Questions tagged [origin]

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5
votes
2answers
1k views

Shortcut for setting origin to vertex

I find myself doing the following quite often: go into edit mode select a single vertex press Space to enter the search menu type cur select ...
0
votes
0answers
62 views

The origin of object changes when exported as .obj and opened in unity

I have set the origin / center of my mesh in Blender as I need it to be: Then I export it like this as an obj: When I then import the obj in Unity, it looks like this: The center / origin is strange....
0
votes
1answer
35 views

How to recenter origins of objects on one axis

I want to use "Origin to Geometry" on multiple objects but only move the objects' origins on one axis. How do I do this?
2
votes
2answers
348 views

Set object origin to minimum Z (set to floor) (using examples from @TLousky)

I'm working off examples found here: Getting global axis value of the vertex with the lowest value (and other from @georges and @tlousky, many thanks!) I'm working off a csv example and an 'set Z ...
2
votes
2answers
511 views

move object without changing origin

I have an armature which has its origin at 0,0,0. I want to move the armature so that the lowest zvalue of it's bounding box is placed at 0,0,0 using python as shown below without changing the origin, ...
1
vote
2answers
111 views

What causes these black streaks along certain (concave?) edges?

I have a model with an open mesh terrain surface and some closed building meshes – when rendering in Cycles I'm seeing black streaks along some mesh edges. On the building models it seems to be ...
0
votes
1answer
378 views

Setting mesh's origin in python (2.8)

If I create a cube, the origin is originally at the center of mass. I know how to move the origin to the center of one of its faces using the interface, but how can I do the same thing via Python?