Questions tagged [origin]

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785 views

“Cursor to selected” does not go to the center of selected vertices

I'm trying to set the origin of an object to be at the midpoint of all its vertices. So my technique is: Go to Edit mode Select all vertices (by pressing A) Press Shift + S Cursor to selected For ...
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0answers
39 views

How can I scatter things apart? [duplicate]

How can I select multiple objects and spread their origins apart from each other without scaling the objects themselves? I have several fragments of a shape that I want together at the first keyframe ...
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3answers
121 views

Origin is not in the horizontal middle for a model which I “overlaid”

I'm trying to set the origin of a mesh to the center. Originally the rocket and the launcher were stacked over each other: I have "put" the rocket into the launcher. I have used Object -> Set ...
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2answers
293 views

how to move origin point to center of object

I'm wanting to move the origin (widget) to the center of this object. The object (mesh and bones) was appended from a previous animation, and it looks the same in my animation. I have tried shift ...
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2answers
22 views

Armature doesn't want to spin around intended origin

The origin is at the feet squarely below the torso. If I sit the character down in for example a spinning chair and try to spin him, he becomes offset from it because his torso is behind the spinning ...
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2answers
158 views

How to move 4 objects symmetrically outward/inward on the same origin?

I have 4 cubes symmetrically placed at the 4 corners of a plane and I want to move them along the x/y axis outward/inward the center of the plane witch is also the origin of the 4 cubes? Here is the ...
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1answer
513 views

Setting mesh's origin in python (2.8)

If I create a cube, the origin is originally at the center of mass. I know how to move the origin to the center of one of its faces using the interface, but how can I do the same thing via Python?
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1answer
29 views

Origin of selected group of vertices is in odd position, why?

The pictures are pretty much self explanatory: Points of the circle are clearly equally distributed but still when I select them all in edit mode the origin of selection is not at the center of the ...
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1answer
206 views

Messed up origin point [duplicate]

Sometimes after I do some modifications with model or duplicate and do some modifications then the origin point of the model goes out of the model and it becomes hard to rotate/scale and do anything ...
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1answer
310 views

Lock object origin to 3D cursor

I have some problems about animating multiple objects since they're not moving at the same speed and because of that it doesn't seem like the objects are connected during the animation but only in the ...
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2answers
1k views

How do I reset the origin placement?

The origin (or the small orange dot, if that's even the origin but I'm going to call it that) use to be placed always in the center of the selected shape, when I pressed the comma key, the view would ...
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1answer
41 views

How to set origin point in center?

Can't believe I'm asking this question right now, but how do I set my origin point to the center of my plane? I'm trying to apply a mirror modifier but the center of origin is throwing everything off ...
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1answer
68 views

Setting origin of empty “group” object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
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1answer
30 views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
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1answer
37 views

How to recenter origins of objects on one axis

I want to use "Origin to Geometry" on multiple objects but only move the objects' origins on one axis. How do I do this?
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1answer
38 views
0
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1answer
88 views

Changing an objects origin just changes its location

Whenever I try to set the origin of this patch of grass to the 3D cursor all that seams to happen is it moves the object location to the 3D cursor. Whats happening here?
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1answer
37 views

3D Manipulator/Origin behaviour issues due to 'Displayer Modifier'

https://youtu.be/lXeRm33Xi8E The 3D Manipular/Origin of the individual vertices are not correctly visually displayed. After the 'Display Modifier' is checked in an Armature Modifier to display the ...
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1answer
185 views

how to change origin to export a animation

I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this This ...
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1answer
221 views

Object origin/pivot point perpendicular to an object [duplicate]

how can I make the origin/pivot point perpendicular to the object like the second image? Thank you...
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1answer
237 views

Objects rotate strangely when entire mesh is rotated

When I rotate my model, or even part of the model, each object in the mesh rotates by itself. It's like each object has it's own origin (even in the same part of mesh) I tried setting object's parents,...
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0answers
20 views

How to move multiple meshes to the world origin at the same time?

I have about 50 meshes in my blender scene and I want all of them moved to the world origin. I can do this for each single mesh by going into the world and editing the transform. (See picture) ...
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0answers
7 views

Can a vertex group be used to define the degree of influence that gravity has on a mesh with no armature?

Can vertex groups be used to define the degree of influence of gravity on different parts of a mesh which has rigid body _Active applied to it? Note: I do not have an armature attached to the mesh.
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0answers
23 views

Rendered image different than expected

I followed the ice-cream tutorial by cg geek. This is my first time trying blender. I completed the tutorial and on rendering the output is unexpected. Can somebody please tell me what my mistake is. ...
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1answer
58 views

Why Set origin to 3d cursor won't work?

I've got an object, and want to work on mirror modifyer with it, but I have first to change it's origin point. So I put my 3D cursor where i want to set the new origin point. But when i do: Object/...
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0answers
30 views

Set keyframes and change origin problem

I want to build this simple animation without switching to different collections. https://youtu.be/OXWZ6dNqdLc From frame 1 - 30 change origin, rotate then set keyframe locrot go to frame 60 change ...
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0answers
31 views

Stuck transforming around scene origin

In Edit mode I can rotate and scale around the cursor or the median point, etc. as normal. In object mode, I can only rotate/scale around the object origin. I cannot rotate/scale around the cursor or ...
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1answer
56 views

Mesh Deformer Modifier - Low poly mesh with softbody simulation deforming a high poly mesh

Is it possible in Blender to optimise the softbody simulation by using a low poly mesh for the simulation to deform a high poly mesh? Instead of simulating the high poly mesh itself which would take ...
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0answers
16 views

Add new icon in Blender with python

i would like to add a button for the origins/pivot point, so i do not have to open options ->transform only-> origins... how can i add a button in the new blender 2.8 UI, see the image attached? Thanx
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0answers
18 views

Origin keeps warping character rig

Every time I try and apply automatic weights to my character's foot, it seems like the origin is messing up the rig. I tried setting the origin for the mesh back to its original place, but to no avail....
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1answer
71 views

How to move a cube on a plane

I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh. I want to move the cube on the plane without using the G command on the ...
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1answer
35 views

Is it possible to set an object's origin with bpy.ops.transform.resize()?

I would like to scale an object with object's origin in a certain location. Is it possible to set an object's origin with bpy.ops.transform.resize()? I’ve examined the official API documentation, ...
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1answer
16 views

My mesh goes nuts when I try to move points [duplicate]

In edit mode I select a row of edges (alt+click), when I try to move the row with "G" it pulls points that aren't selected. I have tried to fix this any way I know how. (Including changing the origin ...
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1answer
78 views

How to set origin to joint location?

I have cut a hand into pieces. Now I wish to set the origin of each piece to the bone joint of the given body part as seen on the picture. I know I can place the cursor on the joint and set the origin ...
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0answers
17 views

Moving an animation parent's origin?

I'm very new to Blender (and animating in general). In the animation I'm working on, there is a parent object with a lot of children. Unfortunately, I placed the origin for the parent in a bad ...
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0answers
88 views

The origin of object changes when exported as .obj and opened in unity

I have set the origin / center of my mesh in Blender as I need it to be: Then I export it like this as an obj: When I then import the obj in Unity, it looks like this: The center / origin is strange....
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0answers
41 views

How to move the origin of a parent without moving the children?

I have a parented object and I want to move the origin of the parent to the 3D cursor. However, when I do so, all the children of the parent move in relationship to the origin, even though the parent ...
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1answer
92 views

Location relative to parent's origin?

For a model I'm working on I need three cubes that are parented to each other to form an expandable column that moves on the Z axis. I've got a much more complex model for a robot but to simplify ...
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0answers
74 views

What is this dot?

I think this dot is the object's cursor. This is a cornice profile that I want to attach to a curve (path) and bevel. It appears the dot attaches to the curve path. Can this dot be moved to the corner ...
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3answers
152 views

how to print the centroid/origin of an object?

I am trying to re-center an object that I have imported into blender. I have set the object origin to the Center of Mass of the object, now I want to translate the object so its' center of mass is ...
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2answers
91 views

Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
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1answer
58 views

Why does parented to bone object copy location of tail instead of the head?

If you parent any object to the bone in pose mode ALT+P and then clear its origin (ALT+G, ALT+O), object moves to the Tail, which is a bit strange, because Head is the origin of bone's transformation. ...
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1answer
31 views

Move origin of all objects to same Y value

I am making a Font in Blender. I have modeled it as OBJ files for my 3D Rendering Engine, however I discovered the centers are all incorrect... the origins are at the origin of the world i modeled ...
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0answers
68 views

Why does the bottom face of my box render black in Cycles?

My scene has a box 45 m × 45 m × 10 m in height. The bottom face is located at Z=0. In the viewport render the bottom face renders black, when it should render white like the other faces. If I move ...
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2answers
1k views

Align origin rotation to object

How can I align the origin's rotation to the "obvious" rotation of an object? For example, you can see here that the origin rotation isn't the same as the rotation of the empty:
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0answers
170 views

Change object orientation to be parallel with the orientation of a normal of plane [duplicate]

So I have an Object that is orientated in the World like this: Even dough, the object is located and rotated with 0 values in all axes, the planar part (bottom / not round) of the mesh is not align ...
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0answers
34 views

Origin Point is rotating with the camera

I just have a problem with origin point, I searched for 4 days now and this seems to be the only place where people could help. I cant move objects properly because the axes are not static, they move ...
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0answers
80 views

How do I use the tooltip to create keybinds? [duplicate]

The specific command I'm trying to set is bpy.ops.object.origin_set() which sets the origin of an object which is bound to default to Ctrl +Shift+Alt +C This doesn't work:
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0answers
150 views

Origin to geometry does same thing as geometry to origin

Anyone else got this same problem? I got this tower of blocks which with I wanna do some collision stuff and I try to set each block to have its own origin/center, but when I do "Origin to geometry" ...
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2answers
54 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?