Questions tagged [sculpting]

Questions pertaining to Blender's built in sculpting tools and or plugins.

493 questions with no upvoted or accepted answers
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367 views

Wacom tablet acting oddly in 2.71

Just putting this out there in case anyone has any ideas. I have an older Wacom Intous2 and it still works great. I'm on Windows7. On Blender 2.71 and earlier, my Wacom tablet always worked perfectly, ...
4
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0answers
62 views

Squish Object Towards Surface

I have a model of a cat of which I want to make a sculpture. For it to stand steadily and not rock on any surface I put it on I want to, in a smooth way, flatten the bottom surfaces to a common level ...
4
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2answers
2k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
4
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1answer
1k views

Matcaps not showing up

I was working on sculpting and wanted to apply a matcap, however when I go and turn on matcaps nothing shows up. I am in blender render and just updated, is there any setting that could be causing ...
4
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0answers
583 views

How to repeat last stroke in Blender's sculpt mode?

Is there in Blender, in Sculpt Mode, something like in the Zbrush function called Repeat last stroke? This option repeats last sculpt stroke as many times as I ...
3
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0answers
110 views

Is there a "Clone Stencil" for Sculpting a Surface from a Target Area Onto a Destination Area?

As you can see in the screenshot there is a rough surface on the left side. My goal is to apply a similar surface to the right side, where the mesh is smooth. How can this be achieved? Is it possible ...
3
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0answers
119 views

Sculpt Mask Color - is it possible to change it?

well simple as this: I need sculpting mask to be another color, because dark-gray tends to mix up with shadows from matcap. (I need to make it like in Mudbox) bright blue. Thank you.
3
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0answers
1k views

Blender aquivalent to zbrush's polish-option

i recently followed this zbrush-tutorial on sculpting a character. https://pixologic.com/zclassroom/lesson/the-eyes-part-2 During this tutorial the tutor made use of the polish-option. (ca.4:50 i ...
3
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0answers
240 views

Is there a way to setup Brush Strength with the Wacom Touch Ring?

I know that Shift+F will bring up a dynamic brush strength adjuster when I am sculpting, and I could assign that to one of my Wacom tablet's ExpressKeys, but there are only eight ExpressKeys and I ...
2
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0answers
14 views

remeshing in sculpt mode creates a mesh across the gap

I have a single mesh object to which I have assigned armature. Upon a remesh in sculpt mode, an additional mesh is created across the gap which I dont want. Is there some tolerance setting that needs ...
2
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0answers
23 views

How to sculpt through/ignore "backface culling?"

I'm basically creating a sort of dug out bunker and everything is going great so far.. However - I've started to sculpt the walls and, due to clipping, I've enabled backface culling so that I don't ...
2
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0answers
15 views

3d printing - How to push out internal face so as to reduce infill material

I am attempting to print a head sculpture but discovered that there is too much "wall thickness" which would result in needless internal infill during 3d printing. I have been using various ...
2
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0answers
19 views

Mirror diagonaly in sculpting mode

Im new to blender, and have a question regarding sculpting. I want tu mirror my sculpting by the x and y axis, but only diagonaly (as in photo). Right now I can only achieve this with the effect ...
2
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0answers
38 views

How to sculpt in realtime?

To see each brush stroke I first must switch to Edit mode, then back to Sculpt mode. How can I see a brush stroke in realtime?
2
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0answers
38 views

Help and Advice in Regards to Smoothing out a Sculpted Model

Recently started teaching myself Blender and 3D modeling. I have a background in Graphic Design, and feel like my real strength is a program like Illustrator where it's easy to draw with geometric ...
2
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0answers
11 views

How do i multiply a a sculpt around its own axis?

I am extremely new to Blender and I'm trying to learn how to freehand sculpt using my tablet. I'm a 2D artist trying out 3D. I'm trying to make a single sculpt of a face and then rotate it around ...
2
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0answers
50 views

What are these Dark Faces on Mesh?

I was in edit mode on a sculpt & ran into an issue where many faces turned dark. Only happens in Sculpting mode. Object, Edit, & Render mode are all fine. It doesn't seem like a normals issue, ...
2
votes
1answer
126 views

My sculpting tool is not changing my model but I can transform (grab, snake hook, etc.)

brand new to blender here. Recently started following some tutorials to learn how to sculpt and model in blender. After one video, I decided to run off on my own and try to mess around a bit. Ran in ...
2
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0answers
303 views

Why some brushes don't Dyntopo?

Using Blender 2.9, and not sure if this is normal but a couple of brushes don't dyntopo, for example, Smooth and Draw Sharp. It is kind of frustrating since when I need to draw sharp FOR SURE I need ...
2
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0answers
353 views

Why does the subsurf modifier display a "Hide, mask and optimized display disabled" message when sculpting?

When I paint with the mask brush, nothing changes and the mask area is not visible in sculpt mode. I get this message in the modifier panel: What should I do to fix this issue?
2
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0answers
281 views

Mask only the front faces with lasso mask tool in sculpt mode

Is it possible to mask only the front faces in blender 2.82 with the lasso mask tool in sculpt mode without the need to hide all the underlying faces?
2
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0answers
63 views

Move brush from zbrush

There is a brush in Zbrush called move. The brush itself moves parts of mesh and is similar to grab brush in blender but not the same. Is there anything like move brush that I could use in Blender?
2
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0answers
442 views

Workflow for using A LOT of reference images at precise angles?

I am going to sculpt a human head based on a model whose image is captured at VERY precise angles for this purpose. I think the angles those images are taken at are increments of 11.25 degrees: {-45....
2
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0answers
60 views

Blender is undoing my progress for no reason and I don't know why

I'm sorry for all the questions I keep asking here but I don't often use it for what I'm doing... I'm sculpting a figure right now and I notice blender keeps undoing my progress. And no, I am NOT ...
2
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0answers
57 views

Why the texture having square edges

I have created 2 alpha brush and when i make a stroke on it. Its giving square shape edge around it. I want the alpha should have a feather or blur so that square edge should not seen. Any suggestion
2
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0answers
68 views

Pinning for Sculpt mode

I wanted to try out the MBall feature to make a sword. Now I want to sculpt its blade. For a better orientation, I took a curve. When I sculpt the outer verts, they always slide away from the blade. ...
2
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0answers
551 views

Splitting a cylinder into two "branches"

I'm brand new to blender and have been searching for tutorials or help in "branching" a cylinder into two. I'm working a small tree branch segment - I've started with a cylinder, added some loop cuts,...
2
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0answers
403 views

In Sculpt can grab-tool push along normals?

I just found out in ZBrush when sculpting with the grab tool, they can press Alt and it will push along the normals, and wondered if blender could do anything like this?
2
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0answers
1k views

Sculpting a Normal Map

I am aware that you can sculpt a high-poly mesh in Sculpt Mode, then make a low-poly version of that mesh and then bake normals from the high to the low. I am also aware that you can paint normal maps ...
2
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0answers
233 views

Sculpt Brushes Not Accurate

I'm having a strange problem when sculpting a relatively high poly mesh (500K vertices or so). The sculpting brushes seem to work as expected for the most part. However, every-so-often the brushes ...
2
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0answers
118 views

Multiresolution Mesh Deform

I'm trying to paint a scales texture onto a cube using sculpt mode but the only way i know is to use the multiresolution modifier and that makes my cube turn into a sphere is there anyway to stop this ...
2
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0answers
128 views

Simulate layers/undo in multiresolution sculpting?

For a final detail pass on my models I add a multiresolution modifier and subdivide a few times, and then paint in details with alphas. However it's a destructive workflow since there are no layers, ...
2
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0answers
2k views

Is there an 'insert mesh' brush or addon for blender's sculpting workflow?

I've been spending more time sculpting in Blender. I would love to see a brush like Zbrush's insert mesh brush. The insert mesh in Zbrush draws a primitive of your choosing right on the mesh in the ...
2
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0answers
253 views

My mesh looks fine with Dynamic Topology enabled, but has weird artifacts when disabled

The mesh looks like this with dynamic topology enabled. When I disable dynamic topology and when I'm outside of sculpt mode it looks like this. I made a mesh using multiple meshes and combining ...
2
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0answers
575 views

Why I don't have Undo History in Sculpt Mode?

When working in Sculpt Mode, I don't have an Undo History of my brush strokes when pressing CtrlAltZ. Is this a regular behaviour or a known limitation?
2
votes
1answer
718 views

how does one add accessories to a sculpted mesh?

i am a novice modeler who i looking for some a modeling advice. here is an image of a creature that i would like to model, (IMAGE BY ALEX CHEN, found on creature spot dot com) this is my sculpted ...
2
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0answers
103 views

Need help with my topology when sculpting and using boolean mod

I used a mesh to cut out a part of my sculpture, but the wound left behind on the topology is ridiculous, I cant use any tools on the wound, or it gets a super rough crazy triangle texture :s Wound ...
2
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0answers
2k views

Why doesn't smoothing work in sculpting mode?

I'm trying to smooth an object in sculpting mode using the smoothing brush, but when I click my computer just lags and nothing changes.
2
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0answers
86 views

Dynamic polygon size for sculpted area

When sculpting with "Dynamic Topology", is it possible for the polygon size to change depending on the size of the sculpted area? Basically, I want the polygon size to change the same way it does in ...
2
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0answers
1k views

How to fight deep creases/intersecting mesh when sculpting?

Often, when sculpting, you are unintentionally creating deep creases with mesh hided inside of your model. Here are some screenshots of a quick example. In the real world it can happen when you model ...
2
votes
1answer
157 views

Mapping out sculpted details from a high-poly

I need to bake a map in order to separate different colors and materials on the low poly model. The padding part is easy because it is a separate object. But the scratches are sculpted and I don't ...
1
vote
1answer
34 views

real frog video to animation

I'm a behavorial ecologist, and work with an animal that does a visual display. I came upon blender as a way to make 3d models to animate and test receiver response - for example, showing an animal ...
1
vote
1answer
24 views

How do I add keyframes to an object that I want to sculpt at time intervals?

Is it possible to have blender follow key frames based on sculpting differences of an object? I have a glacier in Blender that I am trying to sculpt at time intervals on my timeline, but blender does ...
1
vote
1answer
22 views

My sculpting brush doesn't work - I'm a beginner

I started using blender yesterday so probably this isn't a hard problem to solve, but I have no idea what happened. I sculpted a few times before and then I edited a few things in layout and then I ...
1
vote
1answer
14 views

Oddly specific question but what's the best way to sculpt a neck from an already existing head model?

So I was following this tutorial to make a head when I realized that he might actually be wrong about something. Left is dynotopo, right is the tutorial guy's method. Basically what he did was ...
1
vote
2answers
30 views

Is there a way to smooth a mesh without it flattening?

When sculpting a mesh in Blender, the mesh looks all lumpy. I try to use the smoothing tool to smooth out the lumps but it flattens that part of the mesh. Is there a way to smooth a mesh out yet keep ...
1
vote
0answers
62 views

Dyntopo destroying basemesh

I guess I am relatively new to Blender, or at least don't have a ton of experience. I was trying a new way of making models I found out about where you make a basemesh out of metaballs, convert it to ...
1
vote
0answers
81 views

Node lines are not visible even if connected

I am learning about Geometry nodes and shader editor but when i connect nodes to add textures it gets non-visible soon after getting connected. This thing may confuse me if there are many multi ...
1
vote
1answer
46 views

Persistent lines using clay strips tool

I'm having a persistent issue with the Clay Strips sculpting tool that results in a series of lines during stokes: Some things of note: Remeshing resolution doesn't make a difference, if anything ...
1
vote
0answers
20 views

How to stop overlapping spheres when sculpting with radial symmetry

I am testing out sculpting with alphas, using an anchored stencil. I have a basic cuboid shape where I want to apply the alpha stencil to each of the 4 side faces. For this I am using a radial ...

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