Questions tagged [shaders]

A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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169 views

How do implement the effect of blur on transparent materials?

I'm trying to create a blur effect when a clear light passes through a transparent material. Here's a quick summary of the picture: And when an object is close to a transparent material, it should be ...
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Can't get green area lighting to show on viewport or render [duplicate]

I can't seem to get the area light to work that I want to be shining onto the deer head object. As you can see it is there on the viewport and editable but no light is being emitted from the light. Is ...
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2answers
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Grid material that extends with mesh?

For clarification, I am trying to create a Supergrid: Put a 2m x 2m grid texture on a mesh. When I move or scale the mesh, the grid will increase as the mesh does (the 2m x 2m does not stretch or ...
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Can't see through BSDF principled/glass 2.8

High risk this question was asked a billion times and I am just too stupid to find the correct answer, so apologiez. I am trying to create a drinking glass, the inside faces are colored red to ...
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Blender2.8: Viewport Shading Solid (Studio Texture): ColorRamp Image Texture not showing

I'm trying to change, or rather modify, the original color of my image texture. For that purpose I'm using a ColorRamp Node. The issue now is, that I would like to have the texture that has been ...
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Triangular Black parts on mesh after applying a Normal Edit Modifier

I'm trying to create an anime-style character, I've imported a VROID Model that I made and changed the shader on it. There is a solidify modifier (for outline) and an armature modifier placed below ...
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2answers
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Why is my color map gradient (by node xyz value) working for x and y but not z?

very new to blender and not an expert. Coming from engineering field and want to learn more about rendering CFD/model results in Blender. Right now I am struggling with adding a coloramp to a surface....
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1answer
50 views

How to build a Low Poly on a High Poly while being able to see both?

All the view options I can find make it hard to see the low poly mesh and the high poly mesh at the same time. (This is for baking a high poly onto a low poly) Is there something I'm missing? This ...
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How do you keep parts from showing through the skin on a transparent character?

I'm currently making a character who will be mostly transparent. I've gotten the face done, but I have an issue. The teeth, eyes, and inner mouth are visible from behind. I want them to be hidden ...
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Deferred Shading / PBR - Rendering Maps in Blender for 2.5D Game

Introduction Hello, I'm an amateur 3D graphics artist. I create 2D isometric graphics for a game called Faldon. I'm relatively new to Blender after primarily using Newtek Lightwave about 10 years ago. ...
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Can anyone give me a detailed description on all the maps in blender? [duplicate]

Can anyone give me a detailed description on how to use different types of maps(eg: albedo,opacity, normal, displacement,et cetera et cetera ); which all maps are to be set to non-color data or sRGB; ...
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How to fix these weird shading problems?

when ever i use the Boolean modifier i usually see these weird cuts in the shading, the same thing happened when extruding too. Does anyone know how to fix this?
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Windshield is pink although I have searched missing files

I'm new to Blender and I know something is wrong but I'm not sure how to fix it. The windshield is pink as something has happened with the texture. I looked under the nodes and this is my view. ( ...
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1answer
27 views

A Way to Create Blender Materials in Text or Script? (Included: Script to Retexture SFM Models in Blender!) [duplicate]

I have a model from Source Filmmaker that has a bunch of different textures. It's all imported and ready to be textured using Blender nodes, but since there are so many objects (over 40) in this ...
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1answer
29 views

How to change the scale of dots in a shader in gradient-like pattern?

I ran into a problem while making a toon shader. I wanted to add specular made out of dots, where central spot of the specular will have larger dots, while the specular border will have tiny dots. In ...
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22 views

Microsoft Visual C++ Runtime Library erro when clicking on new material or rendered or material preview

When i click on new material or rendered or material preview it gives me a Microsoft Visual C++ Runtime Library error
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2answers
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How do I make an Npr shader that responds to lighting

I am trying to make an anime shader kind of like the one in the video below https://www.youtube.com/watch?v=m52k-WP5HHQ&t=128s However I want it to react to external lighting unlike what is shown ...
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1answer
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How do I add separate transparent images on an object? [duplicate]

I'm a beginner on blender and I'm still trying my best to understand nodes, UV editing and basically everything texture related. I am trying to make a story dice which means I am trying to add ...
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Render View Lighting/Colors and Shadows are Different from Compositor/Render

Compositor/final Render are identical, as they should be. I'll post a big screenshot so you can see every panel that seems relevant to this: pic (I blurred the mug 'cause there's a swear word on it) ...
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What happened with materials in eevee when linking?

I have this problem with the material in the eyes of characters linked to a scene. The scene that contains the linked characters shows this way when rendered with Cycles: When I change to eevee it is ...
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1answer
51 views

Change material on part of object with other overlapping object

I learned this trick sometime ago but I have forgot. So what I want to do is add different material to an object using other object. For example I have two cubes. One has red material and one has ...
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2answers
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Combining multiple textures with a white background

I'd like to sort of "overlay" these shaders, but the only options are mix and add. Allow me to explain. I made two images, both white background, one with red scribbles and one with blue scribbles, ...
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Issue with the bool tool

This has been driving me crazy! The included picture explains more.
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6answers
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How to illuminate the darkness inside glass objects in Cycles?

My model has a clear plastic (or glass) dome with objects inside. The objects appear dark. I've tried the glass shader with color 100% RGB, with very small IOR, and using just a refraction shader. ...
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How To Render Glass Materials in Cycles

First: After modeling, I render the Object in Blender, it was fine to me or in my eyes. See the Image. Second: I tried to render the Object in Cycles since the Glass Material which I downloaded from ...
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Toon Shader is all shadows

I was testing some grass shaders and then wanted to add an object on it with my usual Toon Shader Nodes. However suddenly it's only the shadows and no lighting or anything. I tried the exact same ...
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1answer
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My HDRIs + Shader Previews are dim/desaturated and it's affecting my material output

Why does it look like this? This appears to be affecting both Eevee and Cycles in similar ways, although I understand the shader view is Eevee only. My Cycles previews are also very "bright" ...
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1answer
74 views

How to plot Pasta Shapes with Volumetrics?

For NodeVember this year, I’d like to try and plot some of the pasta shapes in the book Pasta By Design. The book contains equations that describe the shapes of pasta. I’d like to use these equations ...
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1answer
316 views

Radial vector displacement

I'm struggle with vector displacement shader. I'm trying to do something like reverse cone but I can't figure out how to add radial direction. I would like to use RGB curves like screw (lathe) ...
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3answers
203 views

Strange shading fragments on mesh

can anyone help me? I've just finished texturing a model I made. After I import the mesh and the textures in UE4, I've encountered this shading fragments. This are screenshots on UE4: This is how ...
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Shader graph texture messed up on half the cube

Alright so I was messing around with the shader graph trying to get a cool texture for my cube and got it looking nice, but to my dismay, on the other side of the texture, it was horrible. I think ...
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30 views

How to make a “Edge Detect Effect” in blender Cycles?

i want to make an Edge detection Effect in blender. all the solutions available online (using geometry pointiness or using bevel node ) provide a smooth edge color , and that's i don't want. i want ...
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Missing HDRI when shading

We set up Blender on my wife's laptop, and everything works nice so far but the Shader tab has obviously a problem with the HDRI Settings, down below I've uploaded a screenshot, has anyone had this ...
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1answer
49 views

How do I change material render preview?

I want to change the render material preview by removing the floor in the preview and replacing all the lighting and environment in it with an hdri image, and setting an image as a background, so that ...
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2answers
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How can I see the result value in shading?

The number 2 obeject of value is 2. 1 is less than 2. you look at the nodes below.0.5 value plus 0.5 value can be seen. fac is 0.5 So I don't know what the result is. I can tell from the color that it ...
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0answers
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Node tree in 2.7 result different from 2.9 result

The box in green is what I'm trying to achieve in 2.9: I realised this "Displacement Method = True" setting wasn't there, and the voronoi texture, as well as the displacement input color ...
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1answer
31 views

Adding more cuts not creating more round object when using curve modifier on specific object

I needed more detail in this barrel that I made from flat plane and using curve modifier to bend it, but when I add more cutts they are ignored when bending and the shape stays the same as if they ...
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1answer
131 views

Why does lighten change the color of the dark part in mix rgb?

I understand that the add is adding that color, and multiply is coloring the brightness. But I don't understand why the lighten only colors dark areas. Unlike the name, why does the lighten add color ...
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1answer
17 views

how to set key frames on color ramp?

I am animating a logo.it looks that is hot as a melted iron and gets cold and a blue light turns over that and again turned to red to complete the loop. In the first frame it should be completely red ...
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1answer
40 views

Targa versus PNG for Image Texture [duplicate]

I have noticed in cycles I render faster with .tga image textures than .png image textures. Is there a loss in render quality because of using targas instead of pngs? Which should I use?
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1answer
62 views

Lines on Donut after texture painting

I've been following the BlenderGuru's tutorial, I'm at the last part of level 2. unfortunately I found this weird line (looks like'N's) on the inside of my donut. I've just finished doing texturing ...
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0answers
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How To Project Texture With Molecular Script?

I have been working on a project based on Molecular setup. A rubik's cube(Source) just falling on plane(Emitter particles falling on plane from the rubik's cube). I did all things correctly for ...
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Viewport-style outline shader

I'm trying to get a shader that behaves much like the orange outline in the viewport: a flat 2 dimensional outline around the bounds of a mesh that changes with camera angle. The Workbench render ...
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1answer
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Issue when rendering in cycles

Recently followed a tutorial in blender: https://www.youtube.com/watch?v=5naMFeWTBeY&ab_channel=Iridesium Which is about making black holes in blender using Volumetrics and noise textures for the ...
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1answer
69 views

Blending Displacement Textures with Geometry Node - why doesnt it work?

I am blending two noise displacement effects (Voronoi sand dunes + Wave Texture for little sand ripples), with everything plugged into Displacement node. Now I want to drive the blending by using FAC ...
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2answers
110 views

how to “randomize the color ”of arrayed object

I was making the tutorial of the "easy environment design " of Ducky 3D. I wanted to try to randomize the color of the arrayed cylinders' emission part. by info object node and color ramp. ...
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16 views

Is it possible to have 2 materials reference same shader in Blender

I'd like to be able to have same material in Blender with 2 different names. It should work in a way that if I edit the shader in Blender in one of the materials, it will update in both materials. Is ...
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0answers
32 views

Why is the shader smooth going crazy?

As the title suggests, after running the mirror modifier to the object, I found myself with a completely wrong shader, I checked the scale, normals, junctions and everything is correct
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Mesh screwed up after I messed with object post unwrapping

Followed Blender Gurus Teddy bear tutorial but got to the point where the object is crushed here and there to make it less symmetrical. Only to realise that the mesh and unwrapping has been messed up ...
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2answers
409 views

How to make a sky-to-ground view shader?

So, I have a scene with a cube which I have modified into a group of clouds and a plane which I intend to be the ground. The camera is placed such that I can see the ground through the scattered ...

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