Questions tagged [origin]

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1answer
154 views

Change origin of collections

I am trying to animate a fbx imported file originally made in solidworks, since it was made in solidworks all the parts are in different layers. In order to change the rotation pivot I need to change ...
2
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1answer
79 views

How can I scale multiple objects around their own origin in 2.80?

I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects. All answers I found so far do not apply to version 2....
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0answers
16 views

Change Pivot Point Rotation Relative to Flat Face [duplicate]

I'm trying to export this Icosphere into Unity, but I want to have each poly be separate, with its own pivot point on its surface, and with the blue arrow on the manipulator widget facing out at 90 ...
0
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1answer
86 views

How to set origin to joint location?

I have cut a hand into pieces. Now I wish to set the origin of each piece to the bone joint of the given body part as seen on the picture. I know I can place the cursor on the joint and set the origin ...
0
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1answer
13 views

Transformations of instances of collection - problem with “origin”

I have serious problems when I build complex machines from instances of collections. Consider e.g. wheels/tracks of a Tank: Each wheel is instance of a wheel template which is a collection of ...
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2answers
111 views

Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
1
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1answer
20 views

Is there a way to set objects' origin points to be separated from each other at certain distance in Particles System(Hair)?

While I was watching Blender Guru video for 2.8 Blender, he set the origin point of 5 different sprinkles in Set origin to geometry. And it occurred to me that the overlapping problem with particle ...
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2answers
57 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
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1answer
28 views

How do I set the origin of an Armature

Using Blender 2.8, I'm trying to move the origin of the armature. I have uploaded my blend file here. I am able to move the origin of the mesh, but not the origin of the armature. I have uploaded a ...
0
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1answer
104 views

How to move a cube on a plane

I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh. I want to move the cube on the plane without using the G command on the ...
0
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1answer
115 views

Location relative to parent's origin?

For a model I'm working on I need three cubes that are parented to each other to form an expandable column that moves on the Z axis. I've got a much more complex model for a robot but to simplify ...
2
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2answers
48 views

How do I set the origin to the center of a mesh?

I have tried to set the origin of a mesh using "Origin to Geometry", "Origin to Center of Mass (Surface)" and "Origin to Center of Mass (Volume)". None gave me the correct result. Here is the blend ...
0
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1answer
61 views

Why does parented to bone object copy location of tail instead of the head?

If you parent any object to the bone in pose mode ALT+P and then clear its origin (ALT+G, ALT+O), object moves to the Tail, which is a bit strange, because Head is the origin of bone's transformation. ...
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0answers
36 views

How to apply transforms without changing the origin?

My object is far away from 0,0,0 point, it has to. The origin point also has to be in the center of my geometry. Every time I click on apply my origin goes to back to 0,0,0 ... how to apply my ...
1
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1answer
84 views

How do I set the origin of a mesh to the center of its axes-aligned bounding box?

Do not flag this as a duplicate. The answers that are out there on similar questions contain shortcuts which do nothing in my version of blender (2.80.0-git.3dc9da3a74ee-windows64). Furthermore, they ...
1
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1answer
54 views

Object Orientation Widget

I have a file that has 9 separate objects in it. In Object Mode if I set it to Global, Local, Normal, etc... it's all the same arrow direction. If I go into Edit Mode, set it to Normal on the ...
0
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2answers
22 views

Armature doesn't want to spin around intended origin

The origin is at the feet squarely below the torso. If I sit the character down in for example a spinning chair and try to spin him, he becomes offset from it because his torso is behind the spinning ...
1
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1answer
44 views

Can only move object origin in object mode, cant move the mesh

I can only move the origin point of the mesh that I selected in object mode, but not the whole mesh Did I set anything up by accident?
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0answers
24 views

How to move multiple meshes to the world origin at the same time?

I have about 50 meshes in my blender scene and I want all of them moved to the world origin. I can do this for each single mesh by going into the world and editing the transform. (See picture) ...
2
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2answers
91 views

Origins to the down of the object by default

Is there a way to make the origin of any new object appear by default at the lowest point of that object? The center of the lowest face for a cube, for example. It's very uncomfortable to transform ...
7
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1answer
519 views

How to Change the Origin when moving a Collection Instance

I have created an Collection Instance, when I try to move it, the origin(to snap at vertices or edges) is far away from the object, I want to set it. In the image, the Collection Instance is selected,...
3
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2answers
95 views

Point of origin at 0,0,0

I want to design furniture. I've got measures from the front wall, side walls and the floor. When I draw a table of 2.20m long, it is centered in the frame and is positioned at X axis -1.10 to 1.10m. ...
2
votes
1answer
128 views

Is there a way of having Blender reset the 'origin to geometery' automatically?

At the moment, when I resize or modify an object, I manually click Set Origin -> Origin to Geometry to recentre the manipulators in the object's bounds. Like so: My desire is to have the origin ...
2
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2answers
86 views

Set Origin shortcut not working?

The shortcut for Set Origin (Shift + Ctrl + Alt + c) isn't working. When I searched for the action in the search bar accessed by pressing f3 there were no buttons noted after the "Set origin" action,...
0
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1answer
89 views

Why Set origin to 3d cursor won't work?

I've got an object, and want to work on mirror modifyer with it, but I have first to change it's origin point. So I put my 3D cursor where i want to set the new origin point. But when i do: Object/...
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0answers
7 views

Can a vertex group be used to define the degree of influence that gravity has on a mesh with no armature?

Can vertex groups be used to define the degree of influence of gravity on different parts of a mesh which has rigid body _Active applied to it? Note: I do not have an armature attached to the mesh.
0
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2answers
1k views

Align origin rotation to object

How can I align the origin's rotation to the "obvious" rotation of an object? For example, you can see here that the origin rotation isn't the same as the rotation of the empty:
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0answers
70 views

Blender 2.81 - Moving the origin of multiple selected objects to the median point of their base [duplicate]

There has been a similar question back in 2015 which was answered here: Set origin to bottom center of multiple objects However time has passed and those scripts no longer seem to be working. Here's ...
0
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0answers
23 views

Rendered image different than expected

I followed the ice-cream tutorial by cg geek. This is my first time trying blender. I completed the tutorial and on rendering the output is unexpected. Can somebody please tell me what my mistake is. ...
0
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1answer
42 views

How to set origin point in center?

Can't believe I'm asking this question right now, but how do I set my origin point to the center of my plane? I'm trying to apply a mirror modifier but the center of origin is throwing everything off ...
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0answers
31 views

Set keyframes and change origin problem

I want to build this simple animation without switching to different collections. https://youtu.be/OXWZ6dNqdLc From frame 1 - 30 change origin, rotate then set keyframe locrot go to frame 60 change ...
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0answers
36 views

Stuck transforming around scene origin

In Edit mode I can rotate and scale around the cursor or the median point, etc. as normal. In object mode, I can only rotate/scale around the object origin. I cannot rotate/scale around the cursor or ...
0
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1answer
67 views

Mesh Deformer Modifier - Low poly mesh with softbody simulation deforming a high poly mesh

Is it possible in Blender to optimise the softbody simulation by using a low poly mesh for the simulation to deform a high poly mesh? Instead of simulating the high poly mesh itself which would take ...
0
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0answers
16 views

Add new icon in Blender with python

i would like to add a button for the origins/pivot point, so i do not have to open options ->transform only-> origins... how can i add a button in the new blender 2.8 UI, see the image attached? Thanx
0
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1answer
88 views

Changing an objects origin just changes its location

Whenever I try to set the origin of this patch of grass to the 3D cursor all that seams to happen is it moves the object location to the 3D cursor. Whats happening here?
0
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2answers
182 views

How to move 4 objects symmetrically outward/inward on the same origin?

I have 4 cubes symmetrically placed at the 4 corners of a plane and I want to move them along the x/y axis outward/inward the center of the plane witch is also the origin of the 4 cubes? Here is the ...
0
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1answer
82 views

Setting origin of empty “group” object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
1
vote
1answer
30 views

Reason for twisted rotation?

I have a case, and I want to close its lid. However, when I set the rotation, the lid doesn't close as I expected, but instead rotates in a weird way, and I don't understand how to change this. Here ...
0
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0answers
19 views

Origin keeps warping character rig

Every time I try and apply automatic weights to my character's foot, it seems like the origin is messing up the rig. I tried setting the origin for the mesh back to its original place, but to no avail....
0
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1answer
193 views

how to change origin to export a animation

I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this This ...
0
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1answer
42 views

Is it possible to set an object's origin with bpy.ops.transform.resize()?

I would like to scale an object with object's origin in a certain location. Is it possible to set an object's origin with bpy.ops.transform.resize()? I’ve examined the official API documentation, ...
0
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1answer
47 views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
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3answers
125 views

Origin is not in the horizontal middle for a model which I “overlaid”

I'm trying to set the origin of a mesh to the center. Originally the rocket and the launcher were stacked over each other: I have "put" the rocket into the launcher. I have used Object -> Set ...
1
vote
1answer
41 views

How to create a pole to follow and empty with arbitrary origin

I want my "pole" follow point B from point A with no stretching, this way Intead of this I get this: How can I follow the point B using the pole, keeping the point A as origin, and keeping the ...
0
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1answer
16 views

My mesh goes nuts when I try to move points [duplicate]

In edit mode I select a row of edges (alt+click), when I try to move the row with "G" it pulls points that aren't selected. I have tried to fix this any way I know how. (Including changing the origin ...
0
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1answer
37 views

3D Manipulator/Origin behaviour issues due to 'Displayer Modifier'

https://youtu.be/lXeRm33Xi8E The 3D Manipular/Origin of the individual vertices are not correctly visually displayed. After the 'Display Modifier' is checked in an Armature Modifier to display the ...
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2answers
997 views

Exporting to Unity - Origin problems

I've noticed all my objects exported from Blender (FBX) have completely wrong origins when in Unity. My Blender scene is made up of multiple objects which are spread out all over the place. What's ...
0
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0answers
18 views

Moving an animation parent's origin?

I'm very new to Blender (and animating in general). In the animation I'm working on, there is a parent object with a lot of children. Unfortunately, I placed the origin for the parent in a bad ...
0
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0answers
108 views

The origin of object changes when exported as .obj and opened in unity

I have set the origin / center of my mesh in Blender as I need it to be: Then I export it like this as an obj: When I then import the obj in Unity, it looks like this: The center / origin is strange....
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0answers
43 views

How to move the origin of a parent without moving the children?

I have a parented object and I want to move the origin of the parent to the 3D cursor. However, when I do so, all the children of the parent move in relationship to the origin, even though the parent ...