Questions tagged [particles]

Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.

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Convert particle system to animated meshes Blender 2.83

None of the previously posted solutions seem to work in 2.83. Is it possible that in Blender 2.83 you -cannot- convert particle systems to animated meshes? That seems incredibly limiting.
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Eevee - how to do god rays emitting from a transparent object?

Alright, Im trying to emulate the god rays/light streaks emitted from an explosion like this, in 2.8 eevee - Ive looked at typical tutorials like https://www.youtube.com/watch?v=MQooOGayOQI and https:...
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how to attach a camera to a single particle

Question: How do I get a camera to follow/move with a single particle? My example: I have created a large particle system and I would like to have the camera sit behind and follow a single particle as ...
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Can't select individual particles in Particle Edit mode

I want to delete individual particles from a particle simulation which I have baked to memory. When I enter Particle Edit mode and Point Selection mode I expect to see particle keys, yet there are ...
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Are Cycles particles are less voluminous than Eevee particles?

Like the title says. Does Cycles produce particles not similar to Eevee Edit: The file size is too large to upload to https://pasteall.org for posting the file
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Is it possible to make the 'Pick Random' not repeat an object from a Collection twice in a row under Particles<Hair<Collection?

I'm using Render > Collection > Pick_Random under 'Particle Settings'. Even with different Seeds (Particle Settings<Emission<Seed) I'm getting repeats. Is there a way to have more control ...
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Can particles affect objects they collide with?

I have set up particles that collide with a cloth object. That works fine, but the particle collisions doesn't deform the cloth object or affect it in any noticeable way. Is that something blender can'...
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Importing particle simulation from Houdini to Blender

I have a particle simulation in Houdini that I'd like to import into blender. The particle simulation has instanced objects on every particle in Houdini, so I've tried just exporting it from there as ...
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Alternatives to hair cards in a a game engine

I'm currently working on a game in UE4 and I've been doing Character Creation for the last 2 weeks. One thing I'm struggling with is the use of hair cards. I am finding them way to tedious and ...
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1answer
23 views

How would I integrate a texture with a particle 'carpet'?

I have a 'rug' mesh with particles that constitute the fibers of the rug. I want to have my rug take on the visual properties of whatever texture I choose. What is a route (or routes) I would take in ...
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25 views

Building BVH Issues/Crashing

My name is Ella, and I'm learning how to use blender. Recently, i've been having issues when trying to render my images. I use the Cycles engine, and when I render it says "Building BVH: 100%&...
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Why the hairs thick in 2.83

I have the bird file was created in 2.7 version 5yrs ago. I applied same setting to a default sphere. All the hairs getting thick in 2.83 version. As compare to 2.7 its smooth. Reference video Setting ...
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Emitter Particle System not using Density Vertex Group(Single Vertex Emitter)

Blender ignores a "Single Vertex" vertex group , when assigned as emitter in the density panel of the particle system. It simply emits from the all the verts. No other modifiers are applied ...
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Viscous fluid simulation has unnatural spasms

I have a problem where after baking a viscous fluid simulation (I just enabled diffusion), the liquid looks fine at first, but after it settles down on the bottom of the domain, it suddenly begins &...
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1answer
53 views

How to create cell fracture in python

Firstly, I am new to Blender. I am actually working on to create a hemispherical model with cell fractured property. 1. I have done this work manually using cell Fracture add-on and now I want to ...
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1answer
21 views

Spike particles that protrude outwards?

I am trying to make a model of some sort of sea urchin, and I am using particles for the spines. How can I make it so the spines go outwards from the center of the sphere?
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1answer
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How do I add thickness and add a material to hair particle mesh

I've converted my hair particles to mesh because I want to use them in a game engine. I currently have two problems. I don't know how to change the thickness of the hair (I've tried a solidify ...
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23 views

Deflecting particles from a surface

I have a stream of spherical particles, being emitted from a cube face, going through a plane as shown in the crude image below. I'd like to have some of these particles be deflected by the plane at ...
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1answer
42 views

Emit particles as a cone shaped beam

I am trying to create a beam of particles shaped like a cone. When I do this from the face of a cube, for example, I get a beam that is normal to that face but I don't know how to make that beam ...
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1answer
39 views

How to delete specific edge using python?

Firstly, I am new to Blender. I am actually working on to create a hemispherical model with cell fractured property. I have done this work manually and now I want to automate using python. I have ...
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17 views

particle distribution with texture does only work in viewport

I want to distribute trees on a landscape (with a particle system) based on a texture. In the particle settings I chose the texture I wanted to use, and checked "Density" below the influence ...
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1answer
75 views

How to imitate early CGI style animation?

I just finished the doughnut tutorial series and wanted to know what I need to learn next. I was wondering whether anyone has any advice about how to make the shading and water/fire simulations/...
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How to separate Bezier Curve from influencing other hair particle systems in the scene?

I used bezier curve to make hair. I want to make the grass in the scene also using particles and grass models but the grass always orientates itself by using the curve even if the mash is different. ...
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An rendered image containing emissions particles, when zoomed in get's very pixelated

So I have created a Christmas scene where there are houses and particles all around the house which is made by particle systems and emission. When I render it and zoom the pic all the particles are ...
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1answer
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Particle render: first frame has huge motion blur, other frames are fine

I have a scene with motion blur enabled, and some particles emitted from a volume. The particles only move very slowly; they're basically static (no new particles over time). I've baked everything, ...
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How to achieve region mask like xgen in blender ?

Sometimes guides are in quite different directions so we have to separate our regions.We can use different particle systems for indivdual regions.However at times we want to adjust how much two ...
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1answer
19 views

how to delete an object without deleting its particles in Blender 2.83.0

OK so i made an object. And i put particles In that object OK. Now I want to delete and when i mean delete the object.. And NO i dont mean hiding the object I mean deleting it. Deleting the Object ...
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How can I make sure that the particles in my fluid simulation get rendered?

I am using the new blender 2.83 fluid simulation and am trying to use the particles such as foam, spray, and bubbles by rendering them as a collection. However, when I go to render the simulation, the ...
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1answer
24 views

Quick Exploding animation

I've made an animation that explodes a box and reveals text that's inside it. However, I can't make it explode from the left->right. For some reason it starts from the right hand side of the cube. ...
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blender 2.83 particle system xmirror not working

I am trying to create some hair symmetrically in particle edit. I enabled xmirror as suggested in some tutorials but my hair cannot be created symmetric to x axis. A picture is attached below. someone ...
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How do you texture a remeshed particle system?

I try to make some interactive soil! And I already set something up that kind of works, but I have some problems in texturing it! What I did by now is... I made a particle simulation via the molecular ...
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1answer
31 views

Q: using dynamic paint to spawn particles trough vertex groups

what is causing the particle system to not follow the density group? use modifier stack is enabled, both objects are well subdivided and the canvas object is an unmodified plane
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my particle system is not visible in vertex group

so , i was trying to make a simple rocket propulsion animation , and was following similar steps to the ones in the veritisum tutorial for explosion , so , but , the particle system is not getting ...
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1answer
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How to select one (or multi) particular particle hair?

As you can see,I am in particle edit point mode. If I use select box tool on the left,I can left click drag my mouse creating a rectangle,when I leave my mouse,the points in the rectangle is selected. ...
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1answer
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If I make one object with 2 hair particle systems, can I make each particle system on a different layer? If so, how? (blender 2.83)

If I make one object with 2 hair particle systems, can I make each particle system on a different layer? If so, how? (blender 2.83)
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Blender 2.83, crashes whenever I add force field settings to my hair particle system

I am making a scene in blender where I want the grass to blow in the wind. I added a hair particle system, and made it look like grass. I wanted to add wind, so I went to the force field settings in ...
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1answer
19 views

How to keyframe speed of particles?

I'm trying to make particles decelerate until they stop, but can't get it to work properly. I've tried Keyframing the particle's velocity "Normal" option, but that only affects new particles ...
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1answer
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Hair Particles interaction with wind [closed]

I use wind as a force but as after baking i saw The wind just blew away my hair particles from the mesh How to solve the issue
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19 views

Hair particles offset from the object and grouping

I'm trying to model simple thin tentacle-like structures by using hair particles system instead of sculpting them manually. My best attempt is shown in the image below (red long thingies on the left). ...
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1answer
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Hair particles not appearing in cycles mode

I have some hair that I've created in one of my projects. At some point, somewhere, I must have pressed a hotkey by accident, because now none of the hair is rendering in Cycles. It fails to appear in ...
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Problem in animated Hair practices [duplicate]

I have assigned vertexes on the head where hair grows from. I am now in the stage of animation. My problem that when I move the head of my cartoon, hair does not move with the head. What shall I do, ...
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Particle System water ripple effect not visible in final render. why?

I made a lave animation effect by using a particle system with a lava plane as canvas and another invisible plane as emitter brush which emits cube to impact with the canvas plane and animate the ...
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Group separate mesh for particle system

First of all, I'm a new user of Blender. I have no experience. I was doing the typical forest with a tree and using a particlesystem in hair mode. I have a collection of the tree but the original tree ...
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My hair doesn't flap in the wind

I have a logo consisting of two letters covered in fur that I am trying to get blowing in the wind for a client project. I have a wind force field on which is affecting the hair fine, but the hair ...
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Eliminate objects meshing over each other in roof particles

Guess what its me again with another potentially basic question!... So for those that remember my previous question im still working with making a roof using particles, but this time im trying to ...
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Hair spawning in wrong direction

I'm trying to model a bunny for learning purposes and I'm stuck on hair. After many tries I reworked my model and got almost satisfying effect. But I have one area where hairs (probably) are spawning ...
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Smoke Flow Force Field isn't affecting Hair Particle System. How do I affect hair with a smoke flow force field?

I have baked a simple smoke-simulation which is affected by a wind force field, and a turbulence force field. It's looking great so far... Now I add a simple plane with a hair particle system and a ...
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1answer
27 views

Why is the transparency on my particles not working once exported to Godot?

I am new to blender. I am using blender 2.8 version. Recently I created a grass setup with the help of a tutorial video. In which I applied transparency for outside of grass using node editor. It ...
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2answers
130 views

Particle Modifier - Repeat for Infinity

I'm wanting to create a wave-like effect where particles are emitted from a mesh every X number of frames. Particle modifiers have a Start and End frame setting, but what if I just want that particle ...
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Particle system

Is there a way to make particles appear only on contact with an object? I want to make an animation with the visualization of music, and when the stripes reach a certain size, particles appear. How ...

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