Questions tagged [ocean-simulation]
Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.
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Copy location constraint with vertex group not working anymore on 4.2 version
I'm trying to make a render of a sailing boat that floats on a ocean, so as many tutorial suggested, I've created a plane, I've shrinkwrapped it on my ocean, I've created a vertex group and use it to ...
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Blender Motion Blur deactivation for certain objects doesn´t work
if I have set Motion Blur for rendering and deactivate it for a certain object in the object properties, the object is still blurred. The scene is a tracking shot from behind towards a boat that is ...
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How to avoid Artefacts Using Boolean Modifier on Ocean
I am animating a Rowing Boat using the technique described in this video:
https://www.youtube.com/watch?v=q2G1liNkhcw
In order for the boat to be floating in the ocean, boolean modifier has to be set ...
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FlipFluids & Ocean modifier as displacement. Baked frames in 3D view show all movements but rendered animation not. Manual keyframe ok. Any solution?
I have created a FlipFluids simulation in Blender 2.81 ( 2019-11-25 21:45) and added an Ocean modifier in displacement mode to the fluid_surface.
Then I have baked the complete sim from within ...
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How to get rid of black reflections on the underside of an ocean modifier
I created an ocean modifier from a plane then applied a refraction node to the ocean with the intent to make an underwater scene but it creates some black reflections depending on the angle of the ...
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Problem with Baking Dynamic Paint with Ocean modifier
I've got problem with baking Dynamic paint which I use to make wave from Brush object and foam trail from it. And I use Ocean modifier
This is how it looks in viewport without baking, it should look ...
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How can I make my lego tiles on a grid without resizing them?
I've been making an animation using Legos, and the last part I have to do is make a Lego pond. I've looked into a few tutorials and other posts, but they all resize the lego tiles to make them fit ...
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How to export your Ocean Modifier Mesh and Animation to Unity? | Blender v2.80.72
/*Edited: For Blender 2.7 Users I found a detailed articel with pictures. */
I want to build an VR-Scene in Unity with a little Island and and ocean around.
For the ocean I am quite happy with the ...
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ocean animation not working
i watched a few tutorials for this and i can't understand what i'm missing out. they just type "#frame/50" or any number and then just press play and their ocean is oceaning, but nothing ...
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Ocean Modifer >>Foam Loop?
Can someone please point me in the direction of properly looping the foam for the ocean modifier. I have searched the web high and low and no one seems to know, lots of tutorials mention adding the ...
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Making mesh of ocean modifier into shape of circle
I've been trying to make my ocean mesh into the shape of a circle. The mesh itself started out as a circle I extruded. But once I put the ocean modifier on it, it makes it into the shape of a square.
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Model clouds tablecloth with animation
I wanted to create animated clouds to position over a mountain footage.
I want to achieve this effect: https://www.youtube.com/watch?v=zOpkXBACDU4&t=9s
How can I do it?
Thank you
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Q:How can i Combine a fluid simulation with an ocean plane?
I want to create a boat that floats across an ocean for an animation something like this in Moana: https://gyazo.com/b6bae882baad57b4da22549bb50ade43
but I just can't figure out how to combine the ...
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How to do an ocean wave?
Im trying to implement a 3d wave similar to this 2d image.
My main struggle is the white splash from the wave, more specifically the material node.
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Motion blur makes whole scene completely blurred
I followed a tutorial from "Blender Made Easy" of a stormy ocean scene https://www.youtube.com/watch?v=oysCSbhXYBo&t=2s&ab_channel=BlenderMadeEasy
When I render the animation, the ...
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The foam around the object on a Ocean Modifier doesn’t look convincing and its glitchy
I want the scene to be a close up shot. Foam seems to be fine from a distance but when its close to the camera, it kinda looks fake.
First problem is the "foam around the object". I have ...
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My Blender Scene Is Dark And I Don't Know Why
My scene is dark no matter what I do. I used lights with a lot of watts but I saw no changes. I used Cycles and put the scene to the rendering viewport, but the scene remained dark.
I'm not well ...
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How to get proper UV mapping with an Ocean modifier?
I want to apply a gradient like texture on an ocean plane. Without the modifier, it works perfectly as shown below.
As soon as the Ocean modifier is applied with repetition on the X and Y axis, the UV ...
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Change ocean modifier wave direction setting to global coordinates
The Ocean modifier has a "direction" parameter among the settings.
Is there a way to make that a Global setting? It is currently "local x" according to the manual.
Alternatively, ...
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How can I make a water wake effect?
I wish to create the illusion of an object that is stationary to be moving along a surface.
I have a sphere and a plane, and the desired outcome would be for a water "wake" effect to be ...
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ocean physics and simulation
do you have some recommendations on how to create a shot in which a monster breaches through the ocean's surface? Kind of like in the Gozilla Movies.
I looked at the ocean modifier but what I need is ...
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How to get decent ocean meeting horizon for camera in motion at z+3000m?
working on making an animation involving a (steampunk-ish) airship in flight over the ocean, and wondering if anyone has tips for a water plane at sea-level that doesn't obviously truncate before the ...
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Having no idea of exporting a glb/gltf file with texture and animation properly
I am a newbie of Blender and kind of stuck in exporting a glb/ gltf file. I made an ocean simulation and tried to export it, but I don't know how to export a water texture, and the waterwaves ...
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spray option in the ocean modifier?
I've been trying for days to figure out the spray option in the ocean modifier... I'm pretty new to blender and there's like one little question here with a very short answer which I didn't understand....
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I followed Blender Made Easy's tutorial and rendered this first frame and it's blurry as heck
I followed the Blender Tutorial - Creating a Stormy Ocean by Blender Made Easy, rendered the first frame and it's blurry as heck. A photographer said that, in photography, motion = blurry. But the ...
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apply (ocean) modifier in a gradient/
I would like to apply the ocean modifier in a non-uniform way. I basically want the edges of the are o the ocean to be flat and gradually increase in height towards the center of the tile. Could you ...
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Need to create realistic water volume using ocean simulation
I saw the ocean simulation modifier tutorials. There people create quite nice waves controlled by a bunch of various settings - I definitely want to use this. But the result is not very realistic from ...
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Using Ocean bakes (from Ocean modifier) to Displace a Plane with Geometry Nodes - HOW?
I have created a near-perfect ocean for my scene using texture displacement. Basically I just made two different ocean bakes and then used them blended together in the displacement channel of my ...
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How to stop water from overlaying with boat object
I have been creating animations through blender using the ocean generator and a Lego boat - see attached image - I have been using shrink wrap and copy location to make the boat float but when I play ...
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Rendering an underwater scene - with depth fall off and surface caustics
I've been working on an underwater scene for a project and now reached a standstill due to an issue that I encountered. I'm trying to render a scene such as the ones in the images below, I tried using ...
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Ocean Modifier > Bake Ocean > Foam Fade... How does it work?
I'm curious how the Foam Fade slider works exactly. I'm assuming a higher value means more foam accumulates over time, but I wanted to check just in case.
Also, if I'm not mistaken, you cannot ...
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Why isn't the Ocean modifier wave movement showing in the rendered animation?
I've created a short animation with a camera flying over an ocean. The ocean is created by the ocean modifier. When I scrub through the timeline the waves are moving (whether viewed through the ...
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Ocean modifier automatically makes time field purple and I cannot keyframe it
I am trying to loop an ocean modifier following this tutorial, but whenever I duplicate the ocean modifier the time field automatically turns purple and I cannot keyframe it.
I have also tried making ...
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Plain Object showing up in render using ocean modifer [duplicate]
I'm testing this modifier and it turns out the plane I used to create the ocean always appears.
And yes, render option is activated.
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How to use spray in ocean modifier
ocean modifier after blender 2.90 has a new feature called the spray in foam subpanel,and I have no idea how to use the spray direction map it gives me.
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How to cut plane/ocean modifier?
I am looking to clip the plane created by the ocean modifier - as a boolean modifier would do. This method worked well with a terrain with a simplier shape and only one dam.
The end result sould be ...
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Convert Mantaflow or other sims to mesh/get specific frame from sim?
Is there a way to convert simulations into mesh? Freeze on a specific frame you like, bake it/convert it to geometry so you can 3D print it? I'm asking specifically about water.
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Blender ball simulation question!
Do you know Maxim Zhestkov's artistic motion things?
https://youtu.be/NY4TGDP4C54
I'd like to make some alive balls like this link
Is it possible to make it in blender? I have the plan that balls ...
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problem with the ocean modifier, black reflection
I try to integrate a terrain with an heightmap in a middle of the ocean. aside the scale of the waves, I would like to fix this dark reflection, I don't know what it possibly could be, again ...
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Can I make the ocean modifier less repetitive?
I have a simple plane with the ocean modifier on it. When I turn the "Repeat X" and "Repeat Y" settings up to make the ocean larger, it just duplicates the same exact pattern out ...
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How do create an moving ocean and object foam loop without moving my object?
I created an ocean simulation including bow and side foam but problem is that I can't make a very large ocean as the scene sequence requires the ship to move for a long time. Is there any way I can ...
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How to get ocean displacement waves?
I'm working on a scene where a ship moves in the ocean. But I'm not getting bow displacement waves.
Minor rendering errors are present.
Here are the settings for dynamic paint waves (brush):
I've ...
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Why there are black patches visible in fluid simulation?
I created a fluid simulation that imitates a ship moving, creates splashes, and displaces water. I made this scene in a large-scale ocean and I've cleverly made it to imitate that the splashes that ...
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Bake single frame of ocean modifier into texture
I am new to blender and I would like to know if it is possible to bake a single keyframe of the ocean modifier into an image.
The goal then would be to export the mesh created with the ocean modifier ...
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Ocean scene - Why my rendered image is not similar to the viewport preview?
I am trying to make an ocean scene but when I render it, it is not similar that preview in camera view mode and I do not know what to do in order to fix this.
Blender file link for your reference:
...
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Dynamic Paint Baking doesn't work correctly
i have a ship that sails on an ocean. Using Dynamic Paint, this ship leaves a trail of paint on the ocean and makes some waves which then dissolves after a few seconds. The ship is set as a brush and ...
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Ocean looks real close, but plasticy and undetailed when far. Can't find setting for this
I re-asked this question and added all necessary files and images, so its more clear what my problem is: now u can download the textures and blend file and render and see what i'm talking about :)
I ...
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Manipulating a volume cube via it's mesh -- Volume remains unaffected
Attempting to manipulate a volume cube by manipulating the mesh.
I've subdived / pinned the top face of the mesh to an ocean sim with a shrinkwrap (trying to simulate an underwater volume so I can pan ...
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Ocean modifier + wave modifier foam
I'm having foam issues!
In the example below I have:
1) A boat leaving a trail of foam via dynamic paint
2) Foam on the ocean
3) A wake from a wave modifier
Problem 1
The foam from the ocean ...
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Mantaflow doesn't interact properly with Effector (Ship) when using Copy Location
I have a ship that sails on the water. So that the ship floats correctly on the water, I tied it to a plane using a copy location, which takes the water movements with it using a shrink wrap.
Now I ...