Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

Filter by
Sorted by
Tagged with
0 votes
0 answers
20 views

How to control the colors in a rendered image? I need to make old school sprite pixel art but I am having trouble with the final render, how to fix?

The pixel art sprites come out great with Blender, however the in-game engine uses a color Palette (.pal) index for certain effects. Green is transparent and Red is ground shadow. Whitish Blue is for ...
0 votes
0 answers
38 views

Instance Object not position correctly

I was follow donut tutorial to make sprinkle on donut but the sprinkle position underneath the icing timestamp 8:20 https://www.youtube.com/watch?v=jNmnPXY9UQA&t=511s X ray mode And I have try a ...
0 votes
1 answer
282 views

Slow render with RTX 3060

I'm following the earth tutorial by Andrew Price. I'm rendering one single image that is now taking 33 min, and it's only at 9% rendering... He rendered one image in 14 seconds. My graphics card: ...
1 vote
2 answers
75 views

Asset won't render at all

I have a problem that occasionally occurs when rendering premade assets. Namely, I create some assets so I can speed up my work but at some point, some or all assets that have been added to the new ...
  • 71
0 votes
1 answer
46 views

Get cryptomatte for volume objects

How can I get a cryptomatte or another form of mask for an volume object in Blender? All volume objects are just missing from the cryptomatte and aren't selectable in the compositor using the ...
  • 55
0 votes
0 answers
19 views

How do I render just the comp and not all the render layers?

I need to re-render the comp that I have set up in my scene. It's using render layers as inputs. I don't want to re-render the render layers just the comp. How do I go about doing that? many thanks
  • 137
0 votes
0 answers
37 views

I can't figure out how to setup nodes based on YT comment for bloom with a transparent background

I have some object which uses bloom in Eevee and as you know I can't save render result with transparent background, so I found this YT video in which the author figure out how to set it up for export ...
0 votes
1 answer
55 views

Importing multilayer .exr files to compositor for mist pass

I've rendered an animation using .exr multilayer.(Overnight on batch file, files look Ok.) Please correct me if I'm wrong, but should I be able to re-import the files and still use the Mist Pass etc? ...
0 votes
0 answers
91 views

Using geometry nodes to scatter objects disables hair particle systems

I am using a hair particle system to scatter grass around an object, as well as geometry nodes to scatter kelp (since the kept itself has a hair particle system that can't be scattered with another ...
  • 55
-1 votes
1 answer
34 views

Only one frame renders, and without image in the end

My final render doesn't appear at all on my laptop! The render preview view shows the objects, but when I finally render it I can't see any images or video, and it only renders one frame. I tried to ...
  • 1
-1 votes
2 answers
35 views

Blender render problems [closed]

Does anyone knows why my final blender render looks like that? In the preview all looks fine.
0 votes
0 answers
14 views

My Final Render Doesn't Appear At All [duplicate]

My final render doesn't appear at all in my laptop! The render preview view shows the object, but when I finally render it I can't see any images or video, and it only renders one frame. I tried to ...
  • 1
0 votes
0 answers
33 views

Glass material "muddens" material below it in cycles

I'm trying to do a render of a wristwatch, I'm not sure what happened, but somewhere along the line when I'm texturing the model, especially the dial part, the problem starts showing up. This is the ...
0 votes
0 answers
22 views

Why is my saved image washed out compared to my rendered view? [duplicate]

My image in viewport and when rendered look nice and saturated. However, when i actually go to save the .EXR, the file is completely desaturated. I've tried everything online and have gone through all ...
0 votes
0 answers
23 views

Strange shadow behavior in rendered mode along mesh edges [duplicate]

Something is causing my mesh to show strange shadows along edges in render mode, but not in the material preview. I don't know what's causing it or how to fix it, so I'm hoping someone here has an ...
  • 55
1 vote
1 answer
40 views

Why does rendering add geometry?

Why does rendering add like some sort of geometry? You can see how it is modelled and the material preview on the first picture and then the render is shown on the second picture. EDIT Ah, clear! I ...
1 vote
1 answer
74 views

Scaling and centering generated objects to take up entire camera viewing width resolution using geometry nodes

Scaling and centering generated objects to take up entire camera viewing width resolution using geometry nodes. I have an output resolution set to 7000px (x) and 3900px (y). I would like to center ...
  • 3,631
0 votes
1 answer
115 views

How to optimize hair rendering?

I'm rendering a character animation with particle hair in Cycles, but no matter how I increase sampling, the hair is still not clear as the rest part of body. I've tried to render with 100\1024\2048\...
  • 19
1 vote
0 answers
32 views

Grease pencil is showing through objects when I turn on volumetrics

This is with volumetrics on, you can see little pixels of the grease pencil bleeding through objects in the foreground. This is with volumetrics off, here you can see the grease pencil is displaying ...
0 votes
0 answers
20 views

Render looks way too bright in both viewport and render

I have to render a video where a bottle crashes onto the ground. I managed to render half the video on a PC at my school, but I had to go home so I stopped the render and decided to render the missing ...
  • 1
0 votes
0 answers
36 views

My output render is black when using cycles but works fine with eevee

I am struggling to find an answer to this. I am new to blender and still learning the ropes. I don't use compositing. All I use is an HDR image for the lighting. I have attached the screenshot from ...
0 votes
1 answer
40 views

Why has my render got such a sharp light gradient in eevee?

I rendered as an EXR sequence with the DWAA codec in Eevee. It could have something to do with that or it might just be my monitor, I'm not sure. EXR: https://www.dropbox.com/s/yapa4vja06x2ur0/...
  • 75
0 votes
0 answers
8 views

Render layers: masking producing black artefacts

I am using render/view layers and I have set the render settings to film/transparency and the output to PNG with RGBA. When hitting "mask" on the foreground layer, the render preview and ...
  • 1,131
0 votes
0 answers
11 views

Blender doesn't render a .dae SketchUp Model [duplicate]

I have found a nice model on 3dwarehouse sketchup and it doesn't want to render. It is in the .dae format. The model is visible on the layout screen but when I press to render it takes a bit to render,...
0 votes
0 answers
20 views

Multiple planes not visible during rendering

I am pretty new to blender so apologies in advance if this is a quick fix. I have created a book with animated pages. Each page is an individual plane with an image on both sides. I only needed the ...
  • 1
1 vote
0 answers
33 views

Why is my donut rendering gray and unclear?

The light settings are all identical to those in the tutorial and im pretty sure the lamp is pointing at the donut and I've also tried flipping the donut upside down and stuff. I'm clearly a beginner ...
1 vote
1 answer
54 views

Cycles render problem again

I know this issue pops up periodically. But I still haven't found a solution. The problem is on this picture. Other projects render great even with 128-64 samples. I realized that the problem is not ...
  • 67
1 vote
0 answers
34 views

With an accurate model of an ancient site, how can I import an accurate night sky star map (ex. 3300 BC, 12 midnight) to relate to its features? [closed]

I have an accurate Blender model of an ancient site that has features likely oriented to specific star patterns ( maybe sunrise as well ) around 3300 BC. I'm trying to import a night sky into Blender ...
0 votes
1 answer
30 views

Part of mesh/object rendering on top of another

I've been working in creating a forest scene and I'm trying to use these flowers I found online. I'm pretty new to blender so I'm not sure if I'm just missing something or what. When I import the ...
0 votes
1 answer
12 views

How can I render my camera view when I also have an MP4 in the sequencer?

I'm trying to render from my active camera but it keeps coming up as a frame from the MP4 animatic i'm using as reference. How can i render from my 3D scene? Please and thankyou!
0 votes
1 answer
33 views

Invert node in compositing tab "distorts" the colors

Hello dear Blender community, I'm working since a few days a good way to create heightmaps from meshes. Everything works fine, but when rendering (eevee) the colors are always wrong. White should be ...
0 votes
0 answers
25 views

How to override render result in blender python?

Working on a script and I need a way to update the render result image to a modified render result image. As far as I've seen, accessing pixels and other properties requires you to save out the render ...
  • 196
0 votes
1 answer
17 views

Decal Applied in Shader Node Only Rendered When Close

I have a number of decals I'm applying with shader nodes to a procedural texture. The decals render properly when inspecting them closely and stop rendering completely as I move the camera or ...
0 votes
0 answers
19 views

Render hang on some simple scenes

I'm rendering a series of frames of a quite simple scene using scripting (each frame a slight adjustment from the previous). Most renders take 3 seconds but occasionally one runs forever (incomplete ...
0 votes
0 answers
20 views

The object is turning black while rendering

I'm a Blender beginner and I have the following problem: My glass material turns black when I render the image, as you can see below: I have already tried using the "Transparent" option as ...
0 votes
0 answers
21 views

Glare node is visible in the viewer node but not in the render result

So my glare node is not working properly. I am working on an animation and in the composite tab the glare node is visible but not in the render result.
  • 1
0 votes
0 answers
25 views

When I export my files into .obj the model is showing all of the CMT lines and circles

I'm new to blender and I used the carver tool to help create my model and for some reason every time I try to export the file as an .obj the model isn't coming out right. I open the .obj on the 3D ...
1 vote
0 answers
23 views

Animation noise help

is there any way to decrease the amount of noise? It is an animation and I want the best results possible. Blender denoiser causes flickering so I want to use denoiser in Davinci. But still I need to ...
0 votes
0 answers
29 views

Python script and render in render farm

I've written some python scripts to set vertex color of mesh at each frame, and I use the handler frame_change_post to update my function. All works fine and I can ...
0 votes
0 answers
21 views

Render Image vs Render Animation rendering times

Relatively new to Blender. When I render an image, the render time is 30 seconds per frame. However, when I render an animation, each frame takes 3 minutes. I am rendering in Cycles. Is this normal?
1 vote
0 answers
8 views

How to fix black screen while rendering? [duplicate]

I'm trying to render an animation, but I only get black png's. I've looked on the internet for solutions but none of them worked. I saw lots of people that had the same problem, fixed it with ...
  • 11
0 votes
1 answer
50 views

my normal map is giving me these issues

i did my textures in substance painter and imported into blender however blender is giving me these results but i didn't see this in substance painter, I don't know what is wrong
0 votes
0 answers
43 views

Blender renders are too low poly

Could someone please explain how I make the objects higher poly like in the material view, because when rendering them they come out very low poly.
0 votes
0 answers
26 views

Render Quality Doesn't Change [duplicate]

this my first time modeling a object from scratch. im using blender's latest version on steam. but i have a problem about render image. whatever I do the render quilty isn't changing. i increased ...
  • 11
0 votes
0 answers
47 views

Materials wont render in Luxcore when using Geometry Nodes

I am using Geometry Nodes with Luxcore. However when i set a material it wont be correctly displayed when rendering. Instead of a given color, it only renders the object without any color/material. Is ...
1 vote
1 answer
170 views

Rendered image looks much darker than in render preview

Per title, my rendered image looks much darker than in render preview I would like to know how to fix the problem Please see below comparison: I'm on below setting: MacBook Pro 2019 Saved in OpenEXR,...
0 votes
0 answers
14 views

'Add Torus' Menu Keeps Disappearing (Blender) [duplicate]

I just started blender today and am following along to Blender Guru's donut video tutorials. On the second video he adds the torus mesh shape and then uses the 'Add Torus' properties browser to adjust ...
  • 1
0 votes
1 answer
55 views

How do I run a constraint driver on a finger without creating a dependency cycle?

I've been working on an anatomically accurate armature system for some time and I'm about 90% of the way there mechanically speaking, but now I've encountered a rather strange phenomenon whilst trying ...
0 votes
0 answers
23 views

Can override context be used to select which objects are rendered?

I found the (kinda minimalistic) documentation about overriding contexts here: https://docs.blender.org/api/current/bpy.ops.html#overriding-context Unfortunately, it only explains how to override ...
0 votes
0 answers
25 views

Weird rendering issue - rendering from Edit mode

I have this weird rendering problem. When I am in object mode I press F12 and I get this: The rim has strange reflections and artifacts, also the texture of the brake rotor (which is UV based) is ...

1
3 4
5
6 7
202