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How do I project this object onto this hemisphere?

I'm not sure why I can't project this object onto a hemisphere, using a Shrinkwrap modifier. Whenever I try to it project it goes only onto one face of the hemisphere. Why is this? https://justpaste....
user280339's user avatar
2 votes
1 answer
45 views

How to model this specific flat part and wrap it around a cylinder

I'm wondering what should be the best approach for modeling this specific part: I was thinking about drawing it in 2D curves then adding some thickness and bending it around the cylinder but it bends ...
Piotrek B.'s user avatar
0 votes
0 answers
44 views

How to undo the perspective distortion caused by projections?

When projecting a texture with the UV Project modifier or by using the texture coordinates of an object there is a distortion caused by the perspective. This is what I'm referring too: As you can see ...
Brockoli Bruce's user avatar
5 votes
2 answers
171 views

How to create a camera-space 2D bounding box in Geometry Nodes?

I've been trying to create a 2D bounding box. On this website I've found multiple threads about how to do this with code, but not how to do this with Geometry Nodes. Here's an example of what I ...
Brockoli Bruce's user avatar
1 vote
0 answers
25 views

Blender File getting too large after workflow

i'm currently working on a visualisation for an event company. They want different spaces to be shown to a pending client. For this purpose i've built a file that i can create all these spaces in, but ...
Dave Fransz's user avatar
0 votes
0 answers
35 views

How do you shrinkwrap part of a mesh to another mesh with a smooth falloff?

In ZBrush, there is an option called Project All which basically works as a shrinkwrap modifier and projects the low poly to high poly to get the details In order to do that in blender, the way I know ...
Aswin's user avatar
  • 346
0 votes
0 answers
47 views

Scale Independent Object Mapping for procedural textures

can someone please advise me how to get even mapping if I want to create procedural textures using noise and musgrave. I don't want to use UV or Generated mapping. I don't even want to manually adjust ...
JSM_Parametr's user avatar
0 votes
0 answers
254 views

Why doesn't Unwrap/UV Smart Project do anything?

Whenever I press Unwrap or Smart UV Project, nothing happens. I've looked everywhere and no one seems to have the same issue. Can anyone help me? The steps I go through: 1, click on the model I want ...
kidding just Eli's user avatar
0 votes
0 answers
44 views

Why do some mesh vertices not shrinkwrap to the target object?

My objective is to displace the vertices of one mesh to match the positions of the vertices of another mesh. Both meshes are composed of the same number of vertices, located at the same XY locations ...
PatO's user avatar
  • 1
0 votes
0 answers
27 views

Scene is still slow, despite unloading heavy collections

So I've been working on this scene here, relatively big, got a couple hundred objects, many materials, but it works quite well on my machine. However, after appending a city, the scene tanks and even ...
Lubaka's user avatar
  • 1
0 votes
1 answer
79 views

Snap to face problem

I am just startying to learn Blender and I've encountered an issue I can't manage to solve. I'm trying to place a circle onto a curved mesh. Normally it shoul snap onto it but no matter what i try the ...
archiheart's user avatar
1 vote
1 answer
56 views

Different result when executing bpy.ops.uv.smart_project versus doing manually in 3D View

I don't know whether I'm doing any mistake, but this is how my UVs are when I do Smart UV Project inside Blender editor manually. But as far I switched to scripting: ...
USMANHEART's user avatar
0 votes
1 answer
1k views

Automatically project texture onto 3D model from images

I have a 3D model for an object, and I want to get textures for it from many photos of the object, like in the image shown: Is there a way to do this automatically? I know I could sample textures ...
Mark's user avatar
  • 1
0 votes
0 answers
21 views

how to transfer group node between projects including keyframes

Can I get a bit of help on how to transfer group node between projects including keyframes? I have managed to do it with grouping nodes > save as > append from new project. But I didn't get the ...
giaco's user avatar
  • 25
0 votes
1 answer
32 views

Making a pattern 2.5 dimension for a mould making process?

I have a detail which I wish to add to mould that I intend to slip cast, see 3D Printing a Mold for a Slipcasting Mold. To do this I require that the model is like a displacement map eliminating any ...
Lyndon Alcock's user avatar
0 votes
0 answers
20 views

Bug for export my project

Good morning, One of my Blender project bug. I don’t have access to my main menu and therefore can’t export my project. Can you help me?
Mia Olga's user avatar
0 votes
1 answer
137 views

Forces Perspective / Distorted Image using UVProject Modifier

I am designing a poster. The printed poster should run around a corner. The content of the poster (text) should look correct from one perspective in the room. So a forced perspective. The flat poster ...
Niko's user avatar
  • 3
4 votes
1 answer
185 views

Shader for orthographic projection of the texture on the model

I recently started looking for a shader for orthographic projection of a texture onto a model from the camera. I needed to bake a projected texture. Found an example with perspective projection and ...
denisbaic's user avatar
0 votes
0 answers
169 views

Camera projection matrix is always the same

I wrote a simple python script to render a scene from different points of view. For each rendered image i also need to save the projection matrix of the camera that took the picture. I try to get the ...
0n430w7's user avatar
0 votes
0 answers
27 views

Save image projections on the same object in the same 'static' texture

I have a scene with a big mesh and a small camera that I use to project an image on it (using the UV project modifier). I want to project this image on the object for different positions and ...
GSAR's user avatar
  • 1
1 vote
0 answers
24 views

UVProject why no detail in the cusp surface image?

I have UVProject working... projecting an image on a flat surface extruded from a cube. But when I repeat this on the cusp surface (see image) it becomes a diffuse color ie no detail of the image. I ...
Denis Postle's user avatar
4 votes
1 answer
238 views

Making a hole on a not flat surface

I am a beginner but I am having some difficulties trying to recreate the holes and elevations pointed out in the picture. First I thought I could achieve that with a cylinder and a boolean modifier, ...
Rant's user avatar
  • 53
1 vote
2 answers
86 views

How to bend a closed mesh spherically? [duplicate]

I want to project a mesh onto a spherical surface. For this I use the ShrinkWrap modifier. With the edge it works very well. But it doesn't work with the face because I can't generate a grid. Draw a ...
PowerNow's user avatar
  • 207
1 vote
1 answer
705 views

Modifiers doesn't work in render

I'm trying to create a 3D scene and noticed that the modifiers are not working on render. I can see the modifiers in the 3D viewport, but not in the render. Idk what i have to do, do you know why the ...
Alex's user avatar
  • 13
1 vote
1 answer
34 views

Material assigning problem while projecting UV from view onto texture

I have 2 rather screenshots than textures What I do is projecting my front and back sides of a character mesh onto these pictures. I do that in this consequence: assign a material to the mesh. ...
Dmitry Guskov's user avatar
0 votes
0 answers
25 views

How to load a lot of images (9000) [duplicate]

Newbie here. I want to create a video of moving a camera down a hallway that has (pngs) as the portraits on the walls, kind of like a gallery. I have about 9000 images that I want to display as the ...
Eric's user avatar
  • 1
3 votes
1 answer
1k views

How can I project a face to meet another object's surface?

is there a quick way to move a face to meet another, but keeping the connected edges at their current angle? I'd like to make my yellow side wall meet the red post, filling the gap between the two. ...
derekjackson's user avatar
2 votes
1 answer
74 views

Project Organization

Greetings dear 3D artists! I have a group of objects (3-4 pieces) in one file. These objects are animated using Rigid Body physics. I am moving these objects into a common file of a large project. The ...
Геннадий Горбач's user avatar
1 vote
1 answer
203 views

Is there anyway to append Geo nodes so I can use powerful nodes in different projects?

I have one big file with a bunch of useful Geo node setups, I feel dumb for asking, but am I able to group the set of nodes and append them like I am able to with shader nodes?
joeythefake's user avatar
4 votes
1 answer
172 views

Move a project from 2.93 to 3.0 without causing issues

I have some projects created with 2.93 version. Because of the speed of CycleX, I want to continue my project in 3.0. In this post , it was said that it's better to continue in the same version to ...
Barbod M's user avatar
  • 570
1 vote
1 answer
301 views

Mesh artifacts after Knife project

I used a Knife projection tool to cut the cockpit window out of a fuselage. But after that, I get some artifacts. (These weird lines coming out of the window.) Cannot understand what is the cause for ...
Arseni Kalbin's user avatar
1 vote
1 answer
83 views

Project vertices to middle plane

I have two rectangular profiles that face each other at an angle (see image). Now I want to create a middle plane in between those faces with the outer vertices on the continuation of those profiles. ...
glades's user avatar
  • 249
-1 votes
1 answer
444 views

How to use Distribute Points Nodes correctly on uneven terrain. (Hexagon World)

I'm watching some tutorials about geometry nodes to create my hexagonal world. And I finished my world, but I don't know how to put more details, like vegetation/trees and stuff. When i use the node ...
Canoa Furada's user avatar
2 votes
2 answers
604 views

Modify the Save project function

[Intro] I'm looking for the Python function (if it exists at all) that saves the .blend file in order to modify it. If it doesn't exist - Please continue reading. I'm opened to any suggestions! [...
Aleks K.'s user avatar
  • 159
0 votes
0 answers
113 views

Project a 3D object into a 2D object [duplicate]

I'd like to create a 2D object (outline only), as a projection of a 3D object on a plane; for example, I would like the outline I see from the top view (the orange loop, as shown here), to be a 2D ...
MinePro120's user avatar
0 votes
3 answers
693 views

Fitting Geometry to Surface (Tiles to roof) with complex surface

Im modeling a roof and want to cover it with tiles. I’ve chosen to also model the individual tiles insted of using a texture or the like. Now I’m at a particular part of the roof that has a complex ...
Rabbit's user avatar
  • 23
2 votes
1 answer
430 views

Shrinkwrap projection seems to ignore part of target mesh

I'm trying to use the Shrinkwrap modifier to project a flat mesh onto this object: I select Mode: Project, On Surface, and set it to Direction: Negative, Axis: Z. The result is this: Which is a ...
Hal Gee's user avatar
  • 35
2 votes
1 answer
763 views

Any way to make a curve from intersection of two objectives?

Maybe its a noob question but I still cant find a simple solution about how to get a curve (or mesh edges) from intersection of two objectives. Something like project knife doing, but there should be ...
Vadim's user avatar
  • 43
1 vote
0 answers
12 views

Painted and projected UVs not working as expected [duplicate]

Why are my strokes on Krita getting artifacts when I project them on this gun in Blender? P.s. It only happens with this part of the gun.
dohcs's user avatar
  • 21
1 vote
2 answers
719 views

Is there a way to get Project from View unwrap to work with modifiers without applying them?

I have an object with an armature modifier (although this would apply to any modifier that deforms the mesh). I want to Project from View unwrap to get a UV map for one pose, then change the pose and ...
Jay's user avatar
  • 126
0 votes
1 answer
119 views

Projecting a Transparent image in blender

I am trying to project an image(PNG) with some transparent area onto a plane in the blender, but the alpha area is black. Is there any way to make it transparent?
Vinay Ragbotra's user avatar
0 votes
1 answer
627 views

Shortcuts have randomly changed mid-project

In the time this issue occurred I have not updated Blender. So I started learning blender recently and was getting the hang on some shortcuts then after an hour or so of work, literally midway through ...
Gosha's user avatar
  • 3
0 votes
1 answer
886 views

Compress vs Uncompress when managing blend files with GIT

As you all know, there is a compression option when saving blend files in Blender. I tested to commit the changes to GIT with a blend file consisting of 50 torus with 3 subdivisions applied. I thought ...
J. SungHoon's user avatar
  • 2,216
0 votes
1 answer
1k views

Why are my objects black?

My models are black in the material preview and render view. The problem arised when I turned on my project. Everything worked before. I added the screenshot below.
JSF's user avatar
  • 33
2 votes
2 answers
2k views

Transfering blender to new pc [duplicate]

How do i transfer everything from my old laptop to my new laptop? I want all my blender projects exactly like they where on my old pc. I tried transferring one blend file, but it ended up missing some ...
yoompie's user avatar
  • 21
4 votes
1 answer
319 views

Curves projected on object

i am trying to do a xenomorph egg like in the pic below but i am stuck at creating the 'petals' edges to look realistic, any idea if a curve projected on the egg main is the way to go ?All i currently ...
mavish's user avatar
  • 365
2 votes
2 answers
156 views

Editing issues after knife project

After knife projecting, and heading back into edit mode, I find that all the vertices are invisible, and I get a very peculiar way of moving/editing things which is highly inconvienient. Here is an ...
Victor Terry's user avatar
2 votes
1 answer
972 views

Smart UV Project/Unwrap

I'm having trouble using the Smart UV Project Unwrap in Blender 2.81. When I go into shading to check the Unwrap, I apply a basic checker texture and it shows a stretch in the Z axis. Why is this so? ...
CorzaX24's user avatar
2 votes
1 answer
620 views

How to display a projected texture on a mesh?

I'm working with UV Project modifier in Blender 2.81a but can't achieve the exepected result as shown on the documentation page. I've seen other questions regarding the Project modifier but all seems ...
vwvw's user avatar
  • 133
0 votes
1 answer
665 views

How to fix weird edges when doing knife project?

I am quite new to hard surface modeling but wanted to get into it a little bit. I am doing something like a Porsche 911 back and wanted to cut out the bonnet area. Since I thought Knife project would ...
Renars Matvejs's user avatar