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Questions tagged [remesh]

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Automating Quad Remesher Process in Python Failing!

Hi, I am really stuck with the development of my workflow I am trying to create and need some support to get this working :) Objective: To have a bunch of meshes inside a single blender file, then run ...
Anixan's user avatar
  • 21
2 votes
0 answers
266 views

Why does adaptive voxel remesh cause self intersections?

I don't know why but when I use adaptive voxel remesh in Blender it returns these kinds of self intersections. I know I can resolve them by relax mesh filter brush but it'll ruin my surface quality. ...
hamed.design's user avatar
2 votes
1 answer
164 views

Add Mesh to an imported wireframe object

I am beginner. I have imported an object which has no faces (only edges and vertex). Import from dwg. What is the best way to add a clean mesh to the object? The object is a chair.
Cotopaxi's user avatar
2 votes
0 answers
124 views

remeshing in sculpt mode creates a mesh across the gap

I have a single mesh object to which I have assigned armature. Upon a remesh in sculpt mode, an additional mesh is created across the gap which I dont want. Is there some tolerance setting that needs ...
shoggananna's user avatar
2 votes
0 answers
399 views

How to remesh into tris with equally spaced vertices?

I'm looking for a way to basically convert my mesh to tris with equally spaced vertices. Here I made a quick example below with a sphere and a cube: The number of tris at the end doesn't really ...
Dan X's user avatar
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2 votes
0 answers
1k views

Preserve vertex groups and weight paint through remesh

I have an old, old model of a fantasy creature with pretty bad topology, but I used to spend quite some time getting all the vertex groups and weights right for rigging and animating. Now, I figured ...
haarigertroll's user avatar
1 vote
0 answers
62 views

Messy UV after Tris to Quads

I've downloaded an .obj file with a texture map. When I try to reduce faces with tris to quads the result is messy. Is there something I can do ? Thanks
darkon11's user avatar
1 vote
0 answers
15 views

How to do Retopology using fixed size faces aligned to curved edges of underlying mesh

I am trying to manually retopo a mesh, because I want to make sure the seams of the chair are covered by faces that are oriented along the seams/visible stitches. This is my first venture into retopo (...
JeanMarc's user avatar
  • 183
1 vote
0 answers
344 views

Cant apply voxel remesh in sculpt mode?

Im having some trouble trying to apply a remesh. So I press R to bring up the interface to remesh but after that I dont know what to press or how to apply it to my mesh. Pressing R or enter does ...
Oddball's user avatar
  • 11
1 vote
0 answers
161 views

Remesh doing weird things?

I'm new to Blender. I've looked at other similar questions but I haven't found anything that directly solves my specific problem. (Sorry if I missed something) Remeshing to .01 does this weird thing ...
CreativeMagpie's user avatar
1 vote
0 answers
154 views

Rasterizing multiple shapes into integer-labeled 3D numpy arrays for a python based addon

I would like to convert multiple blender mesh objects into label-based python/numpy arrays. For example, I have two intersecting shapes - 1) a cylinder "C", 2) a sphere "S", see ...
FangQ's user avatar
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147 views

How Change Materials using Facesets in blender?

Im trying to use blender with Quadremesher addon and guide topology flow using either Normal splitting or materials but for that i need to be able to add different materials or made facesets ...
hamed.design's user avatar
1 vote
0 answers
203 views

Make 3D object from Minecraft manifold and solid

I have an odd situation with an object converted from a .wrl file of a Minecraft building. After remeshing to make the object manifold, it seems to have created a "hollow" object - that is, ...
NDrummerboy087's user avatar
1 vote
0 answers
36 views

why dyntopo subdivides mesh where it doesn't needed?

here in this GIF image you can see i modeled and union-ed some ornamental together using boolean then i wanted to smooth the seams together but with a higher resolution but the problem is when ever i ...
hamed.design's user avatar
1 vote
1 answer
266 views

Issues with symmetry, possibly Origin?

Doing a sculpture of a face, I'm having issues with the symmetry tool, I've been trying to mirror the left side of the face to match the right side. But every time I do it merges the face weirdly in ...
Mackenzie's user avatar
1 vote
0 answers
49 views

Super weird glitch when remeshing 2 joined curves

I have 2 curves that I turned into a mesh and joined. I then go to sculpt the curves but first remesh the object, and a very weird glitch occurs with one of the curves where It completely becomes ...
Brit 's user avatar
  • 83
1 vote
1 answer
847 views

Sculpt mode remesh settings

I have ran into a problem when sculpting. While sculpting I would hit the "Shift R" buttons to bring up a grid to see what size of remeshing I would do before I would "Ctrl R". Now ...
Kendall's user avatar
  • 11
1 vote
0 answers
3k views

Is there a way to remesh only a face set?

Really quick and dirty post. I frequently find myself separating loose mesh from an object just to remesh it for the sake of keeping things smooth. Rather than separating the loose mesh from the ...
MEATTAIL's user avatar
  • 570
1 vote
0 answers
17 views

the side of my letters are not getting remeshed

So i made text and with remesh modifier i am trying to remesh it so i can sculpt it. The problem i am having is the side of my letters are not getting any mesh so i cant sculpt them properly can ...
Beau Timmerman's user avatar
1 vote
2 answers
754 views

how can i delete the vertices and Edges inside a mesh

how can i delete the vertices and Edges inside a mesh? the problem can be fixed by Remesh, but unfortunately the visible faces are also rearranged. Which doesn't look nice. There should be a simple ...
Urban's user avatar
  • 49
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0 answers
28 views

Mesh To Volume node rounding concave corners causes unwanted excess blocks

Maybe I'm looking for a workaround if it cannot be solved. Here's the original mesh I want to remesh with my Geo nodes setup. PS: I cannot use the Remesh modifier because it does not support complex ...
Megan Love's user avatar
0 votes
0 answers
13 views

Mesh Severely Corrupted After Sculpting Operations - Any Way to Recover?

I was working on a sculpt in Blender (version 4.2) when I encountered a significant issue. While sculpting, I started noticing that my mesh was losing its structure—certain parts were thinning out or ...
snoob dogg's user avatar
0 votes
0 answers
16 views

How can I join this head model to the body without losing detail?

I’ve been working on this model for the past two weeks and am finally ready to merge the body to the head, however, using remesh (even at the lowest voxel size) would absolutely decimate any details ...
No Man's user avatar
  • 1
0 votes
0 answers
25 views

How To Extrude On Curved Surface

how can i extrude shapes on curved surfaces with good shading ? here's the blend :
holy jesus's user avatar
0 votes
1 answer
34 views

how do I effectively use the knife tool for fine detail near the edges of a beveled object

I'm currently working on modeling the midsole of a shoe. I'd like the midsole to have line-indentions on the side of the midsole. I tried subdividing the object a bunch and then using the draw sharp ...
blenderbeginner's user avatar
0 votes
0 answers
53 views

Imported sculpt brushes bulging and / or distorting mesh

As shown in the picture the imported / appended sculpt brush bulges the mesh outwards or erratically distorts it, sometimes both! As shown in the picture the brush is just supposed to stamp a bolt on ...
Tejas's user avatar
  • 855
0 votes
0 answers
17 views

How to join smoothly body part of my character without creating too many vertices for animation?

I'm trying to merge and smooth body parts of my character together without creating 200.000+ vertices each time. I've tried so far: Using Remesh + scuplting with a smooth: but it creates loads of ...
ugococo's user avatar
0 votes
0 answers
46 views

How to clean triangulated model?

I don't know how to clean this triangulated model if anyone know please tell me.
UNIQUE MASTER's user avatar
0 votes
0 answers
30 views

Remesh not adding more resolution?

after using dyntopo I wanted to remesh and add more faces overall. But remesh doesnt do anything? Heres what I mean
ImprovementTime's user avatar
0 votes
0 answers
27 views

Why is my model behaving like different objects?

I want to animate this character. When working with it, I noticed that even though I used Boolean join, the different objects are still "separate". In the side menu on the right, I can see ...
Leena A's user avatar
  • 13
0 votes
0 answers
709 views

QuadriFlow: The mesh needs to be manifold and have face normals that point in a consistent direction

Im trying to use Remesh>Quad>Quadriflow Remesh on a model i made and imported to Blender from CLO3D, when i try it appears the phrase "QuadriFlow: The mesh needs to be manifold and have ...
João's user avatar
  • 9
0 votes
0 answers
31 views

Correct Sculpting Workflow for Animating Mouth and Eyelids / Human (and Animals)

I've recently tried to sculpt a Human Mesh. I was wondering, however, to approach the mouth/eyelids part of the head. I want to animate this mesh and I will obviously Retopo the whole thing. The ...
Skintro's user avatar
0 votes
1 answer
467 views

remesh grid not showing

I'm using Blender 4.0 and I'm trying to remesh my object to sculpt. However, when I try to do this, nothing shows up. I am in sculpting mode, and I'm pressing R or Shift R but I only get the resize ...
Liselotte's user avatar
0 votes
0 answers
55 views

How extract an equivalent surface from a mesh after modify?

I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2. Then ...
Miguel Díaz de León's user avatar
0 votes
1 answer
43 views

How to resort vertices' order of faces?

I would like to rearrange the order of vertices for each face, so that I can use the new order for the "FIXED" --- quad_method of the Triangulate Modifier. However, I am unsure whether it is ...
Bill XU's user avatar
  • 19
0 votes
2 answers
200 views

Remesh for 3d printing

I need help solving a big problem that takes ages to solve manually. I have a manifold mesh that is 3d printable, but there are a lot of "pockets" left behind the seen surface of the mesh ...
mladen's user avatar
  • 19
0 votes
0 answers
45 views

How to Simplify/remesh mesh

how can I simplify this mesh? (I have to reduce the amount of internal edges, without altering the form of the total mesh)
Dario Gallo's user avatar
0 votes
0 answers
50 views

What should I do to a quad remesh only on specific parts?

I'm new to blender. What I'm trying to do right now is to get the poly counts of the face of my character down, but leave the poly counts of the eye, nose and lip areas untouched. I've tried doing a ...
Alifarzin's user avatar
0 votes
0 answers
235 views

Blender 4.0 Remesh creates a blocky look with an unusual topology

I am creating a basic human within Blender version 4.0. I have never came across this situation before. I added cubes, used a subdivision modifiers up to 3. then applied once I got the shape I wanted. ...
Chris St John's user avatar
0 votes
0 answers
34 views

Sculpt breaking when remeshing and using brushes

While sculpting, I came across a problem in blender. After sculpting for a while and having remeshed my models multiple times without any problems, after remeshing my model once again, my model ...
Maaike Vermeer's user avatar
0 votes
0 answers
29 views

Dyntopo is decreasing and destroying the vertices

I've got an issue with Dyntopo after I'm trying to Detail Flood Fill my object is getting destroyed and verticals is tremendously decreasing, after I tried to apply same on other objects the result is ...
Oleh Petryshak's user avatar
0 votes
0 answers
142 views

When importing a CAD model into Blender, is there a way to make the surfaces split cleanly?

I usually use IRONCAD (CAD for mechanical design) in my work, and when I import a model created with this CAD into Blender, it is imported with a dirty division of the surface tangent to the curved ...
taiga's user avatar
  • 1
0 votes
0 answers
52 views

Questions about Remeshing (Voxel) in the user manual

in the user manual: https://docs.blender.org/manual/en/latest/modeling/meshes/retopology.html Under Voxel Size, it mentions that "a value of 0.5m will create topological patches that are about 0....
lovedrinking's user avatar
0 votes
1 answer
369 views

How to apply remesh to a limited part of mesh

I'd like to apply remesh to a limited part of mesh to erase a slit caused by merging with two different object. How should I do? https://1drv.ms/u/s!AmmqKHEN8ib3hH0AKRr96psu0yZW?e=IhXZhO
PO EX's user avatar
  • 11
0 votes
0 answers
55 views

what is the proper way to remesh for sculpting props?

I'm working on a stylized lamp post. I have the low poly and now I want to start sculpting out the high poly. (Just to clarify im not sculpting characters) Usually I use a bevel modifier with subd to ...
bonypoy's user avatar
  • 915
0 votes
0 answers
111 views

Large city file that needs to be made manifold but is too complex and will always make blender crash

I have a big and complex file, an stl that was imported from blenderOSM (openstreetmap) and it imports meshes found in google maps via an addon. In my case I imported the Vatican and the whole idea is ...
Juanda's user avatar
  • 1
0 votes
0 answers
57 views

Shaders look bad when importing meshes into blender. How to go about fixing the issue?

I am trying to import a model that I designed in Autodesk Fusion 360 into blender to do UVs before exporting to UE5. The meshes have basic beveled arches and the shading looks awful once I import them ...
Jacob Scanlon's user avatar
0 votes
1 answer
843 views

How to use the Remesh modifier correctly

I imported a .svg file into blender which created six curves. I converted one of those curves into a mesh. I applied the Remesh modifier to this mesh, but it appears to have no effect regardless of ...
Robby's user avatar
  • 101
0 votes
0 answers
57 views

How to make high poly and keep smooth from low poly?

So I have created low poly model and want make high poly model from it. But when I try to use Remesh modifier, the edges become visible on the high poly model. Is there any way to make high poly and ...
Rexton's user avatar
  • 1
0 votes
1 answer
94 views

After having remeshed and smoothened out my sculpture, holes started appearing in it

I was sculpting, I needed to remesh it, which I did. Then I used the smooth tool to smooth it out but these holes starting appearing randomly. I tried to fix them but I don't know what to do.
ItsTheMCGamer's user avatar