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Questions tagged [nodes]

Nodes are used in the Node Editor for compositing, post-processing, creating materials and textures. Use this tag for anything node related.

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1answer
10 views

Mirror image disappears when joining with another object

Before joining. After joining. The Cross and surroundings are half mirror image. But when I join it to the back wall, the mirror image part is disappearing. Please tell me why and how can I solve ...
1
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0answers
14 views

How to see the shader preview?

In shader editor , how can i see the preview of the shader or any nodes without it's being applied to objects ? something like 'viewer' node in compositing editor. Right now if i have lot of 'image ...
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0answers
13 views

How can I fix Black Patches in my render?

I am working on a project that is supposed to have an older game kinda feel. Things were going well. However, when I finally decided on my texturing method, which was using nodes in cycles, I ended up ...
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0answers
12 views

How to know if an object is hidden by another in camera view

it's hard to explain waht I'm looking for, but I'll try. I'm working on a 3D lens flare "simulation" in realtime, in Eevee. All the elements are positioned in front of the camera, or better, inside ...
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1answer
47 views

My object is coming out as gray despite its assigned color being white. Other objects don't have this issue. What am I missing?

I'll preface this with a few things. This project is being run in Cycles Render. I am a beginner when it comes to using Blender, so please forgive me for obvious errors. I cannot make my rendered ...
2
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0answers
23 views

Where should the different downloadable texture maps plug into

I am downloading textures from online and I have found where to plug most of the on a principled shader from online. There is a map called mask, and after further research I am unsure what this does ...
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0answers
8 views

Taking a texture with first UV layer, and pixelating it along the SECOND UV layer

I have an LED screen model (from Splatoon 2, to be exact), and it has several UVs: one for the LED bulbs texture and other for radial gradient textures (as in, it uses a vertical gradient ramp and ...
2
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1answer
50 views

Gradient biased to black (it seems); why?

Working on the solution for How to use transmissive voxels with color gradients? to be transmissive instead of reflective, I have a problem that I do not understand (Blender 2.79): The gradient that ...
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0answers
12 views

how to add the BFDS Principal shader to a node tree in Blender 2.79b?

I am trying to add textures to a UDIM model and the video tutorials seem to be a bit confusing as most are a different version than I'm using , to further complicate matters I also have for instance ...
0
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1answer
22 views

weird white reflection in my glossy material

There is no bright light shining on the material so I am confused. Must be somethign wrong with my settings As you can see the mushrooms have weird white circles on them.
1
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1answer
16 views

Is there a way to script for Lux to work on original nodes?

I recently asked a question regarding Lux's ability to output values based off of the angle of a surface relative to the viewer and I thinking, if worse comes to worse, I can just script my own node. ...
1
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1answer
39 views

How to control materials on the Brick Texture? (Blender 2.8)

I made a basic brick wall using Texture Coordinates (Object) ⇒ Mapping ⇒ Brick Texture ⇒ Material Output Now I want to refine that by adding surface bumps and better PBR texture rather than just "...
4
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1answer
48 views

Is there a node in Lux with a similar function as Cycles' Fresnel and Layerweight nodes?

I'm fairly new to Lux and I'm wondering if there is an input for its Mix Material similar to Cycles' Fresnel and Layerweight nodes (i.e. the output is specifically dependant on the angle of the ...
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0answers
15 views

Python Panel Slider Controlling Object material and World Sky Nodes at the same time?

Is there a way for a panel slider to control both an object's material node and a world node at the same time? I currently have the slider controlling the mix factor of a material that is assigned to ...
1
vote
1answer
42 views

Can someone explain the math/rationale behind this behavior?

so I have this node network that gives me straight lines from the wave texture, using the X-vector component: I was thinking if I used the Y vector component for the Scale of the wave texture, I'd ...
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0answers
38 views

How do I stop my glass material from bleeding into the rest of the glass?

Hard to explain, so here are some pictures. (Blender 2.8 Cycles) I made the top section orange to better show what's going on. Here's what's happening: Here is what I want to happen: Here are my ...
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2answers
46 views

Arrays: Different image texture

I've been looking around a little but could not find a definitive answer for this: Can I setup my nodes in a way that allows for randomly selecting one out of multiple image textures using an array? ...
2
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1answer
83 views
+50

Isolate light cast on a surface through glass

I have a white plane and a glass object on top of it, with 2 spotlights casting light through the glass object. This causes a lot of light to be cast onto the white plane. I want to turn the plane ...
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0answers
26 views

How to make a texture circle around each vertex

i'm not sure how I can get the texture to originate from each vertex but my current method seems to fall apart because of each face's orientation curent material a gradient fanning out from every ...
0
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1answer
44 views

Change color of fresnel node

I want to have a white outline and not a black one like the fresnel node makes
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0answers
20 views

How to create a script that will evenly distribute selected nodes?

I would like to create a script that would evenly distribute the locations of some selected nodes so that I can better organize my node trees. I'm seeking a script solution for this issue, instead of ...
3
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2answers
46 views

Nodal Setup for Diffuse, Emission, Normal and Specular map in Cycles Render

I downloaded a model from here: https://www.models-resource.com/mobile/marvelscontestofchampions/model/15341/ It has got 4 maps(with suffixes _d,_e,_n and _s). I tried a nodal arrangement(which I ...
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0answers
33 views

Creating a UV map through the Node Editor

Is there a way to create a UV map in Blender inside the node editor? I want to create a universal UV map in a custom shader node I am building for all of the objects that use it. I'll be using ...
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2answers
28 views

Make Part Of Material Transparent

I want to make the blue part transparent and the non-blue part not transparent, there are no vertices where the grey part is so I can't just make a new material.
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0answers
23 views

Material reflection goes weird and black from certain angle

I dont want the material of the floor to turn black and weird at certain angles- does anyone know how to fix this and just have the material how shown below Also having issues whenever I look through ...
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0answers
18 views

Fire emission is cube shaped

So heres my problem: Im trying to simulate an explosion (after this tutorial: https://www.youtube.com/watch?v=QUrRu7CB6sE&t=221s). But as soon as I crank the emission of the material of the smoke ...
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0answers
8 views

Weird shading editor glitch thing in blender version 2.80

I recently got a newer version in blender but, when I tried to connect the nodes something odd happened. It seems like I couldn't connect them at all! Here is a lame video of me attempting: https://...
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0answers
27 views

How to randomize textures across faces on an object?

For this first kitchen I've picked up parts from different places and working through tutorials. I've saved the hardest part for last - stained wood cabinets. This particular texture node is from ...
1
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1answer
21 views

Fire & smoke not showing in render, but only in viewport

I have spent some time playing with fire & blender nodes, once I render a scene nothing shows up sadly. Any suggestions?
1
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1answer
32 views

Separate Red And Blue When Blurred

I want my depth of field to be separated like this
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0answers
14 views

How can I fix when a texture is added it doesn't show any nodes and almost everything for texture shows in the right menu? [duplicate]

So as it has come to my notices I'm not able to follow turtorials due this bug or is it update I don't know. I would be really thankfull if somebody could help with this problem I seem to be having. ...
1
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1answer
57 views

How Do i add colour to this image texture?

I think i have bumped it correctly? I now want to add colour so that the planet looks nice. Also I am having trouble with the image texture after unwrapping and scaling in the uv image editor- not ...
2
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0answers
39 views

Cycles Nodes - object location in another object's space?

The Object Info node gives me access to the location of the shaded object('s origin) in World Space The Texture Coordinate node gives me access to the coordinates of the shading point in the Object ...
1
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1answer
41 views

Eyeball gloss not visible behind another glass object

I have these objects with glasslike materials I used refraction and glossy shaders because I dont like the double relfection I get with a glass shader. But even with a glass shader my eye glass ...
2
votes
1answer
42 views

Find any node connected to a material's displacement input and replace it with a normal map node?

I am attempting to open models that have been created in 2.7 in 2.8. But I am having some trouble with the nodes not looking correct and and final results in 2.8 are not satisfactory. And I must ...
1
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0answers
31 views

sun lamp is turning window white for some reason

I have an hdri and a sun lamp. I am not sure why the window is turning white? I have attatched a picture of the node set up of the window material.
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0answers
24 views

Shadows form hdri are harsh and noisy

Can anyone help me light this indoor scene? The shadows are so harsh or the noise is so much in every render. Can't get it to look good at all. I am just using an hdri and the oversized light bulb ...
3
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0answers
16 views

Gradient texture loses effects in linked smoke simulation group

I have created a smoke simulation with the following node-setup as the material. The three nodes on the far left allow the lump in the center of the smoke simulation to lose their density. The ...
2
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0answers
34 views

How to combine transparent environments with alpha masks?

So there's this Toei anime from 2003 called Air Master and it had a very unique outro in which the main cast would sprint through their hometown. I'm fairly confident that it's environment CG, given ...
0
votes
1answer
41 views

Expand specular map across multiple disconnected faces

I work with a lot with LEGO blocks and the last variable in creating photo realistic scenes is getting the specular mapping to look right across the surface of all my blocks. When I apply smooth ...
2
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0answers
99 views

How to make material like a plastic “Soft-touch”? [closed]

Please tell me how to make such material as the character in the picture? Something like plastic "Soft-touch". I could not find similar material. I tried to do it as recommended in the commentary ...
1
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1answer
31 views

Menu in the node editor is different than the one on the tutorial I'm trying to follow

I'm trying to reproduce this tutorial on my Blender 2.79 in Linux machine from this YouTube video: https://www.youtube.com/watch?v=K3CwKkiJZN0. But the problem is somewhere in this video, instructor ...
0
votes
1answer
54 views

Why Do My Objects Render Without Materials? [Ceramic] [duplicate]

So, I'm trying to make some ceramic (copied some nodes from online) objects for a practice project, but I can't get it to show up when Rendering. I tried to simplify, just apply it to a sphere, but I ...
0
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1answer
52 views

how to texturize correctly an interior using ONLY the reference image with which it has been created

This interior : is a 3D representation of this reference image : I would like to learn how to texturize it also exactly. It means that I would like to know what's the workflow that should I use if ...
1
vote
1answer
33 views

Volumetric lighting scene

Hello everyoane. What settings should to apply to the light point to create in blender a scene light this? I come with a past in Cinema 4D, there was very easy, just set the visible light to ...
0
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2answers
36 views

Color node losing shade

I was testing stuff with render, render layers,scenes, world and cycle rendering. Suddenly my colornodes lost its shading. I went through I couldnt get it back. Is there any way for me to restore ...
0
votes
1answer
30 views

Removing Alpha Channel in Node Editor [duplicate]

five month old newbie who's having some fun, here. I've been experimenting a bit, and got a problem. I was following this tutorial from Zacharias Reinhardt on how to create massive background forests ...
2
votes
1answer
24 views

Use Node Setup for various Materials

for a current project I used regular planes and applied a solidify and a bevel modifier on each. Each of the planes should have another logo on it. So the materials all have the same BSDF - in my ...
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0answers
51 views

blender 2.8 texture not showing up in nodes viewer and not updating in texture paint on change in nodes

I am trying to load a mask image into Blender, process it right there (instead of doing it, for example, in Photoshop) and use as a mask in the texture paint. I create the new mask texture, go to the ...
0
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2answers
54 views

Adding nodes turn object black

Help! I've searched on the internet for this issue but I can't seem te find it. So hopefully you can help me. I have build an object in Blender, I want to give it texture and color so it can be ...