Questions tagged [particles]

Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.

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23 views

Smoke and Fire simulations problem

So, I've tried and completed at least 10 different tutorials for Smoke and Fire simulations. Some were for 2.8, some for 2.83, and now for 2.9 and so on. I replicate every single step the tutorial ...
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24 views

Why i can't see my hair on render?

I'm having a problem, that hair doesn't show up on render. I converted the particles of the hair, on the modifier tab and i eliminated the hair on particles. When i render, i notice that the hair ...
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46 views

Why does my hair particles look so thick in cycles

I exported a genesis 8 female character as .fbx to blender bald. So I decided to create hair for my character in blender but it's looking very bad in cycles. I'm using blender 2.92. I've tried ...
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25 views

How to make the grass look more realistic using a particle system [closed]

I'm using a hair particle system to create grass in my scene. I've added 3 different blades of grass and 60,000 particles of each. But still Im not getting a realistic grass effect. Is there anything ...
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15 views

why does age of particle info node not work for Metaballs?

I can colorize my particles by age with an icosphere as object render in particle system. If i use the same material setup for a metaball as object render ...it won't work. Age seems to be always 0. ...
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49 views

How to use image sequence to control particles?

I have image sequence that I want to use to control particle spawn area. Image sequence is black and white mask in nature. It depicts a moving disc: When I try to use the same sequence to control ...
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28 views

Particles do not render

I'm emitting grass (2 meshes into a Collection) on a mesh. Everything works fine in the EEVEE realtime preview but those particles are not visible/rendered in the final EEVEE render. I'm using Blender ...
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15 views

Feather hair is not following a straight line (hair particle interpolated children are not evenly spaced)

I am trying to create a realistic feather with correct anatomy and for it to be animatable and have physics simulations. The hair on the feathers are equally spaced out on a real feather. But when i ...
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12 views

Boid Collation causing Teleportation

When using the boid particle system, the boids teleport when they fly near a collision object. Even if they don't collide, they teleport to be in contact with the collision object on the Z axis. https:...
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1answer
26 views

Blender particles. Grid based emitter only allows maximum of 1000 particles. Any way to increase this?

I have a particle emitter attached to a cube in my scene that is emitting ico-spheres from its volume. I want it to Emit in the grid shape (as it currently is) except for that I want it to contain a ...
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8 views

Hair Particle System Convert Problem

I tired to convert hair particle system for the export. But its seen like second image.How can ı convert correctly?
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30 views

Bender guru coffee issue

Hello everyone when rendering my coffee cup form the blender guru tutorial I run into this issue. I don't know if this is a lighting issue or if there is something wrong with my mesh. I tried resizing ...
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17 views

Strange rectangular bald patches when rendering hair particles as a grass object

So I'm setting up a scene that involves a hill in the background and I am using the hair particle system to cover it in a grass model I made. In viewport, it seems to be working as intended. The grass ...
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20 views

Is there a way to set up a ‘rain’ of cubes (randomly varying in size, starting location etc.) to fall one after the other?

I would like a steady stream of cubes of different scales, starting positions, and rotations to fall one after the other for at least a minute. Is there a way to set this up without manually placing ...
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40 views

Raindroplet simulations

I’m currently working on a short film. I’m not an expert at Blender so I decided to ask for help here. I watched this youtube tutorial on how to make rain droplets: https://www.youtube.com/watch?v=...
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35 views

Hair particle bugged

(blendfile attached : https://drive.google.com/file/d/1DwS8ZN3pF6nQY0i9CgwZgsIfeeG0TcSD/view?usp=sharing ) My hair is very buggy. I have a hairstyle composed of two layers, two particle system, one ...
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12 views

Color hair particles by emitter's surface (for object hair)

I have hair particle system on a surface with shadows. The hair being rendered is based off of an object. I'm trying to change the color of the hair depending on if the emitter's surface at that spot ...
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1answer
48 views

How do I make grass match the base terrain?

I have grass on my terrain. The terrain is textured by a single Image texture which is simply dropped onto the terrain. The grass is created using a hair particle system. How do I make the grass take ...
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27 views

How to make my hair simulation less messy

I'm new to hair simulation in blender and I want to do pigtails. I want the hair to be pin straight and thin. When I play the animation, I think the hair is "spreading" too much. I would ...
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10 views

How to make an image sequence run from beginning as particles

I am trying to make a rocket emit smoke particles. I have created a material with image sequence: https://gyazo.com/99c1bc6073b4f97c26569dd180a4af1c And I want each particle to play this sequence from ...
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1answer
20 views

Particles rotation not working correct

I can't get correct orientation with attached to the hair object. The arrows should look in different directions (like on picture 2), but I have them like hair (picture 1) In Particle Properties > ...
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1answer
18 views

Particles not going down - Z Axis problem offset

I am trying to solve a particle direction problem, don´t know what I did but its not going down, I saved it and the next day this happened: it's not going down in the Z axis, it was looking like the ...
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17 views

(object) Particles render in viewport, fail to render in (final) render

Made two ico-spheres, setting one as the emitter for the other. Added some turbelence, and played around with the age and size/randominess yada ya. Used the node setup below to set up the color; but ...
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11 views

How to create an inverse weight map based on particle system

I'm creating a forest that consists of trees and grass. After creating a particle system for trees, I want to make the grass appear where there aren't any trees. Instead of creating a new weight paint ...
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1answer
15 views

Particle System Instances Retaining Dimensions of Original Object

i have used a hair particle system to distribute the mesh on the bottom left as seen here. i want the particle system instances of this mesh to retain the same dimensions as the original mesh. ( i ...
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24 views

Particles have a strange flickering issue

I was trying to create some effects with particle (simple cube) + emit + bloom, but I get a very strange effect: my particles are flickering very quickly. For example here are two frame that are next ...
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1answer
47 views

How do I distribute hair particles evenly using guiding curves? (Ponytail with Hair Dynamics)

I tried increasing the steps under both the viewport and render tab, messing with the guiding curves, and amplification under the Children tab. No method I've tried so far has been able to ...
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1answer
17 views

how can i set particles static until collision affects to them?

I ask novice question. I am trying to make sand simulation with molecular addon. What I want to know is how to set particles tobe static until collision object touch to particles. When I bake ...
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19 views

How to avoid particles penetration?

Hi I am using particles - hair to scatter objects on a surface. The scene is static - no animation. Is there a way to avoid penetration between the objects associated to the particles? I have tried to ...
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21 views

partical violin sticks out of test tube, how to stop it?

I have a test tube, in it, it has a ParticleSetting and the object is a violin but the head of the violin is sticking out of the test tube body and I want it to collide the hole thing with the test ...
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1answer
29 views

How to setup particles rotation to follow the camera?

I'm struggling to adjust the rotation of particles in a particle system as desired. What I intent is to make my particles follow the camera so I have attached a constrain to the main particle_object (...
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47 views

Dust vortex under helicopter

I have a helicopter model and I have it flying above a desert. It is stationary but with the blades moving over a desert with an ocean mod. How do I create a realistic dust and wind vortex on the ...
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39 views

Cut hair particles using boolean modifier

I've sculpted a head and added some hair particles to half a sphere positioned on top of the head. This all works fine. I now modeled a hat and placed it on top of the hair. Obviously the hair goes ...
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29 views

Hair particles causing cycles render to hang on 2.9

I don't know if anyone else is having this issue but for some reason a hair particle system is causing cycles renderer to hang at the initializing stage and I have to force quit blender. If I turn off ...
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31 views

How to stop my plane object from disappearing?

I have been creating an underwater scene, so I have the sand (plane) and the stones (particles). I am trying to now animate a fish swimming along, however, my plane (sand) keeps disappearing from ...
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28 views

How to move particles along a plane without moving the plane?

I'm attempting to make an animation which is going down a road in first person view. I'd like to do this without having to make just a very long plane of grass on the sides of the road. My question is,...
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4 views

Particles turn off on the output

I have an odd problem. On my animation I have a moving object and to that I have attached few particle systems. But when I playing my rendered animation, I noticed on several times the particles are ...
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1answer
10 views

Particle object cutting through mesh on which I am currently weight painting

I am weight painting particles on mesh, and instead of them be on surface, they are cutting through. How can I make it to be just on surface
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1answer
33 views

Is it possible to emit hair particles from vertices as objects without overlap?

I'm trying to construct a low-poly deathstar-type surface using a collection of square panels randomly placed along a surface. I'm using a hair particle system, render as collection, emitting from ...
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28 views

The rendered image has black dots [closed]

When making a cup i pressed something that make render with a lot of black dots,and i can't redo it
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14 views

How do I automatically (programmatically?) select any particles created with the Particle Add tool?

Any time I'm in Particle Edit mode and use the Add tool to add particles... ...I want to have those newly-created particles automatically selected. (Blender's default behavior is to NOT have the ...
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1answer
20 views

Particle hair does not follow rigged mesh

I have got a rigged character (and I can't share therefore) to which I have to add particle hair to its head. I did this by creating two vertex groups (left/right) on the head and added two particle ...
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30 views

A way to convert curves into particles?

Is there a fast way to convert around 100k curves that represent hair into blenders particle system? I have tried Hairnet and hair guides addons but I think the amount of curves is too much for them.
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6 views

Particle system to make smoke simulation (ERROR)

I am making tornado VFX in blender 2.65, there are two separate particle systems. One at the top, and one at the bottom. I have completed the top part of the tornado using the same method as im trying ...
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1answer
10 views

Hair particles flicker in and out on length influence animation

I made a grassy patch with hair particles, I then made a cloud texture to control the length of the hair. I thought it would look cool keyframing the texture brightness to make the grass grow. But ...
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9 views

Hair particle system wheat shrinks as it bounces

all! I am making a wheat field, using hair particle systems. I have cloth physics on the original stalks of wheat, and I was hoping these physics would be visible in the hair emitted on the wheat ...
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10 views

Animated particle texture linked to particle age

Is it possible to create a particle system emitting objects onto which there is a video clip as its texture, with the video clip starting from the beginning of the clip, on each particle when the ...
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11 views

Particle instance modifier ignoring particle rotation

I need to use the particle instance modifier to make an object be emitted that bends with the hair of the particle system. Think leaves being emitted and bending along the hair curve. Only thing that ...
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1answer
48 views

Cloud Effect In Blender to Unity

Hi I'm trying to create 3D clouds in Blender to be used in Unity. Imagine the bubbly-like fx of the flying nimbus in Dragon Ball. Not really sure what the best approach is. I've tried using ...
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2answers
110 views

mtree as a particle effect

I've been using Mtree, and I would like to use my output tree as an instance in a particle effect. Normally I would take the leaf particles on the tree, convert them, apply them to the trunk and then ...

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