabh vishwakarma's user avatar
2 votes
1 answer
71 views

Sky texture not working properly

Sky texture is not showing any shadows and changing intensity in properties has no effect. Some other features are off too. I tried changing elevation rotation everything still no effect.
Blending's user avatar
0 votes
0 answers
52 views

Export glb animation WITH shadows

How do you export a glb with shadows? Using Cycles with GPU Compute. Goal is a webAR animation. I have tried so many combinations. I have even done a test of simple animation of blocks on a plane and ...
David Benjamin Seman's user avatar
1 vote
0 answers
403 views

Light linking not showing up

I've got Blender 4.0.2 but there is no Light Linking or Shadow Linking in the object properties. There's not even the 'Shading' tab. Any ideas why? Does it need enabling?
Jeff Doule's user avatar
0 votes
1 answer
34 views

Zbrush to Blender model, wrong/sharp shading issue with Cycles

I have a shading problem when using a model from zbrush to blender. My faces become non-planar and this is ruining all the shading. (Giving artifacts, sharp shadows) How can I solve this shading issue/...
Lolipop's user avatar
0 votes
1 answer
34 views

How do I block an object from casting shadows on it?

Say I have a planet and space station. If I made them according to correct scale and placed them respectively, no problems would be. But in the scene they`re close, and station casts a shadow on ...
Audio_Video_Enthusiast's user avatar
2 votes
1 answer
198 views

Why do I have this weird shading issue?

I'm modelling a Gameboy right now and after adding the dpad und an A button. After remeshing everything into quads I still have some harsh edges around the A button and I cannot figure out why. I have ...
flolopi's user avatar
  • 45
0 votes
0 answers
38 views

How to add shadows and specular highlights in composting?

This is a scene that I have made in Blender: The locations and angles of the lights and lamps are known to me [obviously]. I want to superimpose images on this rendered image through compositing such ...
Tejas's user avatar
  • 945
2 votes
1 answer
69 views

Odd shadows are jagged and spikey

Why are the shadows cast from a "point light" on the left hand side so jagged and spikey? The chest's lid demonstrates it best. I would expect a smoother line parallel with the castee. I can'...
SoldSandPiper's user avatar
0 votes
0 answers
22 views

Letter shadow and letter alignment problem

I got a job and I need to add shadow to the text as in the image. But there are two problems here: 1- The middle of the shadow is very dark, while the rest of it is darker. How can I set this? I want ...
Ömer Faruk Metin's user avatar
0 votes
1 answer
72 views

How do I fix this very rough sort of lighting in Eevee? [duplicate]

I am making a simple render consisting of cubes and the lighting looks like this and forms weird edges and triangles on the faces, and it looks horrible on renders. I don't know how to fix this nor do ...
AleFoxo's user avatar
1 vote
1 answer
135 views

Eevee shadows not the same as Cycles; is there a fix?

Looks like generating accurate shadows is not something EEVEE can do. Or is there a fix I'm not aware of? I researched enough to learn that I had to turn "contact shadows" on, but that just ...
Smith_USA_MD's user avatar
0 votes
0 answers
41 views

Why is the shading different on these two different parts of the same mesh?

I modeled a Z GT500 front and as I cut gaps on this mesh to finish it I noticed it has a very different lighting/shading despite using the same material, correct face orientation, applied scale; ...
TheNuvolari's user avatar
0 votes
0 answers
15 views

Strange shadow on my object [duplicate]

I am beginner in the blender and i have a problem with a strange shadows on my objects. It is hard to explain,so lets discuss an example. I have a group of the flat (or almost flat) buildings (please ...
user176953's user avatar
1 vote
1 answer
52 views

Weird shadows, what is it?

weird shadows only on cylinders, how can i fix it? That happens when i always use spin mode
de1man's user avatar
  • 11
0 votes
1 answer
34 views

Why can I see the seperate shapes in the shadows? Is there a way to fix this?

I am modeling a character and I used the shrinkwrap modifier to combine two parts of his head. It all looks fine until you render it and you can clearly see the difference between the two separate ...
Lewis Isaacs's user avatar
0 votes
0 answers
24 views

Blender USD model doesn't create shadow

I exported two Blender (ver 3.6.0) models into two USD ones. They all don't have any internal light. I show them in my program with a directional light source. It is a surprise that one (the chess ...
Tony's user avatar
  • 101
3 votes
1 answer
194 views

Eevee one light creats multiple shadows

I have one light source and it creats 4 shadows in Eevee. The light is in the back of the model so, where are the others coming from? And there is one that is only the shadow of the hair and not the ...
Akut Luna's user avatar
  • 275
1 vote
1 answer
48 views

Challenging Transition from Vertical to Horizontal Faces

I'm trying to make a transition from vertical to horizontal faces, but I have no idea how to do it without causing shading issues. I've never seen the pattern like this before and I didn't find ...
DextinteR's user avatar
1 vote
1 answer
33 views

How to connect flat and tilted edges properly?

I create a mesh with this specific pattern and I need to connect this two edges without causing shading issue (img 1). If I just fill them with F key the shading doesn't work properly because the ...
DextinteR's user avatar
0 votes
0 answers
19 views

shadow only looks good when it has to be behind the character. on the front does not work correctly

how to make the shadow stay correctly in front of the image plane, when it is supposed to be behind it is perfect, when it needs to be in front it is cut off and away from the character.[In this first ...
Carlos Eduardo's user avatar
0 votes
0 answers
83 views

When I activate the shadow catcher in the plane it shows the hdri instead of showing just the shadow

When the shadow catcher is activated on the plane, it shows the envarioment instead of the other ground plane follow new images to check it out
Carlos Eduardo's user avatar
1 vote
2 answers
115 views

How to make "fuzzy" snow particle material in Eevee?

I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way. I followed this tutorial: ...
Krillinslosingstreak's user avatar

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