Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

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4 votes
1 answer
664 views

Can I render a MOV with Jpeg2000 Codec with Blender?

Apparently, Blender has support for this codec. But I can not get my way across it. On a Mac, there are no options to select JPEG 2000, neither for images nor movie. On Windows, I did render image ...
  • 41
12 votes
2 answers
13k views

Cycles viewport render different than f12 render?

What could cause this? f12: Viewport: (the f12 has fewer samples, but even when the viewport is at lower samples it looks different..) I know about color management, but that is at the defaults.. ...
  • 155k
24 votes
3 answers
13k views

Exclusive lighting

Is (or will be) there any sort of light linking in Cycles, or a method to get a light to affect only certain objects that doesn't involve compositing two or more different render layers? Sort of what ...
  • 241
46 votes
3 answers
183k views

Object not visible in render

I have a model which you can see here (camera perspective). In the second image, you can see how the render turned out. I'm at my wit's end trying to figure our why it's not showing up in the render....
11 votes
6 answers
29k views

Smoke Generator does not work

When I try to run the smoke simulator in Blender 2.62 I get no smoke at all. When I attempt to render, the only output is a black screen. What am I doing wrong here that is making the smoke simulation ...
  • 1,649
7 votes
2 answers
1k views

Artifacts in rendered geometry which appears okay in openGL / Solid view?

I made a low poly piece and realized that in the 3D viewport with rendered mode enabled that I have some artifacts on the boundaries of faces, if you look closely it looks like scratches. Can anyone ...
  • 111
8 votes
3 answers
4k views

Volumetric Shading in Cycles

I understand that there is no proper way of doing volumetric shading in cycles yet, but I'm curious to know if there is a way to fake it. Effects such as clouds or fire.
-1 votes
2 answers
8k views

Why is Quadro slower than GTX rendering on GPU cycles? [closed]

Will Blender Cycles have a better performance in the future with Nvidia Quadro?
23 votes
2 answers
8k views

Can you change the render seed for each frame of an animation in cycles?

When Animating using cycles, the noise always looks like it is stuck to the screen, is it possible to change the render seed for each frame?
11 votes
4 answers
13k views

Set up a render farm with multiple OS and spec

I have quite a few computers at my disposal- about 100 mac pro's bought 2 years ago, just as many windows PC's of varying age (1-3 years), 50 linux machines and a good few terabytes of storage on a ...
  • 119
12 votes
2 answers
3k views

How to set a principal point for a camera

Pinhole camera model includes a principal point (just to be clear, it appears here: http://en.wikipedia.org/wiki/Pinhole_camera_model) Is there a way to set these camera param s.t. it will be used ...
40 votes
7 answers
25k views

How to find image coordinates of the rendered vertex?

I have a simple mesh of a cube. I would like to know what are the coordinates of each vertex in the rendered image (i.e. for each 3d vertex I'd like to know it's pixel coordinates). Is there a way ...
3 votes
2 answers
3k views

Texture baking in cycles [closed]

I checked blender Cycles todo and Blender road map but I can't find any word about this feature for cycles. Is there a plan for that in near future?
  • 844
19 votes
4 answers
80k views

How do you keep a single object from casting a shadow?

Is there a way to prevent a single object from casting shadows? If I shut down "Cast Shadows" on the light source then all shadows will be lost. That is not what I want. I want to be able to prevent a ...
  • 721
7 votes
4 answers
7k views

Is there a way to render single frame using network rendering in Cycles?

I'm working on architectural visualisations, and I can't imagine more useful feature. How render farms for rent do that?
7 votes
1 answer
5k views

edges with thickness and color

Is there a way to vary the thickness and color of lines created by just edges and vertices? I realize that a face can be defined and then color and material applied, but is there any way to apply a ...
8 votes
2 answers
2k views

When integrating live action footage and cg, how to make proper shadows for actors?

What is the best way to make believable shadows for moving actors that are standing in front of a green screen? Do you need to have a perfect modeled double that follows his movements so it can cast ...
  • 1,257
113 votes
11 answers
121k views

How can I pause a render in progress and then resume it at a later time?

I would like to pause a render that I have started, with the intention of resuming it at a later time (but during the same Blender session). How can I do this?
  • 3,211
17 votes
5 answers
23k views

How to get silhouette with contour rendering in Cycles

For an architectural visualization, I would like to use MakeHuman models, but: Only get them to render white with a black outline (on reflection surface too, if possible). Interact with light like ...
  • 2,801
7 votes
2 answers
2k views

How do I set a specific render engine while launching blender?

I have noticed that Blender Internal Render Engine is the default engine that is set when launching Blender. Users can change this behavior by setting a different engine and saving the user ...
  • 7,926
50 votes
3 answers
62k views

How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my ...
  • 11.4k
5 votes
3 answers
13k views

Increase cycles speed for interior render

I modeled a house and wanted to render the rooms from the inside with the approximate sun lighting through the window. However cycles is incredibly slow in doing that. What should I change to increase ...
16 votes
3 answers
4k views

Logging renders?

Is there a simple way to log/save every render that you make in a Blender scene? Maybe an add-on? This would be helpful to visually see progress on modeling, materials, lighting, and whatnot. It would ...
21 votes
3 answers
9k views

What is the technical reason that Blender cannot use OpenCL on AMD graphics cards?

I have an AMD graphics card, and I want to accelerate Blender using OpenCL. However, Blender does not support the use of OpenCL acceleration with AMD cards. What is the technical explanation for ...
  • 3,211
15 votes
3 answers
5k views

Write Apple ProRes files from Blender?

Blender can read Apple ProRes video files. Is there any way to write to that format? I use a video workflow with Final Cut Pro X and used Blender for some retouching and compositing and would like ...
  • 2,119
10 votes
2 answers
5k views

Light reflection and refraction in Blender Internal?

I have noticed when trying to make a mirror in Blender that it does not reflect light onto other objects properly. Also, it seems that setting the IOR (Index of Refraction) for transparent objects ...
  • 5,569
34 votes
4 answers
26k views

Is there a way to batch render multiple scenes?

I have animations in 4 different scenes in my Blender file that I would like to batch render. Is there a way to batch render all the scenes, instead of only the scene I am working in?
  • 545
71 votes
4 answers
102k views

Render just part of a final image from Cycles?

I'm using an older Nvidia chip that hates running viewport renders, and I need to check if changes to the materials on a few objects not far from the center of my scene are (I'm rendering a floorplan ...
  • 1,933
18 votes
2 answers
18k views

Cycles Render not utilizing the GPU as it should

The issue I'm having with Blender is as follows: The Cycles Rendering doesn't seem to use the GPU to its maximum power, even though I've read it should to the point where Blender UI becomes ...
  • 283
14 votes
3 answers
3k views

Will Cycles eventually replace Blender Internal?

I remember reading (I can't remember where though), that the Blender Internal render engine had become difficult to maintain and is not based on a modern architecture (hence - Cycles was created). My ...
10 votes
1 answer
8k views

How to make a sky environment map?

If I have a scene that I want to add a bounding box to that makes it look like it is outside during the day. In the past I have just added a big UV Sphere to my scene that surrounds the entire scene ...
  • 3,497
14 votes
2 answers
10k views

What are the differences between lamps in Cycles and Blender Internal?

I've noticed that if I have an existing scene setup for Blender Internal and I switch to cycles, the lighting is completely off. I sometimes have had to start a new scene and import the models I want ...
58 votes
7 answers
30k views

How can I make sharp geometric 3d models look more realistic?

I'm making a scene in Blender with manufactured mechanical and electrical objects - cylinders, metal objects and so forth. I want to make these look real, be fully present with a sense of mass and ...
  • 2,941
16 votes
2 answers
14k views

How To Create a Matte Car Paint Material?

This is something that has been irking me for a while, as I've been working on a car project. I'm trying to create a paint (in cycles) similar to the the material in this image: The problem is, ...
  • 15.2k
30 votes
2 answers
16k views

Can Cycles renders be done from the command line?

It seems that Cycles is mainly built in the form of Python scripts (as far as I can tell). Is it still possible to use Cycles to render a .blend file from the ...
8 votes
1 answer
943 views

How may I establish a render farm over WAN?

I'm using the blender network render plugin in the official plugin list. I have a few computers throughout the internet(WAN) that I am able to render on. Assuming I can get network connectivity(...
  • 2,856
10 votes
1 answer
627 views

How do I control refractive properties realistically?

I know a bit about controlling dispersion, but I am interested in learning how to use IOR (index of refraction) to mimic specific materials, like a sodium-rich glass. What is the best way to ...
21 votes
4 answers
16k views

How do I avoid rendering glitches from overlapping faces? [duplicate]

For instance, here I have two cubes that are offset only on the x-axis. When I render them (using Blender's internal renderer), the overlapping faces interfere with each other and the result looks ...

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