Questions tagged [nodes]

Nodes are used in the Node Editor for compositing, post-processing, creating materials and textures. Use this tag for anything node related.

Filter by
Sorted by
Tagged with
2
votes
1answer
21 views

how can i add emission (glow light) on logo

I am a new in blender and I have made this mobile device that have blue texture. And logo above it.But i cannot figure out that how to add light glow (emission) on logo.. Please guyz help me, this is ...
0
votes
0answers
9 views

How in the script to apply an image on the image texture node [duplicate]

I can’t find the answer to how to select an existing node through the script and apply the already added image without a GUI.
1
vote
0answers
20 views

I can't see a point in which to connect my nodes (Solved, wrong node)

So I don't know if I'm being an idiot or what, but I can't seem to link my value nodes together in the same way as the tutorial. I'm assuming I don't have the correct node? Any help would be ...
0
votes
0answers
11 views

Can I drive a Displace modifier with a texture node-graph?

I'm using Blender 2.82 alpha. I want to create a texture with some nodes (tex coords -> map/transform/rotate -> musgrave -> math) and use that texture to drive a displacement modifier. I've got the ...
2
votes
1answer
21 views

RGB to Intensity in Nodes

This time, I wish to replicate another Blender Internal process involving the RGB tab. Here is a few examples of what I am trying to achieve in the node editor. In this image, the UV map is using ...
0
votes
1answer
16 views

Baked texture is tinted pink

I followed this tutorial for baking the texture of barrel. (https://www.youtube.com/watch?v=jLEpjSFHl4o&t=355sa) Now, the baked texture turned out pink. Which doesn't happen in the tutorial video....
0
votes
0answers
60 views

How to get / set my_node.inputs or node.outputs .keys()?

I'm trying to access the keys of a particular node of inputs and outputs. to access the use property keys: ...
0
votes
0answers
11 views

Problem with particle object with changing colors depending on location or age, but particle generator doesn't change

I'm trying to use the color ramp to change the particle colors over time, but i realize that even if the object I assigned as a particle changes its color the particle has a fixed gradient that is not ...
1
vote
1answer
33 views

How to repeat an Image Map in blender 2.8

In Blender 2.79, there is a way to repeat images in a tab: Whenever I try to apply this in Blender 2.8, in node form, I don't get the same results as mirror x and y in Internal. I know it is the ...
0
votes
0answers
24 views

Why when I bake a combined texture it ends up blue with noise?

I am a beginner at blender and I have encountered a peculiar problem I have found no solution to. I followed a Nodes to tutorial to add an effect on a body, how it looks: Tutorial I followed: https://...
1
vote
1answer
26 views

Explanation of noise texture node settings in 2.8

Can someone please explain all the node settings of 1d, 2d, 3d, 4d of the new noise texture node in 2.8 cycles.
4
votes
0answers
52 views
+100

Get image pixels from multiple viewer nodes

For Blender 2.81 and Cycles render. I want to access all of the following data passes from a Python script: Z Normal ...
0
votes
0answers
49 views

Black & White Voronoi Cracks

Using Blender 2.81, 2 Voronoi Texture nodes, a Subtract node and a B/W ColoRamp, I draw cracks on a plane which is partly white and partly black. However, the cracks are seen only on the white parts ...
2
votes
2answers
1k views

How do I get this bright colored yet plastic like reflective material

I have this object I want to make but when I try to mimic this texture with a shader in cycles , it just looks darker, no shine or reflectiveness, and does not have the same kind of almost plastic ...
2
votes
1answer
48 views

add two Principled BSDF with aplha

Please I want to add two principles in one material to one as texture 1 and principles 2 for logo only with transparency to control roughness. Please help me with that~ Thank you in the advance
2
votes
1answer
30 views

Bottom “toolbar” is not there; cannot make new material because of it,

I'm quite new to Blender and I want to make a new material using the Texture Node Editor. However, upon opening the Editor, everything is greyed out. Everything. I've tried looking online and a lot ...
0
votes
0answers
47 views

The secret behind Super Smash Bros Ultimate artworks renders? [closed]

Ever since i've started practicing blender, learning about textures, modeling, rigging... all this stuff.. I've found myself completely clueless about how achieving renders that could ever match smash ...
0
votes
0answers
19 views

Converting addon to 2.8 - Replacing obj.layers in a 2.79 method

The 2.79 method is this one: - ...
1
vote
1answer
34 views

Compositing Viewer Node No Background

No preview image showing up when I plug the Viewer node in. I read elsewhere that I needed to render the image first. That worked for a little while but now it doesn't work anymore.
3
votes
1answer
53 views

How to use material index from Object Info node?

Material Index: This socket just outputs index pass set by user, just like simple Value node. At first I thought it can play a role with material override, to see passes of real materials. ...
2
votes
1answer
34 views

looping through splines of a bezier circle, can only find 1 spline not 4

I'm trying to port differential line growth to blender animation nodes following this example https://vimeo.com/169438763 . I was suggested to work with splines in blender as it would be a lot simpler ...
0
votes
1answer
25 views

Material turning black in Eevee

I have a peculiar problem, which has been unfortunately recurring. I create a special material in nodes so I can see both textures and blend it with vertex colors. But this sometimes bugs (or maybe I ...
0
votes
0answers
16 views

Transfer Meshes Behind to Front

I wanna know if this is possible with material nodes. Any node magicians here? Basically, I want her headband, eyelashes, and eyebrows to appear in front of specifically her bangs. I think I sort of ...
0
votes
1answer
19 views

Same image sequence one offset but not the other

plane A assigned material A that has an image sequence. plane B assigned material B with the same image sequence. When i change the frames offset of the image sequence in material B both are changed ...
0
votes
1answer
32 views

Cannot get shadows working with shader graph nodes

I have a custom shader that is basicly just rendering a object with vertex colors. I am trying to get shadows working by using LightPath node, but everything renders black when I apply that node. ...
0
votes
0answers
25 views

In 2.81, particles aren't rendering with their materials (object mode in cycles)

I'm trying to render some cool wallpaper for a new phone I'll be getting in a few weeks. I have an object generating particles that are falling from it. These particles are rendered in "Object" mode ...
3
votes
0answers
63 views

Pointiness to Vertex Colors Script for use in EEVEE

I am attempting to create some Procedural Weathering Effects on a high-poly model using a similar Pointiness method to that discussed in my previous question and answer here. Whilst Cycles provides ...
0
votes
0answers
16 views

How to make image opener in menu layout? SpaceProperties.image not found

I have problem with making image opener in custom menu. I need to link image to texture node later (something like node.image = image). Any sugesstion how to make it would help. For now i have this: (...
1
vote
1answer
27 views

Dark Emission when using MixRGB with Colour and Image

I am trying to overlay an image over an object so that the background colour does not change, but the image is overlayed on top. My Image was created on Inkscape and exported with no transparency so I ...
0
votes
1answer
18 views

Check if group input node was passed a value, optional default value

I am trying to creat a green screen filter. I would like to have the option of passing it a background image, but if no image was passed, then to just make the background transparent. How would I go ...
0
votes
0answers
27 views

problem when using multiple mixRGB nodes fed into base color of principled BSDF

I'm having a problem using the combined (mixed) outputs from multiple mix RGB nodes as an input to the base color of Principled BSDF shader. (Eevee/Cycles alike) When I route the color output from ...
0
votes
0answers
21 views

Feather / Blend Vertex Colors into Material During Rendering?

Is it possible to nicely blend vertex painted areas into the material color? The attached picture is my attempt to do so, but as can be seen, the areas around the vertex-painted areas are grey. I ...
0
votes
0answers
31 views

Glass node not working?

I'm following this tutorial https://www.youtube.com/watch?v=n0r0UnaIK_Y&t=27s on how to make an eyeball, I'm using blender 2.8 but the guy in the video is not, and even though my texture nodes ...
0
votes
0answers
23 views

Camera space normal misunderstanding [duplicate]

I am trying to create a shader which uses camera space normals. To get those normals, I am using the Geometry node and the ...
0
votes
0answers
12 views

Update a custom graph when a texture changes

I have a custom shader graph which has in its internal node_tree an ImageTexture. When the image reference by the ImageTexture node changes, I want to check if the image is None or not, and depending ...
0
votes
0answers
28 views

How can I replicate the solid viewport shadow effect in render?

I need to replicate the shadow effect Blender 2.8 provides in solid viewport into my EEvee node rendering. The effect is this solid hard shadow that darkens the shady parts but leaves the colors in ...
1
vote
0answers
25 views

nylon watch strap material; how to model and node setup

im a beginner level at modelling in blender and have been working on making a wrist watch. This wristwatch in particular needs to have a nylon strap (or any similar fabric). I would really appreciate ...
0
votes
0answers
12 views

Problem with shaders making hair on blender 2.81

im having problems trying to set the nodes and maps of a test hair im doing...i have some time working with blender and always focused on the metalness workflow.. only working with the base color, ...
-1
votes
0answers
26 views

How to achieve a leather like this in the picture?

im using blender 2.8, tried a couple of combinations with principled BSDF but i really can't get it like in the example, what could be the right way? leather example
0
votes
2answers
54 views

How to gradually reflect the texture and leave the material?

I created a printer and covers, and with the help of animation I need to show how gradually the textures are superimposed on the covers (as in printing). I do not know how to do this. How can you ...
0
votes
0answers
11 views

ambient occlusion and vertex paint combo

I've been working with tutorials that use the ambient occlusion and vertex paint both as different images baked in and using nodes to have a bit of each. Though the process is simple, I don't ...
0
votes
0answers
12 views

Transparent Shader causes glitchy results with UV map in Alpha Blend

I made a mech of which I want only the cockpit window to be transparent. I UV mapped the thing and I made a transparent texture image where everything is white except the cockpit window UVs. A ...
2
votes
1answer
41 views

How can I procedurally narrow the pupil of an eye?

I made eyes and need them for different animals. How can I make the pupil narrow?
1
vote
2answers
50 views

Stacking two textures with alpha on top of each other [2.81, Eevee]

So I've been trying to stack two textures with alpha on top of each other and while I can remove the Alpha on each with enabling alpha blend the problem is the textures bleed into them. From what I ...
0
votes
1answer
52 views

Create ColorRamp

How can I create a ColorRamp for a Cycles material through Python? I am able to create a new shader output node with ...
0
votes
0answers
21 views

Biomedical Animation (Lipid bilayer and vesicle)

Do you know how this can be done? https://www.youtube.com/watch?v=9cV8KBup7Eo
0
votes
1answer
14 views

Why can't I use put Render Layers in a node group? (Compositor)

When I try to create a node group that includes the Render Layers node, I get an error saying it can't create a group with that node. Is there a reason why or some way around it? I don't want to have ...
0
votes
0answers
40 views

Edge Detect / Edge Outline for a procedural grayscale texture (material setup question)

I'm working on a procedural material and got stuck with the following issue. My material generates a high contrast grayscale mask which is used to blend layers. I need to break up the edges of this ...
0
votes
0answers
12 views

Plexus animate color transition

I followed this tutorial to make a plexus. https://www.youtube.com/watch?v=kdqQ3nba4-Q Now, I am trying to animate a color transition from left to right. This is the closest tutorial I can find. ...
0
votes
0answers
30 views

How to combine objects without losing specific properties

I want to create a bunch of Marbles, each has three colored blades inside. The blades are connected to a Color Ramp and Random Node, the orb has its own node setup. How can I combine these objects ...