Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

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260 views

How can I render all layers?

If I put each character on a different layer, can I still render my animation with the characters in the scene?
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1answer
523 views

Denoising Not Showing In Blender Cycles

Ive gotten blend 2.79b and I heard about the denoising feature. I went into the render layers tab but it's no were to be found. I'm in cycles render.
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131 views

Transparent object showing up in render layer mask?

I have this transparent plane which is the texture face of my character. It's attached to my character which I render on Render Layer 2. On Render Layer 1 I render the background, and on Render Layer ...
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1answer
45 views

Transparent layer rendering in the Blender Render Settings

How can I get the transparent layers in the Blender Render (Not Cycles Render) settings?
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1answer
32 views

Rendering Layers while compositing showing overlaping Problem!

I have an Animation, at the 1st frame, the green box is behind the Red Box. At the end of my animation, the red box in front of the green box. I want to each box is rendered as separated layers. My ...
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1answer
710 views

Which cycles rendering pass is antialiased

In all render passes that Blender Cycles support, which one are antialiased and which one is not by default. And, if possible, how can I turn all the anti-aliasing for all of them completely? I got ...
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1answer
1k views

How to get glare on a specific emission reflection

I am attempting to make a red dot sight that is (relatively) physically-correct, but I would like to add a bloom/glare effect to the red dot. Basically, a face that emits red light reflects off a ...
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1answer
5k views

Scene complexity and VRAM

I'm going to build my new workstation/rendermachine and im stuck with the question: "how much vram do i actually need?" More gpu accelerate the rendering process, but the max vram load is given by ...
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129 views

Render view is different from texture view

I have imported a mode to blender and i am using Cycles Render. When i switch my viewport to Texture mode it shows textures just fine as shown in the image below But when i switch to Renderer Mode ...
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270 views

Best Practices For Compositing a Complicated Animated Scene

I'm working on an animated scene that I would describe as complicated. The scene is large so to decrease the memory load, I have each part of the scene split into a separate .blend file. Each ...
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1answer
393 views

How to make original full-pass image from separate passes?

I'm trying to create an image from separate passes. That is, I have a result image, which without altering the composite Combined RGBA buffer looks like following: On this image you can see a cube ...
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1answer
631 views

How to create a render layer in blender python

In Blender's 'Render Layers' tab in its 'Scene' section there is a list of render layers. I wish to know how I can create a new render layer and customise that layer using a script. For example, to ...
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1answer
340 views

Cycles standalone Render Layers and Composite nodes

The Blender version of Cycles can use the result of specific render passes as the final composite image. For example, normals can be rendered instead of the regular image, as seen in the image below. ...
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split up and render depth slices (for extreme dof)

I'm doing a particle simulation of fire embers swirling around, to be matched up to a filmed plate. The plate has a very shallow depth of field, which creates a problem when comping it in. It takes ...
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2answers
6k views

Why Does My Object Not Show in Rendered Shading Mode?

I have had this happen to me a few times prior but instead of just deleting the object and starting over I would like to know why it is that my objects appear in Solid Shade Mode and only a shadow ...
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1answer
162 views

How to avoid switching layers and import an object directly into a specific layer?

I am using the multiprocessing package in Python to do renderings in parallel. Meanwhile the rendering is being done I want to import an object into layer ...
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42 views

How to handle disabled layers in Multilayer EXR?

I prefer exporting frames in Multilayer EXR with turned off Compositor to save some RAM. When scene involves disabling render layers, Multi EXR just throws them out. Here you can see, that layer "2" ...
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187 views

Alpha compositing with layer masking [duplicate]

Ahhh yes this problem again... So I have a rather complex set of compositing layers to set up, some nodes masking areas and others just splitting up the scene components. Now I've run into this issue ...
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3answers
324 views

Is “value” Blend mode same as “luminosity” Blending mode from Photoshop?

I tried for so long to look info for this problem and found basically nothing. I am trying to adopt a technique from Photoshop to Blender to match the colors of 2 different scenes, but end up in the ...
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3answers
1k views

Volume scatter without rendering the volume object

Below is an uncomposited version of my Earth render. You can see the light haze around the edges. That's the atmospheric scatter sphere that's a little bigger than the Earth itself. Once the light ...
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1answer
629 views

How to use the new render pass API for an external renderer?

I am developing an addon for an external renderer and want to register custom render passes. Last time I implemented this feature I had to resort to images because Blender only had hardcoded render ...
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2answers
610 views

How to set visible render layers with Python?

How can I set my scene's visible layers from Python? I'd like to make layers 0 and 4 visible. Here's what I've tried: ...
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1answer
164 views

Composite interior and exterior separately

I'm trying to make an interior scene where I want to composite the exterior separetely form the interior. So, before I go any further I want to set up the layers to accomplish this. In Layer 1 I've ...
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0answers
124 views

Alpha channel mask

Is there a way to mask not the geometry of mesh but it's alpha channel? Here's my problem -cube: layer 1 -fire with alpha: layer 2 layer 2 masked
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174 views

Object outline appears when using ID Mask

I have an ID Mask, and this yellow-like line appears in my render when I'm using the ID Mask node. (The line appears around the drawers on the right side os the image) I tried using the Fast Gausian ...
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2answers
268 views

screen composition in blender

How do I do screen composition in Blender. Cinema 4d has buffers you can render out and replace the screen with images or videos in after effects. How do I go about placing moving pictures on the ...
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1answer
295 views

How do you create mask and “give it a diffuse shader” in this tutorial?

https://blenderartists.org/forum/showthread.php?287130-Quick-Tutorial-How-to-Model-a-Damaged-Planet I am working on this tutorial but I am stuck on creating mask to the sphere or something. I have ...
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1answer
487 views

Where is the denoiser?

Can someone tell me where this denoiser is? I know it's in the renderlayetab, but i can't find it i can only find view Thanks
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32 views

Blender .svg importer dispays curves in incorrect Order [duplicate]

Why does the .svg Blender editor display the imported curves in the exact opposite order of the original svg-file, unless I set the Shadeless property on their materials and switch to Rendered ...
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1answer
303 views

using samples in blender cycles render layer tab

I recently ran into the samples in the blender cycles layer tab (see picture). Somewhere I read I could change the sample rate for a specific layer. This can be useful if one layer doesn't need as ...
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1answer
8k views

Can someone explain the layer system?

I am really confused with the different uses of the terms "Layers" and "Passes" in Blender. Can someone please explain how they work in Blender. I know about Render Passes like AO, Diffuse and so on, ...
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2answers
142 views

Render Layers causing pixelation

I used this answer (Prevent shadow on object/material A, allow for object/material B) and it helped me a lot. However, this method is causing these jagged black pixels when I am combining them. What ...
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1answer
1k views

Force draw objects in front of others

Here is what i want to do: I want the penrose triangle behind the flask. The triangle is partially in front, but i want part of it to render behind the flask. However the flask is glass, so the ...
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2answers
854 views

How do I combine three rendered animated layers? [duplicate]

I animated these 3 layers and than tried combining but couldn't do it. I know how to combine rendered images from different layers in compositor but I'm trying out animation. Please help.!!!
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2answers
426 views

Python: How to display per render layer properties in a UI list?

I'm trying to make custom properties per render layer but I get an error. I tried to add a property to bpy.types.SceneRenderLayer and it seems to work. Then I try to make an UIList to show the render ...
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50 views

Why has everything only one colour in my final render? [duplicate]

i am new to blender and this amazing 3D community .I was working on a fun project but the fun project become a headed I don't know how .I got wrecking ball , cubes and a base but problem is everything ...
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1answer
847 views

How to render a hdri on a separate layer

What's the best way to combine 2 render layers with a HDRI background? I wanna have 3 layers and having one layer be denoised and have a separate layer just for the HDRI.
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0answers
161 views

How to append render layers from one scene to another?

I have two scene versions. The scene content of both are equal, but I have added some new render layers to the second version. Now I would like to append the render layers from version 2 -> version 1....
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1answer
380 views

Best way to change a value between render layers?

I have a setup where I am re-rendering the same geometry on several different layers. I want to change a property in the geometry's material before each layer runs (probably via a driver). The goal is ...
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1answer
460 views

How to render displacement of cycles material output into normal map?

I'm using blender to render sprites to 2d game. I'm using render layers to separate output into different layers my game engine requires, including normal map: However, when using a texture with ...
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1answer
80 views

Cuda error with render layers [duplicate]

I have a scene that rendered perfectly with my GPU, in 960x540. As I had a Cuda error when trying to render this scene in 1920x1080, I decided to use Render Layers. Now, I have a Cuda error every time ...
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2answers
848 views

Can you view 2 or more layers simultaneously?

Is it possible in Blender to view 2 or more layers at once? Thank You
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0answers
407 views

Difference in render preview and actual render

In my preview, the scene renders perfectly. In the actual render, only the shading of the objects is visible on the ground. I know i've moved some things around between layers to clean up my scene, ...
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1answer
158 views

The colors of the layers of my first 2D animation are wrong for some reason

I've just created my first 2D animation and I used separate layers and the "voxel heat diffuse" addon that you can find here. With it I've been able to make the 2d animation faster. But,anyway,there ...
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0answers
54 views

Nodes: How do I make a node render layer transparent?

Update: I realised I didn't have the background transparent in one of my layers but then encountered the real problem. With the scene I'm creating that involves space, I've done some stars and ...
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1answer
375 views

Halo/border in masked images

This question is related to: http://blender.stackexchange.com/questions/67346/where-do-the-white-lines-come-from-in-my-composite The solution in the above link solves for 2 render layers. I am trying ...
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1answer
1k views

How do I rearrange the list of render layers?

This may seem like a strange question but I set up a space scene with stars and planets and etc and each had their own layer except the planets which I accidentally put on the same one as the stars. I ...
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1answer
1k views

How to have Denoiser ignore certain objects?

I have a scene with some objects that have image textures. Denoising the entire scene makes the image textures on certain objects to look less sharp. How do I get Blender to denoise an entire scene ...
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0answers
130 views

Glow effect with multiple render layers not working

I'm trying to composite 2 layers with different colours, each with a glow effect. Unfortunately, when I combine them it produces a render that is way too bright and drowns out the colours of each ...
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1answer
260 views

Cycles render layers - make overlapping parts transparent

I am using Blender Cycles to render the following 2 layers: However, I would like the overlapping parts in image 2 (see arrows) to be transparent, not black. I have already searched for many ...

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