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Questions tagged [rigify]

Rigify is a bundled addon that provides a ready made character rig with custom controls. It is designed to help build full character rigs with a building block approach.

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1answer
432 views

Rigify addon? WTG-bones?

I am following this step from this link https://docs.unity3d.com/Manual/BlenderAndRigify.html I am using blender 2.79 and the current vertion of "Rigify addon" I am not big fan of Addon for RIgging,...
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136 views

How to make backpack parented to bone to be detachable with good weight paint for straps?

I have one backpack object paranted to armature like this (it needs to be detachable to be able to fall down, etc) with Child Of constraint to follow the chest bone of the character: But that creates ...
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1answer
371 views

Why isn't Rigify adding constraints to the bones it generates?

I'm new to the rigify add-on and I think that I might be struggling with it. I have the armature that comes with the add-on and if I press the generate button it generates a the rig with the root, ...
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270 views

How to Define custom bones for rigify blender? [closed]

Can we define custom bones for rigify addon blender? How do we assign "2" rig to "1"
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307 views

Rigify rig not generating. Getting python error whenever I press the button

As the title says, I'm getting an error whenever I try to generate a rig in rigify. I removed the facial bones as I want to use a different method with facial animation and kept everything else that ...
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1answer
171 views

Keep bone constraints from custom bones in Rigify metarig? (Not entirely SFW)

I'd like to know if there's any way to preserve bone constraints from the metarig into the generated rig. I could imagine multiple uses for this (basically any unconventional type of limb or body part)...
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23 views

what's that protruding when I move the rig?

is it that rigify is not detecting the inside faces or what... I've seen that deleting the inside faces works but I doubt that's the solution.
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112 views

An error prevented me from creating the final rig with rigify + pichipoi addon

I'm trying to use the rigify + pitchipoi in combination with the makewalk addon because I want to make the retargeting of a BVH file. So I cutted the bones of the METARIG armature that are responsible ...
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1answer
354 views

Rigify rig can't move my mesh only rotate 2.79a

For some reason I am unable to move certain parts of my mesh with the rig. This is the default pose and it appears as everything is good. However, when I try to move the arms or legs I am unable to ...
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1answer
95 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
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1answer
262 views

How do I adjust limbs.simple_tentacle to finger?

My question derives from the given link here.. PitchiPoy Rigify missing finger controls I am trying to change from "simple tentacle" to "finger" have no "rigify type" option available, and just ...
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1answer
210 views

Mesh does not move along with bones

I'm kind of new to this, I was following this tutorial and everything was going fine until I tried to move the character in pose mode, FK wasn't doing anything and I don't know what's wrong I'm using ...
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218 views

Why does my model duplicate itself in pose mode

Both legs are duplicated when I try to move them in pose mode why? There's no duplication, in edit mode.
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1answer
1k views

Where can i find animal armatures?

Blender site tutorial (last intro one) shows human (meta-rig) and animal rigs but I only see the human option. Is there a download to get animal rigs installed?
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3answers
356 views

Weight painting issues with Rigify?

So I made this character but every time I try to rig the clothes it doesn't work, the base, hair, eyes and pupils work fine but everything else wants to pull on itself....how can I fix it? Thanks!! ...
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2answers
1k views

Rigify posing library

Rigify is seems to be a popular plugin for rigging. If a person is using human rigging based on the Rigify, are there any pre-defined poses or library for posing?
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1answer
119 views

Radiant Rig XL does not work with my character mesh because there is a script that interferes with it

I'm trying to make work the add-on called "Radiant Rig XL" with the character that I usually use to learn blender. I don't why,but it does not work,like you can see from this screenshot. and you can ...
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1answer
119 views

Multiple meshes with rigify: One does not transform at all

I have been experimenting with the latest rigify version where there is a horse rig added. The hair meshes do what they should when I go to pose mode and behave somewhat okay. The horse main mesh ...
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1answer
714 views

Rigify: Problems generating rig

I am having problems with the authoritative addon "rigify". When I push the generate button, it does not generate a IK or anything else. I get it in the panel in the right corner, but cant see the rig....
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1answer
1k views

Ctrl P isn't working when connecting my armature to my mesh!

Everyone keeps saying CtrlP in all of the tutorials and all of the helps forums but CtrlP just isn't working for me. If anyone can link to an online file that I can see or anyone have any suggestions ...
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202 views

How to make teeth stay inside mouth?

Can anyone tell me how I can make the teeth_down feature stay inside so it moves along with jaw line, please?
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197 views

FK/IK controls in Rigify control too much

I have my rig set up, but when I move each part, it controls the wrong section of the character; for example, when I move the FK knee of my left leg, it will warp everything around it, actually moving ...
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1answer
65 views

Rigify finger control failed to bend after switching the computer from mac to window PC

I made a rig with the older rigify, and there is a finger control which you can scale it up and down to bend the fingers. I animated with the rig in a Mac pro and I have the finger bending in it. ...
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0answers
95 views

How to Rig a Stiff Leg?

I'm about to build an IK/FK rig for a character with stiff legs. In other words, the knees don't bend. Ever. Other than that, it'll be a complete rig, minus face controls. In the interests of not ...
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1answer
116 views

The controller doesn't match the mesh

The controllers or my rig are created outside the mesh when I generate. Is it normal ?
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2answers
487 views

I can't generate pitchipoy armature

This is my 1st time using pitchipoy armature and i can't generate it. This is the error messages :
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1answer
202 views

What are the intentions of the different forms of Armature/Bone Parent/Child relationships?

Hello to every blender user, AFAIK I can parent a bone to a part of the mesh (in the specific case the teeth.t bone and the ...
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1answer
399 views

Automatic weights not working with rigify (auto- python checked)

Hello great blender masters. i have made a human mesh, added a rigify rig, lined everything up, clicked generate. But when i click parent with automatic weight, it parents with empty weight groups... ...
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1answer
200 views

One rigify button missing from the whole body control

After I thought I completely riggged my character, I moved it to animate in my scene. I noticed that the controller for the hand is missing even though the other hand have the controller. What is ...
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359 views

How can I get my character to move?

I am unable to move this character around. I have already parented the meshes to the armature, but when I go to pose mode, I am unable to move any part of my character. What can I do to fix it?
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1answer
297 views

Weight painting problem : when I move the head of my character,the cloak also move but it shouldn't

I'm trying to weight paint correctly my character. It's a roman soldier. The problem arises when I move the head,because the cloak also moves with it,but it shouldn't. I'm using the rigify + pitchypoi ...
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165 views

how to fix rigging problem, weight paint cannot fix

Here is a screenshot of my object, you can see the deformation. How to fix this problem. I've tried every way but it still doesn't seem right. Please help me fix this, and tell me why this problem ...
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1answer
3k views

Rigify generate error

Hi im having a mayor problem in rigify When I generate a rig with rigify from "Human (Meta-Rig)" I get the message Traceback (most recent call last): File "...\Blender\2.78\scripts\addons\rigify\ui....
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1answer
156 views

Strange mesh behaviour when rendered

I have a scene set up with the astronaut model (it's a standard humanoid mesh with a rigify rig applied) in one scene and the black hole in another joined using alpha over node. The mesh seems to be ...
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0answers
201 views

Mesh Deform is not effecting some bones on the hand of my character. (Rigify/Lattice problem)

I am new to blender and I created a character consisting of separate meshes (Coat, Scarf, Hand, Face etc...). In order to control my meshes under a rigified rig, I created a lattice mesh that covers ...
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171 views

What is 'safe' way to rig to allow for future editing of bone positions?

I'm trying to figure out the best way to rig a model so that I have the flexibility to make tweaks to the rigged mesh and the rig itself in the future. I have a character mesh that I created, rigged ...
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0answers
284 views

Rigify Incorrect Bone Configuration for rig type. Incorrect armature

Complete NUBE here. I'm a college student. This is my final project. I'm trying to animate my robot. When I click "generate" to create my rig, using rigify, I get a message, close but not verbatim, to ...
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1answer
229 views

Rigify torso box not working

I've generated my armature with Rigify and it's working brilliantly except the torso box that's only influencing one leg. I'm thinking there's some bones or good parenting missing, but the few ...
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0answers
141 views

Incorrect local axis (or something) when importing FBX motion capture

I would like to make a few adjustments to a motion capture that I had downloaded, but I found that when I import the FBX file into Blender the bones does not connect correctly as seen in the screen ...
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1answer
268 views

Automatic weight painting does not deform the mesh of my character?

I found a situation that I don't understand. It seems that the automatic weight painting does not work with the girl that I have rigged using rigify. I don't understand the reasons of this behaviour,...
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1answer
2k views

Is it possible to edit an animation built with Mixamo ?

So I was doing a simple WalkCycle using Rigify but then I decided to do it using Mixamo which seems way easier . I wonder if it's possible to edit graphs and dope sheets for Mixamo animation? For ...
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1answer
1k views

Is it possible to use characters of Manuel Bastioni Lab with the rigify rig?

I sometimes tried it. I used the existing rig of the character as MetaRig or I deleted it and created a new on. It was no problem to create the rigify rig an the buttons but it was unpossible to skin ...
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1answer
479 views

rigify generate problems

rigify generate my rig like "not in the right place", it doesnt generate it right at the meta rig position. i've set the meta rig origin to the centre (didnt work) and also beteen the leg(even worse). ...
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62 views

When I rotate the palm after automatic weight painting, the forearm skin seems to rotate and looks weird

This image shows the arm before rotation. Here its after rotation. How to correct it and is there any tutorial series for weight painting? My .blend file can be found here:
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1answer
403 views

Rigify Rig: What's moving the chest bone?

I was looking at the Rigify rig for how it is solving some problems as I was implementing my own IK rig. But I am not able understand this: Instance a Human Meta-rig, and generate the Rigify rig (no ...
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74 views

Which bone influence should I modify to make the shirt sleeve bigger than the forearm

I'm trying to increase the size of the shirt sleeve because the forearm is bigger than it and it's not natural. Look at this example,looks like there is a bone on the forearm that has too little ...
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1answer
2k views

Makehuman 1.1.1 use mhx2 no rigify on export?

I see new features in Makehuman 1.1.1 using mhx2 only has export options with just Poses Where can i use rigify as previous version ? i don't see any rigify or FK/IK in blender
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2answers
231 views

Bone selection hidden in side view

I am using Rigify and created an armature. If I select anything on the left side of the body (arm or leg bones) thee selection is not visible in the side/right view. What could cause this? I tried ...
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2answers
517 views

Parenting with automatic weights generates empty vertex groups

I created a character mesh using the manuel bastioni, and then wanted to use the rig created by rigify. I followed the steps as in this video: https://www.youtube.com/watch?v=dYiAd_08-0k When I ...
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1answer
1k views

MakeWalk fails to retarget an animation with the rigify armature PitchiPoy Version

I'm trying to load a BVH motion capture files onto a rigged character with makewalk using this tutorial : tutorial link I'm using the rigify armature PitchiPoy Version without modifications,to avoid ...