Questions tagged [origin]

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Lasso and circle selecton in object mode selects only by object origins

I have many-many object in my scene spreaded around in space, but all of their origin is far from their mesh and I dont want to change this. Is it possible to use the lasso or circle selection tools ...
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14 views

Is it Possible to Keep the Location of the Origin on an Object the Same Even if “Set Origin” is Used on it?

Not super sure how I could achieve this. Thinking now as of writing it, I could probably just do an armature. Anyway, I set the orgins of a lot of separate objects a lot, so it's easier to select ...
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23 views

Only Lights/Camera's origin move instead of all component

I apologize in advance if my problem has already been solved. But i was unable to find a thread relating to my problem. For some time, when I launch an empty scene in solid mode, I have a strange ...
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1answer
51 views

Scale multiple objects in place

I am trying to scale many objects that are in a circular formation around (0,0,0) but have them STAY in their respective coordinates. When I scale or transform all of the objects now, it changes the ...
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34 views

Possible to have 2.8 mirror modifier scaling work as in 2.78?

When scaling an edge loop of half of a mesh with mirror modifier enabled, in blender 2.79 it would scale assuming the center of the loop region was the center of the whole mesh. This isn't the case ...
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17 views

Random line apperar in object modee

a line appear in object mode, but it doen´t appear in edit mode. how can i delete it??
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2answers
146 views

Is there a way to animate the pivot point of a bone?

So I have a bone where I'd like there to be 3 points of rotation, and depending on my animation, I'd like to be able to switch pivot points easy. I can't seem to figure out a way to do this where all ...
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27 views

How do you Undo applied rotation?

I've rotated a cube on Y, Applied rotation. Now the Origins Local rotation is the same as global. Not knowing the cube rotation on Y how do you "Exactly" set the Origins rotation back to the object's ...
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2answers
27 views

How do I get my offset models to be at 0, 0, 0?

Apologies, I'm relatively new to blender and have inherited this model. I have tried Alt+G and setting the origin points, but the model itself is still off-point. This means when attempting to rotate,...
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22 views

How do I prevent objects in a collection at the same position from sticking together? [duplicate]

I'm not sure if this is a bug, or something else. I have a number of different objects, that are all placed in the same collection, and whose origins are all at 0,0,0. For some reason, this makes ...
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1answer
39 views

How can I position the object origin precisely on a specific axis?

I'm a newbie and again, I'm here with my stupid question as usual. As you can see here I try to make a door right, and I trying to move the origin point of this door into the middle of the bottom of ...
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25 views

What was the [Shift+S > Origin to Cursor] plugin I had before?

Does anyone know what plugin had that feature? I had an issue with my drive, had to format it. I had some plugin that added option to "set origin to cursor" under Shift+S menu. Anyone knows what ...
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1answer
33 views

Is there a way to have my second action animation start at the last location of my first action animation?

I have a scene with a character that will complete multiple action animations. The problem I keep running into is that when the character transitions from action 1(walk) to action 2(looking behind) ...
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17 views

How to change camera origin for rendered image? [closed]

I would like to change the camera origin point from bottom left corner to the upper left corner with Y-axis pointing downwards. Is it possible to do it using python script?
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1answer
186 views

tranform the origin/pivot point of multiple objects

So, first off, I'm a software dev who probably shouldn't be messing with blender, so be gentle. I've got a complex 3d model here, with about 25 discrete components (a spaceship). I've realized that I ...
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1answer
149 views
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28 views

Can not set the origin to a hierarchy/group

Whenever I Select my Group/null/Hierarchy under the outliner. I can't seem to make the origin to geometry work. It stuck in (0,0,0). I've tried to set the cursor to the middle of the group/hierarchy ...
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1answer
153 views

How can I scale multiple objects around their own origin in 2.80?

I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects. All answers I found so far do not apply to version 2....
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21 views

Change Pivot Point Rotation Relative to Flat Face [duplicate]

I'm trying to export this Icosphere into Unity, but I want to have each poly be separate, with its own pivot point on its surface, and with the blue arrow on the manipulator widget facing out at 90 ...
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1answer
93 views

Transformations of instances of collection - problem with “origin”

I have serious problems when I build complex machines from instances of collections. Consider e.g. wheels/tracks of a Tank: Each wheel is instance of a wheel template which is a collection of ...
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1answer
181 views

Is there a way to set objects' origin points to be separated from each other at certain distance in Particles System(Hair)?

While I was watching Blender Guru video for 2.8 Blender, he set the origin point of 5 different sprinkles in Set origin to geometry. And it occurred to me that the overlapping problem with particle ...
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1answer
256 views

How do I set the origin of an Armature

Using Blender 2.8, I'm trying to move the origin of the armature. I have uploaded my blend file here. I am able to move the origin of the mesh, but not the origin of the armature. I have uploaded a ...
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2answers
530 views

How do I set the origin to the center of a mesh?

I have tried to set the origin of a mesh using "Origin to Geometry", "Origin to Center of Mass (Surface)" and "Origin to Center of Mass (Volume)". None gave me the correct result. Here is the blend ...
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1answer
294 views

How to apply transforms without changing the origin?

My object is far away from 0,0,0 point, it has to. The origin point also has to be in the center of my geometry. Every time I click on apply my origin goes to back to 0,0,0. How to apply my location ...
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2answers
25 views

Armature doesn't want to spin around intended origin

The origin is at the feet squarely below the torso. If I sit the character down in for example a spinning chair and try to spin him, he becomes offset from it because his torso is behind the spinning ...
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1answer
589 views

Can only move object origin in object mode, cant move the mesh

I can only move the origin point of the mesh that I selected in object mode, but not the whole mesh Did I set anything up by accident?
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38 views

How to move multiple meshes to the world origin at the same time?

I have about 50 meshes in my blender scene and I want all of them moved to the world origin. I can do this for each single mesh by going into the world and editing the transform. (See picture) ...
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2answers
251 views

Point of origin at 0,0,0

I want to design furniture. I've got measures from the front wall, side walls and the floor. When I draw a table of 2.20m long, it is centered in the frame and is positioned at X axis -1.10 to 1.10m. ...
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3answers
432 views

Set Origin shortcut not working?

The shortcut for Set Origin (Shift + Ctrl + Alt + c) isn't working. When I searched for the action in the search bar accessed by pressing f3 there were no buttons noted after the "Set origin" action,...
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2answers
614 views

Origins to the down of the object by default

Is there a way to make the origin of any new object appear by default at the lowest point of that object? The center of the lowest face for a cube, for example. It's very uncomfortable to transform ...
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8 views

Can a vertex group be used to define the degree of influence that gravity has on a mesh with no armature?

Can vertex groups be used to define the degree of influence of gravity on different parts of a mesh which has rigid body _Active applied to it? Note: I do not have an armature attached to the mesh.
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125 views

Blender 2.81 - Moving the origin of multiple selected objects to the median point of their base [duplicate]

There has been a similar question back in 2015 which was answered here: Set origin to bottom center of multiple objects However time has passed and those scripts no longer seem to be working. Here's ...
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31 views

Rendered image different than expected

I followed the ice-cream tutorial by cg geek. This is my first time trying blender. I completed the tutorial and on rendering the output is unexpected. Can somebody please tell me what my mistake is. ...
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1answer
863 views

Why Set origin to 3d cursor won't work?

I've got an object, and want to work on mirror modifyer with it, but I have first to change it's origin point. So I put my 3D cursor where i want to set the new origin point. But when i do: Object/...
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1answer
52 views

How to set origin point in center?

Can't believe I'm asking this question right now, but how do I set my origin point to the center of my plane? I'm trying to apply a mirror modifier but the center of origin is throwing everything off ...
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0answers
62 views

Set keyframes and change origin problem

I want to build this simple animation without switching to different collections. https://youtu.be/OXWZ6dNqdLc From frame 1 - 30 change origin, rotate then set keyframe locrot go to frame 60 change ...
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1answer
205 views

Mesh Deformer Modifier - Low poly mesh with softbody simulation deforming a high poly mesh

Is it possible in Blender to optimise the softbody simulation by using a low poly mesh for the simulation to deform a high poly mesh? Instead of simulating the high poly mesh itself which would take ...
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2answers
318 views

Setting origin of empty “group” object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
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1answer
46 views

Reason for twisted rotation?

I have a case, and I want to close its lid. However, when I set the rotation, the lid doesn't close as I expected, but instead rotates in a weird way, and I don't understand how to change this. Here ...
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1answer
432 views

How to move a cube on a plane

I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh. I want to move the cube on the plane without using the G command on the ...
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1answer
79 views

Is it possible to set an object's origin with bpy.ops.transform.resize()?

I would like to scale an object with object's origin in a certain location. Is it possible to set an object's origin with bpy.ops.transform.resize()? I’ve examined the official API documentation, ...
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1answer
293 views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
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1answer
44 views

How to create a pole to follow and empty with arbitrary origin

I want my "pole" follow point B from point A with no stretching, this way Intead of this I get this: How can I follow the point B using the pole, keeping the point A as origin, and keeping the ...
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1answer
270 views

Change origin of collections

I am trying to animate a fbx imported file originally made in solidworks, since it was made in solidworks all the parts are in different layers. In order to change the rotation pivot I need to change ...
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1answer
21 views

My mesh goes nuts when I try to move points [duplicate]

In edit mode I select a row of edges (alt+click), when I try to move the row with "G" it pulls points that aren't selected. I have tried to fix this any way I know how. (Including changing the origin ...
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2answers
447 views

How to move 4 objects symmetrically outward/inward on the same origin?

I have 4 cubes symmetrically placed at the 4 corners of a plane and I want to move them along the x/y axis outward/inward the center of the plane witch is also the origin of the 4 cubes? Here is the ...
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1answer
153 views

How to set origin to joint location?

I have cut a hand into pieces. Now I wish to set the origin of each piece to the bone joint of the given body part as seen on the picture. I know I can place the cursor on the joint and set the origin ...
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3answers
152 views

Origin is not in the horizontal middle for a model which I “overlaid”

I'm trying to set the origin of a mesh to the center. Originally the rocket and the launcher were stacked over each other: I have "put" the rocket into the launcher. I have used Object -> Set ...
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2answers
74 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
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1answer
445 views

Set multiple origins to geometry? [duplicate]

I have lets say 5 individual vertexes objects with the origin all set to the centre of the screen. How could I set each vertex to the geometry of each vertex?