Questions tagged [parent]

When modeling a complex object, such as a watch, you may choose to model the different parts as separate objects. However, all of the parts may be attached to each other. In these cases, you want to designate one object as the parent of all the children. Movement, rotation or scaling of the parent also affects the children.

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51
votes
1answer
58k views

How do I “parent” objects?

I'm looking for a way to have two separate objects be connected, so that when I move the first object the second one will move also. The term parent is used, but how do I parent a object?
6
votes
1answer
8k views

Removing dotted assist lines? Problem only occurs when Appending!

When I open the file directly from my desktop, these assist lines don't seem to show. But when I Append it, these random dotted lines appear that seem to point to its parented object. Is there any ...
2
votes
1answer
3k views

Children of parent maintain current position after parent removed?

I have several objects set as children of a parent object. Whenever I remove the parent object (an empty in this case), the position of all of the children are skewed. I'm guessing that this is do to ...
11
votes
3answers
12k views

How to make object A a parent of object B via Blender's Python API?

I have two objects each of them hold in a variable. Now I want to parent them so object A is the parent of object B. How can I ...
5
votes
1answer
4k views

Pinpoint the area light to object

I've made an object and put an area light on scene. I want that area light points toward the object. I tried to put constraint and PARENT TO OBJECT but that doesn't rotate the light in that specific ...
5
votes
1answer
802 views

Keyframe toggle visibilty for child object using parent object in outliner?

I have a parent object with over twenty child objects. I want these objects to be keyframed to toggle viewport visibility & restrict rendering on and off at a certain points in the timeline, using ...
18
votes
1answer
18k views

Is there a way to select the children of a parent object?

Say I have a set of objects parented to another object, for the sake of this example say they are parented to an empty. If I have the empty selected, is there a way of quickly selecting all the ...
20
votes
1answer
7k views

How to easily organise your Blender scene?

When making complex scenes there should be some kind of "folders" (i.e. like in Adobe Photoshop, layer management) in scene outliner, that can group objects together - but this feature seems not ...
1
vote
1answer
358 views

Camera “Jitter” When circling around object [duplicate]

So I made a simple camera rig (camera clamped to nurbus circle and parented to an empty, dead center in middle) but I get this unwanted jitter, not sure what causes it, if someone knows solution, I ...
0
votes
1answer
2k views

How to attach rigged cloth with a rigged character.?

Guys i am in a big problem and don't know how to do that.i want to attach rigged skirt/cloth with my rigged character i don't wan't to lost cloth bones.
3
votes
1answer
553 views

Parent object to bone latency (lag) issue

I'm using Pitchipoy meta rig and have come across instances where I need to parent an object or objects to a bone - I can't be the only one. Every time I do I get a latency issue where the child will ...
0
votes
2answers
632 views

How to duplicate the empty

I have 3 object and group. Added an empty and parent to it. Holding the empty i can move the complete group. I can select the group and empty and press shit+D it duplicate. But how can i duplicate the ...
0
votes
1answer
312 views

Clear Parent and Keep Transformation

When I select the Mesh (scaled by empty), hit Alt+P choose "Clear Parent and Keep Transformation", it clears parenting, but transformation is not kept. Is there any visible reason why the operator is ...
8
votes
1answer
3k views

Parent two objects, without the child getting moved by the parent

Is there a way to parent an object to another, such that the parent does not move the child when it moves? I thought of adding a "negative" Child-of constraint to compensate for movement by parent, ...
7
votes
3answers
313 views

“Parent to” - confusing and misleading

I've long thought that the expression "Parent to" is being used in an inverse manner. If I "Parent A to B" I make A the parent to B and B the child of A, but I often hear the expression being used to ...
5
votes
2answers
3k views

The Outliner doesn't show Parent-Child relations in blender 2.8

I have a pretty big scene in blender. In v2.79 the hierarchy looks like this in the Outliner: However, with 2.80 Beta, it looks like in the screenshot below. The only indicator that we get for "...
3
votes
1answer
4k views

Why are modifiers not applied to child objects?

If an object has one or more children or other descendants, you would expect that when you apply a modifier to that object, it would apply to the descendants as well. At least for the Array and Mirror ...
3
votes
1answer
858 views

How to animate Constraints?

I am making a Reloading animation and I want at first to Parent the mag to the gun when it moves, then Parent the mag to the hand. So to do that I though of creating 2 Child of Constraints and then ...
3
votes
1answer
191 views

Shortcut Without Confirmation Dialog

I'm new to Blender and I'm trying to add a shortcut to "Set Parent To: Object" I want the shortcut to go to the action directly without the confirmation dialog, but I can't seem to get it working. ...
3
votes
2answers
3k views

Move object parent without children

Can I move the parent object without the children? In all 3D software there is an option to turn on/off to move only the parent without the children. It is a fundamental function that is often used. ...
2
votes
1answer
935 views

How can I unparent an object in an animaton?

I was working on a baby project in which a toy trains takes a block (typically a cube). So I parented the block to the train and it moves perfectly from starting point to the stopping point. At the ...
2
votes
2answers
2k views

Child object doesn't stay relative to parent in BGE

I'm making (another) plane game but the propeller, which is parented to the plane, keeps moving weirdly. Here is an image of the whole plane, before I go into the game: Then, when I go into the game, ...
1
vote
1answer
453 views

How do constraint and parenting interact with each other?

Imagine simple setup: CubeA has a Copy Rotation constraint with CubeB as a target. CubeB has world's orientation. CubeA has different orientation (LocZ=GlobalX, LocX=GlobalY, LocY=GlobalZ). Constraint ...
1
vote
1answer
129 views

Parented Object follow different path?

so my aim is to imitate a radial engine. this is what I have done so far On the left its already working. The big cylinder moves only on the Z axes based on the location of the small cylinder below ...
1
vote
1answer
133 views

Armature: Align and rotate bones at the same time around center point

I try to make an armature where the bones are aligned in a circle around a MasterBone. In Pose Mode I would like to be able to e.g.: Bring all tails of the LowerBones towards the center (so they all ...
1
vote
2answers
2k views

How do I start motion on a curve on a later frame?

I have my camera parented to a curve using "Follow Path", and it travels just right, I just need it to start moving on a much later frame, not frame 1. I tried to key frame the Evaluation Time but I ...
1
vote
1answer
920 views

Bone heat weighting failed to find solution! [duplicate]

I keep getting the "Bone heat weighting failed to find solution"-error when I try to parent a mesh to an armature. I've deleted doubles, fixed normals, added and removed various modifiers. I'm pretty ...
0
votes
2answers
1k views

Animate restriction of viewport visibility/rendering of a group of objects

I want to animate various parent objects (and their children objects) appearing and disappearing in a rendered animation. This is currently possible with single objects by keyframing the Restrict ...
0
votes
3answers
2k views

How can I parent a rig to another rig?

I have a rigged object that I'd like one of my characters, who is also rigged, to be holding even as his arms move. How can I attach this object to his hand?
0
votes
1answer
403 views

Horrible scene_update_post performance

Since the Python API does not support events when objects are removed I had to go a pretty "uncomfortable" way to visualize contents of a game level to which I write an addon. The game places ...
0
votes
1answer
422 views

Adding Bend Modifier for a parent object and treating as if it's a single object

I just learnt how to bend planes into a sphere from here. But now I have created curves for few countries just on top of a plane, and I do not know how to make all of them (plane, curves and meshes on ...
0
votes
1answer
23 views

Leftover vertices after parenting to bone - mouth/eyeballs not rigged

I took a humanoid mesh off the internet to use as a character model. I also have a custom humanoid skeleton. I lined up the skeleton to the mesh, then I parented the mesh to the bones. The rig looks ...
0
votes
0answers
61 views

Assigning a parent to mesh causes mesh to change location [duplicate]

I have an Empty, not located at the origin. When I parent a mesh to the empty, the mesh changes location. I don't understand this functionality in Blender. Is there an option to prevent this from ...
0
votes
1answer
36 views

How do you exchange an object/mesh between two separate rigged armatures

I have a two people walking down a path. One is carrying a bag (guy1) and passes it to the other person (guy2) I can easily attached the bag to guy1 but I can seem get the exchange right! Im using ...