Questions tagged [scene]

Using multiple scenes is a way to split a Blender file into sections for organization (kind of like the tabs in a web browser). The [Game Engine](https://blender.stackexchange.com/tags/game-engine), (pre 2.8) uses individual scenes as levels. Use this tag for specific scene related questions.

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2answers
76 views

Rendering multiple objects in the same environment

This is a basic (beginner) scene management question. I'd like to produce a series of renders. Each contains a different set of objects, but they are all made out of the same set of materials and ...
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1answer
26 views

How to Make Copy of Scene but change some things

So I am working on a scene with objects, cameras, lights, paths, etc. My goal is to make almost a complete linked scene, however I want to change key frames, minor positional changes, swapping out ...
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1answer
34 views

Is there a way to store a workspace with a scene & auto-recall it when changing to that scene?

In my .blend file i have one scene called Master, which has a VSE containing other scenes in the file as strips. While editing the other scenes i need to be working in a 3dview panel. While editing ...
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1answer
96 views

Eevee: First animation frame renders black & white until something in the scene updates

Complex animation sequence, 1000 frames with linked libraries. Eevee render engine. Behaviour N°1: I open the .blend file and hit Render Animation; first frame, and only the first frame, renders ...
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1answer
95 views

Blender python process killed after rendering

I want to render about 2000 scenes. It goes well with the following script, until about rendering the 200th scene, then I get "killed" in the terminal and the process is dead. I'm suspect there is ...
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1answer
172 views

keyframe object in and then out of scene

Imagine I am going to take a gun out my pocket and then fire I can keep the gun next the side of the pocket. How do I keep this out of the scene but then into the scene as my character picks the ...
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1answer
70 views

Imitate Copy Transform Constraint in BGE

To put it simply, I need something like the Copy Transform constraint that'll work for the BGE. I have a setup for landscape Level of Detail, in which there are 2 scenes (one for high-poly models and ...
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1answer
236 views

Dump Scene object Information To console or String for debugging purposes

A very simple question on how to dump bpy.context.scene information using python script to blender console or a string so I can use to debug. I have tried to ...
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1answer
151 views

Once camera angle is locked into place with location rotation, how do I delete?

I'm editing a video and I locked my camera angles in with "locroc" but now I want to delete a few of the angles and I'm not sure how. I tried the undo button but it won't go back enough times to erase ...
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1answer
298 views

Add transition while switching scenes in BGE

I'm working on a simple quiz type game as we speak... Now in my game, if you click on the correct option, it adds to your score and takes you to the next level (i.e next scene). Problem is, the ...
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1answer
143 views

3 scenes into a add and alpha over

Im making a animation for some 3D words and i have 3 scenes 1 is the words 2 is a smoke particles and then 3 is like extra particles for color affect. When i go to composting and add them only 3d ...
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1answer
97 views

Link current frame between scenes [duplicate]

I am new to blender scripting. so, If I have two scenes open, one being the master scene with VSE only, and other scene with animation. Is there a way to link their play-heads so that if I move ...
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1answer
80 views

Can't render out my node effect

I had just recently switch from blender render to cycles and am having trouble with the node editor.I want some mist on my animation background.As you can see from the picture below , I did it but ...
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2answers
869 views

Sky-only pass with the foreground knocked out?

I'm having some difficulty because even though the Transparent Sky option is just what I need, I don't want it for every pass in my scene - I need the sky to be rendered too in other render layers. ...
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1answer
97 views

When working with different scenes, lower channels fade out

I am using Blender 2.74 with LUbuntu 14.10. In this case preview and rendering acted different, as I explain below. I tried also in Blender 2.69 and in this version preview was showing the same ...
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1answer
419 views

How to create trigger for character to switch scenes in BGE? [duplicate]

Blender v2.71 So working on a game in BGE, I can switch from main menu scene to game scene but how do I get the character to get near an object and that object switches to a new scene? I tried using ...
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1answer
154 views

Copy driver transform object when creating new scene

Is there a way either when copying a scene or even and easy way after, to update the "transform object" of a driver? I've noticed that even if creating a new scene as "full copy" that although all the ...
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1answer
1k views

Blender 2.73 textures in solid view mode

When I was using blender 2.73, I realized that the option of "textured solid" is missing from the right pullout menu, when in previous versions it was put under "display". I am ...
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2answers
633 views

White outlines around characters from sun lighting

So, I'm trying to make a minecraft scene and every time I put a sun in the scene it puts a white outline on the characters.
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0answers
33 views

Why does sometimes the model render incorrectly?

I took this in scene view. See the bottom part of my model it is invisble and when i move the view the model cracked. Anyone know why?
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1answer
20 views

frame_change_pre handler not getting called for scene strip

I've checked out similar questions and I believe that this is a distinct question. I'm attempting to update a text object every frame based on an attribute on another object so essentially I'm just ...
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0answers
29 views

setting scene unit size for very small scale

Coming from a Softimage background - attempting to using Blender for a cellular explainer. It makes sense to use Micrometers as a length unit, so in the SCENE I have set: Unit System to: Metric ...
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1answer
30 views

Unexpected vertices when looping through meshes in Scene Collection

I would like to loop through meshes in my Scene Collection to find the coordinates of Verts (single points added via Add Mesh Extra Objects addon) or the volume of a mesh (the default Cube). I have ...
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0answers
148 views

Create mesh in scene with modifiers, export and save it, then load later with modifiers preserved

I aim to do the following using Blender 2.82a and python: (a) create a mesh in a scene with modifiers and save it, then (b) in another python script, load that same mesh with the same modifiers ...
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1answer
32 views

How can we use more than 2 cameras in one scene ? (Just like this)

Dose any one can tell how to take the scene like this in one time with more than one cameras. When I use this
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1answer
42 views

Linked scenes with different materials in blender 2.82++ [duplicate]

I need to have two scenes exactly the same. The only difference will be the material of each object. It is important to have all the elements between scenes linked so any change in one scene is also ...
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0answers
17 views

Does the usage of seperate scenes cut down on render time for an animation?

I could have the different locations and objects of the shots all set up in the same scene and have the camera move to each shot. I guess my question is whether the objects out of frame affect the ...
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0answers
15 views

Strange Perspective and Viewport Issue [duplicate]

I have been having an issue with my viewport that I can't seem to figure out. The mesh that I have for my ground plane has strange clipping and perspective issues in wireframe mode and object mode. ...
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0answers
29 views

Master Scene with render queue

Good afternoon! My task is extremely simple to understand, but I still do not understand how to implement it in a blender. Imagine that you have a scene with a ready-made model, lights, and cameras-...
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0answers
35 views

Blender doesn't respond (RAM issue)

I'm a Blender newbie and I have to do an animation of a project. Shortly i have to move the camera in the scene to create a tour of my city, the problem is that the project is too heavy in terms of ...
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0answers
28 views

What Could I Do To Improve This Scene [closed]

I was Hoping to get some critisism
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0answers
24 views

Why does rotating the camera mess up camera solve? [duplicate]

I am working on a project using camera tracking. I have a solve error of 0.3, and when I set up the tracking scene, besides the fact that the camera is rotated ...
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0answers
74 views

Freestyle not rendering at all in copied scene (2.8). What am I missing?

What I want to do: I would like to get started making some freestyle renders in Blender 2.8 and have been using a demo file from this site: Blender demo files. For a start, I would like to make a full ...
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0answers
52 views

How to understand why I get EXCEPTION_ACCESS_VIOLATION with bpy.data.scenes.remove (myscene)?

I'm trying to delete a scene in which a rendering is performed and finished, I also tried to further put a time.sleep() of several seconds to delay the deletion of ...
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0answers
15 views

How do I deleted a scene collection without deleting the scences inside that collection

Pretty self-explanatory. In the Outliner Window, I have a few scenes. However, all the scenes are under a 'scene collection' and I would like to remove the scene collection from the hierarchy.
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1answer
33 views

Camera set / scene setup

Why is the camera alway tilted sideways, upside-down, and at an angle? Not exaggerating either. When I try to render a scene the camera is always off-kilter, and the scene renders at a great distance,...
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1answer
105 views

Scene mirroring every direction

I am doing a simple scene. Whenever I render, there seems to be a strange problem - the scene is mirroring in every direction. I have no idea where it comes from. If you disable the whole collection 1 ...
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1answer
106 views

How to render from multiple cameras in one go?

I have a scaffolding setup with multiple cameras locked on to a target. I plan to use this to render a model from various positions. This loop has worked for everything else such as changing name and ...
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0answers
29 views

Is there a way to memorize properties that refer to the project and not to the scene?

I have properties pi like bpy.props.PointerProperty, this is very useful to me, I often use them to refer to the scene in use, but I'm having to create new scenes and all references to other scenes ...
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0answers
26 views

Animate linked rig shared in multiple scenes in same .blend

I am working on a project where a car is speeding in a city with blender 2.8. Each shots are separated by scenes. I can link my car from another .blend, make a proxy to animate it and everything is ...
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1answer
44 views

Linking object data but not the key frames

I want to link everything about the objects, except for the keyframes and animation, ideally looking to have scene 1, scene 2, scene 3, where each scene follows on from the next entirely. If your ...
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0answers
18 views

Render process include what in camera or whole scene? [duplicate]

imagine you have very complex scene and camera point to a part of it ! of course render give you what in the camera view ; the thing that i don't know is should i delete extera meshes for faster ...
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1answer
1k views

How do you export an STL using proper units?

I want to export an STL file using the units in my scene (millimeters), however, when importing the STL, the model is in fact MUCH smaller than that. The units in blender seem to only be a display ...
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0answers
56 views

Ocean Flyover issue

I'm at the middle of a project wherein I need to animate an establishing shot of an ocean with the camera moving forward fast enough to give a dramatic effect. I'm using a default sky texture as ...
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0answers
1k views

Material not appearing in Xcode

I added metal materials to my model in blender using principled bsdf shader. it looked fine in the rendered view. I exported to a .dae file and copied to Xcode following the steps in this post. when I ...
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0answers
45 views

How can I make a plane look infinite? [duplicate]

Im trying to make a forest scene of a path and I want it to seem like the path is infinite or the path goes on for a very long time. Im gonna also add trees to the side of the path and an HDRI for ...
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0answers
28 views

viewport lags and won't move [duplicate]

When I am working in a scene sometimes the view on the viewport just won't zoom in, and I can't pan, only rotate the view...
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0answers
570 views

Cycles displacement mesh alignment

I have an heightmap generated with world machine that I am using to displace a plane using the experimental features for micro displacement in 2.78c. Similar to that : I want to use a mesh ...
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0answers
35 views

Scene with PNGs not working in VSE

I am quite new to blender and trying to put together a simple motion typo with Video editing. For the typo I set a scene of PNGs with alpha, and animated them. In the Video sequence Editor I edited ...
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0answers
72 views

How can make the camera active? [duplicate]

How to add an other camera and make it active How can toggle between the two cameras?

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