Questions tagged [origin]

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9
votes
1answer
832 views

How to Change the Origin when moving a Collection Instance

I have created an Collection Instance, when I try to move it, the origin(to snap at vertices or edges) is far away from the object, I want to set it. In the image, the Collection Instance is selected,...
5
votes
2answers
2k views

Shortcut for setting origin to vertex

I find myself doing the following quite often: go into edit mode select a single vertex press Space to enter the search menu type cur select ...
4
votes
2answers
186 views

Origins to the down of the object by default

Is there a way to make the origin of any new object appear by default at the lowest point of that object? The center of the lowest face for a cube, for example. It's very uncomfortable to transform ...
4
votes
1answer
369 views

Is there a rule for where the origin point should be when modeling?

During modeling my origin point, (object origin) has moved and it has me wondering where the best place to put it is. When modeling in Blender is there a general rule or suggestion for where the ...
3
votes
2answers
135 views

Point of origin at 0,0,0

I want to design furniture. I've got measures from the front wall, side walls and the floor. When I draw a table of 2.20m long, it is centered in the frame and is positioned at X axis -1.10 to 1.10m. ...
3
votes
1answer
232 views

Why cannot I override the context for bpy.ops.object.origin_set()

I ran the following code to reset the origin of Cube: ...
3
votes
0answers
399 views

Centre-of-mass at a different location from the object's origin?

So I'm modelling objects where the vertices are aligned to the grid, and I snap the objects to the grid often so it is important that the origin is aligned to the grid as well. Of course when adding ...
3
votes
0answers
1k views

FBX files from 3D Studio Max imports with wrong transforms

Files (in my case sourced from CAD) look ok in 3d Studio Max and Unity, but in Blender, all transforms and origins are wrong (it looks exploded, basically). I've found two people with the same ...
2
votes
1answer
97 views

How can I scale multiple objects around their own origin in 2.80?

I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects. All answers I found so far do not apply to version 2....
2
votes
2answers
125 views

How do I set the origin to the center of a mesh?

I have tried to set the origin of a mesh using "Origin to Geometry", "Origin to Center of Mass (Surface)" and "Origin to Center of Mass (Volume)". None gave me the correct result. Here is the blend ...
2
votes
2answers
321 views

How to rotate only origin?

how to only origin rotate ? The object will remain in place. I want it in the picture example.
2
votes
2answers
142 views

Set Origin shortcut not working?

The shortcut for Set Origin (Shift + Ctrl + Alt + c) isn't working. When I searched for the action in the search bar accessed by pressing f3 there were no buttons noted after the "Set origin" action,...
2
votes
1answer
329 views

Scale edge loop

I've been out of Blender for over a year and trying to catch up on it again. I have created some bent tubes by following a Nurbs Curve path with a circle and then solidifying it. After doing other ...
2
votes
1answer
270 views

Camera is offset from path it is following

The camera is constrained to follow a path, and both the path and the camera are far from the origin of the scene. I can see that the camera is being offset from the path with the same offset it had ...
2
votes
1answer
3k views

Move the origin point to the cursor in Edit Mode

I have a model where I would like to rotate an area of the object, in this case a mouth of a ordinary beast along a defined point, marked here with the 3D Cursor. And I am trying to move the selected ...
2
votes
2answers
597 views

move object without changing origin

I have an armature which has its origin at 0,0,0. I want to move the armature so that the lowest zvalue of it's bounding box is placed at 0,0,0 using python as shown below without changing the origin, ...
2
votes
2answers
438 views

Set object origin to minimum Z (set to floor) (using examples from @TLousky)

I'm working off examples found here: Getting global axis value of the vertex with the lowest value (and other from @georges and @tlousky, many thanks!) I'm working off a csv example and an 'set Z ...
2
votes
0answers
22 views

How do I prevent objects in a collection at the same position from sticking together? [duplicate]

I'm not sure if this is a bug, or something else. I have a number of different objects, that are all placed in the same collection, and whose origins are all at 0,0,0. For some reason, this makes ...
2
votes
1answer
186 views

Change origin of collections

I am trying to animate a fbx imported file originally made in solidworks, since it was made in solidworks all the parts are in different layers. In order to change the rotation pivot I need to change ...
2
votes
0answers
387 views

Blender 2.80 - Select Multiple Objects Not Working

I tried to select multiple objects using in select box mode, but it is only selecting the active object (the one that the origin point mark is showing). What will be the cause? Is that bug or is ...
2
votes
1answer
149 views

Is there a way of having Blender reset the 'origin to geometery' automatically?

At the moment, when I resize or modify an object, I manually click Set Origin -> Origin to Geometry to recentre the manipulators in the object's bounds. Like so: My desire is to have the origin ...
2
votes
0answers
25 views

Why does the object change its location after setting origin?

I want to apply mirror modifier. My step: For this example random vertex on eye: What's wrong with this eyeball?
2
votes
0answers
72 views

Origin Points (and Colliders) Not Moving with Armature

I don't know if this has already been addressed elsewhere, but I couldn't seem to find any information on this issue. I'm trying to make a chain of rigid bodies using bones and empty axis(s) with ...
2
votes
2answers
934 views

Center cursor in python script?

I am getting an error when trying to center the cursor in a python script ...
2
votes
0answers
201 views

Out of position meshes imported from FBX

As you can see from the picture, I'm having trouble importing a static fbx mesh from 3ds max into blender. I find out it's because linked meshes into 3ds Max. Is there a way to avoid this without ...
1
vote
3answers
1k views

How do I set the location of the 3D axis?

I am new to Blender, so this is probably a common question. The origin and the 3D axis indicator are in different locations. This affects how modifications applied in edit mode via S and mouse drag. ...
1
vote
2answers
193 views

What causes these black streaks along certain (concave?) edges?

I have a model with an open mesh terrain surface and some closed building meshes – when rendering in Cycles I'm seeing black streaks along some mesh edges. On the building models it seems to be ...
1
vote
1answer
264 views

Object Transform Origin to Geometry Floor

I have about 400 different Plant models. I need the origin to be at the very bottom of the plant so I can plant them at the correct height when I export them to Unity. Is there a faster way to do this ...
1
vote
1answer
780 views

Setting mesh's origin in python (2.8)

If I create a cube, the origin is originally at the center of mass. I know how to move the origin to the center of one of its faces using the interface, but how can I do the same thing via Python?
1
vote
1answer
133 views

Cannot set pivot point for circle

I have a circle This circle was created from long cube using a Simple Deform modifier. The problem is than I cannot set pivot point directly to the center of circle. I've tried all the set origin ...
1
vote
2answers
1k views

Exporting to Unity - Origin problems

I've noticed all my objects exported from Blender (FBX) have completely wrong origins when in Unity. My Blender scene is made up of multiple objects which are spread out all over the place. What's ...
1
vote
2answers
3k views

How do I reset the transforms of an object to the original values?

I think I accidently pressed something, and now I have the origin of the object away from the origin of the world, although, my other objects are working fine, and they "originate" from 0,0,0. I tried ...
1
vote
3answers
1k views

Origin point different in editmode / objectmode

Edited due to comment by Serge L. I'm following a tutorial to make a worm shaft - https://www.youtube.com/watch?v=OVTOSOKpx6I In objectmode my object has it's origin set to the 3D cursor, which is ...
1
vote
1answer
223 views

Send Object To Origin

What is the shortest way (or a shortcut key if there is any) to move the object to the origin?
1
vote
1answer
34 views

Reason for twisted rotation?

I have a case, and I want to close its lid. However, when I set the rotation, the lid doesn't close as I expected, but instead rotates in a weird way, and I don't understand how to change this. Here ...
1
vote
1answer
41 views

How to create a pole to follow and empty with arbitrary origin

I want my "pole" follow point B from point A with no stretching, this way Intead of this I get this: How can I follow the point B using the pole, keeping the point A as origin, and keeping the ...
1
vote
1answer
253 views

Set multiple origins to geometry? [duplicate]

I have lets say 5 individual vertexes objects with the origin all set to the centre of the screen. How could I set each vertex to the geometry of each vertex?
1
vote
1answer
454 views

Blender 2.79: Apply location snaps origin to the object's original location

Hi, I am encountering an issue in Blender 2.79 when I try to apply the location of an object. Every time I apply the location, the origin is reset to this random point off to the side. I'm guessing ...
1
vote
2answers
18 views

How to change orientation of object and location?

My object (the tiny donut) seems to be floating but I wanted to place my object at the center like how the box is centered with grid axis in the image below: Is it also possible to change the ...
1
vote
1answer
26 views

How can I position the object origin precisely on a specific axis?

I'm a newbie and again, I'm here with my stupid question as usual. As you can see here I try to make a door right, and I trying to move the origin point of this door into the middle of the bottom of ...
1
vote
1answer
37 views

tranform the origin/pivot point of multiple objects

So, first off, I'm a software dev who probably shouldn't be messing with blender, so be gentle. I've got a complex 3d model here, with about 25 discrete components (a spaceship). I've realized that I ...
1
vote
1answer
77 views
1
vote
1answer
38 views

Is there a way to set objects' origin points to be separated from each other at certain distance in Particles System(Hair)?

While I was watching Blender Guru video for 2.8 Blender, he set the origin point of 5 different sprinkles in Set origin to geometry. And it occurred to me that the overlapping problem with particle ...
1
vote
1answer
153 views

Can only move object origin in object mode, cant move the mesh

I can only move the origin point of the mesh that I selected in object mode, but not the whole mesh Did I set anything up by accident?
1
vote
1answer
123 views

Setting origin of empty “group” object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
1
vote
1answer
110 views

How do I set the origin of a mesh to the center of its axes-aligned bounding box?

Do not flag this as a duplicate. The answers that are out there on similar questions contain shortcuts which do nothing in my version of blender (2.80.0-git.3dc9da3a74ee-windows64). Furthermore, they ...
1
vote
1answer
852 views

How to fix relationship lines?

Sorry i'm new to blender so i dont know how can i word this question better. I just learned that these dotted lines relationship lines. So i guess they show parent-child relationship between objects ...
1
vote
1answer
91 views

My mirror modifier doesn't mirror on x axis and rotation shows 0°, I applied rotation already

Hello i have a problem with my miirror midifier it currently looks like this: I don't know what's the problem on google it says that i have to applyrotation but i already did and doesn't fix this. ...
1
vote
1answer
116 views

How to add another option to set object origin hotkey

I have a script that sets the objects origin to the center and the lowest point in z of the object. Everything works and I have it in my own custom tab under tools. But how can I add it to the ...
1
vote
2answers
642 views

How can I fix a distorted character mesh?

I changed the origin of my skeleton, and nothing happened at first so I positioned the character as I wanted. But when I advanced the keyframes, it completely messed up the character's mesh and I can'...