Questions tagged [orthographic]

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10
votes
2answers
2k views

How to make objects in the scene become physically smaller the further they are from the camera?

My camera is in orthographic mode so there is no depth. I want to create a fake sense of depth by making the objects in the scene become physically smaller the farther away they are from the camera or ...
9
votes
2answers
1k views

Setting camera to position where it can render a seamless repetable orthographic scene

I'm using 3d to speed up production of 2d graphics of machines and structures (which have a lot of straight lines, objects and little details repeated all over the place). The goal is to have an ...
7
votes
1answer
5k views

Why Does The Background Image Not Show in Orthographic View?

I have added a background image to the world settings. However, it has disappeared from my 3D view and only shows when I view the scene from the camera. Does anyone know if there is something I can do ...
6
votes
1answer
3k views

Orthographic scale of camera in Blender

could somebody explain how orthographic scale is calculated in Blender? I am trying to match an orthographic view that I get from another software with that of Blender, but I am not able. Camera gets ...
5
votes
2answers
3k views

Move forward in orthographic view?

How can I move the 3d view "forward" in orthographic mode? I don't want to magnify the image, I want to zoom like in perspective mode, so that the parts of the mesh that are near me disappear behind ...
4
votes
1answer
501 views

Camera angle for 50% height hex grid

I have a scene containing a hexagonal grid, with an orthographic camera. At what angle should I put the camera so a rendered hex would exactly half the height in pixels that it would normally be if ...
4
votes
1answer
214 views

Set orthographic view using python?

Is there a python function that sets ortho view such that X and Y axes are visible - the equivalent of numpad 7? Thanks in advance!
4
votes
1answer
711 views

align reference image with orthographic camera

I've got my scene set up as shown below. The camera is set to orthographic and both camera and reference are rotated to [60, 0, 45] degrees. It seems not to line up with the 3D world, however. (note ...
3
votes
2answers
2k views

Cutting mesh by projecting texture

I wanna create 2D image with Blender. I have an identical image as a template. Can I project my template somehow on a plane mesh to cut it and get specific and save some time instead of outlining it ...
3
votes
1answer
803 views

Mapping an orthographic texture to a model

I created a model, that is based on an orthographic projection. The orthographic projection also contains the image(s) that I want to map to my model. (Ship model left / Orthographic view and textures ...
2
votes
2answers
248 views

Check if the whole plane is being on a orthographic camera render (or get a proportion of the rendered plane)

Situation: On my scene, planes can be positioned anywhere and I should not move them - I move around only camera. After positioning a orthographic camera with a script, I am not sure if the whole ...
2
votes
2answers
586 views

Blender setup for orthographic image rendering

I want to use blender to render some stuff for use with a 2D orthographic view with a scale that 1x1 blender unit is 64x48 pixels. I set the camera up by hand (as I would use for normal 3D renders). ...
2
votes
1answer
386 views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
2
votes
2answers
4k views

How to switch to orthographic in blender 2.8?

I saw this question, but in 2.8 the camera settings just looks like this: How do I switch the camera to be in orthographic mode?
2
votes
1answer
50 views

Why the middle mouse button in Blender 2.80 changes the orthographic view to perspective? [duplicate]

If I choose an orthographic view by using the numpad and then try to orbit the geometry by clicking the middle mouse button Blender goes from orthographic to perspective. Why is that the default now? ...
2
votes
1answer
60 views

rendering a roleplaying map

I would like to use blender to model a map of a castle, and then have a cutaway view of the map, with all the objects inside. Then, if possible, have the view almost orthographic. Yes, I could just ...
2
votes
1answer
65 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
2
votes
0answers
76 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
votes
0answers
155 views

Faking HDRi Reflections with an orthographic camera

Is it possible to fake perspective reflections of a HRDi in a scene with an orthographic camera? As reflection rays are parallel on flat surfaces, every face of a glossy object has a uniform color ...
1
vote
2answers
598 views

How to add reference photos in orthographic view from angles other than the default front, back, top, etc.?

3D modeling is easier with reference pictures, which can sometimes be hard to find facing straight forward, left, right, top, etc. If I could add other angles for pictures it would be great. Thank you....
1
vote
3answers
660 views

Render Layer Z in orthogonal and perspective projection

In my current Project, I use a Render Layer node and it's z output to obtain a depth image of the scene. My question now is, the distance obtained from this output, does give me the distance from the ...
1
vote
1answer
34 views

Match Orthographic along normals?

If i were to rotate cube 23 degrees then go to orthographic view, it would be difficult to line up the viewfinder (in orthographic) to be flush with the object. Is there a function that makes this ...
1
vote
1answer
27 views

How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
1
vote
1answer
54 views

Viewmode changes from orthographic after using mousewheel. Blender 2.8 (Release candidate 3)

If I change to side ortho views, when I move the angle of my view with the mouse wheel, as to rotate my view around the object, it goes back to prespective view, even if I had user ortho enabled ...
1
vote
2answers
382 views

Objects clipping when I switch to orthographic mode Blender 2.8 [closed]

So, every time I switch to orthographic mode in Blender 2.8 (Didn't use to happen in 2.79) my model starts clipping (as shown in the video). I've tried changing the "clip start" value, but that just ...
1
vote
1answer
70 views

3D view “orthographic” isn't really orthographic?

When I switched to orthographic view with Numpad 5, the view in my 3D view doesn't look to be properly orthographic at all. Is there any way to fix this?
1
vote
1answer
221 views

cycles orthographic render with gradient background

I created a basic rainbow gradient background in cycles with the colour ramp set to constant. With the standard camera this appears as expected. But when I switch to orthographic camera I only get ...
1
vote
1answer
659 views

Mesh is disappearing in Orthographic View? Is there in Perspective view

My character mesh is showing up in Perspective view just fine, but completely disappears in Orthographic view, I have no idea why. This is brand new, as I've been switching back and forth. It's not ...
1
vote
1answer
30 views

How to remove grid/graph lines while using zoom in orthographic view?

I'm working with a 2D cad model and need to zoom in and out a lot to make sure what I'm editing is still similar to another part of the model. When I zoom in i'm getting these white graph/grid lines ...
1
vote
1answer
155 views

Front, back and bottom orthographic view do not match

I found this starship blueprint on internet: I would like to start working on it from the warp drive. I am using the blueprint as background image, but front, back and bottom orthographic view do ...
1
vote
1answer
120 views

How do I achieve the tri view in Blender?

How do I achieve this view in blender?? I've tried quad view but it's not the same effect. I want to be able to assign different backgrounds for each view separately as Im using it to make a car model....
1
vote
2answers
1k views

How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

In 2.8, I'm trying not to use the emulate numpad option since that replaces the [1,2,3] selection modes in edit mode. So far the '~' pie menu is pretty quick for switching views, but there's no ...
1
vote
1answer
470 views

2.8 Grid disappears in Orthographic mode and returns in perspective mode [closed]

The X Y Z grid disappears in Object top/front Orthographic mode. I'd still like to see the grid in that mode. Any way to turn it back on and keep it on? The Grid is all on in the Overlay settings.
1
vote
0answers
609 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
1
vote
0answers
815 views

How to set the orthographic camera with babylon.js?

I'm struggling with using the orthographic camera. I don't know how to set the orthoTop orthoBottom orthoLeft orthoRight Can anyone be so kind to help me understand how to calculate these values? ...
1
vote
0answers
154 views

Combine perspective and ortho

I know it may sound weird or impossible, but can I somehow combine perspective view with orthogonal? Example: all body of the character in perspective and head only in ortho. I know about the ...
1
vote
0answers
66 views

Can I transition from Ortho to Perspective camera? [duplicate]

I'm preparing for a short animation for this week. I would need to start the animation using an Orthographic Camera and then transition to a Perspective camera. Is it possible in Blender and how to do ...
1
vote
0answers
138 views

Is it possible to render specific projection, without a camera?

I would like to render elements for 2D game and was thinking it is possible to render, say, just TOP ORTHO. But unfortunately, I can't find an option. If I set additional camera with orthographic ...
0
votes
1answer
11k views

How do I change to Left, Right, Front, Back Ortho Perspectives?

I'm new to Blender and I am trying to model an old truck. The tutorials I have been working with all say to have it in Ortho perspective and choose the view i want it in. I changed it to Ortho and it ...
0
votes
1answer
213 views

Mirror-ball for fisheye effect with orthographic camera

I am modelling a fisheye lens for Blender using a mirror-ball and an orthogrpahic camera as shown below: Black circle represents the mirror and red lines the orthographic camera and its output/...
0
votes
1answer
38 views

Weird see through geometry in orthographic view

I'm importing an object into blender and for some reason it looks fine when in perspective view but as soon as I switch to orthographic view some of the faces disappear/are rendered weird. I thought ...
0
votes
1answer
181 views

How to set parameters of orthographic camera to see only a specified plane

My question: How can I set the parameters of orthographic camera, to look only at a specific plane from orthogonal position, and at the same time to see the whole plane on the render (fit the size of ...
0
votes
1answer
461 views

Toggle orthographic views opposite sides

How to ... ... toggle views with the opposite 3d space viewing side ? e.g. press key for front view and press again for back view An half solution is to reuse the same hot key. This method ...
0
votes
1answer
138 views

Changing views in 2.8 jumps out of ortho

I work mostly in ortho mode but after I switch to side, top, left, right or bottom view, and then move around the view changes to perspective. How can I ensure that it always stays in ortho view?
0
votes
1answer
2k views

How do I change my orthographic view? [duplicate]

What keys do I need to click to go into user ortho and left ortho?
0
votes
1answer
26 views

Cant remove emissionobject from orthographic view camera

I have a camera placed in front of an emission object, but when I enter orthographic view in the camera, the object appears in from the camera thus blocking my scene? Ive turned off the emission ...
0
votes
1answer
422 views

How come I can't see my bones in orthographic view?

i'm trying to model a rig using x mirror but I can't see the bones even though i'm in editmode. i want to extrude a bone on x axis so that two bones extrue using x-mirror. it donest work in persp view ...
0
votes
1answer
97 views

How can I keep my animation in Orthographic when doing a final animation?

I've rendered all of my images in Orthographic PNG and have them synced up to a song, but now all of my square orthographic images are being stretched to 1920 x 1080 when I load them to my video ...
0
votes
1answer
138 views

What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
0
votes
0answers
33 views

Zooming glitch in viewport?

This is a very weird thing happening in the viewport, when I try to zoom in in perspective, as soon as I get close to the object it instantly shoots me back several hundred "feet", and each time it ...