Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

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My Render is stuck at 0%

Right now I'm trying to render an animation, but whenever i try to go to render it just stays at 0%. I've already tried render layers but that didn't help. I've been trying to fix this for the past 2 ...
REDACTED 05-12's user avatar
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1 answer
20 views

PBR texture showing fine in Shading Viewport but then as black in the render

I have imported these OBJ and FBX files into a New > General blend file(3.4.1). I gave them their PBR textures and they show black in render but not in Shading Viewport. Shading Viewport, Material &...
Spencer Hooe's user avatar
1 vote
1 answer
28 views

Addon doesn't work after restarting blender 3.3.1

I made an addon for blender (3,3,1). It works. I managed to install it. But after restarting the program, it stops working. At least the checkbox in the edit is active. I just can't find a solution to ...
WhiteFlame 's user avatar
1 vote
1 answer
66 views

What is this black streak and how do i resolve this?

A black streak upon rendering in cycles. Noticed a black streak upon rendering in Cycles. How do I resolve this issue and what caused it? I am a complete beginner to blender.
Yellow Blues's user avatar
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15 views

Scene rendering by accounting for camera distortion parameters

I am working on a software package to generate synthetic images of the Moon (that will be compared to real imagery from spacecraft, e.g., the Lunar Reconnaissance Orbiter). I have been able to load a ...
Simone Andolfo's user avatar
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34 views

My animation export is distorted

My animation isn't exporting correctly. In blender everything seems fine even in the render window but when I add it to AE or PP it looks messed up. I tried exporting in cycles and eeves but neither ...
Camila J's user avatar
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0 answers
31 views

How to create a reflective shadow catcher wo composition?

i have tried to create a material to be transparent to catch shadow and to receive reflection from the objects in the scene but not the world, after playing with material nodes for a while i have ...
hamed.design's user avatar
1 vote
1 answer
76 views

BPY render using "Blender_eevee" can not work

I'm using bpy python module in Ubuntu 20.04, I try to render picture using engine='BLENDER_EEVEE' engine as shown below. ...
Jin Gordon's user avatar
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1 answer
147 views

Texture baking with cycles, 100% CPU usage, but 0% GPU for the most part

Texture baking multiple objects to one texture using Cycles with OptiX. The CPU usage is mostly 100%, and GPU 0% apart from the times when an object is finished baking, and as the next one begins the ...
hunhow's user avatar
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0 answers
19 views

My texture is pure white but it is greyish in viewport

My texture is pure white but it is greyish in viewport. Is there a way to make it pure white without changing the rest of the texture's color? I imagine it has to do with the texture being affected by ...
Pinky BowTie's user avatar
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1 answer
22 views

How to make any object show in front the same way as a reference image but in render

I have a device with parts inside. What I would like to do is at some point show the inside part without "opening" the device, but I don't want to mess around with shaders and transparency. ...
AK_'s user avatar
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How to avoid glitched Rendering outcome? [like digital glitch effect]

Basically I was doing a small animation and rendering it sequentially, at a particular frame I noticed weird grey glitches, some sort of scattering miss calculation. I tried tweaking with render ...
Akame0203's user avatar
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46 views

GPU Selection Problem in multi-GPU Background Rendering with blender-3.6.2-linux-x64

I attempted rendering using a multi-GPU server on vast.ai. I considered running one instance of Blender per GPU to utilize multiple GPU resources effectively. The Blender version is blender-3.6.2-...
sanryoku-mashimashi's user avatar
1 vote
0 answers
51 views

Nishita Sky texture not updating in all animation frames

I’m rendering an animation of a night scene, where I’m using the Nishita Sky texture node to mimic a moon moving across the sky in a time lapse kind of way. For some reason it seems the sky texture/...
MTH's user avatar
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1 answer
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Black shape only visible in Cycles Renderer, can't see it in any other viewmodes

Whenever I render my scene I see this unknown black shape on the renders. I can't figure out why because it doesn't seem to exist in any other viewmodes.
Leo's user avatar
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Doesn't backface culling make it run faster? Should it not be on for most objects?

Doesn't backface culling make it run faster? Should it not be on for most objects? It seems like the times you want to see tris from both sides are the exception, not the common case. It won't make a ...
madscribbles's user avatar
0 votes
2 answers
25 views

Error when redering (cycles, lighting, UV problem)

everyone. This is the render that I made with my computer: And this is the result when I use Render Online Farm (like SheepIT) This seems to be where I Unwarp (UV), but where is the error? This is ...
Iampoor's user avatar
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1 answer
27 views

How to render properly

I’m new to Blender and just started 2 days ago. I watched YT and get me started, but I can’t get rendering to work properly. All verticals objects are dark and top surfaces have good. I’m using Light/...
Katsumi Nagata's user avatar
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0 answers
21 views

Shadows on transparent background not appearing with shadow catcher

I am rendering a png image with a plane transparent background being used a shadow catcher. However, the shadows are not appearing in the png. I have made sure that the shadow catcher is turned on in ...
Johnjoshel's user avatar
3 votes
1 answer
316 views

What's the alternative to Fast GI Approximation?

What's the alternative to Fast GI Approximation? Ticking this box seems to create a quite strong and brutally controllable fast approximation of GI. Fair and well labelled. But how to do normal, fully ...
Confused's user avatar
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0 answers
13 views

Blender rendering plane screen [duplicate]

I tried changing camera, removed environment still didn't render. Changed view still the same, disabled bloom, AO still same
Raman Sharma's user avatar
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1 answer
32 views

Incorrect reflections (topology problems) in Cycles

Is it possible to fix these "cracks" that appear when rendering in "Cycles"? Everything looks correct in EEVEE. Maybe the problem is how I modified the "crystal". (...
arachnoden's user avatar
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0 answers
11 views

Denoising makes fabric texture smooth [duplicate]

I am tying to render out a gift box with a canvas/fabric texture. Renders with Denoise turned off appear fine, albeit with plenty of noise... whilst rendering with denoise turned on will correct the ...
Celer Studios's user avatar
1 vote
1 answer
17 views

Blender Particle % amount not rendering as expected

This is what i want rendered whit particle amount in 17% but when i render it the viewport display full amount of particles 100% its possible to render what i'am seeing with 17% particles amount ? i'...
Victor Silva's user avatar
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0 answers
16 views

Blender 2.82a I can't render grease pencil shots because of emptys

I parent every shot to empty that parented to one lead empty like Worthikids in his first tutorial, but starting with shot 3 when I move an empty and start render they stuck in each other. I tried to ...
Mai Waifu's user avatar
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0 answers
33 views

Object Info node random output doesn't work properly

I have a scene with many collection instances of a collection containing a car and its wheels. The car has a material on it with its base color being controlled by an object info node's random output: ...
guest's user avatar
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1 answer
23 views

I'm very new to Blender and have just finished modeling something that contains a lot of holes. But when render or export it, the holes aren't there

So this is my model in the preview. As you can see, many holes cut into the shape using a Boolean modifier. (Actually very happy with how it turned out). But when I render or export it as a .STL file, ...
molewart's user avatar
2 votes
1 answer
60 views

No matter where I move light, it only shines on center

Ive been using blender for a few years and have never had this problem before. No matter where I move the light, it only shines on the center of the image in render. I have an image with 4 spotlights ...
Undertow443's user avatar
0 votes
1 answer
60 views

Why doesn't Cycles have shader compile times like Eevee?

Eevee compile times can get extremely long if you have multiple complex materials, such as procedural textures. I've had files with over 5 minute compile times. Cycles appears to have 0 compile time ...
Ascalon's user avatar
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1 answer
13 views

tile size below 128 pixel won't render anything with CPU

I set blender tile size to 16 and 32 and 64 and in the render window only alpha image (light and dark checker) shows even after rendering some tiles still nothing shows But when set to 128 the tile ...
amir's user avatar
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-1 votes
2 answers
68 views

Simple project keep crashing Blender on new computer. Why?

Got a new computer with double 2080TI and 64 gb RAM. Trying to render an image of this project. But Blender just hangs up when render and then crashes. Both in Cycles and Eevee. Ant clues why this is? ...
Hardashell's user avatar
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0 answers
23 views

Can't render shadows the way I want

I'm setting up render layers and I am stuck on something I know is really silly. I just want to render a background plane where 2 objects casts shadows to. My goal is to have 3 different image ...
Sumatra's user avatar
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-2 votes
1 answer
30 views

Rendering taking an eternity [duplicate]

Are 24 hours that I'm not sleeping, trying to figure out if I'm doing something wrong or I'm just stupid and poor. I have this laptop: Asus ROG Strix Scar 15 G532LWS Intel I7 10875H 2.30 16M Cache, up ...
Ray WolFy's user avatar
0 votes
1 answer
30 views

Render Preview vs Render Image

I have created an animation scene. It's time to set up the stage lighting. The render preview shows a minimal set of lights. As I plan. When rendering an image (F12), I see a completely different ...
Геннадий Горбач's user avatar
0 votes
1 answer
30 views

the results of world_to_camera_view( ) are not correct

I want to get the 2D coordinates of some vertices and bones' head on my 3D mesh model. Here is my code related to this process. ...
555 xxw's user avatar
0 votes
0 answers
22 views

How to render a light source through transparent object?

I am trying to render this antique pool table scene, and I am close to a realistic look, but noticed that the light source should be showing through the glass of the lamp (crudely illustrated in image)...
Kendall Eddy's user avatar
1 vote
1 answer
48 views

Unselected object is rendering in preview although eye is disabled - blender 2.79

Although my plane is hidden, (eye disabled in outliner), it does render in the preview render when it shouldn't be happening. I could create a new file and append the objects if it's merely a glitch, ...
nathalie's user avatar
-1 votes
1 answer
69 views

Sheepit Problem [closed]

Sheep it saying: "Your project has been blocked because 'Your project has been detected as too heavy, to protect the render farm, the project has been blocked. Since it could be a false negative, ...
Nuhan's user avatar
  • 21
1 vote
0 answers
27 views

Multi files rendering with windows script command dont work

I have a recent problem that prevents me from using windows scripts for render queue on my desktop workstation. The commands work, but the only problem is that it doesn't chain the next command to ...
Pomess's user avatar
  • 431
-2 votes
1 answer
69 views

When rendering my animation, all frames exported will at some point become black

so as of lately when exporting an animation as a png sequence from Blender, every frame will at some point go black in the course of exporting, this will start at random frames and is more prevelant ...
FenderBendingBlenderRender's user avatar
3 votes
1 answer
250 views

Is it possible for objects not to be affected during render process

I have a scene with 3 cubes, Blue, White, Red. In the middle the white is covering up a section of the red cube. When I toggle on off the white cube, the shadow gets affected on the red cube side. I ...
blender breath's user avatar
0 votes
0 answers
18 views

Smooth shade zoom in issue

when I zoom in shade smooth works but when I zoom out it looks like flat shade activates again? it looks like it’s baking into the cloth sim and it’s being rendered as well.(on her legs)
Smpl3D's user avatar
  • 1
0 votes
1 answer
37 views

Particle system is not rendering

Blender is not rending (EEVEE) the particles although its in the viewport. All the settings are enabled for the render.
blender breath's user avatar
1 vote
1 answer
50 views

How to export line/edge to svg?

I am exporting a very simple scene to svg via the svg addon, this is my scene: And this is the output: My issue is that I want the line in the center to be visible (and dashed when occluded). I have ...
Makogan's user avatar
  • 219
2 votes
1 answer
41 views

Striped artifacts on object when applying metalness-map to shader-node

i hope you can help me with this. So i have the problem that my model gets striped artifacts when applying a metalness map I baked out of Substance Designer in the shader node, or even when no ...
Manuel Gerhart's user avatar
1 vote
0 answers
32 views

How do I access histogram data from Python?

I am trying to adjust the rendered image exposure using the histogram in the compositor, and I would like to automate it. But, how can I get the data from the graph in the image below?
Macintosh Fan's user avatar
0 votes
0 answers
16 views

Final render is empty when a specific object is shown (Cycles)

I'm using IvyGen with an array modifier. The final render shows no objects when the collection with all the Ivys is enabled in the final render, but is completely fine when enabled in viewport or ...
nonamierology's user avatar
0 votes
0 answers
21 views

model problem after rendering

after rendering from blender it showing this dots everything was clear in viewport i don't know what should i do, i checked object in edit mode and every object was complete and clear rendering in ...
Andrew Adel's user avatar
0 votes
0 answers
19 views

Black area after rendering using Cycles

Please help me get rid of the black area on top, I just want a blank white background but the black area kept showing up after rendering using Cycles
Violet Phuong's user avatar
0 votes
2 answers
33 views

New camera angle is not rendered after set rotation_euler

I tried to set the camera rotation like this: camera = bpy.data.objects['Camera'] camera.rotation_mode = 'XYZ' camera.rotation_euler = [1.1117, 0, 0.762] The ...
user1234567899's user avatar

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