Questions tagged [shaders]

A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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Baked normal map/nodes creating incorrect shading at seams (Cycles)

Many questions have been asked about this, and I tried all their answers, and nothing for me has gotten rid of this error. I've been following this video for the skin shader. I baked a normals map ...
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352 views

Light bulb glass material very dark

I made a light bulb and I use the Glass BSDF material. I also use solidify modifier to get some thickness of the glass, but the problem that I can't find a solution for is why the glass is soo dark. I ...
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279 views

Material exact color

I am using Blender to modify some .svg icons for a UI, and I need them to be a certain plain color, with no shading. How could I go about achieving this? I am using Cycles, and if I use a Diffuse ...
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339 views

Shattered Glass Rendering Issues

I am a newbie in Blender. This is my second project. I thought of trying out Andrew Price's famous glass shatter tutorial from BlenderGuru. At this stage I thought of rendering and seeing how my ...
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143 views

Light wont penetrate glass [duplicate]

I just have a simple glass shader and that is it, is there anything i need to add so that light penetrates it? I'm using HDRI lighting and I have a sun lamp pointing directly at the glass.
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Transparency shader causing problems (Viewport render different than final render) [duplicate]

I've set up a shader to render a fire/explosion looking material, which ended up quite good when rendering in the viewport. When I hit the render button it looks completely different and I am ...
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445 views

How do I add specular highlights using a single color in Blender Internal?

I think I have tried every possible combination of settings and the closest I've come to what I need is this: See those areas that are white? I need to them to be #FFEBBD, or any color that I choose ...
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537 views

How to create photo-realistic complex plastic material in Cycles?

I want to create a plastic material with proper bump and reflection. Something similar to the first image. For bump I used Voronoi texture, but I am having trouble adding small silver dots. And I am ...
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1answer
6k views

What are the differences between renderman and cycles? How can I learn renderman? [closed]

I'm quite a newbie with Blender, learned little about a modeling and shading. I was wondering on the Internet the other day and I saw that Pixar's Renderman is available for Blender. What are the ...
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127 views

How should I go about recreating the water from this picture?

I can't figure out the best way to recreate the water here. I wasn't sure if I should maybe simulate some fluid and instead of having a glossy material just usea diffuse or mix shader maybe? I know I ...
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Cubic Shading in Blender Internal

While I was modelling this model in blender, once I got to the arms I noticed that in render the shading on the arms and lower body was cubic. I'm not sure if this is a lighting issue or a polygon ...
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362 views

How to only render shaders on one side of an object

I was watching a youtube video about level design. It spoke about only showing shaders visible to the player such as the inside of a room but not the outside for performance reasons. How do you make ...
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Cycles CPU rendering - running out of memory - why?

I'm rendering a huge scene on CPU. I have 32 gb of RAM, and 45 GB on my SSD where temp files is stored. I get "Out of memory" error when i trying to render the scene. "Mem" usage (at the top of ...
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163 views

How to control transparent depth intensity to get even gradient based on another object?

So I'm trying to make a configurable way of revealing something inside of any object with corresponding node group. Whatever I did I couldn't get a nice gradient between pink and grey area which I ...
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why is an extremely simple render taking too long? takes same time to render a much more complex scene… need help

I am doing renders on a somewhat old laptop through cpu and not GPU. not the fastest set up but gets the job done slowly and surely. I do have an issue where i created a scene of a dark room for ...
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Creating realistic glass material with control over transparency

I`m trying to create a glass box with objects inside, basically a display case. On another thread here I found the setup for a realistic glass material, however the result seems very dark. The ...
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378 views

Is there are a way to export asset to unity 3D or unreal engine with the applied shaders?

In other words: can I use blender instead of substance painter or quixel in game development process, since blender support PBR materials, and the last version support PBR realtime render,and how?.
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315 views

Adding Shaders To Mapped Texture [duplicate]

So I used Agisoft Photoscan to render a model it output a texture that is mapped to different sections of my model My example: I have a bunny's head and body Texture1 is mapped to the bunnies eyes, ...
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39 views

How can I integrate the reflection of CG object over a photograph? [duplicate]

So I'm trying to learn some basic VFX to do CGI in the future, and I've started by putting 3D objects in an image. So far, I've got the shadow catcher working, but I can't figure out how to make the ...
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72 views

Cell shaded effect

Is it possible to get a cell shaded effect on blender similar to the image below? http://gamegrass.com/game_img/2013/02/01/754.jpg
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Select faces by shader?

Say I have a Mix Shader in a node setup. Say I have a Wave Texture connected to the 'fac' input on this said Mix Shader. I'm assuming that this functionality isn't built into Blender, so how can I ...
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1answer
927 views

Conflicting faces rendering as black

In my blend file here, I'm trying to write a shader that uses a gradient to mix between transparency and the surface material. So far, I've managed that. But when transparent, the object shows black ...
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Will Blender update OSL specification from 1.5.1 to 1.6? [closed]

Open shading language is a great feature for cycles render(Customizing parameters and algorithm so on. I try to put OSL to my lighting and shading pipeline. But OSL specification 1.5.1 leak some ...
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How To Make A Basic Palm Tree

How would i go about making something like this And this was my attempt at making some palm trees :( I want a method of making a palm tree that looks a lot better then my attempt.
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2answers
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Weird invisible face issue

Before we get started - I'm a total newbie to Blender. So, take my terminology use with a grain of salt as I'm probably not using the correct words. I'm trying to make a lantern. I built one in ...
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83 views

Controlling how deep a reflection goes in Cycles

If I want a reflection on a glossy surface to fade out after only a bit, how can I do that in Cycles? I have tried using a texture to regulate where to have a glossy shader and where to have a diffuse ...
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333 views

How do I only bloom solid shadeless colors? (GLSL)

I have a script that blooms based on color value, but I need to bloom only if the color is on a list, the list is (1,0,0),(0,1,0),(1,0,1),(1,1,0),(0,1,1) here is the script I was trying to edit http:...
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62 views

Change the RT shader used for the 3d view?

The model I'm working on uses a weird Cg-based shader. Is there a way I can run it in the 3d-view so that I can see what I'm doing?
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27 views

Weird radial pattern on texture in cycles render, but not viewport rendered [duplicate]

I am having an issue with what I believe is the anisotropic shading on my object. It's causing this weird radial pattern on the texture beneath it in an actual render, but it looks good in the ...
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475 views

What is the correct way of using specular and gloss textures made by 3DCoat 4.5 “Smart Materials” in Cycles render?

I textured a detail in 3DCoat using a 3DCoat new feature called "Smart Materials". I exported a color/specular/gloss maps. I'm trying to replicate the look i get in 3DCoat inside Cycles render with ...
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How to fix: no surface button in the materials tab [duplicate]

I had a problem with my blender. In materials tab I dont have "surface" button, to make something like Glass BSDF material and etc. Please help me, how I can figure out this problem. Thanks.
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544 views

How should I apply a sub-dermal skin map in cycles?

I have been following this tutorial in zbrush and I am going to bring the model and textures into blender but I was wondering how can I apply a subdermal map like they made in cycles and what is the ...
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60 views

Transparent Shader not Transparent [duplicate]

Working with texturing/shading a spaceship in Cycles when I noticed that the transparent shader isn't being transparent. Ship with plain diffuse: And then ship with transparent shader applied: ...
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1answer
406 views

Is there a way to have my emission shader only affect the particle system? [duplicate]

I have a scene that has a particle system and other objects. The particles are an object with a pure glossy shader. I have a plane that I have setup as an emission shader to reflect off the particles. ...
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55 views

is it possible (if so, how) to use a part of a material applied to a mesh as emitter?

I'm making a material (cycles) for a mountain : I would like to add some grass (hair) in the green zone. Is it possible (if so, how) to do that by using the green part ?
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139 views

Materials defined by a texture

I have an Earth object where the surface would be with a Bump map and the ocean without it. However, the bump texture is for both and I want to block the parts for the ocean using a black and white ...
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Cycles SSS surface colour [closed]

I am looking at improving a characters Skin material node setup. Most of the Node setups I have seen for cycles, including the Arnold Skin port basically involve (not including gloss, bump etc) ...
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1answer
69 views

Why is the shader editor stuck on 1 material?

I have been working on a car model but just now I found that the body material is still stuck in the shader editor when I was working on something else. The selection drop-down menu is completely ...
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1answer
874 views

Shading artifacts caused by boolean modifier

I tried applying a boolean modifier so I could make some holes inside a mesh, but the result was horrible shading. I've tried smooth lighting and an edge split modifier with sharp edges, but still ...
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1answer
628 views

How to batch rename embedded (linked) textures in a scene?

is there a way to batch rename all textures that are used by the all objects in a given scene? Background of this question is as follows: I'm creating a set of models that all will be textured (diff, ...
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3answers
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Create a “hard plastic” material node-setup in Blender and a bump mapping?

How can I create a hard plastic material in Blender Cycles? The exact material I want to create is the following (also the bump mapping): Please add screenshots, and explaining it. Thanks
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2answers
97 views

What is slot in shader editor

When I try to change material using that button I doesn't change sometime. Doing the changes in slot it works. Can you explain me what is slot and what relation it has with changing materials? I have ...
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2answers
49 views

What settings influence Z-Fighting in files with identical geometry?

I've 2 sample files: good.blend and bad.blend. Both have 2 parallel rectangles rotated along z axis and separated by same distance. In fact they're almost the same. However, both were created via ...
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3answers
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Add materials to copied object

I'm very new to Blender and I'm watching Grant Abbitt's tutorial and it's so good but I got 1 bug. When I need to add a material to an object, this material goes to every object which i copied from ...
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2answers
484 views

Faces shading looks strangely segmented after extrusions

I extruded something from this Obj model and the shading looks segmented as if there were distinct models. I have already checked that my normals are not inside out. Normals look ok:
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1answer
334 views

How to add an animated glint running through the edge of my alphabet?

I want to show an animated glint/shine running through the edge of my 3-D alphabet. I basically want the animated shine to trace over the edges of the alphabet once. Basically this but running over ...
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2answers
815 views

What is shading?

In Blender often the term Shading or Shader is used. I still don't understand this terminology very well. Yes I have tried and for instance read the manual but I think it is because english is not my ...
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2answers
80 views

how to fix pupils (nodes)

ive tried to make a black and white 2d mesh (the 2d mesh does have a curve however) i have used nodes to make a black, shiny mesh texture with glowing white pupils, however for some reason on my eye ...
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2answers
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where is the movie clip node on blender 2.83?

I'm on blender 2.83 and I would like to apply a shader nodes scheme to a movie clip,instead to the single frames,but it seems that it isn't where it should be. At least,according with the tutorial ...
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2answers
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Viewport Shading all grey

Does anybody know why my Viewport Shading has gone all grey. I must have pressed something because it was all fine a minute ago.. thanks

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