Questions tagged [origin]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0
votes
1answer
266 views

Lock object origin to 3D cursor

I have some problems about animating multiple objects since they're not moving at the same speed and because of that it doesn't seem like the objects are connected during the animation but only in the ...
0
votes
2answers
1k views

How do I reset the origin placement?

The origin (or the small orange dot, if that's even the origin but I'm going to call it that) use to be placed always in the center of the selected shape, when I pressed the comma key, the view would ...
0
votes
1answer
24 views

How to set origin point in center?

Can't believe I'm asking this question right now, but how do I set my origin point to the center of my plane? I'm trying to apply a mirror modifier but the center of origin is throwing everything off ...
0
votes
1answer
34 views

Setting origin of empty “group” object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
0
votes
1answer
18 views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
0
votes
1answer
35 views

How to recenter origins of objects on one axis

I want to use "Origin to Geometry" on multiple objects but only move the objects' origins on one axis. How do I do this?
0
votes
1answer
38 views
0
votes
2answers
2k views

How do I reset the transforms of an object to the original values?

I think I accidently pressed something, and now I have the origin of the object away from the origin of the world, although, my other objects are working fine, and they "originate" from 0,0,0. I tried ...
0
votes
1answer
88 views

Changing an objects origin just changes its location

Whenever I try to set the origin of this patch of grass to the 3D cursor all that seams to happen is it moves the object location to the 3D cursor. Whats happening here?
0
votes
1answer
37 views

3D Manipulator/Origin behaviour issues due to 'Displayer Modifier'

https://youtu.be/lXeRm33Xi8E The 3D Manipular/Origin of the individual vertices are not correctly visually displayed. After the 'Display Modifier' is checked in an Armature Modifier to display the ...
0
votes
1answer
168 views

how to change origin to export a animation

I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this This ...
0
votes
1answer
197 views

Object origin/pivot point perpendicular to an object [duplicate]

how can I make the origin/pivot point perpendicular to the object like the second image? Thank you...
0
votes
1answer
227 views

Objects rotate strangely when entire mesh is rotated

When I rotate my model, or even part of the model, each object in the mesh rotates by itself. It's like each object has it's own origin (even in the same part of mesh) I tried setting object's parents,...
0
votes
0answers
21 views

Set keyframes and change origin problem

I want to build this simple animation without switching to different collections. https://youtu.be/OXWZ6dNqdLc From frame 1 - 30 change origin, rotate then set keyframe locrot go to frame 60 change ...
0
votes
0answers
28 views

Stuck transforming around scene origin

In Edit mode I can rotate and scale around the cursor or the median point, etc. as normal. In object mode, I can only rotate/scale around the object origin. I cannot rotate/scale around the cursor or ...
0
votes
1answer
27 views

Mesh Deformer Modifier - Low poly mesh with softbody simulation deforming a high poly mesh

Is it possible in Blender to optimise the softbody simulation by using a low poly mesh for the simulation to deform a high poly mesh? Instead of simulating the high poly mesh itself which would take ...
0
votes
0answers
16 views

Add new icon in Blender with python

i would like to add a button for the origins/pivot point, so i do not have to open options ->transform only-> origins... how can i add a button in the new blender 2.8 UI, see the image attached? Thanx
0
votes
0answers
17 views

Origin keeps warping character rig

Every time I try and apply automatic weights to my character's foot, it seems like the origin is messing up the rig. I tried setting the origin for the mesh back to its original place, but to no avail....
0
votes
0answers
33 views

How to move a cube on a plane

I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh. I want to move the cube on the plane without using the G command on the ...
0
votes
1answer
28 views

Is it possible to set an object's origin with bpy.ops.transform.resize()?

I would like to scale an object with object's origin in a certain location. Is it possible to set an object's origin with bpy.ops.transform.resize()? I’ve examined the official API documentation, ...
0
votes
1answer
16 views

My mesh goes nuts when I try to move points [duplicate]

In edit mode I select a row of edges (alt+click), when I try to move the row with "G" it pulls points that aren't selected. I have tried to fix this any way I know how. (Including changing the origin ...
0
votes
1answer
53 views

How to set origin to joint location?

I have cut a hand into pieces. Now I wish to set the origin of each piece to the bone joint of the given body part as seen on the picture. I know I can place the cursor on the joint and set the origin ...
0
votes
0answers
16 views

Moving an animation parent's origin?

I'm very new to Blender (and animating in general). In the animation I'm working on, there is a parent object with a lot of children. Unfortunately, I placed the origin for the parent in a bad ...
0
votes
0answers
50 views

The origin of object changes when exported as .obj and opened in unity

I have set the origin / center of my mesh in Blender as I need it to be: Then I export it like this as an obj: When I then import the obj in Unity, it looks like this: The center / origin is strange....
0
votes
0answers
37 views

How to move the origin of a parent without moving the children?

I have a parented object and I want to move the origin of the parent to the 3D cursor. However, when I do so, all the children of the parent move in relationship to the origin, even though the parent ...
0
votes
1answer
41 views

How do I set the origin of a mesh to the center of its axes-aligned bounding box?

Do not flag this as a duplicate. The answers that are out there on similar questions contain shortcuts which do nothing in my version of blender (2.80.0-git.3dc9da3a74ee-windows64). Furthermore, they ...
0
votes
1answer
54 views

Location relative to parent's origin?

For a model I'm working on I need three cubes that are parented to each other to form an expandable column that moves on the Z axis. I've got a much more complex model for a robot but to simplify ...
0
votes
0answers
57 views

What is this dot?

I think this dot is the object's cursor. This is a cornice profile that I want to attach to a curve (path) and bevel. It appears the dot attaches to the curve path. Can this dot be moved to the corner ...
0
votes
3answers
112 views

how to print the centroid/origin of an object?

I am trying to re-center an object that I have imported into blender. I have set the object origin to the Center of Mass of the object, now I want to translate the object so its' center of mass is ...
0
votes
0answers
22 views

Trying to animate but its animating all objects

So I'm trying to animate this robot and I had the animation down, it worked just fine, then I went to go to another animation and when I got back to this one it was all wonky. It was like it was ...
0
votes
2answers
61 views

Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
0
votes
1answer
50 views

Why does parented to bone object copy location of tail instead of the head?

If you parent any object to the bone in pose mode ALT+P and then clear its origin (ALT+G, ALT+O), object moves to the Tail, which is a bit strange, because Head is the origin of bone's transformation. ...
0
votes
1answer
29 views

Move origin of all objects to same Y value

I am making a Font in Blender. I have modeled it as OBJ files for my 3D Rendering Engine, however I discovered the centers are all incorrect... the origins are at the origin of the world i modeled ...
0
votes
0answers
61 views

Why does the bottom face of my box render black in Cycles?

My scene has a box 45 m × 45 m × 10 m in height. The bottom face is located at Z=0. In the viewport render the bottom face renders black, when it should render white like the other faces. If I move ...
0
votes
2answers
764 views

Align origin rotation to object

How can I align the origin's rotation to the "obvious" rotation of an object? For example, you can see here that the origin rotation isn't the same as the rotation of the empty:
0
votes
0answers
152 views

Change object orientation to be parallel with the orientation of a normal of plane [duplicate]

So I have an Object that is orientated in the World like this: Even dough, the object is located and rotated with 0 values in all axes, the planar part (bottom / not round) of the mesh is not align ...
0
votes
0answers
33 views

Origin Point is rotating with the camera

I just have a problem with origin point, I searched for 4 days now and this seems to be the only place where people could help. I cant move objects properly because the axes are not static, they move ...
0
votes
0answers
80 views

How do I use the tooltip to create keybinds? [duplicate]

The specific command I'm trying to set is bpy.ops.object.origin_set() which sets the origin of an object which is bound to default to Ctrl +Shift+Alt +C This doesn't work:
0
votes
0answers
138 views

Origin to geometry does same thing as geometry to origin

Anyone else got this same problem? I got this tower of blocks which with I wanna do some collision stuff and I try to set each block to have its own origin/center, but when I do "Origin to geometry" ...
0
votes
2answers
51 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
0
votes
1answer
157 views

Change armature origin in 2.8

How can I change the origin of an armature without the body melting? I'm working on a FBX armature in 2.8. I've tried all the set origin choices but nothing works.