Questions tagged [orthographic]

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2
votes
1answer
64 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
2
votes
0answers
75 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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0answers
144 views

Faking HDRi Reflections with an orthographic camera

Is it possible to fake perspective reflections of a HRDi in a scene with an orthographic camera? As reflection rays are parallel on flat surfaces, every face of a glossy object has a uniform color ...
1
vote
2answers
1k views

How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

In 2.8, I'm trying not to use the emulate numpad option since that replaces the [1,2,3] selection modes in edit mode. So far the '~' pie menu is pretty quick for switching views, but there's no ...
1
vote
0answers
589 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
1
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0answers
793 views

How to set the orthographic camera with babylon.js?

I'm struggling with using the orthographic camera. I don't know how to set the orthoTop orthoBottom orthoLeft orthoRight Can anyone be so kind to help me understand how to calculate these values? ...
1
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0answers
151 views

Combine perspective and ortho

I know it may sound weird or impossible, but can I somehow combine perspective view with orthogonal? Example: all body of the character in perspective and head only in ortho. I know about the ...
1
vote
0answers
137 views

Is it possible to render specific projection, without a camera?

I would like to render elements for 2D game and was thinking it is possible to render, say, just TOP ORTHO. But unfortunately, I can't find an option. If I set additional camera with orthographic ...
0
votes
1answer
91 views

What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
0
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0answers
33 views

Zooming glitch in viewport?

This is a very weird thing happening in the viewport, when I try to zoom in in perspective, as soon as I get close to the object it instantly shoots me back several hundred "feet", and each time it ...
0
votes
1answer
326 views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
0
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0answers
20 views

Can't see background movie in ortho graphic view in blender 2.8

As you can see I have changed both camera view and orthographic front view but I can't see any image.
0
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0answers
8 views

Stuff not snapping in numbpad 5 mode

I want to make a rig, but when I put the bones in numbpad 5 mode, the bone head/tails, dont snap tho the grid tiles. When I don snap-selection to grid, it goes somewhere else. Please help. Thanks!
0
votes
1answer
58 views

Movement/rotation etc. hypersensitive in perspective view but normal in orthographics

I have been mostly using blender in orthographic mode but sometimes I use perspective view. My problem is that in perspective view the tools use is sometimes hyper sensitive. For example if I want to ...
0
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0answers
175 views

DOF not working in Orthogonal view

I am currently using an orthographic camera in my scene, and I tried to used the camera DOF effect and to my surprise, it didn't work, or perhaps I couldn't make it work. I tried to make the camera ...
0
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0answers
244 views

Disable or change rotate view (into 3d workspace) when in orthographic 2d view

In 3d workspace how to disable or change rotate view (into 3d workspace) when in orthographic 2d view ? When you are in top, side, front, back, left, right or bottom view the view changes when you ...
0
votes
0answers
68 views

automatically detects 3D view by selecting one face mesh

hi instead of using numpad ( front / back /left / right / bottom / top ) to locate the desired view , is there a operation in blender that automatically detects/change the view by just selecting a ...
0
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1answer
44 views

Front ortho opposite way around to expected

I have a box and have drawn with grease pencil F on the front (+Y) B on the back (-Y) R on the right (+X) L on the left (-X) T on the top (+Z) Right ortho shows the R Top ortho shows the T (upside ...
-2
votes
1answer
134 views

Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...