Questions tagged [parent]

When modeling a complex object, such as a watch, you may choose to model the different parts as separate objects. However, all of the parts may be attached to each other. In these cases, you want to designate one object as the parent of all the children. Movement, rotation or scaling of the parent also affects the children.

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0answers
114 views

Piston Flipping Backwards When Rotated [closed]

I'm working on rigging the actuator arms for the landing gear doors on a project and have run into an irritating problem. When the doors are open everything is fine: However when the door closes: As ...
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0answers
405 views

“Group” animated objects

I have some objects which are animated, some by keying values (mostly shape keys) and some keying location and scale. The end result is a flower growing: I would like to easily be able to duplicate ...
2
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1answer
754 views

Armature not affecting mesh

I'm aware similar question was asked before, but anserws there couldn't solve my problem. Here is link to my (based on this YT turtorial) model: https://drive.google.com/file/d/...
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1answer
3k views

Messed up Armature Deformation

I made an armature for my character and it moves well until it is applied. I have, again and again, applied all my mirror modifiers so the solutions in "Weird Armature Deformation" have not worked for ...
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1answer
205 views

Dissimilar movement between parent and child in BGE

In this blend file I have the following problem. Every time I rotate the "Player" the camera rotates in a radius way huger than it should. Check the "Plane" to verify this or through the camera view. ...
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1answer
403 views

Blender Model Resizing after being Parented to Rig

I am working on rigging a character in blender but have been running into an issue. Whenever I parent with automatic weights the mesh to the armature, my mesh scales drastically (scale of 10+). I've ...
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0answers
543 views

Get bone position without parent's rotation

I'm trying to get the absolute position of a pose bone. To do that, I'm just doing poseBone.matrix.translation. That works fine except for a case. If you rotate the ...
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1answer
232 views

How to keep this child bone in place?

I have setup like this: When I rotate the ROOT bone, Bone2 changes its position, even if I've unchecked "Inherit Rotation": Gif: http://gfycat.com/PracticalDiligentHyracotherium I would like to keep ...
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2answers
1k views

'Child of' Constraint, setting Inverse doesn't work?

I want to parent a mag to the left Hand Thumb but once I target my Armature the mag absolutely changes LOCATION / ROTATION / SCALE this is really weird, I mean even setting it inverse doesn't help. I ...
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1answer
76 views

Parenting Mesh with Bone

So I was watching this tutorial on how to make a lightsaber (https://www.youtube.com/watch?v=xxMI4aT4FQQ), and at time 16:12, he asks to parent the bone and the mesh, like he says, I hold shift and ...
5
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1answer
790 views

Keyframe toggle visibilty for child object using parent object in outliner?

I have a parent object with over twenty child objects. I want these objects to be keyframed to toggle viewport visibility & restrict rendering on and off at a certain points in the timeline, using ...
2
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1answer
409 views

How can I make an armature for eyes?

I am struggling with setting bones of eyes in a model. I followed some eye riggings tutorials and applied it on my model. I can change the direction of eyes with IK's. And when i rotate my model's ...
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1answer
838 views

How to animate Constraints?

I am making a Reloading animation and I want at first to Parent the mag to the gun when it moves, then Parent the mag to the hand. So to do that I though of creating 2 Child of Constraints and then ...
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2answers
19k views

How do I parent another object only to a specific bone?

I have hands model which I rigged, now I want the gun to be parented to the left hand, where the problem occurs as left hand is the same object with the right hand, so by parenting the gun to the bone,...
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0answers
83 views

Pin fur-planes to object

Is it possible to pin an object (lots of planes of fur) to, say a wolf, and make them move independently of each other(have them follow the part of the object they touch)? Or will I have to change all ...
20
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1answer
7k views

How to easily organise your Blender scene?

When making complex scenes there should be some kind of "folders" (i.e. like in Adobe Photoshop, layer management) in scene outliner, that can group objects together - but this feature seems not ...
2
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1answer
218 views

Keyframe or parent separate meshes in same object?

I know I can use keyframes and use parent-relations in meshes in individual objects. But is it possible to keyframe or use parent relations to separate meshes in the same object (maybe when I use ...
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1answer
54 views

Can 2 sets of parented objects be added to a 3rd parent?

I'm new to Blender and I'm trying to organize my objects by creating a parenting hierarchy. I currently have two parented sets of objects each containing several dozen objects (children) each. I ...
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1answer
594 views

Parenting disabled collision with child objects

I have a cube mesh that I want to have deleted when it collides with a hitbox. I parented the cube to another cube which is used for steering. After doing the parenting, the child no long fires the ...
2
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1answer
12k views

How to unparent a deleted armature?

I deleted a armature without unparenting it, and now it is affecting my particle system for some reason. The hair particles do not look like they do in particle edit mode, they go in all kinds of ...
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0answers
36 views

Problem with constraints-parenting in bge [duplicate]

I have the following blend file. I am trying to use constraints to make the camera follow the cube(named "logic bricks player"). I tried copy location with offset to keep the camera at its height, ...
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0answers
29 views

How to attach cloth to a rigged character.? [duplicate]

I wan't to know in screenshots.sorry i can't explanation,i am new in blender.
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2answers
2k views

Child object doesn't stay relative to parent in BGE

I'm making (another) plane game but the propeller, which is parented to the plane, keeps moving weirdly. Here is an image of the whole plane, before I go into the game: Then, when I go into the game, ...
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1answer
86 views

duplicating a surface and making it a child node

I would like to copy a surface from a rounded cube and make it a child node of the rounded cube. This image depicts what I mean. The black square represents the surface that I want to duplicate and ...
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1answer
2k views

How to attach rigged cloth with a rigged character.?

Guys i am in a big problem and don't know how to do that.i want to attach rigged skirt/cloth with my rigged character i don't wan't to lost cloth bones.
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0answers
306 views

Parenting objects in bge makes them apparently changes normals?

I'm making a tank game in the blender game engine and the barrel of the tank looks fine until I parent it to the swivelling part, which seems to change the normals, which means I can see through the ...
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2answers
4k views

Is it possible to parent bones between armatures?

I have 3 separate armatures, A, B, and C. I want to parent one bone from Armature A and another bone from Armature B to one bone in Armature C. I'm trying to make one bone in Armature C offset the ...
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2answers
3k views

How to append parent object from an external file including all the children?

I would like to append a very complicated hierarchy tree from another file. The file has multi-level parent-children relations and I'd like to append the whole structure just by appending it's main ...
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2answers
975 views

Why won't my creature parent to its armature

When I try to parent my students armature, an error occurs that says, "Bone heat weighting error on more than one bone" I'm not sure how to correct this. I looked to see if it was symmetrical and it ...
3
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1answer
9k views

Can't Parent one bone to another - this option is inactive

I'm trying to create a pop-up book, using this lesson: https://www.youtube.com/watch?v=I6GjavMTaiQ But I can't Parent bone that moves the page of the book to the bone that moves the cover of the ...
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1answer
527 views

Child object does not render - even after setting duplication to none

I'm having the same problem as this user was (Object doesn't show in render), but I have Object Duplication set to none and I have cleared restricted render on my object. But it still does not ...
2
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2answers
671 views

Make several (same level) objects children of new empty?

Is there a shortcut to make several selected objects children of a new empty object? That would be so handy, instead of always doing a new empty and moving it somewhere and then parenting all objects ...
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0answers
200 views

Objects won't render when camera is parented to an object

So I'm trying to make my camera follow a spaceship around, so I've tried parenting it to the rear of the ship. However, doing this causes the game to just display a grey rectangle when playing through ...
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0answers
622 views

parent an object to a bone in python

I'm trying to parent an object to a bone in python without using operator So I did this : ...
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0answers
256 views

How do you set two parent bones into one child bone?

I've been trying to set up an IK bone on my foot bone, but every time I set my foot bone as its active bone, the foot bone disconnects from the lower leg bone parent, and sets the IK bone as its ...
2
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1answer
198 views

Some objects are not rendered in UV pass

I created the sea and floating object - the ship's hull. The ship floats in the sea, using the method from this tutorial - https://www.youtube.com/watch?v=11F1NRpqrzY (dinamic paint). Then I modeled ...
4
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2answers
800 views

Automatic Heat Weighting: Failed to find a solution for one or more bones

I am trying to do automatic weighting on this object, but I am getting a "Automatic Heat Weighting: Failed to find a solution for one or more bones". I have tried multiple things to fix this: ...
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1answer
1k views

Why objects with cloth modifier don't move after I parent them to moving empty? [duplicate]

I created the mast of a ship with a sail, flag and several ropes. Sail, flag and some ropes have cloth modifier. I parent them all to empty, but when I move empty, only the mast and ropes without the ...
8
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1answer
3k views

Parent two objects, without the child getting moved by the parent

Is there a way to parent an object to another, such that the parent does not move the child when it moves? I thought of adding a "negative" Child-of constraint to compensate for movement by parent, ...
3
votes
1answer
82 views

sphere acts weird while changing its worldPosition

I have an empty and I have set a sphere as its child. When I change the empty's worldPosition(via right-clicking with mouse) the sphere teleports to entirely different location. The strange thing is ...
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1answer
311 views

problem with parent actuator in BGE

I wrote a module to rotate the camera with middle mouse button pressed, zoom in/out with wheel up/down and at last push the camera towards the direction of the mouse if the mouse is getting near to ...
9
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0answers
189 views

Parenting a mesh to a particle [duplicate]

I have made a character with particle hair. The hair is dynamic and it works fine. I want to attach beads to a strand, so that it moves along with the strand of hair. However, I can not find the right ...
3
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1answer
4k views

Why are modifiers not applied to child objects?

If an object has one or more children or other descendants, you would expect that when you apply a modifier to that object, it would apply to the descendants as well. At least for the Array and Mirror ...
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1answer
182 views

Pivoting an object with respect to two objects

I have created a quick set up to demonstrate my question. The red cylinder needs to rotate around the small blue box and the bottom of the cylinder must remain in the same x,y,z, location. The ...
4
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1answer
214 views

Only one child light source for parent objects created multiple times

I have a minimal knowledge of Blender because two classes in my course requires it. I'm making a game where a cannon shoots at targets. I've decided to make a night level (the day level is 100% ...
6
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1answer
8k views

Removing dotted assist lines? Problem only occurs when Appending!

When I open the file directly from my desktop, these assist lines don't seem to show. But when I Append it, these random dotted lines appear that seem to point to its parented object. Is there any ...
3
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1answer
1k views

Parenting a rigid body: Physics problem

I made a car using the Vehicle Controller (demo file at the end/bottom of the page) concept. It's a "rigid body" chassis, that attaches four "no collision" wheels at run-time. It works pretty good, ...
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1answer
605 views

Rigify mesh skinning problem

I imported a character (with append), and I joined the hair, body, and feet together using Ctrl+J. I applied the scale, rotation, and location using Ctrl+A, and everything was fine, and when I ...
52
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1answer
57k views

How do I “parent” objects?

I'm looking for a way to have two separate objects be connected, so that when I move the first object the second one will move also. The term parent is used, but how do I parent a object?
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2answers
6k views

Problem setting parent with automatic weights

I've been following this tutorial here and around 10:16 he presses CtrP to set the parent to armature with automatic weights. When I try to follow I don't get that same menu. I've checked that I'm in ...