Questions tagged [remesh]

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9 views

Remesh shortcut not working?

I don't know if anyone can answer this, but I've recently started using the re-mesh feature and its shortcut for sculpting. for some objects it works fine and for others it just switches in and out of ...
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1answer
63 views

Applying Remesh modifier deletes most of the model

I've been attempting to use a tutorial that uses the Remesh modifier to smooth the intersecting regions of joined objects to help with scuplting (in layman's terms: smoothing things to connect to ...
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1answer
17 views

Problem while remeshing in sculpting mode

How do I remove those "holes" in the handle?
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2answers
57 views

How to animate VertexWeightProximity effect with Remesh modifier active

What I'm trying to do in blender 2.93.1: Animate a VertexWeightProximity effect (geometry nodes distributed/instanced cubes on mesh going away as empty gets near) while also animating the main mesh ...
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0answers
36 views

Remesh spheres in geometry nodes?

How can i remesh spheres to look like metaballs without destroying my wireframe object? Im trying to make this animation but metaballs are broken and wont render with geometry nodes.
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0answers
11 views

the side of my letters are not getting remeshed

So i made text and with remesh modifier i am trying to remesh it so i can sculpt it. The problem i am having is the side of my letters are not getting any mesh so i cant sculpt them properly can ...
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0answers
15 views

How to remesh into tris with equally spaced vertices?

I'm looking for a way to basically convert my mesh to tris with equally spaced vertices. Here I made a quick example below with a sphere and a cube: The number of tris at the end doesn't really ...
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0answers
11 views

The faces in rendered and material mode are shading incorrectly. Some are dark and some are light. All normals are correct [duplicate]

the faces are affected by the light so sometimes they're very bright or very dark. I tried deleting and adding the faces but they change slightly, and not all of them change.
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1answer
25 views

How to reduce mesh vertices to obtain homogenous density while maintaining manifoldness

in Blender 2.79 I used to have a technique to make meshes have an even/homogenous distribution of vertices. I would start to increase the number of vertices (if necessary) using the "subdivide&...
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38 views

How to create a negative space with a 3d model?

I have had some issues with cleaning up photogrammetry scans and ending up with the outside clean but lots of strange internal geometry that can be hard to get at and tidy up. I can always clean up ...
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1answer
28 views

stl-Voxelisation and coordinates

I am new to Blender and have searched a lot for my problem, but unfortunately have not found anything useful... Is there a possibility to voxelise an stl-file with Blender and to define the voxel size ...
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1answer
11 views

Remeshing deletes the insides of the mouth

In order to create a mouth that opens and closes i created an inside of a mouth like most characters. the problem is every time i remesh the model it gets removed and the mouth becomes stitched again. ...
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0answers
63 views

Preserve vertex groups and weight paint through remesh

I have an old, old model of a fantasy creature with pretty bad topology, but I used to spend quite some time getting all the vertex groups and weights right for rigging and animating. Now, I figured ...