Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

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Render my project is a big problem [closed]

I am new on blender since i've just started a video game program 15 weeks ago. I am trying to make a cycles render for my scene that has a rotation on one item in the scene and i've made a particules ...
Jean-philippe Nobert's user avatar
1 vote
0 answers
22 views

Compositing not saving all layers

So I have done a compositing, which one layer consists of my objects and the second one of my lights. After compositing and rendering, the result looks like this: But when I save to my computer, it ...
Haru Shiba's user avatar
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0 answers
16 views

i have render my animation in png form but after rendering is showing a flie which cant be open

i have render but it has came in a file format
Preet Sawlani's user avatar
-1 votes
1 answer
67 views

How do I render like this picture?

I'd like to render flat and wireframe like this. How do I control render setting?
blender_bgn's user avatar
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0 answers
18 views

why does only the size of my icing increase ,when I scale up the whole thing [closed]

why does only the size of my icing increase ,when I scale up the whole thing
random stuff's user avatar
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0 answers
27 views

photo render come out blury? [closed]

the photo render is coming out blurry not clear what I must do to make it realistic
Drone Shadow's user avatar
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1 answer
21 views

How to use render layers with different sample counts?

Is there a way to use render layers with different sample counts? For instance if I want to render a character with 256 samples but an object in the background with only 64 samples? I cannot find any ...
user123511's user avatar
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1 vote
1 answer
19 views

Star / Magic Particles

I'm doing something for Christmas and I would love to add a stars/lights/magic trail to Santa Claus. Reference: https://www.youtube.com/watch?v=i-6cggDxzBk How can I do that? I will render using ...
Haru Shiba's user avatar
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0 answers
18 views

Getting unwanted diffused shadows even without a light in the scene [closed]

I'm trying to do a simple render in Cycles with my objects projecting a shadow on a clean background but I keep getting these weird diffuse shadows together with the nomal shadows from my sun light ...
Bernat's user avatar
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0 answers
12 views

Enabling GPU Rendering From Fedora CLI

I am building two rendering nodes using Fedora. Each includes an NVIDIA 4090 GPU. I have installed the drivers, and dependencies, and both show up using nvidia-smi and nvtop. However, when I render a ...
Michael Rhoades's user avatar
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0 answers
17 views

Strange Camera Shadow

So, I think I have narrowed down an issue I'm having with a procedural texture. When rendering and my camera is close to the model I get a magenta shadow from the camera, it follows the camera, and ...
EndZz's user avatar
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0 answers
21 views

Boolean modifier not showing in render [duplicate]

how it looks in blender (top) how it looks in the render (bottom)
Ud3x's user avatar
  • 11
3 votes
2 answers
69 views

Objects inside transparent object don't render correctly [duplicate]

I'm trying to render a simple cosmetic lip balm tube. The body is made of blue and white plastic, while the overcap is made of clear plastic. When I produce a render, the overcap makes it look like ...
ScottF's user avatar
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0 votes
1 answer
47 views

How to make circular dependency work on two objects with modifiers + Geometry node

I made a geometry node to make skin of characters shrink whenever a tight clothing/accesoires is worn. Like this image down here. How it works: Arm Object: For this to work, I gave the Arm object a ...
DarkSoul's user avatar
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0 votes
1 answer
12 views

Background from Animation not rendering

I just need help on rendering this animation, where the background picture just doesn't show up when rendering. Can someone help me? I'll send pictures.
MegaNoobyYT's user avatar
4 votes
1 answer
398 views

How to render an image the exact way its displayed in the vrendered preview

below is the whats seen in the rendered preview below is whats displayed when the image is rendered to make the scene dark I changed the below settings Unwanted lights have been toggled off when ...
kavx's user avatar
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1 vote
1 answer
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What does accuracy mean under render audio?

I was exporting the audio of a VSE project, and under Render > Render audio... there's an Accuracy option that starts at 1024 by default. The hover box says it's ...
Francisco Skrobola's user avatar
1 vote
0 answers
21 views

Instead of my primary view being the camera itself it is the icing of the donut. And if I try to render it since the icing is the camera it glitches.h [closed]

I fixed my original mistake, but then another one popped up. Instead of my primary view being the camera itself, it is the icing of the donut. How can I fix it?
Ud3x's user avatar
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0 votes
2 answers
55 views

Geometry nodes not rendering

I'm following this tutorial: https://www.youtube.com/watch?v=R3C34FkF9nw Everything shows clearly through the viewport, but when I try to render, only the original mesh (a plane) shows. I'm not sure ...
Pequeño Botón's user avatar
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1 answer
28 views

Receiving "Out of memory" when I still have tons to spare

For some reason, it starts bugging out and I had no idea what I did to caused this. A simple scene with an almost 1gb of hdri cause the entire scene to not be rendered out. I have a 16 gb ram.
Dan Lagrimas Isulat's user avatar
-1 votes
0 answers
14 views

emitter particles do not appear in the render [closed]

I have been creating particles using the emitter and animating them and there are several frems in which the particles disappear when rendering. I am doing the render in cycles with a Noise Threshold ...
Carlos Vilá 's user avatar
-1 votes
0 answers
11 views

How do I get the glare to work on my render? [duplicate]

So, I can see the glare working in the compositor, but not the final render. why is this the case?
CosmicCat10's user avatar
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0 answers
35 views

Blender crashes when rendering (and it's not because any reason you might think of) [closed]

Blender crashes every time I want to render an animation. -I tried many different scenes, but it also crashes with low poly objects and low resolution textures -VRAM is at 16% usage when rendering -...
Sumatra's user avatar
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0 votes
1 answer
31 views

Boolean object shows up in render

my boolean object which is used by a bunch of objects, shows up in the final render. The collection which it belongs to, is set to invisible in the render. When I move the boolean object away so that ...
Piet's user avatar
  • 1
0 votes
0 answers
13 views

The hair of model appears glass-like and reflects the environment or light, attributed to the ColorWrite property in Three.js [closed]

In Blender, the equivalent of the colorWrite property in Three.js is not directly exposed in the same way so how can i correct the hair so that it doesn't look like glass.
rajan mistri's user avatar
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0 answers
40 views

Object is not visible in the rendering tab and within the rendered scene but visible in the animation tab

I've just started to use Blender and I am trying to add a 3D object to the video scene with Blender. The default tutorial was ok and everything worked out with the default 3d monkey mesh. Then I ...
Artur Korobeynyk's user avatar
0 votes
0 answers
41 views

I need help with the lighting of my project!

My scene lighting works fine in the render preview but as soon as I go to do my final render it comes out as being too dark. I've tried everything, I've looked through all the lighting settings and my ...
Hrishikesh Sudheer's user avatar
0 votes
0 answers
39 views

There is a phantom colored shape at the bottom of my render, when rendering 360 VR

I'm new to Blender, and I'm working on incorporating a basic snow flurry particle system into some pre-existing video. When rendering my scene I have a strange light blue object that appears at the ...
J B_00's user avatar
  • 31
0 votes
0 answers
17 views

Blender Camera Clipping Reversal Issues with Freestyle/LineArt Rendering

I've been working on a project in Blender where I attempted to achieve a specific visual effect by intentionally reversing the camera's Clipping Start and Clipping End settings. In particular, I set ...
Andrew's user avatar
  • 1
0 votes
1 answer
40 views

Certain objects are appearing larger and another has appeared post render

I'm relatively novice to Blender so I've struggled searching for a solution to the problem. Certain objects, including the plane that the scene is on, have scaled up after rendering and a breadboard ...
e.d's user avatar
  • 3
1 vote
1 answer
37 views

My cloth physics stop working when baked, what's going on and how can i fix it?

I'm trying to follow a towel tutorial. However my physics aren't operating correctly. Even before baking my cloth only will fall correctly when i hit play, then tab out of object mode and into edit, ...
Zach Sheram's user avatar
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0 answers
12 views

Mist pass ignores refracted material

Is this normal behaviour for mist pass or not? black squares on buildings - is glass material with refraction
Bicukow's user avatar
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0 answers
14 views

Stereoscopic side-by-side picture

I want to make side-by-side images that anyone can view and see in 3D by doing the "magic eye" trick or cross-eye. I have some Blender models already and tried enabling stereoscopic 3d side ...
Josh Hansen's user avatar
0 votes
0 answers
24 views

Render cryptomatte pass with python

I have a scene in scene in Blender: Through python I generate copies of a metal part you can see on the left, drop them into the box and then render. Then, based on a condition, some metal parts are ...
Trueenglish's user avatar
0 votes
0 answers
46 views

why is the rendered view in cycles blurry but not in eevee

I've tried messing with a number of setting to get the rendered view to look decent using cycles but I gave up a while ago when I noticed switching to eevee was meeting my needs at the time. I am now ...
Jordan Klaers's user avatar
0 votes
0 answers
24 views

Rendering - Material problem

I'm new in Blender, totally noob :) but I try to learn. I make some kitchen sinks in Inventor and inport them as STL to blender, and when I apply material (brushed aluminum) on circle sink I have a &...
Ledeno Hladan's user avatar
0 votes
1 answer
73 views

How to have objects in the render have exactly one color?

Im generating scenes in blender, then making a 'realistic' render and a mask render for each scene. To get the mask render Im setting transparent everything that should be and changing colors of ...
Trueenglish's user avatar
0 votes
0 answers
25 views

Why does my texture look odd? UV scemes too obvious for no reason, light behaves oddly, geometry unsmoothed in render

It was modelled Nomad and Zbrush, retopo in 3D Coat, UV mapped in Rizom, textures were painted in Zbrush. The rendering engin used is Evee and the shader is the standard Principled BSDF. I do not ...
lunageese's user avatar
0 votes
0 answers
11 views

How to render water particles animation (and reconstruct a surface from particles)?

I have an Alembic file(.abc) containing animation of fluid particles. When I import it to Blender, the animation works fine but it just does not have any visual effects, as shown in the following ...
f1shel's user avatar
  • 1
0 votes
0 answers
22 views

What can I do to give the swords proper lighting?

I've changed the position of the lighting to various places, but I still get this type of image when rendered, where the swords are dark and you can see the decimation on the glass sword. I'm having ...
Skymero's user avatar
  • 23
0 votes
0 answers
20 views

compositor make empty image

Dont have any explain... please, see my archive. https://disk.yandex.ru/d/4b4yf79NLDUm2Q
Simon Laskin's user avatar
1 vote
1 answer
18 views

Render camera keyframes

I have a question about rendering! I was creating a sequence of images, rendering the content of the keyframes, after I inserted this sequence of images into the video editor's timeline, when I click ...
NatCorsi's user avatar
0 votes
0 answers
10 views

black regions in cycle rendering [duplicate]

While rendering in cycles the supposed rooftops render all black so do the roads, the file is a collada imported from sketchup, I've trided - To solve this just select the object and press tab to go ...
brain's user avatar
  • 1
2 votes
1 answer
20 views

Selective Denoise

guys! Do you know if it is possible to render an animation with denoise, but only on chosen objects? I want to make an animation with a freezing object, the particles are small and if denoiser is ...
Richard Costache's user avatar
2 votes
1 answer
111 views

A cube appears when I generate a skin

Consider: I’m trying to make a tree model, but when I generate a skin a cube appears. I tried redoing it, but it didn’t work.
Muhammad Dzulfiqar Asshidiq's user avatar
0 votes
0 answers
38 views

Render not work like in the 3d viewport

So everything is working fine in viewport, the wheel attach with the car rigging in the viewport. But when i render animation by png single frame. The wheel come off the car start moving on it own but ...
Huy Tom's user avatar
1 vote
3 answers
68 views

Glass/Plexiglass shader

it's quite frustrating when you're not able to achieve the wanted result. It seem simple, but for this object I can't afford a good looking glass/plexiglass shader. hope someone can help. download ...
Paolo Appendino's user avatar
0 votes
1 answer
36 views

How to solve problem with render with boolean modifier?

I just use modifier boolean and it brake my render, idk why. Link to file https://mega.nz/file/UiN3mIiI#2amb61yz-1j7d43prSwPikVC_aZ4DHoFfJAlVLNaPrk
LeCras's user avatar
  • 1
1 vote
1 answer
28 views

Eevee shadows not the same as Cycles; is there a fix?

Looks like generating accurate shadows is not something EEVEE can do. Or is there a fix I'm not aware of? I researched enough to learn that I had to turn "contact shadows" on, but that just ...
Smith_USA_MD's user avatar
0 votes
1 answer
19 views

The visibility for renderings of objects is switched off, but is still displayed for random frames in the viewport and for associated renderings

I use an object (the sphere in the middle) exclusively as boolean for an animation and don't want it to be visible in the renderings. Therefore I have switched off "Show in Renders" in the &...
Lara's user avatar
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