Questions tagged [shaders]

A shader is a computer program that usually runs on a GPU and is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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Object doesnt render with diffuse

today I was working on the look of a bowl in my project. It is UV unwrapped and I created a material for it. Now I want to top border to be in a different color. When I now mix the 2 colors ...
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62 views

Color Restoration using Color Palette

I was recently looking at an interesting video and I came across this thing https://youtu.be/-0MD1g_5dV4?t=217 . This is a timed link which shows clicking of pictures with a color standard palette in ...
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Weird dark spot of my model

Around the lips of my model, there's a weird dark spot above and below the lips. It shows up in the viewport and render (if you look closely). I've checked normals and duplicate verts. Here's a view ...
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251 views

making faces of a sword smooth with

Hi im making a sword at the moment in blender and was wondering if anyone knows how to make certain faces smooth in render while maintaining the sharp edge of the sword, in the attached image I've ...
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Object in camera view not responding to mix shader input of transparent and emission

Not finding quite what I need in questions previously asked. I'm trying to do the nebula cloud flythrough described in tutorial at in discussion at 5:17. I thought my problem was Node Wrangler but am ...
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195 views

Black spots on the ocean

I have a plane with ocean modifier but it has some black patches when you gaze at it from a certain angle. What can it be? Maybe this is fine effect for an ocean? increasing ocean resolution doesn't ...
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224 views

What shaders should I use to simulate dog fur

What shaders for hair particles system material should I use tosimulate dog fur like in the picture below. Thank you.
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911 views

How to Make Point Lamps Cast Shadows in Blender Internal Render Viewport?

I am trying to showcase how well OpenGL rendering works for complex scenes and with advanced shading while still rendering extremely fast. I wanted to display the power of being able to use GLSL ...
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260 views

Shading error after importing

I am doing a project with some buddies for university and we all work with different Programms and decided to reder the final project in blender, but I am having major shading problems with their 3ds ...
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264 views

How can i add specularity, shadows and decals on top of a Blender Cycles bake

I want to improve my Blender cycles baking by adding specularity and shadows to make it "partially real time" and decals while keeping the lighting informations.
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102 views

Simple transparent plastic shelf and noise

How can I get the effect of transparent white plastic or glass? When I tried the shaders received white noise.
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1answer
105 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
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121 views

Shading Problems

The shading on the side of this object and the shading on the front is stuffed, please explain how to fix. (Model download below image). https://mega.nz/#!TFRl1ICS!Wj-...
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1answer
525 views

Blender weird shading

I'm having this problem If you notice que is this weird shading on the curve , how can I fix it? i dont really know what it is, I've already tried flipping the normals but nothing, what else can i ...
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1answer
3k views

Realistic metal textures

So guys i'm not the greatest when it comes to metallic textures, any other textures i can do. I can easily create a silver(Natural) metallic texture, But i cannot create a Green(Painted) Metallic ...
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545 views

How to achieve a microbe/bacteria material?

I want to make this texture: So far I have done: This is my adjustment: How to improve my material?
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61 views

Create a light ray effect? [duplicate]

I've got a scene where a sun is shining through a couple of windows: I want to make it so that there is a light ray effect between the windows and where the light hits, like this: Here's what my ...
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36 views

Why does mesh have dark faces and is destroyed with Subsurf modifier? [duplicate]

This glitch is really annoying me and I'm not sure how to fix it. I am making a character with no current textures or materials and I've been trying everything to fix it. I am using blender 2.76. I ...
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336 views

Why is there weird shading on on of the edges?

so i have been working on a blender and it was going fine until I found something weird on my mesh. There was strange shading on one of my edges. here is a picture. The edge that is highlighted is the ...
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98 views

Model shadow/texture issues

I am currently working with a model that I made, and it is being a huge pain when trying to render the animation of it. The problem is that the texture gets extremely disrupted when any light source ...
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56 views

Is it possible to have a 2d element interacting with a 3d world?

I want to know if it possible to simulate an augmented reality situation in Blender without the elements negatively interact with one another. I already know about using the emission shader on a 2d ...
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160 views

Shading problem only when normal map is applied

I have a very odd problem. My model looks perfectly fine with diffuse map on it and in Substance Painter too, but when I put my normal map on it it shows dark polys. The normals are in the right ...
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110 views

Recreating Edge Split Algorithm

Does anyone have any insight to how Blender's edge-split algorithm works? I need hard lighting for an OpenGL project I'm working on that uses per-vertex normals to calculate shading, and I'd rather ...
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317 views

Anime rendering; ray shadows odd results

I've been trying to render anime style characters in blender's internal render using opengl rendering; I can get things to look okay as long as things don't have shadows, but as soon as I turn shadows ...
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38 views

Dark texture on model, even on solid appears also in texture mode

when I go into texture mode I get a pretty weird look of the "body" of the robot, the hat is good though things i've tried remove doubles change some stuff in shading (I'm bad at this though) flip ...
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30 views

How do I fix the black and white? [duplicate]

kind of new to blender, not sure what to do exactly could someone help me? [![enter image description here][2]][2]
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518 views

What are other ways to fake underwater environment?

The most realistic way to create an underwater scene is using volume shader, but looking for a more faster way(i.e. to fake), are there any ways besides these. I tried to search up for it but it doesn'...
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678 views

Shadeless option missing in cycles [duplicate]

when I press 'N' I'm supposed to find a 'shadeless' option under shading, but I cant seem to make it appear. I've tried hard to find a solution but there doesn't seem to be one. Here's how it's ...
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1answer
685 views

Is it possible to have a Material input node in the Cycles Renderer?

The Blender Render(er) has the so called "Material Input Node", where a previously defined material can be selected. The questions is, whether there is an equavalent for the Cycles Render(er).
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147 views

Game Engine Texture errors

Hi I have a similar problem with texture as other Blender user BUT the difference is that all the solutions posted here on the website(blender beta) are not solving my issue.. (Picture 1) I build a ...
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281 views

Edge split modifier with angle removes smooth shading artifacts

There are these well known shading artifacts when you have edges on a flat surface and put it on smooth shading. When I use the edge split modifier on an object and put it on the angle mode it will ...
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564 views

Blender 2.60: GLSL Shading problems on Blender Game Engine - objects not visible

I have a problem with my blender scene when I play it on the blender game engine. When I set GLSL shading and play my scene using the embedded game engine (P on ...
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1answer
2k views

How to color a perfect reflective material in cycles?

This is maybe a funny question, but when I color a reflective material, I just change the color of the "glossy" shader, but when it comes to darker colors, I'm lost, because the gradient from dark to ...
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266 views

Object emission controlled by sunlight

I asked this previously for my Earth project but it was never given an answer and was marked as a dupe which it wasn't as the question it was linked to was about textures being controlled by light, ...
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30 views

Why do i get a strange black shadow when i smooth my mesh? [duplicate]

I finished the mesh but went i try to smooth it i got a rare black shadow : 3D viewport - no smooth 3D viewport - smooth Render - smooth Render - no smooth
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1answer
67 views

Make material thick around edges

I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
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2answers
73 views

Make Part Of Material Transparent

I want to make the blue part transparent and the non-blue part not transparent, there are no vertices where the grey part is so I can't just make a new material.
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1answer
26 views

Opacity of Textured objects

I have 2 objects in the scene red cylinder and blue cube. They both have a basic colour in the Principal Shader. How can I lower the opacity of the red cylinder so I can see the blue cube behind it?
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2answers
855 views

How to change mesh to Flat or Smooth shading while in sculpt mode?

I am learning sculpt mode and the best way to see the results is by switching from flat to smooth shading in object mode, but the best way to see geometry of what i am doing is best viewed with flat ...
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1answer
154 views

Whether someone has done a user defined version of Blinn-Phong (not Blinn and not Phong separately) reflection model in the node editor?

Actually, I am interested in working with Blinn-Phong reflection model in my rendering process, but unfortunately, there is no such a reflection model in Blender. (Yes, It has Blinn and Phong ...
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1answer
38 views

When I copy and paste the shader nodes and objects from a blender session to another one I lose some characteristcs

What I did has been to copy and paste the teeth and the gums from the original blender file to the blender file that I'm using and an odd thing is happened : the yellow color of the teeth and its ...
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1answer
339 views

How can I make a dark and scratched metal material?

I am shaping this watch as a training. I did materials for needles and branchs but i'm stuck for the core watch's material. I'd like to reflect the light like this : I use Blender Render for now. If ...
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1answer
573 views

How to get transparent glass option under film?

I saw a response to the question "Render Glass like materials with Alpha Channel to composite in external app" that you can check a transparent glass option under film to make the background image ...
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1answer
436 views

Joining 2 objects, but I get a weird shading issue

Good evening, I have a question about joining 2 objects. I am currently working on a tire project and want to connect 2 different objects, but I get a weird shading issue like you can see in this ...
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1answer
189 views

Having edges be a different shader than the mesh

Is it possible to create letters, for example, the letters have one shader, but the edge of the letters have a different shader?
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1answer
2k views

Generating procedural metal roughness for PBR texturing

I want to generate a metal roughness map procedurally.
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1answer
51 views

See image through object [closed]

I am trying to do something like this https://twitter.com/i/status/1094431182891159553
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2answers
350 views

How to make a “reflective tape” material in cycles? Nodes Question [duplicate]

Question to original link: How to make a "reflective tape" material in cycles? I'm using Blender 2.78c, any ideas on making too. Nodes look different. I am trying make my signs ...