Questions tagged [shaders]

A shader is a computer program that usually runs on a GPU and is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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How to export fbx with embeded AO/roughness/metalic texture

I'm trying to export FBX file with embeded media so it can store all used textures in it. I have 3 textures. 1 diffuse texture,1 texture for ambient occlusion,roughness and metallic (in RGB components)...
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14 views

how to control an rgb node's color through a custom property

I have a couple of objects that are procedurally textured and colored. I want to make versions of it, and adjust the base color (defined by a rgb node) on everyone of them in one step. So, I know how ...
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23 views

How can I make a realistic lightsaber? [duplicate]

I want to make a lightsaber where the edjes/sides are more red and in the middle it is white, so I tried using the layer weight node with a color ramp and I got a nice result when looking from the ...
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Too many image textures causing pink shading?

I am testing the use of a mask to create a paint with shaders texture but while creating the materials with the textures I am using it seems that after adding 9 seperate image textures it all turns ...
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1answer
229 views

Shading tab seems incomplete (Blender 2.8)

I am running blender 2.8 and am in the shading tab. On the tutorials I've seen on YouTube, the background in the top 3d viewport is a shade of light gray and there always seems to be a second texture ...
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Can I bake normals and diffuse to combine in a single image

My target output is low poly md2 and low poly dae files. I'm using the high-poly normal map to low-poly object trick. Looking for a way to bake a final texture that combines the look of the normal map ...
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1answer
148 views

how can i add emission (glow light) on logo

I am a new in blender and I have made this mobile device that have blue texture. And logo above it.But i cannot figure out that how to add light glow (emission) on logo.. Please guyz help me, this is ...
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1answer
169 views

Rules and presets for SSS in Principled BSDF

I like Principled BSDF and its intuitive controls. However, the SSS property is confusing when I try to actually use it. Other engines have recommended presets, but I don't know where to find them in ...
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1answer
124 views

How to correctly separate vertex color data into the R channel on EEVEE? [closed]

for some reason if I add (in the shader tree) the ATTRIBUTE>COL from the vertex color property and channel it to a separate RGB (only making the R channel plug into a ramp node and then to the shader ...
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1answer
66 views

get this gradient style in blender

I'm trying to get this gradient style: My best result are with eevee with volumetric and gradient on a metaball, but i cannot figure out how to get the gradient fill the totally of the metaballs like ...
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How can I achieve a Anime Shader look in Blender?

So, i saw a post in this Stack about 2 years ago but nobody had awnsered, so im trying to ask another time, does anyone know how to actualy get this Shader in blender 2.8? Somehow they have controls ...
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1answer
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Is it possile to create a flat-color (shadeless) shader in Blender 2.83 that is also flat when in a reflection?

Toon BSDF and Shader to RGB not fit for me, and I trying to create flat color shader in cycles. I decided to use this shader, and it works well, until the metallic roughness not "0", then it ...
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Combining a solid object Fresnel glow on top of a glass object?

Trying to do an effect where i have a simply glass effect but I want it to have the same Fresnel glow of an object that isn't transparent/translucent. The glow i get from a simple principled BSDF mix ...
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1answer
17 views

Make fresnel visible only from a side of the mesh in eevee

I used this fresnel setup on top of my shader to create a artificial rim light effect But of course fresnel is applied around the entire object, is there a way to control the sides of the object it ...
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Unable to import JPEG's for material texture

I'm trying to import a JPEG for texturing. If the image I download is a PNG, then it is available in the shading tab and I can drag and drop it into the materials window and apply it as a texture (...
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Model is invisible and with a smeared texture in the shading tab

I'm trying to texture my model. I go to shading tab where a background is displayed. At first my model looks fine and grey but when I move my camera or pan and rotate, it disappears into smear . I ...
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Different color per hair parent

I want to recreate something like the picture below. Some parent hairs are black some are blond. And the children color accordingly. I use some hairs with a lot of hair children with kink type curls I ...
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Blender wireframe fresnell transparency fading

Coby Rendal helped me out on the wireframe / backfacing culling issue and theory. Though one last step for my base is left. I want to have the back of the sphere slighly bleeding into the visible part....
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Why selecting nodes in shading mode is not working?

I clicked on B then with the mouse left button hold down dragging it top cover the nodes. I want to select the 4 nodes but when I'm leaving the mouse left button the selection is gone. I want to ...
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How do I change material render preview?

I want to change the render material preview by removing the floor in the preview and replacing all the lighting and environment in it with an hdri image, and setting an image as a background, so that ...
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1answer
15 views

help needed with shading applied to a certain part of a mesh? [duplicate]

tldr :ok so I have a mix shader between glossy bdsf and principled bsdf on a mesh, and there is a part of the mesh I do not want glossy bdsf on, is there a way to control which parts of a mesh a ...
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2answers
47 views

All Reflections in Blender are Completely Black in look dev mode

This is might be a mistake on my end since I am a near complete beginner at blender. I am trying to experiment with nodes, but all the reflections on the default hdri in look-dev mode show up ...
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How would you select an absolute screen color?

Before moving to 2.8, if I needed to fetch a vertex color used on a face I could easily enter wireframe mode and get the absolute vertex color. Since the wireframe in pre 2.8 versions would ...
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1answer
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How to bake with Blender 2.82 and keep shading information?

I am having issues baking in blender. I'm new to blender so I don't know what I am doing wrong. I have the UV mesh unwrapped and a blank image-texture selected for it to bake to. But whenever I bake ...
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how to write a custom projection type?

Is it possible to create a lens shader with EEVEE/Cycles ? I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
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Custom shader script in compositor (de-linearize depth buffer)

Some months ago I wrote a minimal opengl 2.5d game engine with pre-rendered backgrounds (such old Resident evil, Alone in the dark and Final fantasy games). Depth is managed through a grayscale image ...
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1answer
126 views

The Shader Editor Show Up Blank When reopen it

So I'm still learning about texturing in blender. Then after googling around i found about shader editor and uv editor. When i first open shader editor to make material the node show up okay. Then ...
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1answer
137 views

Control MixShader value by shape key value

I have a Mix Shader mixing two textures and one shape key applied to an object. I want to control the mix shader value from the shape key slider. I think this is achievable by using drivers but i ...
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1answer
36 views

How to make light shine through a prism? [duplicate]

I'm trying to make a scene like this: But no matter how I mess with the bounce settings in cycles; the light just isn't coming out of the other side of the prism: BlendFile What am i doing wrong?
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3answers
267 views

Why does editing a material on one object change lots of other object's materials as well?

I'm relatively new to Blender (2 weeks in), and I'm working on Blender 2.81. Every time I edit my material it spreads out to the other objects as well. I am super confused, because the other objects ...
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1answer
40 views

How do I clear sharp edges on my models / apply one smoothing group to the whole piece?

I am following a tutorial on how to make collision models for my meshes and have come across this step: I am very new to blender, therefore I don't understand what this means, do I have to add a ...
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Radial Gridlines (Enterprise Hull) [duplicate]

I'm attempting to create a procedural shadernode to render a radial grid for the top / bottom of the saucer section of the Enterprise, and I'm running into difficulty. My initial instinct is to use ...
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1answer
41 views

Alpha Layer + Transparency Shader Glitch in Eevee

I am following the CG Geek tutorial in which he details modeling a tree in one minute. (https://youtu.be/y7PdiGXbrD0) I'm running into problems when it comes to shading. When I add a transparent ...
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8 views

How to transfer multiple textures/UV maps between two rigged meshes

I'm trying to texture my character in Blender. The original mesh came from DAZ, and was sculpted a bit in C4D before being brought into Blender for Rigify rigging and animation. Now I've made the ...
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1answer
17 views

Blender 2.8 Text Editor OSL Script Node Update Disabled

I found out what Open Shading Language was today and was excited to try it out, and it was working at first. But at some point, I found that I could no longer press the "Script Node Update" ...
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1answer
919 views

How to bake a position map in Blender

How can I bake a position map with Blender, I don't have the option in Cycles baking.
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1answer
22 views

How to smooth the face after boolean modifier applied? [duplicate]

The face is not smooth out after I applied boolean modifier and after shade smooth.
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1answer
35 views

How come reflections are still visible using 0 bounces?

After creating an animation, I decided to try and optimize my render settings so I could get the final result much faster. (I am using cycles) A lot of people advised me to lower the bounce count, so ...
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20 views

imac problem with shading node

My friend and I are both learning to use blender. He is on a PC and I am on an IMac. When we first open blender and click on the shading node, his sees the cube fine but on mine the window is black ...
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Import Image as plane: Apply shaders to both sides

I installed the addon to import a branch image for a tree I am working on and all is well, except the shader I made for the plane only applies to one side of the image plane; so one side is the ...
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1answer
27 views

Increase the contrast of shadows like you would using a color ramp

Is it possible to increase the contrast of shadows the way you would with a color ramp, but without effecting the colors themselves? I don't want hard edges, and color ramps allow you to have a middle ...
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1answer
103 views

How to Update NodeSocketString Value inside a node group in a attribute node using python

I have an Attribute node inside a node group, and for the node group inputs, I have created a NodeSocketString, Using ...
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0answers
13 views

Shading issue with parametric modelling and booleans [duplicate]

I'm new to Blender and I started to learn by modeling an old camera lens with the help of this excellent tutorial on parametric non-destructive modeling: https://www.youtube.com/watch?v=v9CXeprYW1M&...
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1answer
38 views

getting mask data into shader network through python or any other way

is it possible to fetch bpy.data.mask[] into cycle or blender internal shader as texture? Thanks.
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1answer
64 views

Eevee autosmooth

I am making an eye in 2.8 and came across a problem with shading. Mesh edges reflected the inside and whole thing appeared flat even with smooth shading applied. Here is the same mesh subdivided 6 ...
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34 views

Bricktexture allignment on different Objects [duplicate]

I wanted to make a House for my Art class and used the brick texture node with some extras to make a brick shader for the walls. Because the bricks didn't align correctly with the first object (House1)...
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3answers
2k views

Glossy reflections and smooth shading

I'm having a hard time creating a chrome object with flat faces but with smoothly bevelled edges. If you start with the default cube, add a bevel modifier set to, say, 4 segments, set to smooth ...
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1answer
36 views

Why aren't my nodes showing up in the shading tab?

I am following this tutorial to make a donut. However, when I am in the shading tab, nodes are not showing up in the bottom part. I have explored the area thing, but I can't find the starting nodes. ...
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2answers
133 views

How to create baked bread shader?

I want to make a bread shader so that it is darker on top than on the bottom. I know how to make color, bumps and everything else, I'm only interested in a black and white mask for mixing colors. Of ...
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2answers
28 views

Viewport Shading all grey

Does anybody know why my Viewport Shading has gone all grey. I must have pressed something because it was all fine a minute ago.. thanks

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