Questions tagged [roughness]

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Transparent texture + roughness

I have a window texture with alpha channel. Texture is applied to whole plane, no additional geometry. I want texture in part where it has alfa value to be transparent, but at the same time has ...
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2answers
52 views

How to create texture for stained plastic?

You can see the white spot under Sony Text. I think Spot reflection and randomize on black plastic surface. sometime used headphone, ps3 and other electronic plastic material. I've been searching ...
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0answers
40 views

Roughness map not effecting surface at all

The roughness map is not making a difference at all on the material. I made sure it has enough contrast. heres the file https://www.dropbox.com/s/lcvsk8g3vlvn092/Steam%20Shovel3.zip?dl=0
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2answers
679 views

Create a complex pattern on a face

I have a sample like this, and I can't find out the method to create the bevel pattern around the circle The most I need is your way to create it
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1answer
499 views

How to add roughness to a surface of a material with image texture?

I want to use the node editor to give them each a different level of roughness This is what I tried I just want to make the surface rough. But I don't know how. This is the final result that I want ...
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0answers
21 views

Weird noise-like textures on roughness textured surface? (Cycle render)

So I have this metal object that has roughness textures on it. It looks okay on the viewport. But when I render it somehow there are some noise textures on it. The noise especially is on the shaded ...
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1answer
441 views

Object Turns Pitch Black When Roughness is Set to 0 in Eevee

I'm trying to create a transparent water texture in eevee but when I set the roughness to zero using the principled shader the object becomes pitch black. Here it is set to a roughness of 0.03. And ...
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0answers
146 views

Rough Edges on Icing of Donut

A similar question has been posted previously, but no answer was given that worked for me. I'm following Blender Guru's donut tutorial for this project. In the video, it shows the icing smoothly ...
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1answer
46 views

How To Get Reflections On A Smooth Surface?

I have downloaded a blend file from the internet. In that, on a smooth surface, a house image is reflected. but no house is in the environment. How to do this? See this image: Click to enlarge
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1answer
149 views

Texture Paint doesn't work in 3D view

Problem: I'm trying to paint roughness and later different colors on a car body. I clicked 'Unwrap'in the UV editor and went to Texture paint. I've created a texture for the roughness and connected it ...
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1answer
55 views

How to cause the texture through the glass?

I would like to engrave some letter behind the glass, and then just put the light behind the glass to project the letter throughout the glass as a magnifier . I tried it by transparent shader ,but ...
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1answer
163 views

why do i get those weird black spots on a baked roughness map?

i was trying to bake the roughness map. but for some reason it got those weird black marking on it. that were not originaly there. i have no idea why it happens. any idea how to solve it?
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1answer
1k views

Roughness in cycles render. Need help with nodes

I am new in a blender, So I have a problem. I created photo scanned texture with normal and bump map (8K res)in photoshop. When I applied it on the object, all looks good in material preview mode, but ...
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0answers
18 views

How do you change the 'efficiency' of a mirror-like reflection on glass?

I'm looking to create the glass top on a coffee table. My reference in real life is basically a piece of glass. I can see through it easily but not perfectly, so my Transmission is set to .87 to make ...
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3answers
411 views

Roughness only in some parts [duplicate]

how is it possible to apply roughness, in the water material, only in the highlighted part of the mesh? Thank you
2
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2answers
38 views

How do I make a textures values translate into shader values

So the title might be a bit confusing bit it's the best I can do. I'm trying to make a simple way to control the roughness of my material with a texture. I want this particular material to have 0.75 ...
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0answers
59 views

PBR workflow - what am I doing wrong?

I'm going through a tutorial on UV mapping in Blender 2.8 and I need some help. Why is my material glossy/reflective? I have a roughness map connected (greyscale non color), and I also have a normal ...
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0answers
35 views

How do I create a Drag Strip Material?

So I´ve been trying for multiple hours now to create a drag strip material. But because im relatively unexperienced when it comes to complicated materials I was hoping maybe that someone here could ...
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2answers
2k views

Glass: Increase "Transmission Roughness" as the object behind goes far

In the real world, there are some rough glasses that as objects behind them go away, they (the objects) become more blurry, but when we stick an object just behind this type of glass, it's almost ...
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0answers
527 views

How to bake a roughness map from a sculpted mesh in Blender 2.8?

I selected the option to bake the roughness map, but the bake doesn't register anything. I just get a grey image with no detail on it. I baked normals, AO and discplacement and these are all fine, why ...
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0answers
240 views

How to Bake Material Output to Images In Cycles

I have created a procedural brick material in cycles that I would like to use in Unity. When I try baking the image, it seems to bake the normal, roughness and color into a single image when I would ...
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0answers
260 views

Image Texture Not Appearing On One of Two Objects Eevee 2.8

Here I have a stump Object and above it a Test Plane. Both Objects have exact same Material applied via nodes. Eventually I will use the texture to control the Roughness node in the Principled BSDF, I ...
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0answers
57 views

How to install Yafray for Blender?

Please help, i'm trying to do caustics how do I install Yafaray for blender 2.79? i did as the yafray website instructed but i'm getting this error
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2answers
1k views

Roughness broken in Eevee?

I can't get comparable results between Eevee and Substance. The texture maps always look way too shiny. I've used the Principled Shader quite a bit and know all its nuances (non-color data for the ...