Questions tagged [rigify]

Rigify is a bundled addon that provides a ready made character rig with custom controls. It is designed to help build full character rigs with a building block approach.

Filter by
Sorted by
Tagged with
0
votes
0answers
12 views

Rigify folding foot?

I am trying to learn how to rig a character and I thought I would start off with Rigify first. I thought I rigged it properly, however when I move my foot forward it seems to fold it. Since I am new ...
0
votes
1answer
19 views

Rigify Generating Broken Armature?

new to Blender but quite familiar with Maya. Been learning Blender 2.8 and all was going well until I hit the Rigify. For whatever reason it seems to have not attached the blue joints to the green ...
0
votes
0answers
7 views

After exporting to .dae, some objects are shifted

After exporting animated model to .dae his head and eyes are moved lower. I also tried solution from this post, but nothing happened. I played little bit with origin, but that didn't have any effect. ...
0
votes
0answers
6 views

Problem importing a ragdoll model

I've added ragdoll physics to a rigify rig. I've grouped everything together in a collection. It works on the original file, when I hit play, I can grab the doll and shake it all about and get good ...
0
votes
0answers
3 views

Auto Key does not Key limbs that are moved with FK_IK Snapping Rigify

I am using a rigify rig. I have auto key on. After creating an animation using IK, I want to snap the FK limbs to the animated IK limbs. Auto Key does not record the new position of FK limbs once they ...
0
votes
0answers
15 views

Rigify and Linking Library Crash

I am currently working on an animated short with a few people, and we choose Blender 2.8. So far, it's a smooth ride. We approached everything similar to the workflow as described by the Blender ...
0
votes
0answers
35 views

Rigify “ORG-Nose” not found" error

I have created a anthropomorphic character and I joined a human metarig and a Wolf metarig together (face and tail of the wolf and Body of the human) and it worked on previous projects but this time ...
0
votes
1answer
16 views

rigify problems generating a rig

I'm having a problem using the add-on 'rigify', I line up the rig to my model then generate the rig but it creates a strange group of empty circles around the vertices of the rig rather than the rig.
0
votes
0answers
19 views

Rigify Only made the Face rig

So I aligned a rigify meta-rig with my character's entire body (including his face) but when I generate a rig it only creates a facial rig and none of the rest of the body, I have no clue why, thanks.
0
votes
0answers
13 views

Rigify Finger controls behave differently depending on the Rotation Axis

This can easily be tested with the Rigify addon: Drop a Human metarig (that has fingers) Generate the Rig Select the base finger control on any finger (1st control) When you rotate in X axis, the ...
0
votes
1answer
34 views

Rigify and Root Motion in Unity. Latest Version not working?

I'm trying to get root motion to work with my Blender character. The issue is that the character keeps lunging backwards, since for some reason whichever bone I pick to be the root node is delayed as ...
0
votes
0answers
12 views

Root bone wasn't rotated, but after imported to Unity, animations were rotated and doesn't match loop

I made 9 animations in Blender and it passed humanoid type configuration(used rigify). All animations don't moving root bone at all(root bone position/rotation/scale is locked), however when I ...
1
vote
1answer
273 views

Generate Rig error: key “ORG-nose” not found'

In order to generate a bone rig I have created the metarig and adjusted it to my model/character. As I am trying to create something simple (to use it in Unity), I removed the face and ears. Then I ...
0
votes
0answers
7 views

How to use generate rig function properly?

Hi there. Hope u are doing well. I had a question regarding to the generate rig function. When i use it and move root bone down legs do not go in the right direction (it is shown in the picture). How ...
0
votes
0answers
14 views

Certain parts of rig not getting attached after parenting

I'm trying to rig this model that I ripped from a game with the rigify metarig. After parenting the armature, the body doesn't want to be attached. The head gets attached but the hair doesn't want to ...
0
votes
1answer
44 views

Prevent auto-stretch IK in Rigify with Blender 2.8

I am looking for the auto-stretch IK feature in Rigify for Blender 2.8 in order to de-activate it (set it to zero). This feature was under Rig Main Property toolbox in the previous version of Blender (...
0
votes
0answers
36 views

How To rig a fat guy

So I've been experimenting with the best what to rig this guy, I've re rigged him about five times already. So basically this guy is for a mobile game where you roll him around the world and if you ...
0
votes
0answers
41 views

Rigify knee problem

So I followed a tutorial on placing the rigify metarig on a model. A followed the instructions as best as I can. After generating the rig, if I move any of the foot up, the knee moves away from it's ...
0
votes
0answers
11 views

Why and how is this happening with my rig?

Everytime I move any controller on the rigify limb, it doesn't even move individual limbs. Not only does it do that, it also completely bends the texture.
0
votes
0answers
15 views

Rigify rigs in Blender scene are making some very bad lag. How to fix performance issues?

I have a scene where there are 2 human models rigged with rigify. I cannot animate these anymore because when they're in the viewport, I get about 6 FPS on the animation preview. I know for a fact ...
0
votes
0answers
92 views

Blender 2.81 riggify to Unity 2019

I've seen very old videos (and .py scripts) to port the riggify rig from Blender to Unity. Thing is that the most "recent" .py works for Blender 2.78 and previous versions. I´m working with PBR so you´...
1
vote
1answer
45 views

Can multiple characters share a base rig but still use custom bones?

I'm currently rigging a feline-humanoid character for a UE4 game project using the Rigify add-on. However, this character has some extra features than that of a standard humanoid, including a tail, ...
0
votes
0answers
23 views

bone's are not selecting

please help me, i can select main bone in object mode and pose mode. i can't select all other bone's . when i creat single bone and extrude after there are same issue, i also select first bone in same ...
0
votes
0answers
27 views

Blender crashing without error message (Automatic Weights)

Trying to pose my model with Rigify and when I already make rig bones and setting parent to Automatic Weights (selecting the model and rigs) the Blender begin to process and then just quit with no ...
0
votes
2answers
33 views

Can't access custom properties of a linked characters proxy rig

I have a rigified character. I added a custom property to the rig object to drive a shape key on the face. It works as expected in the original file: the custom property slider of the rig drives the ...
0
votes
0answers
36 views

Rigify arms and legs not working properly

I have some problems with the arms and legs not working as they should with Rigify. If someone could have a look it would be much appreciated:
0
votes
0answers
103 views

Importing Mhx2 as rigify and loading bvh file errors

I m one year blender artist. I was importing Mhx2 makehuman models as mhx (in override exported data) in blender 2.8 beta version. And in this way I was able to load my bvh files. İn stable version I ...
0
votes
0answers
34 views

Teeth are deforming when posing lips

I am a beginner to Blender, using version 2.8, and I'm trying to model a human following the Cartoon Character Modeling tutorial on Skillshare. We are using rigify with the new pitchipoy rig to rig ...
0
votes
0answers
7 views

The selection bone group interface of a rigify rigging disapeared when the character is linked to other blend file

The interface generated by rigify doesn't appear when the character is linked in another blend file for animation. how can I use those buttons in the file when I'm animating the characters?
0
votes
0answers
31 views

Adding new bones to existing rig?

I don't know if someone already answered a similar question somewhere.. Sorry if thats the case ! I just wanted to know if someone knows a way to parent my face bones to the rig rigify has generated ...
0
votes
0answers
76 views

Applying motion capture data on rigify rig

I have a character with a rigify rig that has been weightpainted and all. Is it possible to import bvh files on to that existing meta rig?
0
votes
0answers
18 views

Bone crazy orientation

I'm using rigify and when generate the skeleton the nose bone rotates ucontrolably in orientation and scale destroying the mesh. I can't figure out what it is pease help!
0
votes
1answer
268 views

Delete/unlink bones in rigify

I'm trying to delete some bones that are included by default when you rig a model with rigify. The bones themslves are not used for anything and I'd like to delete them as they are causing problems ...
0
votes
0answers
290 views

Weird deformation after exporting Rigify from Blender 2.8 to Unity

Trying to export an animated character from Blender 2.8 to Unity 2019.02! I have a few animation done and almost all of them look exactly as they look in blender, except for the Head bone in the ...
0
votes
1answer
235 views

How can I stop the mesh from stretching when posing?

I'm trying to rig a model starting from a rigify metarig and it's been going pretty well. It looks like, though, the mesh is morphed and stretched everytime i pose it, which is a problem mainly for ...
0
votes
0answers
26 views

My generated rig doesn't match my meta rig

I'm fairly new and I used rigify to set up a meta rig but when I use generate rig, a standard rig that doesn't match my meta rig at all appears. Any idea what I'm missing?
1
vote
1answer
92 views

Add Rigify Widgets to Weight Painted Figure

Working in Blender 2.79 using the Rigify Cat(Meta_Rig) I discovered problems with the front feet when trying to apply Automatic Weight Painting. After much tweeking and retopoing of the area Blender ...
1
vote
0answers
32 views

Trouble with rigging, automatic weights not working

I'm having trouble with my character. It's made of several seperate objects and when it comes to rigging The automatic weights don't work, I get the error message that a weight solution couldn't be ...
0
votes
1answer
163 views

Error generating rig with Rigify addon

Background With Unity, I downloaded this asset (Unity Asset Store link) for a game I am doing. I decided to use the "Army1" soldier for my game, but I needed some animations. After searching a bit ...
0
votes
1answer
40 views

When using Rigify, Is there a way to add more bones to the lips?

I want more control on the lips. However, when I subdivide the bones in the metarig I get errors when I try to generate.
1
vote
1answer
2k views

How to rigify with 2.8

So I am creating a low poly monkey and am trying to rig it for a game. I am new to rigging and trying to figure out how it works. After creating my character's bones, I press rigify and nothing ...
0
votes
1answer
161 views

Black plasma BPS rig skin glitch

I have a problem with the blender BPS rig v2. When I give it a skin the skin is messed up. When I remove all second layers it is ok but then my second layers are gone. I guess the problem is that the ...
0
votes
0answers
32 views

How to use Rigify Buttons?

My first attempt at rigging! Using Blender 2.79 I am trying to rig a character using the Rigify Cat, as that seems the closest to the critter's shape. I have moved all the bones into place in my ...
0
votes
1answer
16 views

How do I access a Rigify Control by name (Grouped and linked into scene) with python in 2.79

I used rigify to generate a control rig over a Basic human Armature. I then grouped the Armature+Control rig so I could link it into a scene. In the Scene where it is linked I made the rig a proxy so ...
0
votes
0answers
38 views

How to add inverse kinematics onto rigify rig add-on?

So I know how to make a human meta rig using the rigify add-on (the one that comes included in 2.79). I also know how to add additional bones onto the rig, I can do all that stuff successfully, ...
0
votes
0answers
50 views

Rigify, Generating custom rig data?

So as far as I can tell, there is not a simple way to generate a custom rigify rig. I took the sample leg rig from rigify, generated the full leg rig and then edited the rig based on changes from a ...
0
votes
0answers
19 views

Rig animation principles

I am currently working on an animation in Blender and I am facing a dillema. I am using the Action Editor to create actions for my rigged character and I realized that after each animation he returns ...
0
votes
0answers
110 views

Error With Rigify (New to blender and rigging)

When trying to generate the rig I get this error message. I re-rigged this several times, each time where I delete the face. I did a test by just trying to generate a rig by just deleting the face ...
0
votes
0answers
105 views

Why do the knees in my rigify rig bend backwards?

I read about this issue a couple of times but found no explaination what causes this behaviour. When the feet are in a default position the bend works as expected, but if I put one foot slighty ...
0
votes
0answers
20 views

Rigify problem between PC and Mac

So i am moving a .blend file from windows to mac. But somehow that messes up the animations completely. I am using the exact same blender version (2.78a) and i have made sure that the rigify addon (...