Questions tagged [orthographic]

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2
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22 views

How To Work On Specific 2d Plane While In Perspective Mode?

To work on either XY , YZ or XZ plane, I have to go to ortho view left/top/front. But if I'm in perspective mode, how can I activate selected plane to work on while still in perspective? To clarify ...
2
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1answer
80 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
2
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0answers
84 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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0answers
266 views

Faking HDRi Reflections with an orthographic camera

Is it possible to fake perspective reflections of a HRDi in a scene with an orthographic camera? As reflection rays are parallel on flat surfaces, every face of a glossy object has a uniform color ...
1
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0answers
49 views

Is it possible to render a game level like the old Baldur's Gate ga

So I'm wondering if it's possible to create the scene for a level like in Baldur's Gate (where some of the maps can be 6000x3000). The thing is, they're all at a constant look-down angle and position ...
1
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1answer
123 views

How to precisely set orthographic scale

I am trying to get an orthographic render out of Blender with precise accuracy. The scale that I would like is 1"=1'. To prepare my scene, I have changed units to Imperial with separate values. I then ...
1
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0answers
793 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
1
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0answers
1k views

How to set the orthographic camera with babylon.js?

I'm struggling with using the orthographic camera. I don't know how to set the orthoTop orthoBottom orthoLeft orthoRight Can anyone be so kind to help me understand how to calculate these values? ...
1
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0answers
234 views

DOF not working in Orthogonal view

I am currently using an orthographic camera in my scene, and I tried to used the camera DOF effect and to my surprise, it didn't work, or perhaps I couldn't make it work. I tried to make the camera ...
1
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0answers
183 views

Combine perspective and ortho

I know it may sound weird or impossible, but can I somehow combine perspective view with orthogonal? Example: all body of the character in perspective and head only in ortho. I know about the ...
1
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0answers
139 views

Is it possible to render specific projection, without a camera?

I would like to render elements for 2D game and was thinking it is possible to render, say, just TOP ORTHO. But unfortunately, I can't find an option. If I set additional camera with orthographic ...
0
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0answers
11 views

Help. Very bad user perspective on MMB from inside object

I am a Blender novice. I apparently pressed something and my camera view has gone bad. In one photo is the camera view and this is what happens when I try to rotate the view. Instead of rotating like ...
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0answers
17 views

clipping behaviour of ortho camera while looking at object intersecting others

I'm in solid shading mode. I have a grey cube object (as ground or plane) then i add 2 identical cube (red and blue). The blue cube is sitting on top of the plane . The red cube is located a bit lower ...
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0answers
24 views

How do I make a perfect orthographic projection?

I've been trying this view where I position the camera so the two opposing vertices of a cube perfectly overlap one over the other from the camera view. I've gotten it pretty close but I thought I'd ...
0
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2answers
25 views

How do I get some objects to be rendered with perspective, some rendered as orthographic in the game engine?

I use Blender 2.79 (outdated but my ancient graphics card doesn't support 2.8 so I use it). I am making a title screen for a game I'm working on. In the screen, there is a 3D background and 2D buttons ...
0
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0answers
30 views

Orthographic from Perspective Photograph

Is there any way (perhaps within Blender or any other tool) to obtain orthographic images from a couple of photographs in perspective? That would be extremely helpful as not always you have the "...
0
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0answers
56 views

How to I extrude orthographically?

The only options I seem to have follow the path of the normal. I want to extrude faces which are on a slant, but I want to extrude them orthographically up. I've tried picking different orientation ...
0
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0answers
24 views

Changing object position don't affect the slider value in the operator

I'm working on Blender 2.79b. I want to manipulate the span (Z) and axial (X) positions of the 3 planes R, M and T with the contraintes: B < R < M, R < M < T. I create 2 new operators for ...
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0answers
30 views

Orthagraphic Scale Change Misalignment with Freestyle PostProcessing

I am having an issue with the alignment of the freestyle lines and the base rendered image during a segment of the animation that changes the orthographic scale of the camera. Is this an issue of the ...
0
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1answer
27 views

The rendered images differ from the images in the toggle camera view

I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
0
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0answers
412 views

Disable or change rotate view (into 3d workspace) when in orthographic 2d view

In 3d workspace how to disable or change rotate view (into 3d workspace) when in orthographic 2d view ? When you are in top, side, front, back, left, right or bottom view the view changes when you ...
0
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0answers
68 views

automatically detects 3D view by selecting one face mesh

hi instead of using numpad ( front / back /left / right / bottom / top ) to locate the desired view , is there a operation in blender that automatically detects/change the view by just selecting a ...
0
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1answer
68 views

Front ortho opposite way around to expected

I have a box and have drawn with grease pencil F on the front (+Y) B on the back (-Y) R on the right (+X) L on the left (-X) T on the top (+Z) Right ortho shows the R Top ortho shows the T (upside ...
-2
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1answer
644 views

Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...