Questions tagged [ocean-simulation]

Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.

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Is it possible to apply ocean modifier for only one face of geometry?

I was trying to recreate this illustration with my limited knowledge. And while doing that I tried to follow some tutorials. In one of the tutorials, the animation done with ocean modifier and ...
panimicipanka's user avatar
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32 views

When i bake the mesh on domain, i want to see the waters mesh NOT the shape of the domain mesh, how can i fix this?

So I want to color my fluids on the eevee engine and when I click "bake mesh" when having only the domain selected, instead of giving me a fluid mesh so i can chose the material for the ...
berger's user avatar
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1 vote
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323 views

How can i loop foam on the ocean modifier in blender 2.8

for a while I have been trying to make a seamlessly looping ocean modifier animation and as far as the geometry goes I have a perfect loop, however, I have not been able to seamlessly loop the ...
Shady Squid's user avatar
2 votes
0 answers
122 views

How can I accomplish, that the surface of the Ocean modifier isn't shown on the inside of a drifting transparent bottle?

I'm trying to make an animation that shows multiple transparent bottles(which I used the solidify modifier on), that are swimming in the Sea(a normal ocean modifier surface). On the inside of the ...
Luis's user avatar
  • 21
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0 answers
87 views

Help in getting color on an ocean modifier plane with solidify

I've managed to find some tips on the forum on making an ocean by using a plance + ocean + solidify But I can only color the upper surface while i want the "depth\volume" of the ocean to ...
Eolo's user avatar
  • 31
2 votes
2 answers
2k views

Ocean plane shader with transparency

I've made this ocean scene following a tutorial. I want the shader to be transparent so I can see sharks or whatever though the water. But adding transmission doesn't seem to work. And since it's a ...
Ferwous's user avatar
  • 195
1 vote
1 answer
316 views

Ocean with mirror cube

Im trying to recreate the attached effect. I have the ocean and a reflective cube down (as you can see on the attached image). But im struggling with the material of the cube and making the ocean a ...
Petter Bülling's user avatar
1 vote
0 answers
62 views

Can't add keyframe to material displacement node

I usually go into timeline, select the frame, then into my material node editor, hover the parameter i want to keyframe and press i. This works for the first keyframe, but when I try to input a second ...
Kaspie's user avatar
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71 views

Ocean modifier value cant be keyframed

I'm trying to animate the ocean modifier and I really want to use the direction value. For some reason It does not seem like it can be keyframed, is there any way to keyframe the value or a workaround?...
TECHGUNK's user avatar
1 vote
0 answers
448 views

Export ocean waves simulation to Unreal?

I'm trying to create a photorealistic scene: a lighthouse on a small rocky island, surrounded by ocean in Blender. My ultimate goal is to export my ocean into Unreal so I can have realistic waves ...
Rune3D's user avatar
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1 vote
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212 views

Procedural generation of terrain/waves based strictly on perlin noise?

So basically I'm trying to make some waves (like an ocean) based strictly on perlin noise where I can control the seed and scalar and stuff. It has to be exact because my goal is to export it into a ...
Indir's user avatar
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0 votes
1 answer
50 views

How to keyframe Ocean Modifier Resolution?

Is it possible to keyframe the resolution of the ocean modifier if so?! How? I'm trying to create a land that will wave like its been hit by an earthquake...
Dennis's user avatar
  • 76
2 votes
1 answer
96 views

Rendering ocean scene, but ends up as a cube

I am new to blender, and I am trying to render my animated ocean scene. However, when I render only the cube I started with is visible, not the ocean. And the cube does not show in my viewport. Any ...
Synne's user avatar
  • 21
1 vote
1 answer
261 views

FlipFluids & Ocean modifier as displacement. Baked frames in 3D view show all movements but rendered animation not. Manual keyframe ok. Any solution?

I have created a FlipFluids simulation in Blender 2.81 ( 2019-11-25 21:45) and added an Ocean modifier in displacement mode to the fluid_surface. Then I have baked the complete sim from within ...
Prettypicturegirl's user avatar
1 vote
0 answers
167 views

Point lights, not reflecting on ocean?

I have an ocean at night and would like to put lights shining across the waves or on them etc, but all lights work fine except the "point" lights that I am trying to use. Why would only point lights ...
dave44's user avatar
  • 376
-1 votes
1 answer
211 views

how to make the ocean not flat

I wanna make the ocean not flat, it's like the real ocean had a surface and seabed, I keep searching for the tutorial but I don't find any.
SoggyNugget's user avatar
1 vote
1 answer
404 views

how to make ocean with depth

I'm trying to make ocean but I cant to make the ocean had that feeling of depth
SoggyNugget's user avatar
1 vote
1 answer
55 views

Object floating on heavy sea - how to make shocking rotation less sensitive?

So I have an object floating on a heavy sea. How to make it a bit less sensitive to sudden rotation and location changes, and make it look more fluid instead? I used the technique such as described ...
O0123's user avatar
  • 153
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1 answer
3k views

How to export your Ocean Modifier Mesh and Animation to Unity? | Blender v2.80.72

/*Edited: For Blender 2.7 Users I found a detailed articel with pictures. */ I want to build an VR-Scene in Unity with a little Island and and ocean around. For the ocean I am quite happy with the ...
J-Gallus's user avatar
0 votes
1 answer
2k views

Why isn't the Ocean modifier wave movement showing in the rendered animation?

I've created a short animation with a camera flying over an ocean. The ocean is created by the ocean modifier. When I scrub through the timeline the waves are moving (whether viewed through the ...
Karmalution's user avatar
0 votes
0 answers
89 views

Additional information on Ocean Modifier

I'm currently doing research on ocean waves at a University and using Blender Ocean Modifier to test a method developed for estimating parameters of the ocean from video. I'm using real video and the ...
JohnA's user avatar
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2 votes
1 answer
712 views

Animated oil spill on ocean surface

I'm about to help a client do an animation explaining an invention cleaning oil spill or other floating debris from the surface of the ocean. Any ideas would much appreciated as to how this could be ...
Björn Wallén's user avatar
0 votes
0 answers
444 views

infinite ocean plane

I need to render some stills of ships at sea. I've played with the ocean tool for literally days and the results I get are pretty terrible. The rendering time goes up so high it becomes impractical, ...
Sam Johnson's user avatar
2 votes
1 answer
3k views

Create a plane and apply ocean modifier to it

I've been trying this a bunch of ways but no matter what I do I get a blank white plane. What I want is to programmatically create a plane with the ocean modifier applied to it. What am I missing? <...
Sam Johnson's user avatar
1 vote
0 answers
27 views

Ocean Modifier Unique Texture [duplicate]

I'm creating a large ocean with the Ocean Modifier for a still render. I need the ocean to be fairly choppy but find that the only way I can get it fairly choppy is if I repeat the texture 5 time in ...
Steak Tartare's user avatar
0 votes
0 answers
44 views

Can you export an animated ocean modifier as a series of images/textures, and if so, how? [duplicate]

Pretty much as the title says. I've found many tutorials on animating a looping ocean modifier, but is it possible to take each frame of this animation and export it as a series of textures, which ...
Mariner Guest's user avatar
0 votes
1 answer
273 views

How to make the ocean become increasingly dark?

I aldready have a ocean shader and it looks like that: but how can i make the ocean become increasingly dark like that "without" ocean modifier? : sorry for my english, and thanks for advice :)
user avatar
0 votes
0 answers
108 views

Create a square Ocean

I'm currently creating a video for an art installation and I want to make a square ocean. Let me explain, for the moment i'm using the ocean modifier on a plane but during the generation the ocean ...
Zamzibar's user avatar
2 votes
0 answers
339 views

How to use real Air Simulation?

i found few tutorials about blender simulation but it doesn't include air temperature and humidity. It has some flow but i can't tell if it's realistic or not. I don't know if i should use, Flow ...
BotDamian's user avatar
0 votes
1 answer
2k views

Q:How can i Combine a fluid simulation with an ocean plane?

I want to create a boat that floats across an ocean for an animation something like this in Moana: https://gyazo.com/b6bae882baad57b4da22549bb50ade43 but I just can't figure out how to combine the ...
Adrian's user avatar
  • 3
1 vote
1 answer
2k views

Creating an infinite ocean (looping)

i want to create a looping ocean. im creating a time lapse animation for a ship cursing in the sea for 30 days. i managed to animate the sky and everything else. so i need my ocean to loop. im using ...
Sam Mousa's user avatar
  • 113
2 votes
0 answers
396 views

Using the Ocean modifier on a cylinder

I want to use the ocean modifier to displace a cylinder evenly, is there a way to do that? The best I got was for it to work but projected on a single axis, where the "front" is displaced correctly, ...
Percival's user avatar
3 votes
1 answer
346 views

How do I make an ocean of independently moving objects?

Let's say I have several objects and I want to parent them to a plane that has an ocean modifier on it. The problem I'm having is that the objects move as a group instead of independently of one ...
Jake Mabey's user avatar
0 votes
0 answers
15 views

Terms of use for procedural generation/simulation? [duplicate]

does anybody know if you need to pay royalties if you were to use something like an object with blender's ocean modifier or smoke simulator in a paid game?
Rick Yarborough's user avatar
4 votes
0 answers
596 views

Ocean modifier + wave modifier foam

I'm having foam issues! In the example below I have: 1) A boat leaving a trail of foam via dynamic paint 2) Foam on the ocean 3) A wake from a wave modifier Problem 1 The foam from the ocean ...
Sean Kilburn's user avatar
6 votes
1 answer
492 views

Adaptive subdivision ocean modifier

I am in the process of creating a large ocean, which I would like to use the ocean modifier for. My scene currently consists of a plane being displaced by the ocean modifier, but I would like to have ...
Oliver Cruickshank's user avatar
0 votes
0 answers
435 views

Black spots on the ocean

I have a plane with ocean modifier but it has some black patches when you gaze at it from a certain angle. What can it be? Maybe this is fine effect for an ocean? increasing ocean resolution doesn't ...
Random generalist's user avatar
2 votes
1 answer
2k views

Controlling mesh modifiers with animation nodes

Is there a way to control mesh modifiers using the Animation Nodes add-on? I'd like to use AN to set values for the animatable parameters in the Ocean modifier.
jhaiduce's user avatar
  • 141
3 votes
1 answer
2k views

Ocean modifier (animated) with small waves

I can't solve a problem I'm having with the ocean modifier. It's the last major thing before I can start to render the animation. I have a boat moving through waves with equipment being towed coming ...
Sean Kilburn's user avatar
2 votes
0 answers
842 views

Export Ocean Modifier animation to game engine

I am trying to export an interactive Ocean modifier animation to be rendered in a game engine, the modifier allows the export of the displacement and foam maps, but not the animation created by ...
Gilles's user avatar
  • 121
0 votes
1 answer
170 views

Ocean material not visible

following this tutorial on youtube I cannot get my ocean visible as anything but blank white in rendered view. The London eye also has a very rough material and also only shows up as blank white. When ...
Dave Goateze's user avatar
2 votes
3 answers
2k views

Cycles, Ocean Modifier and Dynamic Paint

I was trying to get multiple objects to float on an ocean in blender. I used dynamic paint (brush and canvas) for the first object and the ocean. I then copied the rotation and the and location to the ...
John's user avatar
  • 21
1 vote
0 answers
448 views

Dynamic paint effect disappears after first frame in rendered animation (waves lapping on a beach)

I'm using the beach (modified plain w/ textures applied) as the canvas and another plain with an Ocean modifier as the brush. All is visible and seems to work in Solid View when scrubbing the Time ...
Mike's user avatar
  • 11
3 votes
4 answers
9k views

How do i get the ocean modifier to animate?

I have been going through many tutorials and even asked in BlenderArtists but no help. When I get to the point to insert keyframes a keyframe drop down menu appears instead. It has been very ...
Kevin Slade's user avatar
0 votes
2 answers
1k views

Prevent ocean from behaving like a mirror

This is what my ocean looks like: This is the node editor of ocean: This is the result after I edited a few values: As you can see, I am either able to create a fully reflective ocean (which I did ...
Gaurang Tandon's user avatar
2 votes
1 answer
2k views

apply ocean modifier to existing face/plane

I have a plane with a specific shape (made by many vertices). This shape represents the sea. If I add an Ocean modifier but that generates a new plane. I thought by adding a boolean modifier on that ...
juFo's user avatar
  • 1,027
1 vote
2 answers
465 views

How to make the ocean modifier to deform an object, but don't move it?

After using the ocean modifier with an object (in displace mode), the object is floating in space. How can I make ocean modifier to deform it, but don't move it?
Rumata's user avatar
  • 2,667
3 votes
0 answers
1k views

Ocean modifier with Displace Geometry makes the mesh move up and down

In this question, I am trying to find how to make a simple sphere display small wavelets and ripples to make it look like it's made out of water and subject to tides / wind effect. One of the effects ...
MicroMachine's user avatar
  • 4,601
1 vote
1 answer
266 views

Fill with water and stones

I am trying to build a meadow scene (based on Andrew Price's tuts) and I want to fill the riverbed with sticks and stones and in the end with water. Referrence> But I want to see through the water ...
Sebastian Jaeger's user avatar
7 votes
1 answer
9k views

Fluid Simulation Real Ocean waves

I am trying to create real ocean waves that break on a shore in Blender. The three ways I know I could achieve this is the wave modifier, the ocean modifier or the fluid simulation. Don't know so much ...
digit's user avatar
  • 657