Questions tagged [shaders]

A shader is a computer program that usually runs on a GPU and is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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218 views

Missing “Shading [Smooth|Flat]” menu on the left of the screen

In a Lynda tutorial, "Shading" should be in the "Mesh Tools" menu, but I can't seem to get to that after selecting several faces of an object. Any ideas? Thanks in advance!!
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1answer
2k views

Import GLSL-Shader into blender

I have a shader written in GLSL, I would like to import into Blender. I have already gathered, that I have to import it into BGE. Is it also possible for Cycles or BI (preferred)? In any case, how do ...
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89 views

Script node to affect photons on cycles?

To my understanding, cycles works by simulating photons. I would like to create a custom shader to put on the inside of a sphere that takes any photon that hits it and moves it to the opposite point ...
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1answer
479 views

Flat shaded normals, have weird shading artifacts

I've been working in blender for the past 3 years and never encountered something like this. When I set the normal shading for this object to flat, it shows up like this. I made sure the the faces ...
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1answer
138 views

Shading Issues after knife project

Just starting out in the world of Blender 3d and I am trying to replicate the bottle below but am having difficulty creating the ridges that go around the centre of the bottle. ​I have tried a couple ...
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0answers
122 views

How should I go about recreating the water from this picture?

I can't figure out the best way to recreate the water here. I wasn't sure if I should maybe simulate some fluid and instead of having a glossy material just usea diffuse or mix shader maybe? I know I ...
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3answers
427 views

How do I make a surface look like a polished one in Blender?

I am making some spheres like these . Hence I need a surface similar to this.
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2answers
7k views

What do the settings in the new Principled Shader actually do?

I'm trying to understand how the new Principled Shader in 2.79 works, so I can make a video tutorial on it. I get most of it, but a few things have me confused, and there currently isn't much ...
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203 views

Black spots on the ocean

I have a plane with ocean modifier but it has some black patches when you gaze at it from a certain angle. What can it be? Maybe this is fine effect for an ocean? increasing ocean resolution doesn't ...
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233 views

What shaders should I use to simulate dog fur

What shaders for hair particles system material should I use tosimulate dog fur like in the picture below. Thank you.
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1answer
789 views

Rendering transparent body and opaque edges

I want to create a material for an object such that the body is semi-transparent and only the border of the object is opaque or darker. Is it possible to develop a shader for this ? Or do we have to ...
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920 views

How to Make Point Lamps Cast Shadows in Blender Internal Render Viewport?

I am trying to showcase how well OpenGL rendering works for complex scenes and with advanced shading while still rendering extremely fast. I wanted to display the power of being able to use GLSL ...
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1answer
2k views

Is It Possible To Do An 80's Style Anime Shading? If So How?

I'm familiar with a lot of the basics of how to model, texture, apply materials, use nodes, basic rigging & animating, etc. I ran across a YouTube video called "TIE Fighter - short film" from a ...
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62 views

Cubic Shading in Blender Internal

While I was modelling this model in blender, once I got to the arms I noticed that in render the shading on the arms and lower body was cubic. I'm not sure if this is a lighting issue or a polygon ...
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4answers
289 views

Render shows geometry that isn't there. Normals?

I have been working on a light switch in Blender, and it had been going well until I used the Bevel modifier to create the screws. Then, when I did a test render, this came up. I circled my problem ...
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317 views

How to only render shaders on one side of an object

I was watching a youtube video about level design. It spoke about only showing shaders visible to the player such as the inside of a room but not the outside for performance reasons. How do you make ...
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1answer
400 views

help with a gold sparkling shader

I need some help with a shader I'm trying to make. I made renderings of darts (don't ask me why) and I'm trying to find a way to make a shader to look like the grip of this dart: I tried a way of ...
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273 views

Shading error after importing

I am doing a project with some buddies for university and we all work with different Programms and decided to reder the final project in blender, but I am having major shading problems with their 3ds ...
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1answer
116 views

Strongest shadow [duplicate]

Blender Cycles. I have lamp type sun and i want have strongest shadow (blacker) but emission must stay. I have sun "size" = 0 and still not strong for me. Any idea?
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1answer
76 views

Why is Bump causing blackout of material

When I plug my Bump Normal to Diffuse Normal my material turns completely black. What should I add &/or change?
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1answer
685 views

Pixelated shadow appearing in Cycles when using bump in node editor

I have a fairly simple scene with two cubes and a sphere on a plane. Each of the items has an image texture applied to it and a point lamp provides illumination. The sphere has a slightly more ...
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1answer
277 views

How can i add specularity, shadows and decals on top of a Blender Cycles bake

I want to improve my Blender cycles baking by adding specularity and shadows to make it "partially real time" and decals while keeping the lighting informations.
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1answer
2k views

Realistic aquarium water?

Does anyone have any idea on how I can create a realistic shader to emulate clear water? I am struggling because while clear water looks clear it also tends to change the color temperature of the ...
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1answer
1k views

What might be causing this blocky shading on my model?

I have a model that I sculpted and retopologised in another application, and then imported the retopologised mesh into Blender with a normal map. The mesh is around 9200 verts, and I have smooth ...
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1answer
220 views

Cutaway shader addon issue

I am trying to use the Cutaway shader by iReboot (aka Dylan Whiteman) as found on his page here. However, the results are not exactly as expected. The model shown in the attached screenshot is made of ...
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1answer
289 views

Reflective and transparent material on poster

I'm doing an interior scene and on one of the walls, I have a poster with a thin fram around it. To make it a little bit more realistic, I want to create a material just like a thin and transparent ...
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1answer
316 views

How to simply find the code/script behind the volume scatter node so I can see the math?

tl;dr I need help finding the code or OSL script for the volume scatter node. Not asking how it works, just a specific, noob-friendly instruction how to find it, or a link to it. Blender is big, and ...
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1answer
447 views

is there a node that outputs the distance value from the camera dof in cycles?

I'm trying to work out a node group that will take the distance value from the camera to color objects from that point forwards / backwards and i've been triying to find an output that will give me ...
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2answers
213 views

Visualise texture based on direction a surface is pointing using Cycles

I would like to apply/blend a shader based on the direction a face is pointing. So basically, if the colors of the axes are used, a cube would look like this: Ideally, also the negative and positive ...
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1answer
792 views

Glass shader blocks light?

I know a commonly duplicated question is "Why is light not passing through glass?" or "Why does my glass shader ignore lighting?", But mine's a bit different. The Problem I 3D modeled a type of ...
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4answers
6k views

How to get random color variation on a single mesh?

I am trying to get color variation and to bake it in a single mesh but the Object Info Random only works if i separate the meshes. Is there an alternative way to get the same result with the meshes ...
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1answer
1k views

Glass shader too dark

I'm not sure why, but using the glass shader renders extremely dark. I have the white set as high as it can go. The room it's in is completely white, the roof being a white emission shader.
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1answer
2k views

Glass Volume Material with Caustics and Colored Shadow

I am trying to build a glass shader for a glass volume material and I want a photorealistic image of the glass object the caustics good enough correct color of the shadows of the glass object Here ...
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2answers
2k views

Honey shader in Cycles

Trying to make honey material. I think there is some manipulation with nodes I need to do to get results but I have not enough experienced in that. Can you please help me simulate honey consistency ...
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1answer
3k views

How to view Environment texture in Solid / Texture / Material view?

I saw this happening in some tutorial, but have forgotten for the moment, What I want is : To make the HDR environment texture appear in 3D viewport without going into Render Mode. I can use the ...
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1answer
190 views

Some parts in render mode white

when trying to animate some parts are white in render view, not sure what causes it.
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1answer
215 views

Wrong shading as a result of “bisect_plane” in bmesh

I am using a test script, I took it from here How to cut a mesh into smaller pieces with python?. The problem is that, the sliced meshes at the cut are creating unpleasant shading, I think the problem ...
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0answers
106 views

Simple transparent plastic shelf and noise

How can I get the effect of transparent white plastic or glass? When I tried the shaders received white noise.
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1answer
1k views

How create realistic semi gloss paint shader?

How do I recreate the green surface shader? Just the green parts, not the decals. I tried mixing a green diffuse and glossy shader with a layer weight node as the factor. Yet, I'm not able to get that ...
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1answer
113 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
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0answers
123 views

Shading Problems

The shading on the side of this object and the shading on the front is stuffed, please explain how to fix. (Model download below image). https://mega.nz/#!TFRl1ICS!Wj-...
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0answers
974 views

How does “distance” effect ambient occlusion?

In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab. How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
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1answer
242 views

Matcap shading on blender 2.76

How can I get Blender to show Matcap shading for object on blender 2.76?
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0answers
442 views

Cycles CPU rendering - running out of memory - why?

I'm rendering a huge scene on CPU. I have 32 gb of RAM, and 45 GB on my SSD where temp files is stored. I get "Out of memory" error when i trying to render the scene. "Mem" usage (at the top of ...
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1answer
582 views

Why does my object not have a material?

I can't assign smooth shading to my object (clicking smooth in the shading tab on the left side yields not result). When trying to find out why I noticed that it doesn't have a material in the ...
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0answers
149 views

How to control transparent depth intensity to get even gradient based on another object?

So I'm trying to make a configurable way of revealing something inside of any object with corresponding node group. Whatever I did I couldn't get a nice gradient between pink and grey area which I ...
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1answer
123 views

Is it possible to mass enable adaptive subdivision checkbox?

i would like to assign adaptive subdivision to many meshes. Doing it by hand will take a'lot of time. It seems transfer modifier does not transfer adaptive settings for now. Maybe it is because the ...
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1answer
3k views

Where is the shader panel in Blender?

Here is the part of the tutorial that I'm following that I'm stuck on: With your landscape selected, go to the Shading Panel (F5) and add a new material. Under the Shaders tab, drop the Specular ...
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2answers
401 views

Is it possible to randomize color of separated meshes inside 1 object?

Is it possible to use some kind of randomizer to randomize parameters of the seprate meshes inside one object? Please see attached picture. On the left there are bunch of cubes. On the right there are ...
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2answers
348 views

Toon shading using realistic textures?

I'm trying to figure out a way to give a model a toonish look,but retaining the texture details. Is that possible? This is my current setup.