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Questions tagged [sculpting]

Questions pertaining to Blender's built in sculpting tools and or plugins.

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21 votes
4 answers
12k views

why is this "abysmally" bad topology?

So I was asking for some advice and I got this: retopo this immediately, its abysmal. Use low poly to drive a subdiv or multires, and add geometry as needed. It's literally unworkable at this stage....
ker2x's user avatar
  • 423
15 votes
12 answers
4k views

What's the fastest/most fun/craziest way to make a flowerpot in Blender?

How would anyone deal with making a flowerpot, as it's useful while making interiors? You can use anything, but there are some limitations and rules: No externally installed addons/plugins are ...
Yousuf Chaudhry's user avatar
15 votes
2 answers
31k views

Switch between sculpting brushes

When sculpting I often want to switch between brushes. I find this a rather lengthy process. I have to open the sidebar and click on the icon and then click on the new brush I want to use. Is there a ...
Vader's user avatar
  • 14.8k
15 votes
2 answers
15k views

How to prevent sculpting tools from affecting faces through thin walls?

While sculpting on models that have relatively thin walls, I've found that the sculpting tool "bleeds" through to the opposing wall (In my case, the external wall is a finely detailed surface, and I'm ...
Lucas Hartmann's user avatar
14 votes
1 answer
35k views

What is the importance of low poly vs high poly?

From the point of view of a beginner in Blender, the vast majority of learning resources & tutorials seem to focus on low poly objects/scenes. Many questions here on blender.SE echo that focus. ...
KDEx's user avatar
  • 253
14 votes
3 answers
10k views

How does normal baking work?

I understand that one uses normal baking to bake the normals of a high-resolution (sculpted, in the millions-of-polys range) to an image, which are then set to the normals of the low-resolution (...
wchargin's user avatar
  • 9,482
13 votes
5 answers
5k views

Best way to "sculpt" sphere-shaped holes on a sphere surface?

Sorry for the confusing title, the best way to explain it is to look at my image (don't pay attention to the lines connecting the holes and sorry for the poor quality) I have been thinking about this ...
u2492330's user avatar
  • 133
13 votes
2 answers
70k views

How to disable Symmetrize in Sculpt Mode?

I enabled Dyntopo, but Symmetrize seems to have been active already. As soon as I start stroking the mesh, it does it double. I just don't see how to disable it.
drpeppercan's user avatar
13 votes
1 answer
35k views

How to change default sculpting color?

On many sculpting tutorial videos when they enter sculpt mode their mesh becomes a rich red as in here. On mine, it remains in the same black/white layout as in edit mode here. It's much easier for me ...
Guest's user avatar
  • 133
13 votes
1 answer
3k views

How can I create and project a symbol/rune on a sculpture? (like Blizzard's games)

How can I create and project a symbol, rune or logo to a sculpture and make it look like it is from a Blizzard game? What are the sculpt brush settings to project it on any surface (flat or round), ...
Danyl Bekhoucha's user avatar
12 votes
2 answers
5k views

How can I model a skirt?

I’m a Blender beginner and I was just wondering if anyone could tell me how to make a skirt similar to the one in the picture below, just for extra background info cylinders were used to create the ...
Likes Sims's user avatar
11 votes
3 answers
2k views

How can I make these sharp, pressed in parts of a burger?

I have tried using the Draw Sharp tool to achieve this, but unfortunately, as it is visible, it's really hard to achieve this "peel" sort of look, where it looks really sharp. How can I ...
Yousuf Chaudhry's user avatar
11 votes
3 answers
23k views

How to sculpt straight lines

I've been looking for a way to sculpt straight lines in Blender for some time. The most common answer is to create a custom brush, but it seems inflexible. Does anyone have a better solution? Also, ...
user2642470's user avatar
11 votes
2 answers
16k views

Is there a shortcut to switch between Add and Subtract brushes, in Sculpt mode?

I'm working on some sculpting but I hate that I have to go to the Toolshelf and select Subtract, whenever I need that brush. So, while in Sculpt mode, how can I ...
someonewithpc's user avatar
10 votes
3 answers
10k views

Correct way to dig a hole in sculpt mode

I was trying to dig a hole in a sphere. But Draw tool only allows me to get this deep: I turned on Dyntopo, but it doesn't help much and increases polycon like crazy: I know it's probably easier to ...
Lai Yu-Hsuan's user avatar
  • 2,022
10 votes
2 answers
13k views

How to reapply symmetry in sculpting?

I have been sculpting a human head using dynamic topology. I've been primarily sculpting on the right side of the picture below. At some point, the mirror got messed up and shows the eye on the left ...
Jordan Evans's user avatar
10 votes
3 answers
2k views

Tips for sculpting tile-like terrain

I'm looking to make a terrain system sort of like in the fourth and fifth generation Pokémon games. It's just all gridded basically, and reuses the same pieces all over. An example of the type of ...
10 votes
1 answer
12k views

ZBrush sculpting brushes equivalents in Blender

I'm sculpting a lot recently and most of the sculpt-related tutorials on Youtube are for ZBrush, nevertheless human anatomy knowledge contained therein is universally applicable. To get more out of ...
jubi's user avatar
  • 2,836
10 votes
1 answer
2k views

Constrained depth of sculpting

In Sculpt mode, I need to fix Adding/Substracting of the object to a minimum/maximum depth, that I've predetermined. I need the whole mesh to be smooth, as if I used normal brush but with a Layer, ...
Cotillion's user avatar
  • 126
9 votes
3 answers
2k views

How can I model a bottle with triangular base and circular top? (Nail Polish Bottle)

Does anyone have any advice on how I can model this specific nail varnish bottle for a client? The base of the bottle is a sort of triangle and becomes a rounded and circular at the lid? any advice on ...
Joe Chapman's user avatar
9 votes
8 answers
35k views

Can't change mouse influence in proportional editing mode

I press O and I see it change to Proportional Editing mode, but when I press G and mouse wheel down/up, or arrow keys down/up, it doesn't change the influence area. "You must press PgUpPgDown or use ...
RealAnyOne's user avatar
9 votes
2 answers
10k views

How to Sculpt a Brick Wall?

I am trying to make a brick wall from this reference image:"Danish Brick wall.jpg" by Grey Geezer CC-BY-SA-3.0 I drew the mortar lines in sculpt mode, but the lines looked too jagged: I changed the ...
Koro's user avatar
  • 151
9 votes
2 answers
24k views

Masking for sculpting through edit mode

When I am sculpting in dynamic topology I can hide part of my mesh, and it not only works as a 100% mask, but it also hides this part of mesh in dynatopo as well. I find it extremely useful when I ...
dimus's user avatar
  • 3,322
8 votes
1 answer
1k views

Mirror-Modifier applied, but still mirroring

I made my first sculpt model and I used a mirror modifier. But then I applied the mirror modifier, because I got a strange edge on the mirror line in sculpt mode. Now I modeled it, but it still ...
Stephanie Platz's user avatar
8 votes
2 answers
5k views

Any way to "thicken" my model without scaling it?

I've created the model below for 3D printing, but when printed at my desired size, each piece is too thin and flimsy. I was expecting it to be larger when I modeled it. Is there any quick and easy way ...
Josh's user avatar
  • 281
8 votes
2 answers
27k views

Button or menu entry to clear the sculpting mask?

A mask has been created: The shortcut Alt+M will clear it. Is there a button in the user interface? Or a menu entry?
mins's user avatar
  • 1,622
8 votes
1 answer
2k views

How to make some Cotton Candy?

I want to make cotton candies like the reference image attached below. Since I need multiple cotton candies I also want the colour to vary as I duplicate them (just like the reference image, sometimes ...
Yousuf Chaudhry's user avatar
8 votes
2 answers
5k views

How to prevent Blender from disabling dyntopo when exiting/entering sculpt mode?

This is one of the most annoying things while sculpting with Dyntopo enabled - it switches itself off automatically for various reasons eg. going from sculpt mode into object mode and then back into ...
jubi's user avatar
  • 2,836
8 votes
0 answers
362 views

Problem with sculpting, using graphics monitor [closed]

So I have this graphics drawing monitor Huion Kamvas, that I'm trying to use with the blender sculpting, and I am getting this weird issue. Whenever I try to put the first stroke on my object, ...
Edgars's user avatar
  • 81
7 votes
1 answer
2k views

How to extrude an irregular shape into a cylinder?

As the title says, I'm trying to extrude an irregular face into a normal cylinder. There are some pics below to better describe what I want to achieve The tip of the sculpture is round, while the ...
Carlo's user avatar
  • 83
7 votes
2 answers
3k views

How to make thorns (Crown of Thorns)?

I’ve downloaded this model of a Crown of Thorns, but noticed that it’s got no thorns although the render image had them. How can I make thorns for this model?
Hikaru007's user avatar
7 votes
2 answers
563 views

Transition between planes

I want to create a landscape with multiple planes and sculpting. I want to have a transition between the planes so I don't have a gap or overlap planes. Could someone please help me?
Probro's user avatar
  • 73
7 votes
1 answer
3k views

Accessing bpy.context gives a '_RestrictContext' warning, how to fix this?

I got this error message when I try to enable my addon. ...
Issanou Kamardine IK's user avatar
7 votes
2 answers
16k views

Material appearance in sculpt mode

I am novice in blender and in all guides i've seen for now never was explained how to apply materials in scuplt mode. So i have created material, applied it and it works fine in object mode, but in ...
Vadim.K's user avatar
  • 115
7 votes
3 answers
5k views

Create a square block extrusion in sculpt?

Newbie here. I am new to Blender, I am wondering is it possible(in sculpting mode), to model a square indent into the object. Say I have a cylinder or a cube, and I want to extrude a small square ...
Daniel's user avatar
  • 173
7 votes
1 answer
15k views

Mask area not visible in sculpting mode [closed]

I can add and manipulate a mask on an object while sculpting. The mask behaves as if it is present, but the mask itself is not shown in the display area. I would have expected the inactive region to ...
ZaeMu's user avatar
  • 81
7 votes
3 answers
4k views

How to simulate sculpt layers in Blender?

I'm wondering if there is a way to sculpt some details on top of existing, already sculpted details, and then change the opacity of newly sculpted details? For example skin pores on top of a wrinkles ...
jubi's user avatar
  • 2,836
7 votes
1 answer
1k views

Is there a way to save strokes while painting/sculpting?

While painting or sculpting, user draws strokes. Is there a way with python to save those (with brush parameters and pressure data) and then play them back slowly also with python? Point is to ...
matali's user avatar
  • 2,821
6 votes
2 answers
8k views

Weird line following my cursor when sculpting

Why do I have this line following my cursor?
Vlad Ilisan's user avatar
6 votes
2 answers
24k views

How to apply Matcap materials for sculpting in Blender 2.71?

I'm following the instructions found in Ben Simonds' "Blender Master Class" and both the Materials and Textures interfaces seem to have changed significantly since the book was written. I'm supposed ...
PDXTopHat's user avatar
6 votes
1 answer
22k views

How to clear "Face sets"?

I want to clear this at all. But unlike Mask, it is indelible.
dmdsik's user avatar
  • 309
6 votes
2 answers
2k views

How to model an android face (clearly divided parts)?

What is the efficient way to create this model in Blender? How can I create such surfaces?
oapve's user avatar
  • 63
6 votes
5 answers
2k views

What is the difference between the SculptDraw brush and the Brush tool?

What is the difference between the F SculptDraw and the F Brush tools in sculpt mode? From what I can see they appear the same:
gandalf3's user avatar
  • 158k
6 votes
2 answers
1k views

Why does the part that is sculpted with Snake Hook look ugly?

Whenever I use the Snake Hook tool for sculpting in blender, this is how my shape turns out: (stretched, some vertices are missing and very bad)
ViperTheGuy's user avatar
6 votes
2 answers
252 views

Help sculpting Malwiya mosque

I need help to sculpt the Mawiya mosque depicted below: . I tried to do that in Blender 2.81 but I couldn't bring the same spiral walking path. That is what I came out with: I have used Cylinders ...
Omar's user avatar
  • 63
6 votes
2 answers
9k views

Masking selected vertices for sculpting

I have 3 questions related to masking in blender. I'm using latest 2.80rc2. Is there a way to mask a subobject or selected vertices inside a mesh? Can we mask a selected vertex group? For example, ...
Sen Jacob's user avatar
  • 193
6 votes
1 answer
8k views

how to delete duplicated brushes in sculpting mode

if i save the object as blender file it will contain the brushes i added by mistake so how to remove it from the list , btw how to keep one duplicated brushes to default-reload (close blender and ...
243750496's user avatar
6 votes
4 answers
5k views

Shading in object mode differ from sculpting mode?

Here I have a model which I am sculpting. In Sculpt mode it is smooth, while in the Object mode it is not. There are no modifiers or anything, so what could be the problem ? Here is the file for a ...
Omar Emara's user avatar
  • 22.6k
6 votes
1 answer
836 views

How to model this branched sculpture?

How can the following artwork be modeled in blender? Are there any technique to ease out the workflow.
Naresh Vijh's user avatar
6 votes
1 answer
2k views

Sculpted with Multiresolution, enable Dynamic Topology wrecks mesh

That's my sculpted head, the base mesh is very simple. I have done this with normal sculpting and multiresolution modifier. Now when I enable Dynamic Topology it throws my sculpting in the trash and I ...
Stephanie Platz's user avatar

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