Questions tagged [normal-map]

Normal mapping is an efficient technique for simulating bumps and wrinkles on the surface of an object by perturbing the surface Normals to redirect light that hits the surface of the object.

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Low poly normals when baking with Cycles

Blender novice here. I'm trying to make some models to use in the Unity3D engine. I modeled a high poly tube and the low poly counterpart. Now I'd like to bake the normal map from the HP to the LP ...
2
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1answer
238 views

Use Cycles baking for Blenders internal renderer

I started modeling a house that I want to use in a game. I really like the workflow of nodes if it comes to materials. So I decided to use the cycles renderer in 'material view' for modeling, ...
1
vote
1answer
254 views

How do I put a texture on top of a normal map? [duplicate]

I recently downloaded a model and it came with two images, a normal map and an image for colors. How do I put both of them on the model. These are the two images
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0answers
165 views

Shading problem only when normal map is applied

I have a very odd problem. My model looks perfectly fine with diffuse map on it and in Substance Painter too, but when I put my normal map on it it shows dark polys. The normals are in the right ...
1
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0answers
58 views

Process of texturing a model [closed]

I've modeled a dragon and I now want to texture it. I'm stuck in thinking where I should start and how I should proceed. I already have done the UV-mapping of my creature. As I want my dragon to have ...
1
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2answers
2k views

Can I render a normal map into a diffuse texture?

I'm still very new to Blender, learning what I can while I try to edit models for an outside application (Miku Miku Dance). My textures are poor and I'm looking for ways to improve them. Is there ...
4
votes
2answers
1k views

Normal map curved edges with black shading

I have been learning how to bake normal maps in Cycles for a little while. But I have run into a slight problem. I get these black edges/shading on curved edges. Edit: I added .blend file. So my ...
1
vote
0answers
32 views

Normal Map is strangely scaled when rendered

I have applied a diffuse image texture and normal map to this model. As you can see in material view the uv shows the texture as a clean uniform texture, however if i render it you can see that on the ...
2
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0answers
538 views

Can I invert the Green channel of a Normal map in Blender?

Is it possible to invert the green channel for a normal map directly on Blender (without using nodes)? I'm exporting a mesh from blender to unity and the normal i imported gives me problem of color.
9
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3answers
3k views

How to bake high to low poly normals for multiple objects on one normal map?

Imagining I have multiple objects which make up a scene including high poly and low poly of each object and I want to put all of the baked information onto one map. What would be the easiest way to ...
3
votes
1answer
826 views

Normal baking, very weird results

I'm trying to bake a high res Normal map into a low res one. The high res is a duplicate of the low res; I used Multiresolution modifier. I also sculpted my model, then applied the Multresmodifier and ...