Questions tagged [remesh]
The remesh tag has no usage guidance.
99
questions
0
votes
1
answer
21
views
How to fix bad topology?
I am trying to recreate a relief surface. The result from the displacing modifier was not good so I decided to create it manually from a subdivided plane. I have deleted some edges and connected ...
1
vote
0
answers
22
views
Remesh doing weird things?
I'm new to Blender. I've looked at other similar questions but I haven't found anything that directly solves my specific problem. (Sorry if I missed something) Remeshing to .01 does this weird thing ...
0
votes
0
answers
9
views
Cant Join Meshes ("Visible Mesh" with "Non-Visible" Mesh)
What I have done:
-I Have turned a SVG file into a Mesh hence the "First 5 Engraved Commands"
-I Added a boolean to the "Stone Tablet" Mesh to get the "engraved" look you ...
0
votes
1
answer
37
views
Why is the topology so bad on this mesh with quads?
I am trying to model a Daihatsu Midget II for a video game as I found this car to be iconic and have a relatively simple shape without any complex lines. Despite using quad-gons the model with Shade ...
0
votes
0
answers
9
views
Remesh making video laggy. How can I reduce remesh?
I remeshed too high and now when I play my video its super choppy, anyway to lower my remesh?
1
vote
0
answers
29
views
Automating Quad Remesher Process in Python Failing!
Hi,
I am really stuck with the development of my workflow I am trying to create and need some support to get this working :)
Objective: To have a bunch of meshes inside a single blender file, then run ...
3
votes
1
answer
143
views
Simplify topology
Can everybody tell me how to simplify topology of my model only with standard modifiers (without paid add-ons as Quadremesher or Jremesher)?
Link with my model:
https://drive.google.com/file/d/...
1
vote
2
answers
57
views
how can i delete the vertices and Edges inside a mesh
how can i delete the vertices and Edges inside a mesh? the problem can be fixed by Remesh, but unfortunately the visible faces are also rearranged. Which doesn't look nice. There should be a simple ...
0
votes
0
answers
31
views
How to Lower Poly count while keeping borders the same shape...I want to reduce polys internally but keep my edges and borders unchanged
Zbrush has a "freeze borders" option. Does blender have a way to keep my edges and borders of a mesh "frozen" in place while reducing the internal polys? I have a large mesh with ...
0
votes
1
answer
39
views
Remesh modifier converts intersecting surfaces to cavities and breaks water-tightness
This is an issue I found when I look for a solution for converting intersecting mesh objects to a single voxelated labeled array.
when applying the "remesh" modifier to intersecting surfaces,...
1
vote
0
answers
51
views
Rasterizing multiple shapes into integer-labeled 3D numpy arrays for a python based addon
I would like to convert multiple blender mesh objects into label-based python/numpy arrays.
For example, I have two intersecting shapes - 1) a cylinder "C", 2) a sphere "S", see ...
0
votes
0
answers
11
views
Edit mode changes not showing in object mode
I’ve been working on a character that I purchased a long time ago and this is when I’m getting to use it, I’m not an expert in character creation so I’ve failed to understand something, I’ve been a ...
0
votes
0
answers
25
views
Modifier or Add-on to make mesh more square
Is there a modifier or Add-on that makes non square mesh more square? I have this mesh that is somewhat square-ish but not quite. I have a dark memory in the back of my mind that I've seen a video in ...
0
votes
0
answers
30
views
Is there a way to remsh it which I choose part?
as you can see, i want to remesh i want section without losing another part details, but I couldn't. even I've tried slice and rejoin using mask tool but failed. How should I do? Is there a way to ...
1
vote
1
answer
35
views
Beveled model has a bad sculpt remesh
I need to sculpt model with beveled edges. But after sculpt remesh, it looks different. I have tried almost everything I know on it: applied all transforms, changed bevel settings and topology, ...
0
votes
0
answers
20
views
How to minimize mesh in large tessellated pattern
I have a large amount of fine nurbs paths I have converted to meshes, pictured below.
These are layed on top of a flat surface, creating an embossed pattern. They span quite a large portion of my ...
-1
votes
1
answer
39
views
How to industry standard sculpt in blender?
there are rumors out there that blender isn't capable of handling high resolution 3d models , and yes this is true at 10 - 15 mil vertisies blender isn't reliable for sculpting anymore I've tested ...
1
vote
0
answers
22
views
How Change Materials using Facesets in blender?
Im trying to use blender with Quadremesher addon and guide topology flow using either Normal splitting or materials but for that i need to be able to add different materials or made facesets ...
1
vote
0
answers
64
views
Make 3D object from Minecraft manifold and solid
I have an odd situation with an object converted from a .wrl file of a Minecraft building. After remeshing to make the object manifold, it seems to have created a "hollow" object - that is, ...
1
vote
0
answers
21
views
why dyntopo subdivides mesh where it doesn't needed?
here in this GIF image you can see i modeled and union-ed some ornamental together using boolean then i wanted to smooth the seams together but with a higher resolution but the problem is when ever i ...
4
votes
2
answers
81
views
Cell-Division - What is causing the random corruption between the viewport and render?
I've got a setup for cell-division (biological) that works really well in the viewport using cycles but when I render it using F12/ Ctrl + F12, some frames (repeatable) become heavily corrupted.
...
3
votes
1
answer
40
views
How can I seperate a remeshed object (Remesh modifier/Voxelization) into different cubes?
I used the Remesh modifier to turn this torus into voxels (cubes). I would like to have each individual cube as a different object. Even after applying the modifier, I encountered two problems:
The ...
2
votes
1
answer
130
views
Double curvature surface from curves generated with geometry node
I'm new to blender and I was trying to follow a tutorial of the bosjes chapel in YT with destructive modeling, and thought to myself...Let's try to do this with geonodes!!!
So the roof of the chapel ...
0
votes
1
answer
18
views
How Can I Make a New Mesh From the Highest Points of Other Meshes?
I'm trying to take a messy model of a map I found online and convert it into something 3d-printable. I have tried welding all the parts etc. and come to the conclusion that I am wasting my time. My ...
1
vote
0
answers
52
views
Why does adaptive voxel remesh cause self intersections?
I don't know why but when I use adaptive voxel remesh in Blender it returns these kinds of self intersections. I know I can resolve them by relax mesh filter brush but it'll ruin my surface quality.
...
0
votes
0
answers
20
views
Why is remesh breaking my model?
Any ideas as to why it flattens my model and makes it looks so weird? Help would be greatly appreciated.
Before:
After:
0
votes
0
answers
17
views
.obj file data imported for used in Remesh Modifier
I am using Blender software to voxelized a model. Hence, I am using the block function provided in the Remesh Modifier of this software. However, I am still struggling to understand how this block ...
1
vote
1
answer
38
views
Issues with symmetry, possibly Origin?
Doing a sculpture of a face, I'm having issues with the symmetry tool, I've been trying to mirror the left side of the face to match the right side. But every time I do it merges the face weirdly in ...
0
votes
0
answers
30
views
Remesh question
I wonder how can one sculpt a character that has his arms cross and then remesh it and not have the arms merge with the body. If there is a technique or this is not just possible.
0
votes
0
answers
58
views
Can blender produce a 3D model from lidar points?
I know that it is possible to import lidar point clouds in Blender.My question is: Can Blender create (on it's own, like other modeling softwares, i.e meshlab) a 3d model from this data? Is there a &...
0
votes
0
answers
26
views
How to install and use QuadRemsher addon for blender 3.0?
trying to use the trail for quadremesher and not seeing an easy way to add it from the preferences once the trial version has been downloaded to my pc? Any tips?
0
votes
0
answers
81
views
Remesh does not honor sharp edges
I'm trying to improve the smoothness of an imported mesh (for 3d printing a game object). I've marked the edges I'd like to preserve but no tool I've tried gives a good result (subdivision surface, ...
0
votes
1
answer
81
views
Weird Remesher result
I'm in Sculpting mode and trying to remesh a simple geometry but getting weird result. The only way I found to solve this is solidifying the mesh but I wonder if is it possible to remesh flat planes ...
0
votes
0
answers
33
views
Voxel remesh changes object to something completely different
I ran into an unusual problem today when I started sculpting, after I remeshed my object with the settings shown in the picture, it changed form completely. I tried different settings also, but ...
2
votes
1
answer
102
views
Interactivity between ReMesh modifiers that are on two different objects
I was watching this tutorial where the instructor has two objects with what looks to be the ReMesh modifier on them, and he’s grabbing one of them on the mouse cursor and moving it around so that its ...
1
vote
0
answers
32
views
Super weird glitch when remeshing 2 joined curves
I have 2 curves that I turned into a mesh and joined. I then go to sculpt the curves but first remesh the object, and a very weird glitch occurs with one of the curves where It completely becomes ...
2
votes
1
answer
53
views
Add Mesh to an imported wireframe object
I am beginner. I have imported an object which has no faces (only edges and vertex). Import from dwg. What is the best way to add a clean mesh to the object? The object is a chair.
1
vote
1
answer
229
views
How to remove intersections parts of mesh?
Hello Blender community ! Blender newbie here...
TL;DR :
I have meshes with intersecting sections, I'd like to be able to slice the intersecting faces to be able to get only the outer shell. Is it ...
0
votes
0
answers
108
views
How to prevent texture being override by blender
I'm trying to baking a high poly texture to low poly model,and I found that somehow when baking blender always override the default image texture used by high poly model,sometimes explicitly clicks on ...
0
votes
0
answers
25
views
Fail in bringing photoscanned high-poly text model to low poly text model
Photoscanned an old castle with a drone. Brought to realitycapture. Exported the 1.1 Gb model with a 8k texture. Brought to Instantmeshes, reduced the vertices from 5 mln to 130k, exported to Blender. ...
0
votes
0
answers
115
views
Sculpt with Shape keys on a high density mesh
I'm sculpting on a high density mesh, (20 mln vertices in my case), no dyntopo, no multires, no any other modifiers. Performance is surprisingly smooth. I don't experience any lags up until I add ...
0
votes
0
answers
83
views
Weird/Clumped up vertices topology after quad remesh
The vertices either clumps together make weird topo or it just messes the model/mesh completely, Seems like it's trying to rearrange the quads and even it out(?Maybe?) but just ends up messing up. It ...
0
votes
0
answers
32
views
I'm trying to make the "feet" mesh uniform. This is an OBJ object imported into Blender 3.1
How do you create a uniform mesh on a curved surface? Adding splits on vertices, edges and plains do not seem to work. When I try and move/pose an armature the feet distort. I'm following Imphenzia's ...
1
vote
0
answers
242
views
Sculpt mode remesh settings
I have ran into a problem when sculpting. While sculpting I would hit the "Shift R" buttons to bring up a grid to see what size of remeshing I would do before I would "Ctrl R". Now ...
0
votes
0
answers
10
views
wired face behavior when join two meshes together
when i join head mesh to body mesh and connect them together , a black area appear in connection zone , i checked the normals , the directions are correct but when i add this model to unity , the ...
1
vote
0
answers
288
views
Blender error: QuadRemesher doesn't work on my sculpting
This is the first time for me using this addon. Every time I try to remesh my sculpting this error appears on the screen:
...
0
votes
1
answer
37
views
Imported dae from SketchUp
I import a dae file from sketchup into Blender and go to edit mode.
The pic is the mesh generated by the dae file. How do I remove the lines going from the circle to the edges? My aim is to have a ...
1
vote
1
answer
385
views
Differential Mesh Growth
I'm looking for a way to achieve non-destructive, generative differential mesh growth with blender.
I know of the differential growth add-on. That doesnt really work for me as it's
destructive
...
0
votes
0
answers
339
views
Remesh parts of mesh
Hello wonderful people,
I made a mistake while retopologizing and would love to remesh parts of the model.
As far as I understand, the purple parts on my model have a significantly lower face count, ...
1
vote
2
answers
171
views
How to set default remesh style of remesh modifier as block?
Since Blender's remesh of voxel always crash my blender, so I didn't need voxel remesh my model.
It's a serious problem since the new feature voxel remesh, why it still lasts for a long year.