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Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

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Per-Vertex lighting in GLSL?

How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
Nero1024's user avatar
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8 votes
0 answers
292 views

how to write a custom projection type?

Is it possible to create a lens shader with EEVEE/Cycles ? I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
menoz's user avatar
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8 votes
0 answers
367 views

Blender on Windows is skipping python script. (brenda on windows)

We've been using Brenda for quite some time now for rendering architectural stills. Since our editing stations are doing nothing at night, I started making a desktop app that allows you to pick jobs ...
Wouter Vandenneucker's user avatar
8 votes
0 answers
2k views

Antialiasing textures in cycles (Blender 2.77 and higher)

I would like to get an answer to a frustrating question. https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/Cycles In this link is "Anti-Aliasing is now enabled for baking. (c359343)" ...
leks's user avatar
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6 votes
0 answers
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cycles stuck at loading render kernels

ever sense I have been using the new LTS version or a newer version of blender its not loading the render kernels or sometimes it will but its just painfully slow even with the default cube scene has ...
hunter's user avatar
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6 votes
0 answers
2k views

Is it possible to render Annotations made in View Space?

I have some animated annotations made in the 3D Viewport and I cannot render them with viewport render. It looks like the problem is that they were made in View Space. Is there any way to have them ...
Antonio Buch's user avatar
  • 2,177
6 votes
0 answers
4k views

Convert Animation Nodes to Object and Keyframes

I have This Node Tree in Animation Nodes: As you can see it creates objects and edit their location. but When I render, even If I normally bake all the Dynamics, the cache disappears and then it ...
Fabrizio's user avatar
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6 votes
0 answers
306 views

File output node and output panel both exporting during animation

I have an animation ready to render but there is a small annoying issue. I currently have a basic file output node to export the raw render and a mist pass and they are both set to export to the ...
Glen Johnston's user avatar
5 votes
0 answers
1k views

How to disable env HDR reflection only for one object?

I have scene with 2 objects, 1 light and background HDR. For object 1 i need light reflection and background reflection. For object 2 i need only light reflection without background. Is any simple ...
Aleksey Kozachenko's user avatar
5 votes
1 answer
2k views

2.80 - use Eevee and Cycles together for motion blur issue

I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
Jarin's user avatar
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5 votes
0 answers
557 views

Optical flow generated from cycles render is not proper

Scene generated from Blender, and flow is given. As it can be seen the flow generated is not proper, it is in a zig-zag format. I see the scene at and above horizon have more zig-zag. Can someone ...
Rohit alawadhi's user avatar
5 votes
1 answer
229 views

Smoke Simulation Vibrating

Last week I started making a volcano that was starting to erupt. I've got some sparks and I made a nice smoke simulation. I clicked Bake All Dynamics and then rendered. The result was a nice volcano ...
ggblbl's user avatar
  • 51
5 votes
0 answers
2k views

nVidia skin shader with the Principled BSDF

I've been using a skin shader primarily based on the Brecht skin shader, which is itself based on the Sum-of-Gaussians approach as seen in 14.4.7 from GPU Gems by nVidia. Its Cycles adaptation, which ...
b_breen's user avatar
  • 51
5 votes
2 answers
796 views

Can I render ambisonic b-Format audio?

Im looking for a way to render spatialized sound to 1st order ambisonic b-format. I assumed the 4ch option in scene audio settings was the key. But that just seems to render a quad speaker setup? The ...
Adde Stromberg's user avatar
5 votes
1 answer
504 views

Force Cycles GPU rendering for a Render Farm

So basically I'm on vacation for 2 weeks with a laptop without a CUDA device. I do have access to a render farm with GPU rendering support. Now the problem is that I can't setup blender to render in ...
X_Joshi_X's user avatar
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4 votes
0 answers
418 views

How to detect if Blender is currently rendering

I would like to hide certain parts of the UI automatically as soon as the user hits the Render Animation button. I'm looking for something similar to ...
zeffii's user avatar
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4 votes
0 answers
2k views

Custom Renderer as an Add-on

I have been writing a custom raytracing renderer in C++ and I would like to natively integrate it with Blender 2.8 as a custom renderer. I know that this is possible, as I have seen many projects (for ...
eclmist's user avatar
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4 votes
0 answers
334 views

How do I render Big Buck Bunny in the year 2020?

I downloaded the .zip of project files for Big Buck Bunny (from http://distribution.bbb3d.renderfarming.net/blender/ ). There are 3 directories: 2d, 3d, post. I loaded up 2d/00_00.blend into blender ...
Mutant Bob's user avatar
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4 votes
0 answers
1k views

'image as plane' is always low quality than the original image

How can I render 'image as plane' with the same quality as original image? The quality of image is always blurred and has a faint color. This is how I did it. (*Increased the resolution of the ...
mj lee's user avatar
  • 41
4 votes
0 answers
133 views

Cloth simulation drive rig rendering issues

Goal: Create rig with springy bones for i.e. auto belly fat simulation. Issue: When rendering I'm unable to see spring effect on bones that are driven by objects with is driven by cloth simulation. ...
Talei's user avatar
  • 41
4 votes
0 answers
1k views

Point cloud animation

I have around 5500 .ply files, which amount to about 7 GB of point cloud data; each file is one frame of animation. Is there any feasible way of importing this into blender for processing? I am ...
Rodolfo's user avatar
  • 71
4 votes
1 answer
768 views

Fluid simulation only shows the domain

I was making a fluid simulation, but when I try to bake it, it only bakes the domain. The fluid doesn't appear from the inflow. Do you know why? Thanks. This is what appears when i render
Luana Cardoso's user avatar
4 votes
0 answers
139 views

What exactly happens when Blender 'Synchronizes objects' at render time?

In effort to reduce render times between each frame (Eevee renderer), I've retopo-ed and made sure there are least amount of polygons possible, but I've reached the point where I can't sacrifice any ...
MizuiroNo's user avatar
4 votes
0 answers
1k views

Hide an object in a linked group

I have a character made of several objects that I am linking into a scene. The character's objects are part of a group, and I'm linking in the group. However, for certain scenes I want to hide some of ...
Ascalon's user avatar
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4 votes
0 answers
230 views

Strange light from glass

I'm doing a scene with a room with a table. On the table I have some wine glasses, but I get this strange light from some of them. The glass to the left looks OK, but the other are not OK. It seems ...
3D-kreativ's user avatar
4 votes
0 answers
1k views

Can you link render settings across all scenes so they can all be changed at once?

I have multiple scenes to render and in my "master" scene I have set up the render nodes to output the render of all scenes. This way I only have to hit the Render Animation button once and all of the ...
Ben Mora's user avatar
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4 votes
0 answers
943 views

How can I render a proper normal pass for smoke in cycles

I would like to render a normal pass for smoke in Cycles like this one: I'm aware of this method mentioned in Blenderartists but the result is far from the result needed to relight in post (via ...
Antonio Buch's user avatar
  • 2,177
4 votes
0 answers
4k views

Stop animation render after current frame

For long running animation renders, is there a way to stop the render once the current frame is finished? I leave my machine rendering over night, and when I return the next day, I want to stop the ...
James's user avatar
  • 143
4 votes
0 answers
2k views

Synchronizing object in Cycles

I have a model of a butterfly that uses a displacement map for most of the detail on the mesh at render time. To get an accurate render, I have it subdividing 4 times for the render before applying ...
Talen Herzig's user avatar
4 votes
0 answers
100 views

Is netrender still only useful for multiple frames?

I saw this post from 2013 and this post stating that the NetRender plugin does not yet have the ability to render single frames properly. Is this still true, or is the functionality just hidden away ...
JMY1000's user avatar
  • 331
4 votes
0 answers
1k views

Setup network render for cycles render on LAN

I am trying to setup network render with cycles as the rendering engine. My use involves rendering hundreds of images and I have already written logic for it in python which is working fine on single ...
Anurag's user avatar
  • 151
4 votes
1 answer
169 views

Why is my smoke bright on the edges?

I was doing some motion tracking and I implemented some smoke. Once I rendered the scene, there is this bright perimeter framing my smoke. I'm not sure if this is a bug or not but i would like to know ...
user33854's user avatar
3 votes
0 answers
70 views

3D Gaussian Splatting looks strange after import

I am trying to import a 3D Gaussian Splatting scan into Blender using the plugin from this tutorial. But for some reason, the scan looks terrible in Blender (although in Unreal it looks like it should)...
Rumata's user avatar
  • 2,717
3 votes
0 answers
108 views

Complementary Colors using the Color wheel

In Photoshop, I can find the complementary color easily by adding 180 to the Hue (or subtracting 180, if the Hue is already over 180). Since Blender maps the color Wheel from 0 to 1, shouldn't I ...
David Schulz's user avatar
3 votes
0 answers
308 views

Why does bloom not work over a transparent background?

I'm using the Eevee engine and the fireworks are emissive particles, bloom is turned on. I tried both eevee and cycles, I want to use eevee though. I tried PNG with RGBA color, 8bit and 16bit color, ...
VoidAnomaly's user avatar
3 votes
1 answer
709 views

Render objects always in front of others (priority in front?)

In some video games there is a feature where nametags of friends are shown through walls. I want to emulate that kind of style in the render, without using holdout and doing a composite on that ...
Planet Xtreme's user avatar
3 votes
0 answers
932 views

How to recreate PS1-style vertex lighting?

How would I recreate per-vertex lighting for a PS1-looking model? Vertex colours almost work, but they do not account for lighting. Is there a solution? Example render:
another3dmodeler's user avatar
3 votes
0 answers
665 views

How to quickly render a custom asset browser prop preview

I currently have a few dozen models that I'm organizing into an asset browser catalogues. The default preview icon for each asset is rendered from a fixed angle in a workbench renderer, but I would ...
Dalibor-P's user avatar
  • 1,054
3 votes
0 answers
296 views

Difference in color between image render and video render

Can anyone tell me why there is a subtle colour difference between my image render and video render? This is an EXR image sequence that I have pre-rendered and am importing into the sequencer in a ...
Robert Shenton's user avatar
3 votes
0 answers
87 views

Blender Hair System uses different seed on different computers

I am trying to render a pretty complex hair setup on our local network of workstations with cycles X. I use 3.0.0. The machines all render to our production server with placeholders. Works fine ...
C.Kormann's user avatar
  • 141
3 votes
0 answers
358 views

How can I render on SSH Linux machine?

I downloaded linux version from this official page and extracted files onto as folder. Created a very basic default cube file and uploaded it to via WinSCP as well. When I try to execute this line. <...
Kayra Uckilinc's user avatar
3 votes
1 answer
61 views

Compositing transparency challenge. Particle not part of alpha?

Hey Wicked Smaht people! I have been working on a project that will be super imposed, in photoshop, over another image. So, I have been trying to composite it so that the background is transparent. ...
Matt McKee's user avatar
3 votes
0 answers
287 views

How can I render a ball with equirectangular camera?

Firstly, I'm a first time user for Blender. I want a equirectangular image so that I can create a texture to use on a sphere object on my Unity project. I'm searching and trying for hours. Here what I ...
Halil Nebioğlu's user avatar
3 votes
0 answers
208 views

Aperture Science portals using OSL

I am wanting to create Aperture Science style portals, And I’m aware of various compositing techniques to do this, but to make it more flexible I am thinking about using Open Shading Language. I do ...
TheLabCat's user avatar
  • 6,469
3 votes
1 answer
290 views

Greasepencil strokes disappear behind geometry when rendering

I am wokring on a project using Greasepencil to add detail to 3D geometry. Everything looks fine in the viewport, but as soon as I render, some of the strokes that are close to 3D objects start to ...
North_9's user avatar
  • 31
3 votes
0 answers
124 views

How to render materials in Thumbnails preview?

In 2.83, files saved with thumbnails preview is surely a wonderful feature for all of us. As the image above, the material is obvious and identical with the files which I saved without any camera. . ...
Joe's user avatar
  • 31
3 votes
0 answers
92 views

Alpha channel not responding to blur?

Here is a still of a shallow focused camera of a few flowers. As you can see the pink flower alpha blend is not responding to the blur... How do I ensure it is blurring like the rest of them?
tiredanonymousperson's user avatar
3 votes
2 answers
2k views

Mist pass looks noisy

I have a following problem: when I render my final image with mist pass, the mist pass itself becomes noisy, see in these images: Mist pass combined in image: Mist Pass itself: Could the problem be ...
Andris Erglis's user avatar
3 votes
0 answers
174 views

File Output node question

I want to describe an output file path in the File Output node were Blender will know a last variable in the file path is the name of the main .blend project file. This will save updating the File ...
rodc's user avatar
  • 41
3 votes
0 answers
73 views

How to access new attribute types in render

It appears we can create arbitrary new attributes in blender 2.9: https://docs.blender.org/api/current/bpy.types.Attribute.html This is a great new feature, but I can't figure out how to access these ...
Schmev's user avatar
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