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Questions tagged [origin]

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34 questions with no upvoted or accepted answers
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votes
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213 views

How to Change the Origin when moving a Collection Instance

I have created an Collection Instance, when I try to move it, the origin(to snap at vertices or edges) is far away from the object, I want to set it. In the image, the Collection Instance is selected,...
3
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0answers
311 views

Centre-of-mass at a different location from the object's origin?

So I'm modelling objects where the vertices are aligned to the grid, and I snap the objects to the grid often so it is important that the origin is aligned to the grid as well. Of course when adding ...
3
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0answers
955 views

FBX files from 3D Studio Max imports with wrong transforms

Files (in my case sourced from CAD) look ok in 3d Studio Max and Unity, but in Blender, all transforms and origins are wrong (it looks exploded, basically). I've found two people with the same ...
2
votes
1answer
55 views

Change origin of collections

I am trying to animate a fbx imported file originally made in solidworks, since it was made in solidworks all the parts are in different layers. In order to change the rotation pivot I need to change ...
2
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0answers
329 views

Blender 2.80 - Select Multiple Objects Not Working

I tried to select multiple objects using in select box mode, but it is only selecting the active object (the one that the origin point mark is showing). What will be the cause? Is that bug or is ...
2
votes
1answer
85 views

Is there a way of having Blender reset the 'origin to geometery' automatically?

At the moment, when I resize or modify an object, I manually click Set Origin -> Origin to Geometry to recentre the manipulators in the object's bounds. Like so: My desire is to have the origin ...
2
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0answers
25 views

Why does the object change its location after setting origin?

I want to apply mirror modifier. My step: For this example random vertex on eye: What's wrong with this eyeball?
2
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0answers
66 views

Origin Points (and Colliders) Not Moving with Armature

I don't know if this has already been addressed elsewhere, but I couldn't seem to find any information on this issue. I'm trying to make a chain of rigid bodies using bones and empty axis(s) with ...
2
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0answers
192 views

Out of position meshes imported from FBX

As you can see from the picture, I'm having trouble importing a static fbx mesh from 3ds max into blender. I find out it's because linked meshes into 3ds Max. Is there a way to avoid this without ...
1
vote
0answers
39 views

How to efficiently flip and copy a part?

I'm trying to make a tank and after I finish one of the catapillar treads, complete with all the wheels, I need to mirror it for the other side. What I'm planning to do is set the origin to the middle ...
1
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0answers
40 views

Placing cameras on the scene

I am trying to place my cameras generated, on the scene. Instead it is being placed on the origin. I am stuck here and need guidance as to how to place on the scene in 4 different locations on the ...
1
vote
0answers
61 views

the faster way to move pivot or origin in object mode

Pls see the image, It should be simple : In object mode, i want to move the pivot (transform handle) to the other end of the curve. I'm thinking this should be done by simply drag the axis (transform ...
1
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0answers
20 views

Object expanding on rotation

I am making a model with a hierarchy of different parts, with their origins connected to another piece in the model. I am trying to animate with this model, and a piece is expanding upward as it ...
1
vote
1answer
44 views

Object Orientation Widget

I have a file that has 9 separate objects in it. In Object Mode if I set it to Global, Local, Normal, etc... it's all the same arrow direction. If I go into Edit Mode, set it to Normal on the ...
1
vote
0answers
706 views

“Cursor to selected” does not go to the center of selected vertices

I'm trying to set the origin of an object to be at the midpoint of all its vertices. So my technique is: Go to Edit mode Select all vertices (by pressing A) Press Shift + S Cursor to selected For ...
0
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0answers
15 views

Add new icon in Blender with python

i would like to add a button for the origins/pivot point, so i do not have to open options ->transform only-> origins... how can i add a button in the new blender 2.8 UI, see the image attached? Thanx
0
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0answers
17 views

Origin keeps warping character rig

Every time I try and apply automatic weights to my character's foot, it seems like the origin is messing up the rig. I tried setting the origin for the mesh back to its original place, but to no avail....
0
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0answers
32 views

How to move a cube on a plane

I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh. I want to move the cube on the plane without using the G command on the ...
0
votes
1answer
48 views

How to set origin to joint location?

I have cut a hand into pieces. Now I wish to set the origin of each piece to the bone joint of the given body part as seen on the picture. I know I can place the cursor on the joint and set the origin ...
0
votes
0answers
14 views

Moving an animation parent's origin?

I'm very new to Blender (and animating in general). In the animation I'm working on, there is a parent object with a lot of children. Unfortunately, I placed the origin for the parent in a bad ...
0
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0answers
46 views

The origin of object changes when exported as .obj and opened in unity

I have set the origin / center of my mesh in Blender as I need it to be: Then I export it like this as an obj: When I then import the obj in Unity, it looks like this: The center / origin is strange....
0
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0answers
35 views

How to move the origin of a parent without moving the children?

I have a parented object and I want to move the origin of the parent to the 3D cursor. However, when I do so, all the children of the parent move in relationship to the origin, even though the parent ...
0
votes
1answer
41 views

How do I set the origin of a mesh to the center of its axes-aligned bounding box?

Do not flag this as a duplicate. The answers that are out there on similar questions contain shortcuts which do nothing in my version of blender (2.80.0-git.3dc9da3a74ee-windows64). Furthermore, they ...
0
votes
1answer
44 views

Location relative to parent's origin?

For a model I'm working on I need three cubes that are parented to each other to form an expandable column that moves on the Z axis. I've got a much more complex model for a robot but to simplify ...
0
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0answers
57 views

What is this dot?

I think this dot is the object's cursor. This is a cornice profile that I want to attach to a curve (path) and bevel. It appears the dot attaches to the curve path. Can this dot be moved to the corner ...
0
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0answers
22 views

Trying to animate but its animating all objects

So I'm trying to animate this robot and I had the animation down, it worked just fine, then I went to go to another animation and when I got back to this one it was all wonky. It was like it was ...
0
votes
2answers
57 views

Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
0
votes
1answer
47 views

Why does parented to bone object copy location of tail instead of the head?

If you parent any object to the bone in pose mode ALT+P and then clear its origin (ALT+G, ALT+O), object moves to the Tail, which is a bit strange, because Head is the origin of bone's transformation. ...
0
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0answers
61 views

Why does the bottom face of my box render black in Cycles?

My scene has a box 45 m × 45 m × 10 m in height. The bottom face is located at Z=0. In the viewport render the bottom face renders black, when it should render white like the other faces. If I move ...
0
votes
2answers
709 views

Align origin rotation to object

How can I align the origin's rotation to the "obvious" rotation of an object? For example, you can see here that the origin rotation isn't the same as the rotation of the empty:
0
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0answers
33 views

Origin Point is rotating with the camera

I just have a problem with origin point, I searched for 4 days now and this seems to be the only place where people could help. I cant move objects properly because the axes are not static, they move ...
0
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0answers
137 views

Origin to geometry does same thing as geometry to origin

Anyone else got this same problem? I got this tower of blocks which with I wanna do some collision stuff and I try to set each block to have its own origin/center, but when I do "Origin to geometry" ...
0
votes
2answers
46 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
0
votes
1answer
144 views

Change armature origin in 2.8

How can I change the origin of an armature without the body melting? I'm working on a FBX armature in 2.8. I've tried all the set origin choices but nothing works.