Questions tagged [rigidbody]

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6
votes
1answer
687 views

How to improve the accuracy for a rigid bodies

How can I keep the objects from intersecting or passing through one another in rigid body simulations? I have checked the normals applied all transforms for scale, position and rotation set Origin > ...
5
votes
3answers
413 views

Set a camera to free fall like a Rigid Body?

I want to capture freely falling objects from their reference frame. i.e. to have the camera freely falling due to gravity in the exact same manner. Is there a simple way to make a camera free fall ...
3
votes
1answer
319 views

How to make an (open) object behave like rubber when penetrated by another

So uh i've got this problem with a penetrating object and another object that serves as something like a condom if you will So what I want, is for the penetrating object to not deform while moving ...
3
votes
1answer
366 views

Soft body friction

I want to create in blender a scene like this one, attached here. I have a past in cinema 4d, there was very easy to create this. I tried in blender in this way: I create a soft body sphere and a ...
3
votes
2answers
178 views

Rigid body physic simulation error?

I want to create an animation with a ball that hits a lot of boxes. The movement of ball must happen in a few fractions of a second > 5 frames: here is my blend file v2.8, same bug in blender 2.79 ...
3
votes
2answers
980 views

How to fix this physics problem?

Hello everyone, How to fix this physics problem, the objects pass trough to wall. I increased the Steps per second and Solver iterations in scene settings > Rigid body world. Also, I set the shape to ...
3
votes
0answers
83 views

Metal Deform in 2.8

I am trying to simulate a car crash in blender 2.83, but I am having some trouble figuring it out. I want it to be realistic, but also dynamic. I want to the damage to vary depending on the impact. I ...
2
votes
1answer
155 views

What is the Easiest way to Animate the rigid body properties of a large group of objects

I would like to animate 500 or so shards to be "animated" rigid body at frame zero and "dynamic" at frame 550. Do I really have to set a keyframe for each individual object or is there a way to ...
2
votes
1answer
191 views

Is the physics engine capable of reproducing this effect of a ball oscilating due to a water jet? [video] [duplicate]

So I have this video: https://www.youtube.com/watch?v=yq_qSWZDHHk I'm wondering, is it possible in a scene to add a water source on top and a rigid-body ball on the floor, and with the correct ...
2
votes
0answers
17 views

How do I make a teleporter for rigidbodies?

Is there a way to make a rigidbody move to pointA when it touches pointB? I'm sorry if this is a really dumb question but it would help a lot.
2
votes
0answers
161 views

Blender 2.8 Cell Fracture Rigid Body Won't stand up

I am trying to animate a cell fractured rigid body wall being hit by an object and crumbling. I have created the Cell Fracture wall with a rigid body that is animated. When I initially press play ...
2
votes
0answers
34 views

Intersecting problem with rigid bodies

There is a mechanism shown in the figure_1; a rotating gear interacts with a grip. There is no problem (figure_2) until I change the grip shape with the same setting as previous, where the model ...
2
votes
0answers
196 views

Rigid body objects interact with armature bone?

Is it possible in Blender to create an object (human + armature), rig it and make it to interact with other rigid body objects?
2
votes
0answers
192 views

Rigid Bodies giving me hard time

I’m new to blender. Right now I’m working on a music video clip and I made these music notes (simple models) falling from the sky and hit the ground (simple plane). The notes are active rigid body and ...
1
vote
2answers
271 views

how to build a carriage that reacts to an uneven ground

Dear Blender Community, i would like to build a very simple carriage kind of vehicle, that is simply pushed or dragged over a surface and has the possibility to react to it. My first idea was to use ...
1
vote
2answers
101 views

how to adjust rigidbody settings for lots of objects

I got a scene width lots of small objects (around 2000 icospheres). I need to be able adjust rigid body settings for all those 2000 icospheres Any idea on how to do that (perhaps by the use of python, ...
1
vote
1answer
98 views

Objects pass through their moving container's walls during rigid body physics

I want to create an animation using rigid body physics, but I encounter this problem..., the objects pass trough the wall... What settings should I apply? I checked the normals, the scale, object ...
1
vote
1answer
4k views

Rigid Body Problem - objects not colliding

I am trying to complete BlenderGuru's Quick Rigid Body Fun tutorial, but keep getting stuck when trying to add Rigid Body to the chain. My top chain link stays in mid-air, while the rest fall and ...
1
vote
1answer
213 views

Is it possible to do a Rigid Body chain that needs to split at a certain frame?

Is it possible to have a Chain made of individual links that is being controlled by rigid body physics to split on an exact point on an exact frame? I have a chain around a character and in the ...
1
vote
1answer
45 views

Key Framing Multiple Objects At Once

I have a cube that I have fractured (using cell fracture) and I'd like to know how I can keyframe the animation tick box under the rigid body section. When I select all of them and keyframe the ...
1
vote
1answer
116 views

Delete/disable constraint during animation

I have a rope made of rigid bodies with constraints in between each one to connect them and I would like one constraint to be disabled during the animation so that the rope splits in the middle. How ...
1
vote
1answer
119 views

Issue with certain mesh vertecies stretching away from bone physics chain

So i have these two loops that attach to the head of my low poly model but i found out that when I rotated the head certain vertices on the head mesh would stretch away from the bones. I thought ...
1
vote
1answer
411 views

How to apply a force via python to a rigid body wheel

I have set up a simple car like model in blender 2.8 I have now set up a rigid body so I can simulate simple physics Main Block - Active Rigid Body Wheel - Active Rigid Body Empty - Rigid Body ...
1
vote
1answer
56 views

How to move a whole mechanical rig without selecting all the individual parts?

Is there a way to move a mechanical rigid body made up of many parent child objects, constraints etc as a whole around the environment, without having to select all the individual parts?
1
vote
1answer
28 views

Set material density [kg/m³] instead of mass [kg]

Is there any way or plugin which allows enter material density in [kg/m³] instead of direct enter real mass [kg] how it is now in Blender. Blender knows the exact size of the object, so it is possible ...
1
vote
0answers
15 views

How to set mesh to the particles? (Not converting)

I'm trying to make basic explosion. I used quick explode effect and then done some stuff with particles settings etc. to make it better but I can't figure out how to set the right mesh collision to my ...
1
vote
0answers
54 views

Particles: How to stop object from sinking into mesh?

As you can see in the picture, no matter what object or plane, they sink halfway almoststicking to the bottom of the plane. I haven't found any solutions on this yet and figured it would be of great ...
1
vote
0answers
28 views

Problem: Character with backpack (physics)

I have a rigged character, for which I am trying to design a backpack, which should bounce around a little when running. But I am lost with the “physics”, as I am new to blender. I tried to design ...
1
vote
1answer
16 views

Deaktivate Rigid Body Object after a certaine timeframe

due to the jittering of Mesh Collision Shape - I would like to deactivate Rigid Body objects e.g. after a certain timeframe. In blender2.79 I found this Python API for making an object with a ...
1
vote
1answer
277 views

How to export physics data from Blender 2.80 now that BGE is gone?

The add-on I used ("blender-bullet-export") worked enough to export rigid bodies from the scene into a .bullet file, but it relies on BGE. Now that BGE is gone (for good) in Blender 2.80, what can we ...
1
vote
1answer
450 views

Rigid Body Dynamic Animation Problem

I have been trying for way too long now to have a shape composed of a bunch of cubes struck by another larger rectangle type object. After surveying a ton of tutorials and the entirety of the ...
1
vote
2answers
105 views

Rigidbody container is spilling out contained rigidbodies

I am trying to make a simulation where I have a container and it is getting filled with more rigid bodies (Soccerballs) falling from above. The container gets filled fine but when I try to animate the ...
1
vote
0answers
42 views

rigid body simulation

I would like to create a container full of objects (bolts) tip the box up and pour and catch them into another container to view as an animation, is this possible and any tips would be helpful as ...
1
vote
0answers
10 views

Rigid body phisics properties in BGE

I tried to use rigid body in Render Mode and then I have properties such friction and bounciness (restitution). But now I turned to Game Engine and didn't find anything like this useful properties. ...
1
vote
0answers
316 views

Rigid Body Sphere Shows In Rendered View But Not In Rendered Image and Animation

I have created a roulette wheel trying to get the physics engine to work with it and I have a rigid body for all and they collide when in the rendered 3D view but rendering the image or animation it ...
0
votes
1answer
2k views

Rigid Body | Copy from active

I',m struggling with a change from blender 2.79 to 2.8. When you apply a rigid body to something and want to apply it to a lot of other objects, you you use dto (in blender 2.79) go over to your tools ...
0
votes
1answer
44 views

Leaf Particles falling through plane

So I have a plane and leaf which I used as a hair particle. But the leaf is passing through the plane. What should I do? Enabling or disabling rotation doesn't change anything. These are the leaves ...
0
votes
2answers
294 views

make cube fall?

Simple question, all I want to do is make a cube fall onto a plan in blender game using physics engine. I used to be able to do this but jutt can't get it to work and want to start toying around with ...
0
votes
1answer
131 views

Cell fracture and animating rigid bodies

Could anyone please explain to me how to achieve this something like this: I have a fractured sphere on top of a table and I want to animate it rolling of-of it and then exploding into pieces only ...
0
votes
1answer
243 views

Fill the volume area of a bounding box with a grouping of individual meshes

I asked how to fill a volumn area with a hexagon. over here: Fill the volume area of one mesh with another mesh This was marked as a duplicate, and pointed to a solution. https://blender....
0
votes
1answer
16 views

Book Shelf: Rigid Body Sim- Books thrown out

I'm working on a bookshelf animation, nothing fancy just the books falling into place. I applied rigid body properties to both the book (active) and the shelf (passive). Upon playing the simulation, ...
0
votes
1answer
29 views

How do I get rigidbody physics + constraints to interact with a mesh animated with an armature?

In my scene I have 4 "cards" and 1 "stick". The cards are connected to the eachother and the stick with point constraints: https://streamable.com/jtglq They are interacting correctly on their own. I ...
0
votes
1answer
47 views

2.8 Rigid Body settings and how to use?

Thanks in advance for any help on this. Just playing around with Rigid Body behavior based off/extended from this tutorial, https://www.youtube.com/watch?v=-4uFt0m5I-U I keep tweaking and tweaking ...
0
votes
1answer
48 views

Have 2 objects act like one

I have an apple that is thrown into the air and then sliced in half. Because of this, there are two different objects (the halves of the apple). When it is thrown, I want to use a Rigidbody to get ...
0
votes
1answer
174 views

How to push apart rididbody objects to avoid intersection?

I saw this image on Grayscale Gorilla and I know how to do this stuff in Cinema 4D. But I have problems to recreate it in Blender. What is the best way to clone objects to a volume and push them ...
0
votes
1answer
445 views

How do you enabled rigid body physics for a given object in Blender 2.8?

I'd like to enable the rigid body settings for a set of objects, and I don't want to use bpy.ops.rigid_body.object_add(). I see that objects have the property ...
0
votes
1answer
366 views

Why does rigid body physics not work in objects created by an object instancer? (Animation nodes)

Simple setup: When I've played an animation, an instanced cube has stayed put:
0
votes
1answer
193 views

I cannot figure out how to Rig Eyes

So I'm trying to rig eyes on my rig. They have two layers on with the eye whites and one with the pupil. When I try to move it, it can go into the skin of the character and look like it's floating....
0
votes
1answer
15 views

How do I merge the body and the legs?

So this is my first time modeling a body and I've made the torso and the legs in different objects so I wouldn't mess it up, now I don't know how to merge/connect them to make it a single object and ...
0
votes
1answer
20 views

Rigid Bodies - objects exploding and clipping

Well, the title just explains my problem. I have been searching online but cant find any solution for me to understand. At first I started with real lego size blocks and the I read rigid boides arent ...