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My armature moves, but the mesh won't

I applied a parent with auto weight and now only my bones are moving, also the location of my rig was incorrect and I corrected it but it still doesn't work. This is the link to download the file from ...
Jana Medic's user avatar
1 vote
0 answers
181 views

How to parent components of a rig made with rigify to things other than the mesh?

I have created (with some help) a rig using rigify and a mesh. I want to pair something to some of the parts of the rig (specifically, a ring on the finger that moves with the finger). Is there a ...
A_big_fluffy_dog's user avatar
0 votes
0 answers
21 views

Problem with parenting mesh to rig

I have Blender 3.6 on Mac Big Sur. After many read-throughs, searches, YouTube and multiple attempts, no success at the following: I open the basic human metarig. I generate a rigify rig. I try to ...
Michael LaBash's user avatar
0 votes
1 answer
45 views

I can not apply rig to my mesh

I'm a beginner in blender and I can't solve this problem. I can't connect my rig to the mesh no matter what I do.I am hoping for your help and I would be very grateful for it.
Jana Medic's user avatar
0 votes
0 answers
169 views

Shoe not moving properly with rig

When i move the right foot bone(duplicate shoe) it warps and also moves and warps the left shoe(original). And when i move the other foot it does the same vice versa. Im also not sure how to move the ...
El Rogish's user avatar
0 votes
0 answers
50 views

Spiral wont parent to armature?

So I have a spiral acting as an eye and when I parent with automatic weights to my rig, it doesn't spin with the rest of the armature it just stays in place. Is it because of the object itself? I ...
Murth's user avatar
  • 241
0 votes
0 answers
1k views

Move root of character without changing the other bones position

I'm very new to animation, and I've some troubles to make my character walk (rigged using rigify). I tried to use a walk cycle generated by AnimBox, but my character ended up sliding a lot (even when ...
tobiasBora's user avatar
  • 1,199
0 votes
0 answers
326 views

How to rig two hands to item for RIGIFY

i want too connect both hands of my rigify rig to this sword, i tried the ik hands too weapon but i dont know how to do that for rigify, as which layer of bones too turn into ik or if even possible?
Cyborg Primate's user avatar
0 votes
0 answers
73 views

Rigify armature shaking when parented to object

I have a human character mesh with a rigify armature deform that works great. I have the character driving a car for the video but I cannot make the parenting look smooth. The rigged human sits in the ...
billy quick's user avatar
0 votes
1 answer
46 views

Automatic Weight fails totally

I have this model here and it is symmetrical. I removed doubles, I recalculated the normals, I fixed non-manifolds, I removed existing vertex groups. But still, when I try to parent my mesh to the rig ...
Václav Musil's user avatar