Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

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How to get glare on a specific emission reflection

I am attempting to make a red dot sight that is (relatively) physically-correct, but I would like to add a bloom/glare effect to the red dot. Basically, a face that emits red light reflects off a ...
AlbinoPanther's user avatar
4 votes
2 answers
9k views

Scene complexity and VRAM

I'm going to build my new workstation/rendermachine and im stuck with the question: "how much vram do i actually need?" More gpu accelerate the rendering process, but the max vram load is given by ...
0to100's user avatar
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Render view is different from texture view

I have imported a mode to blender and i am using Cycles Render. When i switch my viewport to Texture mode it shows textures just fine as shown in the image below But when i switch to Renderer Mode ...
Aqib Sadiq's user avatar
2 votes
0 answers
360 views

Best Practices For Compositing a Complicated Animated Scene

I'm working on an animated scene that I would describe as complicated. The scene is large so to decrease the memory load, I have each part of the scene split into a separate .blend file. Each ...
James Wadsworth's user avatar
2 votes
1 answer
2k views

How to create a render layer in blender python

In Blender's 'Render Layers' tab in its 'Scene' section there is a list of render layers. I wish to know how I can create a new render layer and customise that layer using a script. For example, to ...
PlermpDankensteinMcflirtin's user avatar
1 vote
1 answer
454 views

Cycles standalone Render Layers and Composite nodes

The Blender version of Cycles can use the result of specific render passes as the final composite image. For example, normals can be rendered instead of the regular image, as seen in the image below. ...
Stefan's user avatar
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4 votes
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split up and render depth slices (for extreme dof)

I'm doing a particle simulation of fire embers swirling around, to be matched up to a filmed plate. The plate has a very shallow depth of field, which creates a problem when comping it in. It takes ...
Jon Wesström's user avatar
1 vote
1 answer
231 views

How to avoid switching layers and import an object directly into a specific layer?

I am using the multiprocessing package in Python to do renderings in parallel. Meanwhile the rendering is being done I want to import an object into layer ...
Amir's user avatar
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How to handle disabled layers in Multilayer EXR?

I prefer exporting frames in Multilayer EXR with turned off Compositor to save some RAM. When scene involves disabling render layers, Multi EXR just throws them out. Here you can see, that layer "2" ...
Serge L's user avatar
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278 views

Alpha compositing with layer masking [duplicate]

Ahhh yes this problem again... So I have a rather complex set of compositing layers to set up, some nodes masking areas and others just splitting up the scene components. Now I've run into this issue ...
John's user avatar
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Animation sequence Render Layers + OpenExr

i am trying to render multiple renderPasses, which i know how to do In a sequence, which i know how to do, using MultilayerOpenEXR which i know how to use. But togetger it just aint working. What ...
user45026's user avatar
4 votes
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How to use the new render pass API for an external renderer?

I am developing an addon for an external renderer and want to register custom render passes. Last time I implemented this feature I had to resort to images because Blender only had hardcoded render ...
B.Y.O.B.'s user avatar
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1 vote
3 answers
2k views

Volume scatter without rendering the volume object

Below is an uncomposited version of my Earth render. You can see the light haze around the edges. That's the atmospheric scatter sphere that's a little bigger than the Earth itself. Once the light ...
Stewie's user avatar
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1 answer
162 views

How to take away shadows where I don't want them?

i only want to have the shadow of the rope showing, but as you can see somehow shadows are being cast onto the layers which doesn't look good. I'm pretty new to blender and tried to mess with the lamp ...
liam's user avatar
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2 answers
989 views

How to set visible render layers with Python?

How can I set my scene's visible layers from Python? I'd like to make layers 0 and 4 visible. Here's what I've tried: ...
ajwood's user avatar
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1 vote
1 answer
290 views

Composite interior and exterior separately

I'm trying to make an interior scene where I want to composite the exterior separetely form the interior. So, before I go any further I want to set up the layers to accomplish this. In Layer 1 I've ...
cuoka's user avatar
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Alpha channel mask

Is there a way to mask not the geometry of mesh but it's alpha channel? Here's my problem -cube: layer 1 -fire with alpha: layer 2 layer 2 masked
Johan Apes's user avatar
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241 views

Object outline appears when using ID Mask

I have an ID Mask, and this yellow-like line appears in my render when I'm using the ID Mask node. (The line appears around the drawers on the right side os the image) I tried using the Fast Gausian ...
RATIU5's user avatar
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6 votes
3 answers
613 views

Is "value" Blend mode same as "luminosity" Blending mode from Photoshop?

I tried for so long to look info for this problem and found basically nothing. I am trying to adopt a technique from Photoshop to Blender to match the colors of 2 different scenes, but end up in the ...
Artturi's user avatar
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2 answers
411 views

screen composition in blender

How do I do screen composition in Blender. Cinema 4d has buffers you can render out and replace the screen with images or videos in after effects. How do I go about placing moving pictures on the ...
Manjaro Design Agency's user avatar
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1 answer
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How do you create mask and "give it a diffuse shader" in this tutorial?

https://blenderartists.org/forum/showthread.php?287130-Quick-Tutorial-How-to-Model-a-Damaged-Planet I am working on this tutorial but I am stuck on creating mask to the sphere or something. I have ...
Bits168's user avatar
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1 vote
1 answer
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Absolute black shadow takes forever to render with custom shadow catcher node

I am trying to render this scene without the objects so only the shadows and reflections remain. I have a custom nodeset that separates the shadows and the reflections which is why I don't use the new ...
MizuiroNo's user avatar
3 votes
1 answer
523 views

Where is the denoiser?

Can someone tell me where this denoiser is? I know it's in the renderlayetab, but i can't find it i can only find view Thanks
Someone's user avatar
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0 answers
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Blender .svg importer dispays curves in incorrect Order [duplicate]

Why does the .svg Blender editor display the imported curves in the exact opposite order of the original svg-file, unless I set the Shadeless property on their materials and switch to Rendered ...
Rick1217's user avatar
1 vote
1 answer
350 views

using samples in blender cycles render layer tab

I recently ran into the samples in the blender cycles layer tab (see picture). Somewhere I read I could change the sample rate for a specific layer. This can be useful if one layer doesn't need as ...
CultLess's user avatar
1 vote
2 answers
265 views

Render Layers causing pixelation

I used this answer (Prevent shadow on object/material A, allow for object/material B) and it helped me a lot. However, this method is causing these jagged black pixels when I am combining them. What ...
4-K's user avatar
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0 votes
2 answers
1k views

How do I combine three rendered animated layers? [duplicate]

I animated these 3 layers and than tried combining but couldn't do it. I know how to combine rendered images from different layers in compositor but I'm trying out animation. Please help.!!!
Deep Patel's user avatar
1 vote
0 answers
85 views

Why has everything only one colour in my final render? [duplicate]

i am new to blender and this amazing 3D community .I was working on a fun project but the fun project become a headed I don't know how .I got wrecking ball , cubes and a base but problem is everything ...
Nayan's user avatar
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5 votes
1 answer
3k views

How to render a hdri on a separate layer

What's the best way to combine 2 render layers with a HDRI background? I wanna have 3 layers and having one layer be denoised and have a separate layer just for the HDRI.
J.Jesse's user avatar
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2 votes
0 answers
247 views

How to append render layers from one scene to another?

I have two scene versions. The scene content of both are equal, but I have added some new render layers to the second version. Now I would like to append the render layers from version 2 -> version 1....
Christoph Werner's user avatar
3 votes
1 answer
645 views

How to set individual shadow catcher objects per render layer

I am using blender version 2.79. Is there a way to set an object to be a shadow catcher in cycles settings per render layer? Example for a scene setup: Render layer 1: qube = red material sphere = ...
Christoph Werner's user avatar
0 votes
1 answer
503 views

How to render displacement of cycles material output into normal map?

I'm using blender to render sprites to 2d game. I'm using render layers to separate output into different layers my game engine requires, including normal map: However, when using a texture with ...
Koder's user avatar
  • 101
5 votes
1 answer
661 views

Best way to change a value between render layers?

I have a setup where I am re-rendering the same geometry on several different layers. I want to change a property in the geometry's material before each layer runs (probably via a driver). The goal is ...
Ascalon's user avatar
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2 votes
2 answers
4k views

Can you view 2 or more layers simultaneously?

Is it possible in Blender to view 2 or more layers at once? Thank You
Victormicha's user avatar
0 votes
1 answer
97 views

Cuda error with render layers [duplicate]

I have a scene that rendered perfectly with my GPU, in 960x540. As I had a Cuda error when trying to render this scene in 1920x1080, I decided to use Render Layers. Now, I have a Cuda error every time ...
Tuxbot123's user avatar
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0 votes
0 answers
449 views

Difference in render preview and actual render

In my preview, the scene renders perfectly. In the actual render, only the shading of the objects is visible on the ground. I know i've moved some things around between layers to clean up my scene, ...
Casper's user avatar
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0 votes
1 answer
2k views

Force draw objects in front of others

Here is what i want to do: I want the penrose triangle behind the flask. The triangle is partially in front, but i want part of it to render behind the flask. However the flask is glass, so the ...
Shohom Shahd's user avatar
1 vote
1 answer
274 views

The colors of the layers of my first 2D animation are wrong for some reason

I've just created my first 2D animation and I used separate layers and the "voxel heat diffuse" addon that you can find here. With it I've been able to make the 2d animation faster. But,anyway,there ...
Marietto's user avatar
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0 votes
0 answers
79 views

Nodes: How do I make a node render layer transparent?

Update: I realised I didn't have the background transparent in one of my layers but then encountered the real problem. With the scene I'm creating that involves space, I've done some stars and ...
CraftyMaelyss's user avatar
7 votes
1 answer
4k views

How do I rearrange the list of render layers?

This may seem like a strange question but I set up a space scene with stars and planets and etc and each had their own layer except the planets which I accidentally put on the same one as the stars. I ...
CraftyMaelyss's user avatar
0 votes
0 answers
158 views

Glow effect with multiple render layers not working

I'm trying to composite 2 layers with different colours, each with a glow effect. Unfortunately, when I combine them it produces a render that is way too bright and drowns out the colours of each ...
lakerice's user avatar
  • 1,687
2 votes
1 answer
301 views

Cycles render layers - make overlapping parts transparent

I am using Blender Cycles to render the following 2 layers: However, I would like the overlapping parts in image 2 (see arrows) to be transparent, not black. I have already searched for many ...
GlimpseIdea's user avatar
1 vote
2 answers
4k views

Rendering and compositing shadows only with Cycles

I need a Cycles render of only shadows cast by objects. The compositor node setup shown in the screenshot works with a simple test scene in which light is provided by the World Background and the ...
Vaedderen's user avatar
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1 vote
1 answer
2k views

Object turns white when rendering/render Layer Colors disappear

Help, where is the color?! I tried everything going through material etc. Im barely learning on youtube with blenderguru but I don't know why my objects colors disappeared when rendering.
Mildred Olavarria's user avatar
5 votes
1 answer
2k views

How to have Denoiser ignore certain objects?

I have a scene with some objects that have image textures. Denoising the entire scene makes the image textures on certain objects to look less sharp. How do I get Blender to denoise an entire scene ...
RobotUnderscore's user avatar
1 vote
0 answers
524 views

Render layers with and without HDR background

I have a scene with a house in front of the camera and behind the house some trees. I want to render them in separate layers, but I want the HDR image in the background for the first render and ...
3D-kreativ's user avatar
1 vote
1 answer
1k views

Object doesn't render - layer conflict?

The object on Layer 8 ("Planks") is not rendering, although it is totally visible in Viewport. If I select all the layers together (the desired outcome), then hit Render, all the layers will render ...
MicroMachine's user avatar
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0 votes
1 answer
699 views

Render a layer only once for all 1800 frames?

I tried searching, but I honestly don't really know what to search for, because I'm a total noob and this is my first animation. I made a planet a few days ago (see this Reddit post, which includes ...
ddejohn's user avatar
  • 141
1 vote
2 answers
664 views

Python: How to display per render layer properties in a UI list?

I'm trying to make custom properties per render layer but I get an error. I tried to add a property to bpy.types.SceneRenderLayer and it seems to work. Then I try to make an UIList to show the render ...
Simon Rainerson's user avatar
0 votes
0 answers
34 views

How can I switch layers during animation? [duplicate]

I have 3 layers with 3 objects and 3 cameras. Layer 1: cube + camera1 Layer 2: uv sphere + camera2 Layer 3: torus + camera3 camera1 is active from 1 to 79 frame. camera2 is active from 80 to 159 ...
Mark's user avatar
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