All Questions
10 questions with no upvoted or accepted answers
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My armature moves, but the mesh won't
I applied a parent with auto weight and now only my bones are moving, also the location of my rig was incorrect and I corrected it but it still doesn't work.
This is the link to download the file from ...
1
vote
0
answers
181
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How to parent components of a rig made with rigify to things other than the mesh?
I have created (with some help) a rig using rigify and a mesh. I want to pair something to some of the parts of the rig (specifically, a ring on the finger that moves with the finger). Is there a ...
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0
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21
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Problem with parenting mesh to rig
I have Blender 3.6 on Mac Big Sur.
After many read-throughs, searches, YouTube and multiple attempts, no success at the following:
I open the basic human metarig. I generate a rigify rig. I try to ...
0
votes
1
answer
45
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I can not apply rig to my mesh
I'm a beginner in blender and I can't solve this problem. I can't connect my rig to the mesh no matter what I do.I am hoping for your help and I would be very grateful for it.
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169
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Shoe not moving properly with rig
When i move the right foot bone(duplicate shoe) it warps and also moves and warps the left shoe(original). And when i move the other foot it does the same vice versa. Im also not sure how to move the ...
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0
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50
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Spiral wont parent to armature?
So I have a spiral acting as an eye and when I parent with automatic weights to my rig, it doesn't spin with the rest of the armature it just stays in place. Is it because of the object itself?
I ...
0
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0
answers
1k
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Move root of character without changing the other bones position
I'm very new to animation, and I've some troubles to make my character walk (rigged using rigify). I tried to use a walk cycle generated by AnimBox, but my character ended up sliding a lot (even when ...
0
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0
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326
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How to rig two hands to item for RIGIFY
i want too connect both hands of my rigify rig to this sword, i tried the ik hands too weapon but i dont know how to do that for rigify, as which layer of bones too turn into ik or if even possible?
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0
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73
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Rigify armature shaking when parented to object
I have a human character mesh with a rigify armature deform that works great. I have the character driving a car for the video but I cannot make the parenting look smooth. The rigged human sits in the ...
0
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1
answer
46
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Automatic Weight fails totally
I have this model here and it is symmetrical.
I removed doubles, I recalculated the normals, I fixed non-manifolds, I removed existing vertex groups. But still, when I try to parent my mesh to the rig ...